_____ __ _.--''--.-'/'.\ / _ /___ / /_____ _ _ _ ____ _____ .' _.--' | '. / /_/ / _ / / _/ _ \/ ' ' / _ / _ / _.._ | .' _-' '. '-. / ___/ // / // ___/ / / / // / / / / /_ .'-----.__.-'. \ \ /_/ /____/_/\_\\___/_/_/_/____/_/ /_/ .' ' \_ | | ______ /-. .--, '. / | / ___/___ ___ _ ____ | #\ /# | \' / /__ / _ \/ _ ' / / / '---' '---' \ _.-' ___/ / / / / // / // / '-._ . . __. \ /_____/_/ /_/\__,_/ ___/ / '-.____.--' .-' | /_/ | \_ / | | | '-.__ / / / ,----------------------------------------------------------------------. | FAQ/Walkthrough || Version 1.2 || March 31, 2000 | |----------------------------------------------------------------------| | by Michael Gonzalez (Coffee) | | http://www.angelfire.com/mi/mgonzalez | '----------------------------------------------------------------------' Contents: 1) Basic Information - Story - Controls - Scoring 2) The Pok‚mon 3) Best Scores 4) The Courses 5) Frequently Asked Questions 6) Other features - Pok‚mon Album - Pok‚mon Gallery/Snap Station - Challenge Scores 7) Credits & Info Recent Updates: --------------- Version 1.2 (03/31/2000): There's a lot of new and better strategies in the "Pok‚mon" section, including a better shot for Mew! Also, I moved all of my best scores to a new section. I changed the ASCII title a bit, there's an ASCII picture of Bulbasaur! You can find more Pok‚mon ASCII art at my website: http://www.angelfire.com/mi/mgonzalez/ Version 1.1 (01/29/2000): First of all, I changed to a brand new alias: Coffee. This is what I'll be listed as on the pages of GameFAQs. There's a better shot of Meowth submitted by Dragonox24@aol.com worth 4400 points. I also added a few more of my best scores. Version 1.0 (01/27/2000): Welcome to the first version of this FAQ...and it's just about complete. The "Basic Information" section is where you'll find the stuff you probably already know. Picture taking strategies can be found in the "Pok‚mon" section. Go to the "Courses" section for where to find the secret signs. Any other questions can be answered in the FAQ section or the "Other features" section. That's all folks! ,----------------------------------------------------------------------. | 1) Basic Information | '----------------------------------------------------------------------' wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww <<<<<<<<<<<<<<<<<<<<<<<<<< STORY >>>>>>>>>>>>>>>>>>>>>>>> mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm Professor Oak is a famous Pok‚mon researcher, and he's currently doing research on Pok‚mon Island. There are no people on Pok‚mon Island, only wild Pok‚mon live there, making it the perfect place to study Pok‚mon in their natural habitat! Professor Oak throught of asking Pok‚mon trainers to help him, but they might be too interested in catching Pok‚mon. So Professor Oak invided Todd, a talented young photographer, to come to Pok‚mon island and take pictures of Pok‚mon in their natural setting. The pictures would be used to complete the PKMN report. So Todd left for Pok‚mon Island to take pictures of Pok‚mon and complete Professor Oak's PKMN Report. He is equipped with nothing but a camera and his vehicle, known as the "Zero-One". There are 6 courses that contain a total of 63 Pok‚mon. Each time you go through a course you are equipped with film good for 60 shots. Now you're ready for some exciting picture taking action! wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww <<<<<<<<<<<<<<<<<<<<<<<< CONTROLS >>>>>>>>>>>>>>>>>>>>>>> mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm MOVEMENT - Pok‚mon Snap is an "On-rails" game. This means that you are always moving forward (just like Star Fox 64). You cannot stop to take pictures unless you run into a Pok‚mon (your vehicle, the Zero-One, stops so you don't hurt any Pok‚mon). Use the control stick to look around and point your camera at stuff. To look around quickly, press the C-up, C-left, and C-right buttons. C-left and C-right turn you 90 degrees left or right. C-up makes you face forward. [NOTE: In water stages, the Zero-One move a bit towards to direction you are facing. And in all stages, you slow down if you are facing backwards.] TAKE PICTURES - First, find the Pok‚mon that you want to take a picture of. Then press the Z button to focus your camera. When you're in a good position, press the A button to click the shutter and get the picture! Professor Oak likes it when the Pok‚mon is in the center of the frame. When it's in the center, the pok‚ball will light up and you'll hear a beep. USE ITEMS - At the start, you don't have any items at all. You'll get them as you progress through the game. The items are... a) Pok‚mon Food - Press the A button to throw Pok‚mon Food. This has different effects with different Pok‚mon. Usually, Pok‚mon go to the food. It's very useful for getting Pok‚mon to come close to you. You get it after you have a score of at least 14000 in the PKMN report. b) Pester Ball - Press the B button to throw a Pester Ball. It releases some kind of gas that bothers some Pok‚mon. Usually, it makes them... faint. It's also used to get Pok‚mon out of hidden places. You get it after you have a certain amount of points. c) Pok‚mon Flute - Press C-down to play the Pok‚mon Flute. It has different effects for different Pok‚mon. Usually, it makes them look at you and dance. It also wakes up Snorlax and make Pikachu do a tundershock. You get it after you take a picture of a Pok‚mon Sign. d) Accelerator - Press the R button to speed up the Zero-One. This is useful for getting close to Pok‚mon and speeding through levels to get to a place. You get it after finishing the 6 basic courses. wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww <<<<<<<<<<<<<<<<<<<<<<<<< SCORING >>>>>>>>>>>>>>>>>>>>>>> mmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmm At the end of each course, you will pick one picture of each Pok‚mon taht you will whow to Oak. He's very picky when he grades you pictures. He judges them by 5 categories: Special - Some pictures are special pictures that Oak gives a name to. Examples: "Surfing Pikachu", "Pikachu on a Stump", "Graveler's Group Dance", "Rare Pok‚mon Mew", ect... Size - The bigger the Pok‚mon, the higher your score will be. But don't make it TOO big so that it goes out of the screen, that would reduce your score. 1000 is the best score you can get for size. Pose - Professor Oak won't like it if you take a picture of a Pok‚mon doing nothing at all. Try to make it do something special. Items work well to get you a higher score for pose. Never take a picture of a Pok‚mon from behind. Oak really hates that. Technique - You get a score for technique if the Pok‚mon is in the center of the frame. If he's in the center, your score is doubled! You don't get a score for technique if it's not in the center. Same PKMN - If you get more than one of the same Pok‚mon in the picture, Oak gives you a small bonus depending on how big or how many extra Pok‚mon there are. This is usually a very small bonus and it's not included in the "2x" for technique. ,----------------------------------------------------------------------. | 2) The Pok‚mon | '----------------------------------------------------------------------' Before we begin, here's some terms to remember: SNAP - Take a picture of a Pok‚mon; Click the shutter SHOT - A picture of a Pok‚mon FRAME - The size of the picture; The screen CLOSE-UP - A shot where the Pok‚mon takes up most of the frame ITEM - Either an apple or a Pester Ball Instead of doing a traditional walkthrough, I made this section...it just works better with Pok‚mon Snap. This section covers everything about the individual Pok‚mon...like their location, description, and how to get the best shot. DO NOT e-mail me saying you got a better score than me. But please DO e-mail me if you found a better strategy for getting a picture. [NOTE: I removed my own best scores from this section and put them into a section of their own.] #001 - BULBASAUR Where: River, Cave Description: Some sort of reptile-dinosaur Pok‚mon with a bulb on it's back. I didn't realize how cute he was until I saw him in this game. Best Shot: Near the beginning of the River, there's a tree stump and a hollow log at the left. Look above that tree stump, there's something green there! Throw a Pester Ball at it to knock the Bulbasaur down to the right. Then throw a few apples to the area beside the entrance to the hollow log. Another Bulbasaur will come out. Take a great close-up picture of the Bulbasaur eating the apples and try to get the other Bulbasaur in the background for some extra points. Make sure the Bulbasaur is eating the apples, Oak loves that. "He looks happy!". #004 - CHARMANDER Where: Volcano Description: An orange dinosaur with a flame at the top of its tail. It looks very cute when they gather in a group and dance. Best shot: When you get to the big Moltres egg in the Volcano course, don't hit it with an object. Just let it stop the Zero-One. Now look to the left and you'll see a few Charmanders. Throw apples to get them close to you. Also throw apples near the hills at the back to get some more Charmanders to come. You can have up to SIX Charmanders right in front of you! When they're all in place and fit on the screen, play the Pok‚flute to make them dance. Cute! This is one of my favorite shots :) #005 - CHARMELEON Where: Volcano Description: The evolved form of Charmander. He's has a dark red color, bigger eyes, and looks meaner than Charmander. Best shot: At the very end of the stage, you'll see a Charmeleon going around a pool of lava. There's no cool tricks here. Just wait until it gets close enough to you, and take your best shot. Make sure he completly fits in the frame! If you throw an apple in front of him, he might stop and roar into the air. A picture of him roaring gets you 1200 points for pose. #006 - CHARIZARD Where: Volcano Description: The evolved form of Charmeleon. He's got back the bright orange color and grew some nice wings. Very, very big. Best shot: At the end of the stage you'll find a Charmeleon going around a pool of lava. When he's at the right position, hit him with an item to knock him into the pool of lava. Ta da! A HUGE Charizard pops out! Very cool looking. Throw another item at him. He will spin around, face you, and breath fire. Take a shot of him beathing fire. Try to get the whole thing in the frame (including the wings). #007 - SQUIRTLE Where: Valley Description: A small cute blue turtle that likes to hide in it's shell. Also likes to stay in groups with other Squrtles. Best Shot: There's a few Squirtle's near the end of the Valley... but tose are way too far away to get a decent score. It took me a while before I found out how to get a good picture. At the very beginning of the Valley, there are some Squirtles in their shells floating in front of you. Hit the left one with a Pester Ball to bounce it onto the land. He comes out of his shell. Now use apples to lure him close to you and snap away! For even more points, hit two (or maybe even 3) of them onto the land and get a nice group picture! #011 - METAPOD Where: River Description: Evolved form of Caterpie. He's an ugly green cocoon that hangs around in the trees...waiting to evolve into Butterfree. Best Shot: After you pass by the two Slowpokes, you get to a place under a big tree. There are Metapods hanging from the branches! Hit the *last* one with a Pester Ball so make him drop down, then run into him to stop your vehicle. Hit the other three Metapods with Pester Balls to make them all drop down. Take a picture of the one right in front of you (yes know it's too big to fit in the screen, but Oak doesn't really mind). Don't forget to get the two other Metapods in the background, they could get you 600 extra points! #012 - BUTTERFREE Where: Beach Description: As you can tell from it's name, it's a butterfly. He has a purple body and big wings. Usually found flying in groups. Best Shot: The Beach is filled with Butterfrees flying above your head. The best pictures can be taken when you get to the bridge. Focus on one of them and try to get a picture of him fully spreading his wings. If possible, try to get some other Butterfree in the picture too. People tend to ignore Butterfree since there's so many of him... but he can be worth just as much points as a Snorlax. #014 - KAKUNA Where: Tunnel Description: A yellow cocoon with big mean-looking eyes. It hangs from the ceiling in groups...waiting to evolve into Beedril. Best Shot: At the back of the first room of the Tunnel, there are some Kakunas hanging from the ceiling. But they're on the ceiling, you can't get good points like that!! They drop down each time an electrode blows up, allowing you to get some really close-up shots. Even better, throw an apple at the Electrode near the Kakunas to make them all fall down... you can get a close-up shot AND a group shot in one pic! #016 - PIDGEY Where: Beach Description: Well...he's a bird. Nothing more to say about him. Just a plump, juicy, mouth-wateringly delicious bird. Umm, yeah. Best Shot: Near the end of the stage, look to the right to see two Pidgeys using a gust attack on a Meowth. It's impossible to get a close up shot of these Pidgeys while they're doing the gust, but that doesn't really matter. Just get a shot of it as close as you possibly can be. You'll get a 500 point bonus for special..."Gust-using Pidgey". Here's another good shot: Right before the one I mentioned above, look behind you and Pidgey will be flying towards you. He's huge! #025 - PIKACHU Where: Beach, Tunnel, River, Cave Description: If there was a single Pok‚mon to represent all Pok‚mon, Pikachu would be it. He's a yellow mouse with a lightning-bolt tail. Best Shot: There's a whole bunch of Special Pikachu pictures throughout the game, but the very best one is in the Beach. After you pass by the Meowth on the little hill, there's some bushes at the left with some grass and leaves being tossed around above it. Throw a few Pester Balls into the bushes until a Scyther pops out. At the other side of the bushes two Pikachus will come out and go stand on the two stumps. This is already a really great pic. To top it all off, play the Pok‚flute to make them both do thundershocks! Get a snap of *both* of them on the stumps with lighting bolts coming out. It's "Pikachu on a Stump". Beautiful! #027 - SANDSHREW Where: Valley Description: He looks like some sort of yellow mole that burrows underground. Nothing spectacular. Best Shot: Near the beginning of the Valley right after the first turn of the River, there's a mountain at the right with some Geodudes stuck to the wall. Hit a Geodude with a Pester Ball to make him fall off... the ground will shake from the Geodude's fall and a Sandshrew pops out! Lure him as close as possible with the apples. Try to get a shot while he's eating. You can also get a nice group shot by knocking off all the Geodudes from the mountain and getting them together with apples. I haven't been able to get 3 of them together with a good size, but 2 is good enough! #028 - SANDSLASH Where: Valley Description: The evolved form of Sandshrew. He has smoother skin and brown spikes on his back. He also has long claws, perfect for digging. Best Shot: When you're at the part where the Geodudes are at your right side, you will see this Pok‚mon in front of you... But he goes back into the ground when you get close. Hmm...he doesn't want you to get his picture. On the wall above that area, 2 Geodudes hang on the wall. Hit them both with a Pester Ball to make a Graveler fall down. The impact of the Graveler will make the Sandshrew pop out again. Nice pose! It's hard to get close to him since you're probably already moving away when the Graveler comes down. You need to knock both of the Geodudes down as fast as possible to get a close shot. Give him an apple to make him jump up and down. #037 - VULPIX Where: Volcano Description: A very cute red fox with a nice bushy tail. He's one of my favorites. I think he's cuter than Pikachu, but that's just my opinion. Best Shot: After you pass the Rapidash part in the Volcano, you'll get to some pretty Vulpix. These things are a bitch to get since they're usually facing away from you (nice bushy tail, by the way). Use apples to get the two of them together and as close as possible. Make sure they're facing you and take the picture. #039 - JIGGLYPUFF Where: Cave Description: The queen of cute. It's a pink ball with ears and huge blue eyes. Jigglypuff is neither male nor female, it is consentrated evil. Best Shot: After you pass the area with the three Bulbasaurs/Dittos on the ledge, you will see a Jigglypuff being chased by a Koffing (don't ask me why). Hit the Koffing with a Pester Ball to make it disappear. After that, look to the light at the right to see another Jigglypuff being chased by a Koffing. Hit the Koffing with a Pester Ball again. Now use the accelerator to speed to the area around the pool of water. At the left is yest another Jigglypuff being chased by a Koffing. Hit the Koffing with a Pester Ball (it's kinda hard since he's far away). Near the end of the stage, you will see your 3 Jigglypuffs singing on stage (there will be 2 if you saved 2, and 1 if you saved 1). Snap it! You get a big bonus (1200) because this is the "Jigglypuff Trio"! #041 - ZUBAT Where: Tunnel, Cave Description: Zubat is a bat that's usually found in caves and dark places. He moves quickly so it's hard to get a picture of him. Best Shot: The best shots of Zubat are found in the Tunnel. You can get a group picture in the Cave, but their way too small to get decent points. In the Tunnel, there are some big metal doors that open when you get close to them. Right after the door opens, the Zubat will be right there flying towards you. It's hard to get him centered since he's flying like mad. Just take a lot of shots and pick the best (the biggest and centered) to show to Professor Oak. #045 - VILEPLUME Where: River Description: A big mushroom with arms and legs. He has a dark purple body and a red "hat". Smoke comes out of his head. Best Shot: When you get to the part of the River with the first Slowpoke at the left, look to the right to see a wierd red thing with smoke coming out of it. This is a Vileplume. Play the pok‚flute to make him get up and dance. Each song on the pok‚flute makes him to a different dance! You can't get very close to him, but just get a shot of him as close as you can be. (by the way, you can get a picture of the pok‚mon sign here) #050 - DIGLETT Where: Tunnel Description: This one is cute. It's a small brown wierd-creature that burrows underground. He's friends with Pikachu. Best Shot: After the room with the big egg in the Tunnel, there will be a Pikachu at the left with a Diglett popping out once in a while. There's no tricks here, just get as close as possible to the Diglett and take your pictures. The very best time is the split second after he pops out since he's a bit bigger. #051 - DUGTRIO Where: Tunnel Description: The evolved form of Diglett. It basically looks like three Digletts stuck together and with a meaner face. Best Shot: After the room with the big egg in the Tunnel, there will be a Pikachu at the left with a Diglett popping out once in a while. Take a shot of Diglett. Pikachu will go further away with Diglett. Get another shot of Diglett and they will move even further away. Continue like this and Diglett will eventually evolve into Dugtrio. At first only 1 Dugtrio pops out, then 2 Dugtrios pop out, then 3 Dugtrios pop out! Great shot! It's best to start getting shots of Diglett right after the metal door opens so you have lots of time to get Dugtrio pics. #052 - MEOWTH Where: Beach Description: A light yellow cat that walks on two feet. He has black ears, big eyes, and likes to piss off the Pidgeys. Best Shot: There's a lot of good pictures of Meowth you can take at the beach, but here's the one that got me the most points: After you pass by the Snorlax, you will see a Meowth on a ledge in front of you. Hit him with a Pester Ball to knock him down. You'll see him on the other side of that ledge. Play the Pok‚flute to make him dance after he gets up. Any shot of Meowth dancing gets you 1200 points for pose! It's hard to get a close up of him while making the whole thing fit on the screen since he jumps so much. Just take a lot of shots and show the best one to Oak. (submitted by Dragonox24@aol.com) #054 - PSYDUCK Where: River Description: This is another one of my favorites. Psyduck is basically a fat yellow duck. Best Shot: There's a lot of ways to get a good shot of Psyduck. For the first one, use the accelerator (R button) at the part with the Slowpokes and you will see a Psyduck coming towards you before you reach the Metapod part...get a good close up shot of him. For another good shot, hit the last Metapod and use it to stop your vehicle. Look to the left to see another Psyduck. Hit him with an apple to, umm, drown him. After a few seconds, he'll start jumping out of the water. Get a picture of him in the air. It's not as close at the first shot, but you get a good score for the pose. #056 - MANKEY Where: Valley Description: He's a cross between a pig and a monkey. He always looks angry and jumps up and down a lot. Best Shot: There's a whole bunch of these at the beginning of the stage, but most of them are too far away to get a good shot. Near the end of the Valley, you'll find three Squirtles. Two of them will run away, leaving one behind that will hide in his shell. When you're at the right angle, hit the shell with a Pester Ball so it slides up the mountain and hits the Mankey at the top. At the other side of the hill you'll see the Mankey again beside a red switch. Nice chance for a close-up, snap away! (by the way, you can hit this Mankey with a Pester Ball to make him hit the switch and get to Oak's secret place). #058 - GROWLITHE Where: Volcano Description: This is the closest you're going to get to a dog Pok‚mon. He's small, ornage, and has black stripes. Best Shot: At the end of the course (near the place with the Charmeleon), look to the right and you will see three craters with lava in them. Toss a Pester Ball into one of them and a Growlithe will come out (sometimes an Arcanine will come out, it seems to be random). Lure him as close as possible with the apples and try to get close-up shot. You can also try throwing Pester Balls into all three craters to try and get three Growlithes for a nice group shot. #059 - ARCANINE Where: Volacno Description: The evolved form of Growlithe. He's much bigger and has nice looking hair. He looks really beautiful in polygons. Best Shot: At the end of the course (same place as above...) look to the right and you will see three craters with lava in them. Toss a Pester Ball into a crater and an Arcanine pops out (sometimes it's a Growlithe). The best shot is when Arcanine is shaking his lava off, Oak really likes that. You can also try throwing Pester Balls into all three craters to try and get three Arcanines for a nice group shot. You'll need a lot of luck to get Arcanines from all three craters. #060 - POLIWAG Where: River Description: This is a small blue tadpole with a big flat tail. Strangely, he has the Dreamcast swirl on his belly :) Best Shot: At the very beginning of the River, look to the right and you can barely see a Poliwag hiding behind the bushes. Hit him with a Pester Ball and he will go down the hill to join another Poliwag. Hit them both with Pester Balls and they'll go join yet another Poliwag at the top of the hill. Three Poliwags! Hit them all one more time and they will go running downhill and jump into the water. While they're running, speed up to get in front of them and get a really close-up shot of all three just before they jump into the water. Really nice! They will continue to jump in and out of the water for a while, but those pics aren't nearly as good as the close-up. #070 - WEEPINBELL Where: Cave Description: A big yellow plant that looks like an upside-down bag with eyes. He looks kinda ugly if you ask me. Best Shot: After you pass through the place with the Koffings chasing the Jigglypuffs, you will get to a big Weepinbell going around a little pond. Just wait until it's close enough and facing you, then take you're best shot. Easy, isn't it? It's made even easier since your vehicle seems to slow down a bit at this part. #071 - VICTREEBELL Where: Cave Description: The evolved form of Weepinbell. He looks almost the same, except he's bigger and he's not "upside-down" anymore. Best Shot: After you pass through the place with Koffings chasing Jigglypuffs, you will find a Weepinbell going around a small pool of water. When the Weepinbell is between you and the water, hit it with a pester ball to knock it into the water. It evolves into Victreebell! Take a whole bunch of shots and pick the one that has most of it in the frame (it's hard because of those tentacle things). #074 - GEODUDE Where: Valley Description: He has a brown rock for a head and two big arms sticking out of it. He's usually found sticking to walls of mountains. Best Shot: After you pass the part where the Magikarp was jumping up and down, you'll see a lot of these hanging on the walls to the right. Hit them with pester balls to make them fall down for a good shot (but the Sandshrews might be blocking them). If you look straight ahead at this part, you'll see two more Geodude. You can knock them both down from the for an even closer shot! #075 - GRAVELER Where: Valley Description: The evolved form of Geodude. He's a lot bigger and has a darker brown color. Also likes to walls of mountains. Best Shot: After you go through a long "rapid waters" part, you will get to a waterfall. Look to the opposite side of the waterfall and you will see three gravelers stuck to the wall. Play the pok‚flute. The three Gravelers will jump off and do a cute group dance. They do a different dance for each of the three different Pok‚flute songs. Get a shot of him as close as possible with the other two Gravelers in the background. You get a "Special" bonus for this because it's the "Graveler Group Dance". #078 - RAPIDASH Where: Volcano Description: A very nice looking white horse. He has flames for his mane and tail. Damn this Pok‚mon looks good... Best Shot: At the very beginning of the Volcano, a group of absolutely gorgeous Rapidash come galloping towards you. Hit the first one with an apple to make him "neigh". Get a shot of him neighing for some good extra points for pose...also try to get the other two Rapidash in the background. Make sure he completely fits in the picture! #079 - SLOWPOKE Where: River Description: A slow-moving pink Pok‚mon that looks like a hippo. He has a long tail used for fishing for clams... Best Shot: This one is very easy to get a good shot of. After you pass through the place with the Polywags, these things will be watching you at the left side. Lure them as close as possible with the apples, then snap! No problem, eh? #080 - SLOWBRO Where: River Description: The evolved form of Slowpoke. He stands on his two legs and has a big shell stuck to his tail. Best Shot: After you pass through the place with the Polywags, some Slowpokes will be at the left side of the River. As soon as you can see the first one, throw some apples to the land at the right of him (your right, not his). Keep throwing apples to make him go to the little circle of dirt (near the sign of Shellder). Since he's such as slow Pok‚mon, it'll take him a while to get there. When he's in place, he'll slooowly turn around and put his tail in the water. A Cloyster will attach to his tail... and in a flash of light, he evolves into Slowbro! Use the Pok‚flute to make him face you and take the picture. You need to do the above steps quickly so you'll be close to him when he evolves. #081 - MAGNEMITE Where: Tunnel Description: A small metal ball with one big eye on it and magnets sticking out of the two sides. Best Shot: Near the end of the Tunnel course (right after you exit the tunnel), you will see three Magnemites. If you try getting a picture of one, it will screw up your camera (must be those damn magnets). Throw an apple at one to get it distracted, then snap it. But make sure the three Magnemites don't get too close together or they'll turn into a Magneton. You link two of them together and they'll still be considered as Magnemites. #082 - MAGNETON Where: Tunnel Description: This is the result of Satoshi Tajiri running out of ideas. It's basically three Magnemites stuck together. Nothing more. Best Shot: Near the end of the Tunnel course (right after you exit the tunnel), you will find three Magnemites. Throw apples in the middle of them to make them all go to the apple and connect to each other... forming a single Magneton! It's tough to get a picture of them facing you. Use apples to make them face you then take the picture. [Note: Magneton will not be considered 'centered' if you focus in the center of the three Magnemites]. #084 - DODUO Where: Beach Description: A big brown ostrich Pok‚mon with two heads (each with its own brain, I might add). He runs around like he's drunk :P Best Shot: At the very start of the stage, a Doduo will pop out from the left and run across the screen. He's only there for a split-second, so you need to be ready with the camera and take the shot right when he appears. You can get an even better shot by hitting him with a Pester Ball at this time. Estimate the right time and throw it before he even appears to hit him. He will seemingly drop dead on the floor... take a picture of him like this! Strangely, it's worth even more than the running Doduo! #088 - GRIMER Where: Cave Description: A light purple blob that is capable of nothing but sticking his hands up all day. Humph! Best Shot: At the beginning of the stage, there are two Grimers on the ledges at your left. Although they're really too far away to get the big points, take pictures of both of them. In the next room, you'll see a Grimer on the ledge beside the ledge with the Bulbasaurs/Dittos. Really close! But it's hard to get him to face the right way. There's also another Grimer at the other side. #089 - MUK Where: Cave Description: The evolved form of Grimer. He looks almost the same, but he's a darker purple and he's bigger. Best Shot: At the beginning of the stage, there are two Grimers on the ledges at the left. Take pictures of both of them. In the next room, you'll see another Grimer on the ledge beside the ledge with the Bulbasaur/Dittos. Throw a bunch of Pester Balls at this guy until he evolves into a Muk. Snap him! #090 - SHELLDER Where: River Description: A purple clam with two eyes inside. Also has a tounge sticking out. He pops out of the water and floats in the air. Best Shot: I spent a lot of time on finding out how to get a good shot for this particular Pok‚mon. Listen up: You MUST be using the accelerator (R button) from the VERY BEGINNING and DON'T STOP using it! Near the beginning of the stage, face the left side to make the Zero-One go closer to the left. As much as possible, try to stay at the left side of the river. When you reach the Shellder sign (right after the Slowpoke), some Shellders will pop out, fly around a bit, then come down. Keep your camera focused forward (not up or down) and take a picture of the Shellders when they're coming down. They should be pretty close to you. Make sure it's centered with the other Shellders in the background for the highest possible score. [NOTE: If you bought the game, you would have gotten a free sheet of stickers. That Shellder picture is amazing! How the hell did they get so CLOSE!?] #091 - CLOYSTER Where: River Description: The evolved form of Shellder. He looks much meaner with his spikey body. He can also float in the air. Best Shot: At many places in the River, a group of Shellders will pop out of the water and hover in the air. Take a few pictures of them and a Cloyster will come out and float in the air. Cool! Take a picture of it when it's close to you and be sure it's facing you. #093 - HAUNTER Where: Tunnel Description: To the naked eye, it appears to be a purple ball of light. But his true form is only revealed when captured on film. Best Shot: In a few places in the Tunnel, you will see a bright purple light going around in a circle in the air. There's only one thing you can do with it...snap it! This is actually a Haunter. Remember in the Game Boy game? You can't identify ghosts unless you have the "Silph Scope". Since you don't have the Silph Scope, you can't see the Haunter normally. Don't worry though, it'll show up as a Haunter when the film is developed. Take the picture when you're as close as possible...and take a lot of pictures. You don't know which way it's facing, so you should just check it out when it's developed and show the best picture to Professor Oak. #101 - ELECTRODE Where: Tunnel Description: He looks just like a Pok‚ball with eyes and a mouth. He can self-destruct if he gets pissed off. Best Shot: Electrodes at the beginning of this level are like sand at a beach...they're everywhere, you can't miss them. It's easy to get a good close-up shot of it, but the real points come from an EXPLODING Electrode! Throw an apple at an Electrode that's not moving to get him pumped up and explode. The best shot is when he's completly white and about to blow up. As usual, make sure the whole thing fits in the picture. #109 - KOFFING Where: Cave Description: A purple ball with a poison sigh on it. Poison gas comes out of his body. Like to chase Jigglypuff for some reason...Koffing! Best Shot: After you pass the room with the three Bulbasaurs/Dittos on the ledge, you will see a Koffing chasing a Jigglypuff. He will disappear if you hit him with a Pester Ball. The best shot is when he spits out smoke *just* after you hit him with a Pester Ball. There are also two other Koffings in the area, but it's hard to get good shots of them. It's possible to get REALLY close up with this guy...just make sure he completely fits in the screen. #113 - CHANSEY Where: Beach Description: This is one of my favorites (...stop laughing). He's a fat pink ball with arms and legs that carries an egg in his pouch. Best Shot: Somewhere in the middle of the Beach course, you will find an Eevee chasing after a pink ball. This pink ball is actually a Chansey! Hit that pink ball with an apple to make it transform into it's normal form. Cute cute cute! Use the apples to make him face you if needed. Then play the Pok‚flute to make him dance. Good Lord this thing is cute. Snap him (her?), and make sure the whole thing fits in the picture. #115 - KANGASKHAN Where: Beach Description: A scary looking Pok‚mon that gets pissed if he gets hit with an item. He carries a baby Kangaskhan in his pouch. Best Shot: Kangaskhan is found near the end of the stage. You'll see him on a little hill at the right...looking at the ocean. You can't get a good score if you get a picture of his back! Throw an item at him to make him run towards you and roar. This would be a good pic alone, getting you up to 4000 points. But if you play the Pok‚flute, you can make him dance after he roars to get an extra 50 points for pose. Not too much better, but every point counts! #118 - GOLDEEN Where: Valley Description: A very beautiful orange and white fish. I mean, it WOULD look beautiful if you got a chance to see it well. Best Shot: Out of the 63 Pok‚mon in this game, this is the one I found last. At the beginning parts of the valley (or at the end), throw apples or pester balls into the water. Sometimes a Magikarp pops out, sometimes it's a Dratini, and sometimes it's a Goldeen! You have to be quick though, it jumps in and out of the water like lightning! It's VERY hard to get a close-up picture of him...actually it's hard to get a picture of him at all :P #120 - STARYU Where: Valley Description: A big orange starfish. It has a red jewel at it's front. Can be found floating in the air. Best Shot: After you pass by the waterfall in the Valley, a Starmie pops out of the water and floats in the air for a while. Take a *centered* picture of him and he'll come close to you (take this picture too). Further in the Valley, you'll find two more Staryus...do the same thing with them. At this point all three of them are spinning around you like mad. Get the timing right and try to get a picture of all three of them together as they whiz by. Make sure he's facing you! #121 - STARMIE Where: Valley Description: The evolved form of Staryu. It's purple this time and has more "arms". Also a lot bigger than Starmie. Star you, star me... Best Shot: In the middle part of the Valley course, some Staryu will pop out of the water and float in the air. Snap them and they will start spinning around you really really quickly. Try to get all three of them to spin around you. Near the end of the course, the Staryus will go into the whirlpool...and evolve into Starmies! The Starmies move really quickly and usually don't face you. You might need to use the accelerator to get a shot of their 'face'. They move REALLY fast like Staryus so it's hard to get a good shot. Take a whole bunch of pictures and show the best one to Oak. #123 - SCYTHER Where: Beach Description: A big green mantis-thing with long claws and wings. It can usually be found hiding in grassy places. Best Shot: After you pass by the Meowth on the little hill, you will come to some bushes with grass and leaves being tossed around above it. As if something was going on in those bushes (hehehe...). Throw a bunch of Pester Balls into those bushes until a Scyther pops out. It takes a lot of perster balls sometimes. Take a shot when he's slashing his claws...this is a "fighting pose" (gets you 1300 points for pose). #124 - JYNX Where: Cave Description: This is my 2nd most hated Pok‚mon (after Mr. Mime). It's like an opera-singer with a red dress and orange hair. Really ugly ;( Best Shot: Near the end of the Cave course, there are two Jinxes gathered around the crystal egg. Play the Pok‚flute to make them both sing (by the way, this breaks open the crystal egg). Hmm...it's still hard to take a picture of their face. Right after you pass the first one, turn around and snap him singing and dancing. Prof. Oak likes it best when they dance to the 3rd pok‚flute song. #125 - ELECTABUZZ Where: Tunnel Description: A yellow Pok‚mon that walks on two legs like a person. It has black stripes on his body and always keeps its arms raised. Best shot: From the very beginning, hold the R button to use the accelerator. You will bump into an Electrode near the entrance to the cave and stop for a while. You should see an Electrode walking right towards you! Take a shot of him when he's big enough (but not so big that he can't fit on the screen). (Special note: His name is ELECTABUZZ, not Electrabuzz). #126 - MAGMAR Where: Volcano Description: Let's see...it has the beak of a duck, flames on his head and tail, and spikes on his back. It tends to fight with other Magmar. Best Shot: After you pass the Moltres egg, there will be two Magmars on the platform to the right. Throw an apple between the two of them to make them start attacking each other. Cool! You *could* get a shot of both of them fighing each other, but it's better if you focus on one of them and try to get a close up shot that takes up the whole frame. This shot gets you mega-points...over 6000! #129 - MAGIKARP Where: Beach, Tunnel, River, Cave, Valley Description: An orange fish that can be found in any level by throwing and object into the water. He really sucks ass...until he evolves... Best Shot: Magikarp can be found in every level by throwing an item into the water. If you're quick enough, you can get a good clear shot of him that way. But here's another way: At the beginning of the valley, you will see Magikarp splashing up and down in the distance. Hit it with a pester ball to make it go to the Mankey, who will hit it over the mountain. Later in the level, you will meet the Magikarp again at the opposite side of the waterfall. This is as close as you'll get to him, take a picture when you're as close as possible. #130 - GYARADOS Where: Valley Description: A beautifully rendered blue dragon that usually has his mouth open. Who would have thought that Magikarp could become this! Best Shot: This guy is pretty hard to find...I had to look in another guide to find out how to get him :P At the start of the valley, you'll see a Magikarp splashing up and down in the distance. Hit it with a Pester Ball (kinda hard to do) and it will bounce off to the Manky behind it, who will in turn throw it far far away. Later in the stage where the 3 Gravelers are (after you go through the rapid part), you will find the Magikarp again (at the opposit side of the waterfall). Hit it again with a pester ball and it will bounce off to the waterfall. SPLASH! Gyarados pops out! Snap a whole bunch of pictures of him and get one that shows as much of his body as possible. Really really nice :) #131 - LAPRAS Where: Beach Description: A peaceful-looking blue dragon that lives in the water. He seems to have a saddle on his back. Best Shot: A lot of Lapras can be found in the ocean to the right, but they're usually too far away to get good points. But there is a way to get a close shot... After you pass by the first Pikachu (near the surfboard), look to the right and you'll see a Lapras come up. Get a picture of him. After you pass by the Snorlax, look to the right again and take pictures of the two Lapras there. Before you get to Kangaskhan, look to the right again and you will see a close up Lapras with two smaller ones in the background. Great pic, snap it! [NOTE: This close-up Lapras only appears if you got pics of the other 3]. #132 - DITTO Where: Cave Description: This is just a smooth pink blob with eyes and a mouth. It has the ability to look like any Pok‚mon... Best Shot: At the beginning of the Cave, you'll see a few Bulbasaurs on the ledge at the left. Their eyes are much smaller than the Bulbasaurs in the River course...and that's because they're not really Bulbasaurs, they're Dittos in disguise! Throw a Pester Ball at them to turn them back into Dittos. Use Apples to lure them close to you for a nice big pic. If possible, you should try to turn them all into Dittos and get a group shot, but that's pretty hard since you're moving pretty fast. #133 - EEVEE Where: Beach Description: Looks like a brown fox with a beard and a bushy tail. Not an ugly beard, a cute one. He looks very playful jumping around. Best Shot: At about the middle part of the Beach course, you will find an Eevee playing around with a pink ball. Hit the pink ball with an apple to turn it into a Chansey. Make sure Eevee is at a good position, then snap him. For the absolute best results, hit Chansey when it is beside the rock at the back...Eevee will be right beside the track so you can get a close up shot of him. A nice pose is when he's jumping... Oak likes that. #137 - PORYGON Where: River Description: Some sort of blocky creature. His true colors are pink and light blue, but he has the ability to blend with the surroundings... Best Shot: After you pass the Psyduck in the River course, look to your right and you'll see some kind of wierd rock moving up and down on the walls. Hit this thing with a Pester Ball to make it jump out, revealing a Porygon (you can hit it a few more times to return it to its orginal color but I don't think it makes any difference). Get him in a good position and take your picture. You can also hit two of those 'weird rocks' and get a shot of them together. #143 - SNORLAX Where: Beach Description: He's a super-fat green cat. Really, really fat. He's usually sleeping, but there is a way to wake him up... Best Shot: You'll see this fat cat sleeping in the Beach. He's so big that you can't miss him. Actually, he's so big you might not recognize him (he looks like a green breathing boulder). There are two ways to wake him up. The first way is by throwing Pester Balls at him. He will get annoyed, wave at you, then go back to sleep. The second way is by playing the Pok‚flute. This will make him dance for a while. Both ways will get you good points. I prefer throwing Pester Balls. (but the dancing Snorlax is so CUTE!!!). If you use a Pok‚flute, Snorlax has a different cute dance for each of the 3 songs. Prof. Oak likes the 3rd song. #144 - ARTICUNO Where: Cave Description: The 1st of the 3 mythical bird Pok‚mon. He's colored blue with eagle-type wings and a long magestic tail. Best Shot: Near the end of the Cave you will find a big crystal egg with two Jinxes around it. Play the Pok‚flute to make the Jinxes sing, and their song will break open the crystal egg. Articuno flies out! Just like with all the mythical bird Pok‚mon, be sure to get a shot of him as close as possible while making sure the whole thing fits in the frame. Just take a whole bunch of pictures and pick the very best one to show to Professor Oak. You get 1350 points for pose if you get a shot of him while the egg is in the air and there's cool blue lights all around. #145 - ZAPDOS Where: Tunnel Description: The 2nd of the 3 mythical bird Pok‚mon. He's colored yellow like lightning with wings and a tail shaped like electric sparks. Best Shot: In the Tunnel you will get to a room with a big egg in it and a Pikachu nearby. Throw apples to lure Pikachu towards the egg, then play the Pok‚flute to make him do a thundershock. The thundershock will hit the egg, making it hatch and a Zapdos will come out. Now take a bunch of pictures like crazy. Hopefully one of them will be good. The best shot is the one right after the egg hatches when Zapdos has a lot of sparks and stuff around him. #146 - MOLTRES Where: Volcano Description: The 3rd of the 3 mythical bird Pok‚mon. He's colored orange with wings and a tail made of flames. Best Shot: The Moltres is supposed to be a rare and hard to find Pok‚mon...but in this game it's right in the middle of the road! When you get to a huge egg in the middle of the road, knock it away using a Pester Ball or an apple. When it falls into the lava, it will hatch and Moltres comes out. He'll get a little farther away, then fly right above your head. Try to get a shot as big as possible with the whole thing fitting in the frame. You get extra points for pose if you get a shot when enbers come out of his wings. #147 - DRATINI Where: Valley Description: A cute dragon-type thing that lives in the water. He looks like a blue snake with a nose. He jumps in and out of the water quickly. Best Shot: This Pok‚mon can be found just like Magikarp and Goldeen, throw apples or pester balls into the water in the Valley. Sometimes a Magikarp will pop out, sometimes a Goldeen will pop out, and sometimes it will be a Dratini. It only appears for about a second, so be quick to get a shot. It's hard to get the whole thing in the screen and get it centered since it's so long and thin. #149 - DRAGONITE Where: Valley Description: The evolved form of Dratini. He's a goofy-looking orange dragon with green wings and flies. Best Shot: Near the end of the Valley, you will find a whirlpool in the water. Throw a bunch of Pester Balls in it to make a beautifully rendered Dragonite fly out. He'll fly in the air and do some kind of wierd dance in front of you. It's rather disturbing. Anyway, take a lot of shots of him and pick the one that looks best. A nice shot is when he's opening his mouth and pointing at you. #151 - MEW Where: Rainbow Cloud Description: This is the worlds rarest Pok‚mon. So rare that some claim it to be an illusion. Looks like a white mouse that flies gracefully. Best Shot: This is the only Pok‚mon found in the Rainbow Cloud. You can't miss him (really, it's impossible not to see him...I mean, unless you're blind or something). There's no real environmet in the Rainbow Cloud, so you should press C-up to be sure you're facing forward. Here's how to get a good picture of Mew: At first, he'll be in a blue bubble going left and right in front of you. Hit him with a Pester Ball (don't be in a hurry, get the timing right). After three hits, he'll go into a yellow bubble. Hit him with Pester Balls three more times and he'll be out. He either comes from the left or right side of the screen and heads towards his bubble (it seems to be random). You can already get a good shot of him while he's heading towards his bubble. To get an even BETTER shot...hit him with another Pester Ball on his way to the bubble. He'll stop, spin around, and face you. Snap like crazy! Great points here, any picture of him at all gets you a bonus of 2500! **UPDATE** There's a way to get an even CLOSER shot of him! Hit him with pester balls MULTIPLE TIMES so that he gets really really close to you. Take your best shot, but make sure that whole thing, including the tail, fits in the frame. I think it's possible to get up to 10000 points like this! ,----------------------------------------------------------------------. | 3) Best Scores | '----------------------------------------------------------------------' All of the scores here were obtained using the strategies in the "Pok‚mon" section. All of the scores here are my own personal records. DO NOT e-mail me saying you got a better score than me UNLESS you have a better strategy to go with it. Thank you! # Name Spec Size Pose Tech Same Total 001 Bulbasaur -- 990 1200 x2 520 4900 004 Charmander -- 740 1000 x2 1490 4970 005 Charmeleon -- 860 1200 x2 -- 4120 006 Charizard -- 840 1250 x2 -- 4180 007 Squirtle -- 1000 1000 x2 630 4630 011 Metapod -- 860 1000 x2 680 4260 012 Butterfree -- 810 1000 x2 210 3830 014 Kakuna -- 810 1000 x2 490 4110 016 Pidgey 500 340 1250 x2 270 4450 025 Pikachu -- 450 1300 x2 340 6440 027 Sandshrew -- 1000 1000 x2 620 4620 028 Sandslash -- 960 1400 x2 -- 4720 037 Vulpix -- 400 1000 x2 520 3570 039 Jigglypuff 1200 310 1400 x2 560 6380 041 Zubat -- 930 1000 x2 -- 3860 049 Vileplume -- 830 1200 x2 -- 4060 050 Diglett -- 620 1000 x2 -- 3240 051 Dugtrio -- 980 1000 x2 510 4470 052 Meowth -- 1000 1200 x2 -- 4400 054 Psyduck -- 840 750 x2 -- 3180 056 Mankey -- 1000 1000 x2 -- 4000 058 Growlithe -- 490 1300 x2 -- 3580 059 Arcanine -- 1000 1200 x2 -- 4400 060 Polywag -- 850 1000 x2 -- 3700 070 Weepinbell -- 950 750 x2 -- 3400 071 Victreebell -- 980 800 x2 -- 3560 074 Geodude -- 990 1000 x2 -- 3980 075 Graveler 500 970 900 x2 410 5150 078 Rapidash -- 980 1200 x2 260 4500 079 Slowpoke -- 1000 1000 x2 -- 4000 080 Slowbro -- 1000 1300 x2 -- 4600 081 Magnemite -- 750 800 x2 -- 3100 082 Magneton -- 850 900 x2 -- 3500 084 Doduo -- 700 1300 x2 -- 4000 088 Grimer -- 1000 1000 x2 -- 4000 089 Muk -- 980 1000 x2 -- 3960 090 Shellder -- 460 1000 x2 580 3500 091 Cloyster -- 740 1000 x2 -- 3480 093 Haunter -- 1000 1000 x2 -- 4000 101 Electrode -- 1000 1200 x2 -- 4400 109 Koffing -- 1000 800 x2 -- 3600 113 Chansey -- 1000 1200 x2 -- 4400 115 Kangaskhan -- 1000 1050 x2 -- 4100 118 Goldeen -- 680 1000 x2 -- 3360 120 Staryu -- 300 1000 x2 490 3090 121 Starmie -- 660 700 x2 -- 2720 123 Scyther -- 370 1300 x2 -- 3340 124 Jynx -- 990 1200 x2 -- 4380 125 Electabuzz -- 1000 1000 x2 -- 4000 126 Magmar 800 750 1200 x2 590 6050 129 Magikarp -- 970 1000 x2 -- 3940 130 Gyarados -- 870 1000 x2 -- 3740 131 Lapras -- 490 1000 x2 -- 2980 132 Ditto -- 440 1150 x2 400 3580 133 Eevee -- 680 1250 x2 -- 3860 137 Porygon -- 730 1000 x2 390 3850 143 Snorlax -- 750 1200 x2 -- 3900 144 Articuno -- 910 1350 x2 -- 4520 145 Zapdos -- 980 1350 x2 -- 4660 146 Moltres -- 960 1350 x2 -- 4620 147 Dratini -- 850 800 x2 -- 3780 149 Dragonite -- 970 1300 x2 -- 4340 151 Mew 2500 820 1500 x2 -- 9640 -= TOTAL SCORE: 263,040 =- ,----------------------------------------------------------------------. | 4) The Courses | '----------------------------------------------------------------------' This section will cover everything about the individual courses, like a description, the Pok‚mon in that course, how to unlock that course, and the secret sign. COURSE 1: BEACH Description: In this course, the Zero-One moves along on a railroad track along the seashore. Here you'll find mostly basic and common Pok‚mon like Pidgey and Butterfree and Pikachu. Pok‚mon: Butterfree, Pidgey, Pikachu, Meowth, Doduo, Chansey, Kangaskhan, Scyther, Magikarp, Lapras, Eevee, Snorlax Unlock: How do you unlock this stage? What a dumb question...it's accessable at the very start of the game! Pok‚mon Sign: After you pass the Pikachu near the beginning of the stage, look left and you'll see a moss covered group of rocks shaped like a Kingler. This is the Pok‚mon Sign, snap! COURSE 2: TUNNEL Description: This course used to be a power plant run by people, but it's been long abandoned. The Pok‚mon you'll find here are mostly electric type like Electabuzz and Electrode. Pok‚mon: Kakuna, Pikachu, Zubat, Diglett, Dugtrio, Magnemite, Magneton, Haunter, Electrode, Electabuzz, Magikarp, Zapdos Unlock: To unlock this stage, take pictures of 6 differnet kinds of Pok‚mon in the beach. Pok‚mon Sign: When you get to the second Pikachu, throw apples to lead him beside the egg. Play the Pok‚flute to make Pikachu do a thunder shock. The egg hatches and Zapdos comes out! Later near the end of the stage, there's a shadow that looks like a Pincer on a blue wall. Snap! COURSE 3: VOLCANO Description: This place is inside the crater of a volcano. Obviously, most of the Pok‚mon you'll find here are of the fire type like Charmander, Vulpix and Magmar. Pok‚mon: Charmander, Charmeleon, Charizard, Vulpix, Growlithe, Arcanine, Rapidash, Magmar, Magikarp, Moltres Unlock: At the end of the Tunnel where you find the Magnemites, look right and you'll see an Electrode. Hit him with an apple to make him explode, opening up a new passage. Pok‚mon Sign: At the beginning of the course, look left to see a crater spitting out purple smoke. That's odd...Throw a few Pester Balls into it and a cloud that looks like Koffing will come out. Be quick and snap! COURSE 4: RIVER Description: In this course, the Zero-One moves along on the river. Most of the Pok‚mon here are water or plant type like Polywag, Slowpoke and Shellder. Pok‚mon: Bulbasaur, Metapod, Pikachu, Vileplume, Psyduck, Polywag, Slowpoke, Slowbro, Shellder, Cloyster, Magikarp Unlock: In the 3 other stages, take pictures of 22 different types of Pok‚mon. Pok‚mon Sign: When you get to the first Slowpoke, look right and you'll see a Vileplume with smoke coming out of it. Play the Pok‚flute to make the Vileplume dance and stop smoking. Behind the smoke is a big rock that looks like Cubone. Snap! COURSE 5: CAVE Description: In this course, the Zero-One hovers using its "dual jetpacks". The Pok‚mon here are mostly the...umm...cave Pok‚mon I guess. Actually, a lot of ugly Pok‚mon are here like Grimer and Jinx. Pok‚mon: Bulbasaur, Pikachu, Jigglypuff, Zubat, Weepinbell, Victreebell, Grimer, Muk, Koffing, Junx, Magikarp, Ditto, Articuno Unlock: Near the end of the River course, there's a red switch at the right side and a wierd rock moving around on the wall. Hit the rock with a pester ball to turn it into Porygon and hit the switch. Pok‚mon Sign: When you get to the Weepinbell going around the pool, look left and you'll see some wierd shiny crystals. Snap it. It will look like a Mewtwo in the final pictures. COURSE 6: VALLEY Description: This is another River course, like course #4, but it's in a valley. Again, you'll find a lot of water Pok‚mon in this level, as well as some land Pok‚mon. Pok‚mon: Squirtle, Sandshrew, Sandslash, Mankey, Geodude, Graveler, Goldeen, Staryu, Starmie, Magikarp, Gyarados, Dratini, Dragonite Unlock: To unlock this course, take pictures of at least 40 different kinds of Pok‚mon in the other 5 courses. Pok‚mon Sign: This is an easy one. At the very beginning of the level, look straight in front of you and you'll see some hills shaped like a huge Dugtrio. What are you waitin' for? Snap! COURSE 7: RAINBOW CLOUD Description: This is the secret course found in the clouds. Check out the sky and you'll see the constrllations of other Pok‚mon. There's only one Pok‚mon here, and it's the rarest of them all...MEW! Pok‚mon: Mew Unlock: First you must find Professor Oak's secret lab. Near the end of the Valley, you'll see a group of three Squirtles. Two of them will run away, leaving one behind who will hide in his shell. When you're in the right position, hit the shell with a Pester Ball to make it hit the Mankey on the top of the hill. The Mankey will be standing at the other side of the hill beside a red switch. Hit him again with the Pester Ball to make him fall on the switch. The gate will open, revealing Oak's secret lab. He wants you to get pictures of the 6 secret signs. There's one in each level...get them all and you'll open up the Rainbow Cloud! ,----------------------------------------------------------------------. | 5) Frequently Asked Questions | '----------------------------------------------------------------------' Q: What is Pok‚mon? A: Oh God, you must be living in a cave or something! Pok‚mon started out as a Game Boy game in Japan in 1995 (created by Satoshi Tajiri). It stands for "Pocket Monsters". The Game Boy was almost considered dead at the time, but the Japanese loved Pok‚mon so much that it revived the Game Boy! It quickly evolved into a TV show, collectable card game, movie, and took over every form of entertainment known to man. Pok‚mon was brought to the US in 1998 and quickly took over the minds of every boy and girl. This "Pok‚mon Phenomenon" will die down some day...I predict that Pok‚mon will be forgotten by the year 2002. Q: Why didn't Nintendo put all 151 Pok‚mon in the game? A: Well, this game was actually a sort of experiment. Nintendo didn't want to spend too much time on making a game that might not even sell ("A picture taking game? What a dumb idea!"). Wouldn't you be cautious if you ventured into an all new genre like that? But I still wish they put a Clefairy in the game :) Q: Is there a Pok‚mon Snap 2 in the works? A: As far as I know, Nintendo is not working on a sequal to Pok‚mon Snap. But considering that it was the best selling N64 game of 1999, it might actually happen. Every time I play this game I think of how much better it could have been. If there will ever be a sequel, it probably won't be for the N64 since it's already standing on its last legs :( And if it's not for the N64, there probably never will be another "picture taking" game since memory cards can't hold the huge amounts of data that's needed. Q: Why is the Pok‚mon Snap cartrage so heavy? A: It's probably because Pok‚mon Snap uses a lot of EEPROM to save the data for the pictures. Cartrage games need a special chip to save data, and Pok‚mon Snap has a lot of data to save...so the cartrage is heavier than other N64 games. Q: How do you do that trick with the letter 'e'? A: Heh, I get this question a lot. To make an ‚, hold ALT and type 130. Personally, I think it's a useless waste of time. But it does look pretty neat :) ,----------------------------------------------------------------------. | 6) Other features | '----------------------------------------------------------------------' = = = POK‚MON ALBUM = = = If you've played the game enough and you've seemingly got all the best picture of all the Pok‚mon, there's no way you could save pictures with a lower score in the Pok‚mon Report. Found a funny pic of Eevee but can't save it because it has a low score? You can save it in the Pok‚mon Album! Saving a picture in the Pok‚mon Album is just like showing a picture to Professor Oak. When selecting which picture to show to Oak, there's another button that says "Album Mark". Pick this and put a mark on the pictures you want to save in the album. When you go to Prof. Oak, the pictures will be saved. To view the album, go to "PKMN Album" on the laboratory screen [you can only do this if you saved pictures in the album]. Now you can enlarge the photos, arrange them in any order you like, or delete the ones you don't want anymore. You see some information about the photo by selecting "Check". You can even add personal comments to each photo! Up to 60 pictures can be saved in the album...even pictures that don't show any Pok‚mon! = = = POK‚MON GALLERY / SNAP STATION = = = You can save up to four of your favorite pictures in the Pok‚mon Gallery. The Gallery can be accessed from the main screen (by selecting "gallery" of course). You can only go there after you got pictures of four Pok‚mon in the game. You can pick pictures from the PKMN Report or Album to save in the Gallery. But what's the use of this Gallery? You can bring your game pak to the nearest "Pok‚mon Snap Station" (usually found at Blockbuster Video, visit www.pokemon.com or call 1-800-859-4521 for locations) and print out some stickers! Purchase a prepaid card at the counter. Even this card is collectable: there's a card Pikachu, Jigglypuff, Bulbasaur, Charmander, and Squirtle. Insert the game pak and prepaid card into the appropriate slots in the Snap Station. Now follow the directions on the Snap Station. When you're all set, select the Print option and press the A button. You get a total of 16 stickers (four stickers of each of the four pictures). REALLY NICE high-quality stickers! But beware, the shape of the sticker is a "rounded rectangle" and you'll lose some stuff at the extreme sides of the picture. = = = CHALLENGE SCORES = = = After you take a picture of Mew and watch the ending credits, you will open up a new feature: A 'Challenge Mode'. This is a cheap feature Nintendo added to extend the game's life. Each course is given a challenge score set by other Pok‚mon trainers. You need to play through those stages and get a better score. This is how the score is computed: After you finish the level, the computer automatically gets the total score of all the photos combined. Then that score is multiplied by the number of Pok‚mon you got a shot of in that course. The result is the final score. The best strategy for getting high scores is the get at least one picture of every Pok‚mon in the course, and get a whole crapload of pictures of the best shots. Don't waste film on pictures of crappy Pok‚mon, save it for the big time scoring photos. You don't get any prize or reward for beating all the challenge scores, just the warm satisfaction of knowing that you beat absolutely everything in the game. You can always go back to the course to try getting a better score! See? Nintendo can add a few hours of gameplay to a game with just a few lines of programming code ;) ,----------------------------------------------------------------------. | 7) Credits & Info | '----------------------------------------------------------------------' Special thanks to... - Nintendo for making Pok‚mon Snap and Pok‚mon - Gamefaqs.com for posting all my FAQ's. This is my 7th so far. - Argonaut for his excellent FAQ that helped me find my last Pok‚mon - Dragonox24@aol.com for info about getting the best Meowth This document is intended for private and personal use only. It may be reproduced electronically and placed on a web site as long as there is no modification of the content. This document may not be used for profitable or promotional purposes of any form. If you would like to post this document on a website, please contact me first. And most importantly, do not take a part or whole of this document and put your name on it. If you're not sure what this means, feel free to contact me at rgonzalez@speed.com.ph. Before coming to me with questions, make sure that it's not already answered in this guide. And also make sure you're looking at the most recent version of the guide (usually available at www.gamefaqs.com or www.angelfire.com/mi/mgonzalez). Send your questions, comments, suggestions, or additions to rgonzalez@speed.com.ph. Copyright ¸ 2000 Michael Gonzalez