--- WalkThrough--- By Robert Paulson This walkthrough gives a detailed look into Squaresoft's Gameboy game Final Legend 1. This document Copyright 1998 Robert Paulson. This document may only be used for non-profit purposes and credit must be given. If you see any mistakes or have any new information, contact me at rpaulson@mtlakes.csnet.net for corrections. Version 1.00 7/18/99 Contents- 1. Characters 2. Walkthrough 3. Weapons 4. Armor 5. Items 6. Magic 7. Monster Chart 8. Mutant Abilities 1. Characters----------------------------------------------------------- Humans- Have high HP, can have Str/Agil/HP bought for them. A male human starts out with more strength than a human female. A human female starts out with more agility. Mutants- Mutants have low HP but have abilities. These abilities if used, mature and become very powerful. Monsters- A monster can change by eating the meat of another monster. There are many combinations that are possible. Try to find the best monster and stick with him. 2. Walkthrough---------------------------------------------------------- ---------World 1 (Tower Bottom)--------- 1. Base Town * As you begin the game you are faced with a decision. You need to choose your fighting group. Possible combinations are 4 humans, 2 humans - 2 mutants, and 2 humans - 1 mutant - 1 monster. * The last group is probably the best choice, because the group is well rounded. If you choose a Human Female first you have an advantage over a Human Male. The Human Female starts out with a Saber, which can be sold early on for a lot of money. Then you could buy the best equipment early on, which will make it that much easier for you on your journey. * First you need recruit a party at the Guild. Go directly north from your starting point, and talk to the person to the right of the octopus. If you can afford any armor or weapons buy them. The Weapon shop and Item shop are to the northeast of the Guild Recruiter. * You should fight around the town until you have enough money to buy some Gold Armor and new Weapons. Remember to use your Mutants abilities so they will advance in power. 2. Town of Hero * Go northeast and across the bridge. Now head south and a little east, until you reach the Town of Hero. Go into the town. In order to get into the Tower, the statue in the middle of town must have the King Sword, Armor, and Shield. There are three kings and each has one piece of equipment. * While you are in town buy two Bows, and whatever other equipment you need. 3. Castle of Armor * From the Town of Hero go northeast through the forest. Then follow the river west and cross the bridge. Then go east and into the castle. Go talk to the king who is on the second floor. He says that he wants to marry a girl in South Village, but she won't consent to marry him. 4. South Town * Exit the Castle of Armor, go over the bridge and head south. Keep on going south until you see some streams and bridges. Stay to the right, and keep going south until you see the town. Go into the town. * Restock on the necessary items. Then go to the northwest corner of town. The girl who won't marry the king is below the person from the House of Life. She says the Bandit King is threatening her town so she can't marry. * Exit the town and go southwest. Find then cave entrance and go into the Bandit Cave 5. Bandit Cave * Go east, follow the passageway, and go down the stairs. * Go west until you reach the wall and then go south, until you see a door. Go into the door and follow the passage west. Then go north until you see the Bandit King. Save your game before you talk to him, and have the Bows equipped. * The Bandit King has 82 HP. He also has a special coating that will poison any party member who deals damage to him with a hand held weapon. Your battle hardened group shows no mercy and finishes the Bandit King off. * Follow the passage back and go through the door. Then go east until you reach the wall and then go north. Go through the door and open the chests for a Potion, Strong, and Bronze Shield. * Now exit the cave. 6. The Castle of Armor * Go back to South Town and go to the Inn. Also talk to the girl who wouldn't marry the king before. She says she is very happy now. Exit the town and go north to the Castle of Armor. Talk to the King and he will give you the King Armor. After you're done talking with the King equip the King Armor which will greatly increase your defense by 20 Defense. * Exit the Castle of Armor. 7. The Castle of Sword * Go to the Town of Hero and go to the Inn and buy new Weapons and some Magic spells. Exit the Town of Hero and go west, hugging the mountains south of you. Keep on going west until you see a path going through the mountains. * Follow the path through the woods and head south until you reach the bridge. Then cross the bridge, go east, and follow the path to the next bridge. Then go north and into the Castle of Sword. * The enemies here are more powerful then the ones you have faced before. Don't talk to the people wandering around because they will attack you. Take the west path to the wall and then go north to the wall. Then go east and at the first intersection go south. Then go up the stairs. * Go north and then east. Go south to the wall, west, and then up the stairs. (The stairs to the north lead to a dead end). Go north and save your game before you talk to the King. He says you must defeat him first if you want the King Sword. * The King is very powerful and has a strong attack. He has about 99-114 HP. Once the King has been defeated equip his sword with your strongest character. It has unlimited uses and is the most powerful sword you can get at this time. 8. Castle of Shield * Exit the Castle of Sword and go to the Castle of Shield. Go up the stairs and north. The Steward murdered the King and is going to place the blame on you! * There are two Asigaru and one Skeleton who battle against you. This fight is very easy. Once you have defeated the Steward go through his hidden passage. The hidden entrance is the second space to the right of the throne. Go north and through the wall. * Follow the passage around and go down the stairs. Save your game and talk to the Steward. The Steward is very weak. (I killed him in one shot). You get the King's Shield. Go to the Town of Hero and heal yourself at the Inn. 9. The Statue of Hero * Before you go to the statue make sure you have every character sufficiently supplied, equipped, and powered up. Then unequip all your King Items. Then use them by double clicking them on the Item screen. You will receive the Sphere which will unlock the door to the Tower. * Try leaving and the monster Gen-Bu will attack you. Gen-Bu can use the spell Shell which will protect him. He can also you the spell Gas to deal around 25 damage to a character. He has about 129-150 HP. Once he is defeated go to the Inn and go north to Base Town 10. Tower * Go to the Tower door and search it. The door is locked by the power of Sphere. Go to your Item list and go down the Item Sphere. Choose the Sphere and the door will open. Then go into the Tower. * Floor 1 * Go north and through the door. * Floor 2 * Now go south until the path splits. Take the west path, go north, and then go through the door. Go north and through the door. * Floor 3 * Go west and enter the first door you see. Go northeast and enter the town of Paradise. You can talk to the people but they don't tell you anything important. Exit the town and head south. Search the pool at the bottom of the screen to restore all your HP. Then go back into the Tower. Take the north path and then go west at the fork. Go through the door. Go north and through the door. * Floor 4 * Go north and at the fork take the west path. Go west all the way to the wall. Go north to the healing spring and refresh yourself. (South door is a torture room with Gargoyles and humans). From the spring go south to the fork, east to the intersection, and north through the door. * Floor 5 * Go west into the room and open the chest for the Colt Weapon. Go east, north and through the door. This room has a door which leads to a new world, and another which leads to a higher floor. Right now it's only possible to go the Ocean World or back to the Tower Base. The southwest corner of the room has a healing spring. Go to the northwest corner of the room. Talk to the man and he tells you to "Talk to the Old Man." Go north and through the door. You will emerge outside and in the Ocean World. ---------World 2 (Ocean)-------- 1. Port Town * Go southeast and into the town. The Weapon Shop sells Gold Helmets and some new Weapons. Buy some upgrades for your Humans. The HP 400's are expensive so it might be better to buy Strong and Agility for your Humans. The next step is to get yourself a floating island. * Exit the town and go north into the cave. 2. Underwater Caves * Go east, north to the intersection, east to the wall, and north. Go up the stairs and you will exit onto an island with another cave entrance. * Go into the new cave. Go west, north, and east at the intersection to the wall. Then go down a little and east to the wall. Then go north and up the stairs. The floating island is the top island on the west coast of the island. 3. East Island Village * From where you got the floating island sail north until you can just see the black boundary of the Ocean World. Then sail east until you see an island with forests at the bottom of you screen. The dock to the island is on the east side. Dock at the island and go into town. * This town sells new and very expensive Weapons and Armor. Now would be a good time to fight for gold. Many monsters here are very hard so save often. 4. South Island * To get to this island go south from East Island Village. South Island is small and has a hut in the middle. The Southern Island that the town's person referred to, is not in the way south of this world, but in the middle-east side of this world. * To reach the Old Man you have to go through a maze, but luckily there are no monsters. Go north to trees, east to the trees, north to the trees and then west. BE CAREFULL. The sandy patch that is near the Old Man will warp you out of the island so don't step on it. Just before the sandy patch go south, west, and then north. * Talk to the Old Man and he says "The Airseed is on the palm tree in the center. Now you can step on the sandy patch to exit the island. 5. Palm Tree Island * Directly south from the South Island is Palm Tree Island. * Dock and stand before the Palm Tree, not on it, and search the Palm Tree to get the Airseed. 6. Underwater Town * The whirlpool is located near the northwest corner of the world. Once you have the Airseed go into the whirlpool. You can now walk underwater. Get off you floating island and go south until you start walking on land that has seaweed type stuff on it. Then go east and enter the town * You need to get the Red Orb. To do this you need to go to the Sea Palace, but before you do this, you should buy the new Armor and power up your Humans. 7. Sea Palace * Go outside the town, go south and go down the stairs. * Go east and the south into the narrow passage. Follow the passage around and then go down the stairs. * Go west and then go north up the fourth passage. (seventh passage leads to empty landmass with clouds.) Once you reach the stairs go up them. You should emerge outside the cave but still underwater. Head south for a long time and go into the Sea Castle. * The Sea Castle has Octopus guards which will attack you if you bump into them. * Floor 1 * Go east past the stairs and follow the passage to the Northeast corner. Go into the door and walk north to the treasure. Open the chest for a Blue Key. Exit the room and go up the stairs that you had passed before. * Floor 2 * Go west to the end of the room, then south to the bottom, then east, and then up the stairs. (Room to the north is empty) * Floor 3 * Follow the passages north and then west to the room in the northwest corner. Open the chests for a Grenade, Silver Armor, and Cure Spell. Then exit and follow the passages to the southwest corner. Then go up the stairs. (You may need to wait for the Octopus guards to move) * Floor 4 * Travel clockwise around the room and then go up the stairs. * Floor 5 * Go north into the room that is packed with orbs. Go to the top right corner of the room. Walk two spaces to the left. Then one space down. You must be facing the orb that is 2 down and 2 left. Then hit the "A" button to search. * You find the Red Orb but Sei-Ryu comes and attacks you. He has 491-633 HP. Use your most powerful attacks. If you do, he will be defeated in no time. Now exit the Sea Castle and return to the surface. 8. South Island (Old Man Island) * Go into the hut and talk to the Old Man. The Old Man asks you a riddle. If you add up the total cost of what he tells you it will equal the cost of a Battle Sword. Have the Battle Sword in your inventory and then talk to him again. He will give you the Blue Orb. * Now go into your Item inventory and double click the Red Orb and then Blue. They will combine and give you the next Sphere for the Tower. * Exit the Old Man's hut and go to Port Town which is just east of the Tower. Power-up your characters and then go into the Tower. 9. Tower * Floor 5 * Go south a little and then east. Use the new Sphere and go into the door. Go north and through the door. * Floor 6 * Go east, south, west, and through the door. Then go north and into the door. * Floor 7 * Go north up either path. Then go north into the door. You are now out of the Tower. Go north until you reach a row of statues that look like fishes. Go and step onto the first statue. If you press the "A" button you will get a message. Then press the "A" button three times while on the second statue to get three X-Potions. If you hit the button more than three times you will get a fight. Then go south and back into the tower. Then go back south as far as you can go, then west and north into the door. Then go west into the room and open the treasure for a Musket. Then go east and north through the door. * Floor 8 * Go east into a large room. In the northeast corner is a Healing Pool where you can regain your HP. Go north, east, and south. (The second Healing Pool you passed doesn't work. Take the first door that you see. Go north and through the door. * Floor 9 * Head west, then north and through the door. The room here is filled with beds and has a few people. There is an Inn in the southeast corner. There is a House of Life in the southwest corner. The Gargoyle in the northwest corner says that the four fiends which are controlled by an archfiend. Exit the room and go west and then go south until there is a path going west. Then go west, north, east, north and into the door. Go west and open the treasure for a P-Knife. Now go east, north and through the door. * Floor 10 * Go south by the fish statues to the bottom of the screen. The go east and talk to the person in black. He says that "The ruler of this world is a guard, and if you want to meet him become a guard. " Then go east through the short narrow corridor, then north, and through the door. ---------World 3 (Sky)--------- 1. Sky Town * You have now emerged into Sky World. Go west and into the town. From the citizens of the town you will hear of a hidden town, the ruler Byak-Ko who needs guards, and a Resistance group. * Your first task is to buy some new Weapons and Armor. The last thing for you to do, is to save your game, and go into the Pub. Go talk to a guard and he will attack you. Dispatch the guard and you will be sent to Byak-Ko. 2. Floating Castle * Byak-Ko will hire you and give you your first assignment. Your job is to capture Jeanne and bring her to him. He then sends you to a Glider which you can fly around in. Step into the glider and fly out of the castle. 3. Hidden Town * Near the northeast corner of this world is a square cloud 2x2 spaces in shape. Move onto the cloud and move clockwise until you get into the town. * One person tells you that the White Sphere that you need is enshrined in the clouds. Another person that Charles the resistance leader, had twins. One person says that to get the White Sphere, its necessary for the twins need to be together. * This town also sells new Magic, Weapons and Armor. Buy what you need and then go back to Sky Town if you need to strengthen your Humans. Otherwise head back to the Floating Castle which can be found in the near the southwest corner of the world. 4. The Resistance Base * From the top right corner of the castle go north until you run into some trees. Get off your glider and go into the igloo which is in the middle of the forest. * Go to the bottom right corner of the room. Talk to the castle guards and they say that they have it "under control." Your characters attack the guards. (a Garlic, Sabercat, and P-Worm). Once you have defeated this group talk to the girl. She asks you to save her sister in the Floating Castle. * Exit the Rebel Base and go to the Floating Castle. 5. Floating Castle * Enter the castle and go east. Then go north up the stairs and into the door. Go south, east and into the next door. Go south, east and into another door. Go south, then north up the stairs and into the door. Go north, east and down the stairs. * Go east and into the door. Go north, east, north, west, north, and into the door. Go north and open the treasure for a White Key. Exit the room and go north, east, north and into the door. Go to the corner and fight the monsters. After this easy fight talk to Millie. Just as your ready to leave Byak-Ko comes and tells you that he knew that you were his enemy. Millie also shows her true colors and turns traitor on you. You are then thrown into jail. 6. Jail * Talk to the inmates. One inmate wants to get to the glider and the other tells you that he couldn't bend the bars despite his strength. Go up the bars and hit the "A" button a couple times. You take care of it with no problem. * Exit the jail cell and go east. Go to far east cell and search the bars to find a talking sword. You get the Revenge Sword. Go north and fight the Imp. Once you have defeated him go up the stairway. * Now go west, north, east, north, west, and then up the stairway. (To right of the stairs is a locked door which you will come back to later.) * Go through the door in the northwest corner of the room. Go north, east and talk to the guards who are guarding the treasure chest. (Four Imps). Open the chest for the Jail Key. Now the locked door that you passed two floors ago can now be opened. Go to the door and into the storage room. (Top Left= X Potion, Top Middle= Elixir Top Right= Revive, Bottom Right= L-Saber, Bottom Middle= Giant Fist, Bottom Left= Death Spell.) * Go back to the room where you got the Jail Key and go north through the door. Go south and climb into the glider that works. Exit the Jail. 7. Floating Castle/Rebel Base * You are one cloud to the west of where the Floating Castle was. Go one cloud to the east and north. The Floating Castle is now hovering over the Rebel Base. * Enter the Rebel Base and look around. Since nobody is there, go into the Floating Castle. Then exit the Floating Castle right away. Save your game and go into the clearing where the Rebel Base used to be. Your character walks north to find Byak-Ko, Millie, and Jeanne. Byak-Ko tries to kill Millie but Jeanne steps in the way and saves her sister. * Byak-Ko has about 1000 HP. This is a very easy fight if you use your most powerful weapons. Once he has been defeated Millie cries over her sister and the White Sphere is made. 8. Loose Ends * With Byak-Ko defeated you can no longer go to the Hidden Town. Your only option is to go to the Sky Town. * Go to the Inn and buy replacement Weapons if you have to. Use your spare money to power-up your humans. Around this time they should have about eighty strength and agility. * Now go west and into the tower. 9. Tower * Floor 10 * Go south, a little west, north and walk to the door. Use the White Sphere and go into the door. Go north and through the door. * Floor 11 * Go west and refresh yourself at the Healing Pool. Then go south, west, north and through the door. Go north and through another door. * Floor 12 * Go south down the narrow corridor, then west, and into the door. You are now outside the tower on a large cloud. From standing on the Tower go west. Now stop so that you are standing on the fourth space to the right on the top row of clouds. Then go south and get the treasure. After getting the Elixir go back to the Tower. Then go down south until your about 1 screen north of the bottom. Then go 3 or 4 steps right and right the jet stream north. You should pass over the chest so you have to open the treasure chest while your moving. If you do get this treasure you will be rewarded with a Vampric Sword. There is a Potion that is not worth the effort to get. It's in the lower, middle- left area of the cloud. After getting the Items go north and back into the Tower. Go east to the room with fake Healing Pool, then north and into the door. Go west and open the treasure for a Saw. The Saw has a 50% chance of connecting and when it does, it is fatal. Then go east, north and through the door. * Floor 13 * Go to the first fish statue, go north, and then into the door. (Door above third fish statue leads to a weird place with thirsty octopuses. Go west and open the treasure for a Army Helmet. Then go east, north, and up through the door. * Floor 14 * Go west until you reach a Healing Pool. Heal yourself, then go east and take the first path going south. Follow this path to the bottom of the spring. Then go east and into the door. You are in a lake and the people are endanger of drowning. Go onto the spot that looks like a whirlpool. You unplug the lake and fall down a floor to where the octopuses were. Now go south, east to the last fish statue and north to the door. Then go north and through another door. Now go back into the door where the lake was. The area is covered with trees and a castle can now be seen. Enter the castle. Open the treasure chests for a P-Sword, Elixir, Revive, and X-Potion. Go back into the Tower. Go west, north, west, south, west, and north into the door. Then go north and through the door. * Floor 15 * Go east to the second path going north. Go north and through the door. (The healing pool in the southeast corner is not worth getting). Go north and through another door. * Floor 16 * Go south and talk to the man dressed in black. He tells you that you can only run against Su-Zaku. Then take the door to east of the door you just got out of. ---------World 4 (The Ruins)--------- 1. Underground Tunnels * If you take a couple steps you should be attacked by Su-Zaku. When he attacks just run. You are unable to kill him at this time. Head for the tunnel entrance in the northwest corner. Go west and follow the girl. Then go down the stairway. Go west and down another stairway. Go west and an Atom Ant is attacking the girl. * Once you have defeated the monster she tells you that the town is straight ahead to the west. Go west and then up the stairway to emerge outside the tunnel. 2. Southwest Town * Go west into the town. There is a Weapon and Item shop on the second floor in the building in the middle of town. Then go to the building in the northeast corner of town. * Enter the Pub and your character gets into a fight right away. Fortunately he is the brother of the girl you helped. Instead of fighting him he gives you his motorbike which will avoid most of Su- Zaku's attacks. Hop onto the bike and leave the town. 3. The Library * Go into the tunnel northeast of town. Follow the path, west, north, east, and then north at the three-way intersection. Go north and up the stairway. * Take the tunnel to the southeast. Then go east, down through any passage, east, and up the stairway. Go east and dismount from your bike. Then go east and into the Library. * Go east, north and up the stairs to the second floor. Go to look at the first shelf. Your character looks around and finds that the town is 14 spaces east and 15 spaces north of the Library. Search the middle bookcase on the third row up from the bottom for the Stone Spell. Then exit the Library. 4. Akiba * Exit the Library and hop onto your Bike. You can go the amount of spaces that you were told to go. The location can also be found by going two spaces left of the Northeast Town and then south into Akiba. If you still are having trouble finding Akiba, its also four spaces east of the topmost right corner of the big lake in the northeast corner of the world. * Enter Akiba and go north. Go into the first door that you see on the west side. Open the treasure for a Revive and then exit the room. Go north and enter the next door on the west side. Open the treasure for a X-Potion and exit the room. Go east, south, and take the first door to the east side. Open the treasure for a Catcraw and then exit the room. Go south and take the next door to the east. Open the treasure for a ROM. Then exit the room and then exit Akiba. 5. Northeast Town * Go north and enter the town. You can buy almost anything you want at this town but first you have to exchange your ROM for a Board. To do this, go east and north at the third stall. Go past the worm and north through the opening in his booth. Go east and talk to the man in the northeast corner of the town. He will give you the Board in exchange for your ROM. * Once you have accomplished this you can buy new Weapons, Armor, Items, and upgrades for your Humans. Try if possible to have your Humans fully developed now. Have over 600 HP and 99 power and agility. If you are done doing everything you needed to do exit the town. 6. Southwest Town * Take the tunnel to the southwest. Go to the stairs in the southeast corner. Take the tunnel to the northwest. Go up the stairs on the west side of the tunnel. Take the tunnel to the west of the Library. Take the stairs in the northwest corner of the tunnel. Go up the stairs in the south section of the tunnel and then go into the town. * Go to the Pub and talk to So-Cho. You rest for the night and in the morning you wake up in a single room. Go south and out the door. You try to leave your friends at the Pub behind because of the danger, but they come anyway. 7. Secret Tunnel * Go east and into the tunnel. Follow the Bike to the east. Once you get to the end of the bridge get off you Bike and talk to the people on the other Bike. Then follow them east and down the stairs. * Get off your bike and talk to them again. So-Cho says he will wait for you. Then go east, south, east, south, west, and enter the Power Plant 8. Power Plant * Floor 1 * Go counter-clockwise and up the stairs. * Floor 2 * Go counter-clockwise and get off your bike. Talk to the Evil Eye and defeat him. Keep on going counter-clockwise and then go up the stairs. * Floor 3 * Travel clockwise and go past the red Plutonium spikes. So- Cho will come. Talk to him and he will destroy the spikes to make a path for you. Unfortunately he dies, but he does give you the Band Helmet. Go up the stairs. * Floor 4 * Pick up the Plutonium object. Just as you pick it up a Machine attacks you. The Machine has about 1,000 HP. Once you have defeated it you appear back at the Southwest Town. 9. Southwest Town * Enter the town and look around. Su-Zaku has destroyed every living creature in the town except for the person in the Inn and House of Life. Go to the Pub and pick up the Bike. Now when you ride around outside of the town you will fight monsters, not Su-Zaku. Now is a good time to get money for good weapons which can still be bought at the Northeast Town. 10. Skyscraper * Go to the northwest corner of this world. If you ride along the left path of this world you should see the Skyscraper. Get off your bike and enter the building. * Floor 1 * Go north but don't go into the door. Instead travel counter- clockwise and go into the door in the northwest corner. Go east and you will be moved up. Take the door right next to you. * Floor 2 * Go south and stand on the space in the east wall. Go 4 east and north 5. Then go 5 east, 8 south, 5 west, 1 north, 3 west, 5 south and go into the door. Go the northeast corner of the room and open the chest for a Hyper. Exit the room and go back up the hidden path 5 north, 3 east, 1 south, 5 east, 3 north, and 5 east. Now go south until you reach the wall. Then go east 8 steps on the hidden path. Then go south, east and into the door. Take a step east and you will be moved to the north. Then go into the door. * Floor 3 * Go east to the second corridor that goes north. Travel north to the four-way intersection. Go east to the wall and then north into another area. Travel east for a very long distance and at the end, go south through the door. The southeast door has only a X-Potion in it. If you need to get that then do, but otherwise go into the west door of the two doors that are next to each other. Go west and you will be moved down. Then take the door to the next floor. * Floor 4 * Go south to the wall. Then go 5 steps east. (East door is empty). Go 5 north, 3 west, 3 north, 5 west, and north into the door. Go west and you will be moved south. Go north through the door. * Floor 5 * Go east to the wall and 4 steps south. Go through the wall and north into the room. Go west to get an Elixir and then exit the room. Go south and back through the wall. Go south, east and into the first door that you see. Go west and you will be moved south. Then go into the door. * Floor 6 * Go east to the wall, south to the wall, west to the wall, north to the three-way intersection, east to end of the corridor. You will have taken a staircase that actually works. Go west, north and east along the train station. Enter the subway car that has its doors open. * Go west and into the next subway car. Go west and talk to the passenger who tells you that Su-Zaku is to the west. Then go west into the next car. Go west and into the next car. Go west and into the next car. (The girl sitting down is an Evil Eye). Go west into the next car. Go west, save your game, and talk to the man. * The enemy goes up to the top of the car and you follow them. Talk to Su-Zaku and then double click on Erase-99. Then get ready for a fight. Su-Zaku has about 1,500 HP. If you use your best attacks the battle should be a breeze. If you get meat and if your the right monster you can transform into a Dragon. I was a Rakshasha and transformed into Dragon 5. * After the fight you visit So-Chao's grave and his sister gives you the fourth Sphere. 11. Tower * Go back to the Northeast Town and buy replacement Weapons and extra Weapons. This next part is very long any you need every advantage you can get. * Once you are done stocking up go into the Tower * Floor 16 * Once you have entered the Tower travel clockwise to the door. Cross the spikes and use your final Sphere to break the seal. Go through the door and then go north and into another door. * Floor 17 * Go east to the second set of stairs that goes north. Go up the stairs and follow the path to the north. Then go west and into the door. Go west and get the treasure in the northwest corner of the room for a Door. Go east, north and through the door. * Floor 18 * Go clock-wise and enter the first door you see. (The Healing Pool is a fake. The other door leads to a few misguided people who think that Ashura the fiend, is a hero). Go west and open the treasure chest for a Magnum. Go east, north and through the door. * Floor 19 * Go north and then west. Go to the stairs and go down the east side. After you have stopped go east to the Healing Pool. Then go west and through the door. Go south and head down the long stairs. At the end talk to the dead guy. After reading the journal you will get the Nuke Bomb. Go north and exit the room. Go east and use the escalator to go back north. Then head east and go through the door in the northeast corner of the floor. Go west and open the treasure for an Aezis Shield. Then go east, north and through the door. * Floor 20 * Go west and take the first path south to the far wall. Go to the seventh bookcase and go north through a secret door. Open the chest for the spell Flare. Go west and exit the room. Go east and through the door. Go north and through the door. * Floor 21 * Go west, take the first path north and go through the door. Go the southwest flower patch and go into the hut. The Old Man will give you the sword Excalibur. Exit through the door in the northeast corner. Go south down the path to the far wall. Then travel counter-clockwise to the Healing Pool. Then go east and into the door. Go west and open the chest for a Glass Sword. Go east, north, and through the door. * Floor 22 * Go southeast and talk to the person in black. This is your last chance to go back to any other floor you may want to visit. Once you are ready go north through the middle of the column. You will be brought up and through the door. Go north and save your game. Then talk to Ashura. * Ashura offers you a deal, but your characters decide to fight him. Ashura is very powerful and has attacks like 4Heads and Flare. Ashura has about 2,000 HP. Once he is defeated go north. Just as you are about to open the door you fall into a pitfall ---------World 5 (Base Town)--------- 1. Base Town * You are now back at Base Town but the Tower is completely different. Now you have the opportunity to talk to the characters you have met on your journey. There are also new and expensive Weapons available for you to buy. Once you have what you need talk to the man in black who is standing next to the Tower. * He tells you that the road to paradise is behind the doors. 2. Tower * Use all four Sphere's to open the door. Once they Sphere's have been used go north through the door. * Floor 1 * Go west and open the chest for a Ninja Fist. Then go east, north and save your game. Then talk to Gen-Bu2 for a fight. He has about 1,500 HP. At this time it might be wise to go back out and sell your Giant's Fist so you have more room. * Then go back into the Tower and go north through the door. Go east and up the left side of the escalator. Then go through the door. Go north on the left side of the escalator and go through the door. Go north up the escalator and through the door. Go west and then north up the left side of the escalator to the monster. Save your game and attack. Sei-Ryu2 has 1,200-1475 HP. Once he is defeated open the treasure for Arthur Armor. Then go east and through the door. * Go west and then north up the escalator. Go east and through the door. Go west and then north up the escalator. Go east and through the door. Now go west, north up the escalator, east, and through the door. Go west, north up the escalator, east, and through the door. Go east and up the right side of the escalator. Save and talk to Byak-Ko2. He has about 2,000 HP. Once he is defeated open the treasure for a Shoe. Then go north and through the door. * Go north up the escalator and through the door. Now go north up the escalator and through the door. Go north up the escalator and through the door. Now go north up the escalator and through the door. Go north up the escalator and through the door. Go east and north up the closest escalators to the top. Save your game and talk to Su-Zaku2. If you have the Sun Sword use that. You might score a Critical Hit and kill him instantly. He has about 2,500 HP. Open the chest for a Masmune. Go west and then go through the door. * Go north up the escalator, west, and through the door. Go north up the escalator, west, and through the door. Go north up the escalator, west, and through the door. Go north up the escalator, west, and through the door. Go north up the escalator, west, and through the door. Go north up the escalator, west, and through the door. * Almost every step you take you will encounter a fight. Go north up a long escalator and then go through the door. 3. Creator * If you save your game here you can never go back into the Tower unless you use a Door. If you search the orb a small portion of your HP will be replenished. You can do this until your HP is full. Then go to the northwest corner and talk to the man in Black * The Creator will tell you about what you have been doing. Then you fight him. The Creator can be defeated very easily by using a Saw. He has about 5,000 HP. Good weapons to use against him are the P-Sword, Glass Sword and Masmune. Once he is defeated watch the credits roll. THE END 3. Weapons-------------------------------------------------------------- Weapon- -Cost -Special Use Hammer -25 - Long Sw -132 - Axe -412 - King Sw - -Can kill enemies with a Critical Hit Battle Sw -989 -Answers riddle Katana Sw -2060 - Rune Sw -9,800 -Use against magic enemies Coral Sw -9,880 -Use against water enemies Ogre Sw -9,880 -Use against Goblins and Ogres Silver Sw -10,712 - Ice Sw -23,880 -Use against fire enemies Flame Sw -24,000 -Use against cold enemies Elec Sw -24,700 -Use against water enemies Dragon Sw -34,600 -Use against dragons Defend Sw -48,000 -Will deflect enemy blows Sun Sw -67,980 -Use against undead XCalibur Sw - -Hits group of monsters Glass Sw - -Strongest sword in game Masmune - -Very strong sword -------------------------- Rapier -24 - Saber -2,060 - L-Saber -10,480 - CatCraw -23,200 - Vampric Sw -10,000 -Drains enemy HP and give to character P-Knife -3,800 - P-Sword -32,000 - -------------------------- Punch -500 - Kick -1,100 - Headbutt -2,100 - X-Kick -4,100 - Judo -8,100 - Karate -15,100 - Counter -5,100 -Hits enemies back with double the damage -------------------------- Whip -80 - E-Whip -800 - Saw -125 -Kills enemies in one blow Revenge Sw - -Deals enemies double the damage dealt to you -------------------------- Colt -80 - Musket -800 - Magnum -8,000 - SMG -400 -Hits group of enemies Grenade -800 -Hits group of enemies Bazooka -4,000 -Hits group of enemies Balkan -8,000 -Hits group of enemies Missile -40,000 -Hits all enemies Nuke Bomb - -Hits all enemies Hyper -100,000 -Hits all enemies Bow -50 - Long Bow -8,000 - Great Bow -32,000 - Laser -10,000 - Rock -100 - There are three different types of weapons in this game. The first kinds are Melee Weapons such as Long Swords and Rapiers. The Melee Weapons also has three sub-divisions. Agile characters should use weapons like the Rapier and Saber. Strong characters the Long Sword and Battle-Axe. Magic characters should use the P-Knife or P-Sword The second kinds of weapons are Skill Weapons. Punch, Kick, and Head Butt deal little damage at first. But as you use them more and more the damage dealt is higher. The third kind are Range Weapons. SMGs and Bows are long range weapons. The damage dealt and if the blow lands at all is based on Agility and how often the character uses the weapon. 4. Armor---------------------------------------------------------------- Armor- -Cost -Effect Bronze -80 +4 Def Gold -125 +8 Def King - +20 Def Silver -2,500 +13 Def Dragon -8,500 +19 Def/Prevents most magic Suit -18,000 +25 Def Arthur - +38 Def Power -100,000 +70 Def -------------- Helmets- Bronze -40 +3 Def Gold -175 +5 Def King - +6 Def Silver -600 +8 Def Army -6,000 +17 Def Band - +25 Def Dragon -20,000 +22 Def -------------- Gauntlets- Bronze -12 +1 Def Gold -150 +3 Def Silver -500 +4 Def Giant -5,000 +6 Def +10 Str Ninja - +15 Def -------------- Shields- Bronze -40 -Evade 30% Gold -400 -Evade 40% King - -Evade 100% Silver -4000 -Evade 50% Flame -5,500 -Useful against Ice attacks Ice -6,000 -Evade 60% Dragon -8,000 -Evade Elec, Fire, Ice, Poison attacks Aezis - -Evade 100% -------------- Shoes- Geta -3,000 +7 Def +10 Str Hermes -8,500 +7 Def +10 Agil Shoes - +10 Def +10 Magic 5. Items---------------------------------------------------------------- Item- -Cost -Use Potion -50 -Will restore 30-50 HP for a character X-Potion -200 -Will restore 90-150 HP for a character Elixir -10,000 -Will restore all HP Eyedrop -500 -Cures Blindness Needle -500 -Cures stone Antidote -100 -Cures poison Bell -100 -Cures sleep Symbol -500 -Will remove a curse on a character Shocker -100 -Cures paralysis Pan -100 -Cures confusion Revive -15,000 -Will bring party member back to life Heart -10,000 -Will give a Character an extra life Door -5,000 -Transports your group to the bottom of a tower Arcane -10,000 -Will restore the uses of an Weapon or Item HP 200 -100 -Increases the HP of a character slightly HP 400 -1,000 -Increases the HP of a character moderately HP 600 -5,000 -Increases the HP of a character the most Strong -300 -Increases Strength of character Agility -300 -Increases Agility of character 6. Magic---------------------------------------------------------------- Magic- -Cost -Use Cure -1,000 -Will regain some HP of a character Fire -500 -Will attack enemies with fire Ice -500 -Will attack enemies with ice Elec -500 -Will attack enemies with electricity Fog -500 -Will hit enemies with fog of poison gas Flare -50,000 -Will hit enemies with the power of nuke Sleep -500 -Will put enemies to sleep Stone -5,000 -Will cover enemies with layers of stone Death -5,000 -Will hit enemies with powerful blast Rod -1,000 -Functions like Cure spell Wand -750 -Functions like Fire spell Staff -5,000 -Will confuse enemies Book -500 -Will destroy undead monsters Tempter -5,100 -Will confuse enemies 6. Monster Chart-------------------------------------------------------- Incomplete at this time... but getting there. Monster HP | Str | Def | Agil | Mana | Weak X | Strong O | Albatross 20 | 6 | 3 | 9 | 4 | ------ | Quake Clipper 20 | 4 | 9 | 7 | 6 | Ice | ------ Goblin 20 | 9 | 6 | 4 | 3 | ------ | ------ Skeleton 20 | 5 | 2 | 4 | 7 | Fire | PAR/WP Lizard 40 | 5 | 7 | 4 | 2 | Ice | ------ Wererat 40 | 8 | 4 | 5 | 7 | ------ | ------ Oni 60 | 14 | 9 | 7 | 5 | ------ | ------ Red Bull 60 | 8 | 7 | 5 | 4 | Ice | ------ Slime 60 | 5 | 4 | 3 | 8 | Fire | PAR/WP Snake 60 | 9 | 11 | 7 | 5 | Ice | ------ Wolf 60 | 12 | 8 | 10 | 5 | ------ | ------ Zombie 60 | 9 | 4 | 3 | 6 | | Big Eye 82 | 8 | 12 | 6 | 22 | ------ | Quake Condor 82 | 11 | 6 | 14 | 9 | | Dragon Fly 82 | 12 | 17 | 18 | 11 | Ice | Quake | | | | | | -Warning Gargoyle 82 | 11 | 8 | 9 | 12 | ------ | ------ P-Frog 82 | 8 | 11 | 6 | 4 | | Phantom 82 | 6 | 5 | 14 | 15 | Fire | Quake | | | | | | Weapon | | | | | | Change Piranha 82 | 11 | 9 | 14 | 6 | Elec | Fire Worm 82 | 9 | 5 | 4 | 8 | Ice | ------ Gecko 103 | 12 | 14 | 7 | 5 | Ice | ------ Ghoul 103 | 15 | 6 | 5 | 10 | Fire | Para Jaguar 103 | 18 | 12 | 16 | 7 | ------ | ------ Red Bone 103 | 12 | 6 | 8 | 17 | Fire | PAR/WP Werewolf 103 | 17 | 7 | 11 | 13 | ------ | Weapon Hornet 126 | 18 | 25 | 26 | 17 | Ice | Quake Serpent 126 | 16 | 21 | 14 | 9 | Ice | ------ Atom Crab 150 | 18 | 32 | 12 | 10 | Elec | Fire Eagle 150 | 23 | 14 | 38 | 21 | ------ | Quake | | | | | | –Warning | | | | | | -Stealth Mantcore 150 | 22 | 21 | 30 | 31 | ------ | Quake Mosquito 150 | 22 | 30 | 31 | 21 | Ice | Quake | | | | | | -Stealth Raven 150 | 19 | 11 | 25 | 17 | ------ | Quake Rhino 150 | 21 | 16 | 14 | 9 | Ice | ------ Siren 150 | 14 | 21 | 23 | 30 | ------ | ------ Woodman 150 | 26 | 18 | 11 | 24 | Fire | ------ Catwoman 175 | 30 | 14 | 21 | 23 | ------ | Weapon Shark 175 | 23 | 21 | 30 | 14 | | Beetle 202 | 19 | 40 | 38 | 29 | Ice | Quake Gazer 202 | 20 | 29 | 18 | 49 | ------ | Quake | | | | | | -Warning Imp 202 | 26 | 23 | 24 | 27 | ------ | Quake Sabercat 202 | 35 | 25 | 33 | 16 | ------ | -Stealth Anaconda 231 | 30 | 39 | 28 | 19 | Ice | ------ Clam 231 | 26 | 24 | 25 | 16 | Elec | ------ Garlic 231 | 25 | 26 | 15 | 16 | ------ | ------ Harpy 231 | 30 | 19 | 39 | 28 | ------ | Quake P-Worm 231 | 26 | 16 | 15 | 25 | Ice | ------ Ogre 262 | 55 | 34 | 32 | 22 | ------ | ------ Amoeba 295 | 34 | 32 | 33 | 22 | Elec | Fire Atom Ant 295 | 28 | 55 | 53 | 41 | Ice | Fire BuruBuru 295 | 28 | 27 | 54 | 55 | Fire | Ice | | | | | | Weapon | | | | | | Quake | | | | | | Change Clayman 295 | 50 | 37 | 25 | 48 | Ice | Para Crab 295 | 37 | 61 | 26 | 24 | Elec | Fire Jelly 295 | 23 | 22 | 21 | 44 | Fire | Quake | | | | | | PAR/WP Seeker 295 | 29 | 41 | 27 | 67 | ------ | Quake Triceras 295 | 49 | 38 | 36 | 25 | Ice | ------ Crawler 330 | 38 | 25 | 24 | 37 | Ice | ------ Gunfish 330 | 42 | 40 | 54 | 28 | Elec | Fire Mou-Jya 330 | 50 | 25 | 24 | 37 | Fire | Para Stoneman 330 | 55 | 41 | 28 | 53 | ------ | Change Thunder 330 | 47 | 32 | 74 | 35 | ------ | Quake | | | | | | -Warning | | | | | | -Stealth Snowcat 368 | 61 | 46 | 59 | 32 | Fire | Ice Ten-Gu 368 | 47 | 32 | 60 | 45 | ------ | Quake Thorn 368 | 41 | 42 | 27 | 28 | ------ | Poison Ammonite 409 | 51 | 49 | 50 | 35 | Elec | Fire Behemoth 409 | 60 | 47 | 45 | 32 | Ice | ------ Hydra 409 | 51 | 65 | 49 | 35 | Fire | Weapon Nue 409 | 55 | 54 | 71 | 72 | ------ | Quake Lamia 409 | 39 | 54 | 56 | 71 | ------ | ------ Demon 454 | 56 | 53 | 54 | 57 | ------ | Quake | | | | | | Fire Giant 454 | 87 | 56 | 54 | 39 | ------ | ------ Lavaworm 454 | 51 | 35 | 34 | 50 | Ice | Fire Minotaur 454 | 71 | 39 | 54 | 56 | ------ | Weapon | | | | | | -Warning Tororo 454 | 36 | 35 | 34 | 65 | Fire | Quake | | | | | | PAR/WP Watcher 454 | 44 | 60 | 42 | 94 | ------ | Quake | | | | | | -Warning Cocatris 501 | 66 | 47 | 99 | 64 | ------ | Quake | | | | | | –Warning | | | | | | -Stealth Warrior 501 | 60 | 42 | 44 | 77 | Fire | PAR/WP Wraith 501 | 47 | 46 | 83 | 84 | ------ | Quake | | | | | | Change | | | | | | -Weapon Cicada 551 | 70 | 88 | 89 | 69 | Ice | Quake Gummy 551 | 44 | 43 | 42 | 77 | Fire | Quake | | | | | | PAR/WP Ironman 551 | 84 | 65 | 47 | 82 | ------ | Damage | | | | | | Change Scorpion 551 | 52 | 89 | 87 | 70 | Ice | ------ Blackcat 606 | 89 | 70 | 87 | 52 | ------ | -Stealth | | | | | | -Warning Dragon 5 606 | 76 | 74 | 56 | 94 | ------ | Quake | | | | | | Fire Elec Eel 606 | 71 | 69 | 88 | 52 | ------ | Fire | | | | | | Elec Evil Eye 606 | 57 | 75 | 55 | 99 | ------ | Quake | | | | | | -Warning Garuda 606 | 71 | 52 | 88 | 69 | ------ | Quake King Crab 606 | 70 | 99 | 53 | 51 | Elec | Fire | | | | | | Stone Ko-Run 606 | 71 | 88 | 69 | 52 | ------ | Weapon | | | | | | Poison Rakshasa 606 | 88 | 52 | 69 | 71 | ------ | Weapon Rock 606 | 76 | 56 | 99 | 74 | ------ | Quake Scylla 606 | 56 | 74 | 76 | 94 | ------ | Quake Specter 606 | 56 | 55 | 94 | 95 | ------ | Quake | | | | | | Change | | | | | | Weapon Sphinx 606 | 75 | 74 | 94 | 95 | ------ | Quake Squid 606 | 71 | 69 | 70 | 52 | ------ | Fire Baku 666 | 88 | 71 | 69 | 52 | Ice | ------ Beholder 666 | 63 | 81 | 61 | 99 | ------ | Quake | | | | | | -Warning Bone King 666 | 75 | 55 | 57 | 94 | Fire | Weapon | | | | | | Change Demon King 666 | 76 | 73 | 74 | 77 | ------ | Quake | | | | | | Fire F-Flower 666 | 70 | 71 | 51 | 52 | Ice | Fire Fireman 666 | 95 | 75 | 56 | 93 | ------ | Damage | | | | | | Change Ghost 666 | 63 | 61 | 99 | 99 | ------ | Quake | | | | | | Weapon | | | | | | Change Ki-Rin 666 | 82 | 80 | 99 | 99 | ------ | Damage Lilith 666 | 62 | 80 | 82 | 99 | ------ | Damage Mantis 666 | 82 | 99 | 99 | 80 | ------ | Quake | | | | | | Poison | | | | | | -Stealth | | | | | | -Warning Phoenix 666 | 82 | 62 | 99 | 80 | ------ | Quake | | | | | | Fire | | | | | | -Warning Salamander 666 | 70 | 88 | 53 | 51 | Ice | Fire Sandworm 666 | 71 | 52 | 51 | 70 | Ice | Quake | | | | | | -Stealth Scarab 666 | 62 | 99 | 99 | 81 | ------ | Quake | | | | | | Poison Tiamat 666 | 99 | 80 | 62 | 99 | ------ | Quake | | | | | | Damage Titan 666 | 99 | 76 | 74 | 56 | ------ | ------ Anubis 729 | 99 | 62 | 80 | 82 | ------ | ------ Athtalot 729 | 82 | 79 | 80 | 83 | ------ | Quake | | | | | | Damage Dagon 729 | 81 | 99 | 63 | 61 | ------ | Poison | | | | | | Stone | | | | | | Fire Fenswolf 729 | 99 | 81 | 99 | 62 | ------ | Poison | | | | | | Fire Ghast 729 | 95 | 56 | 55 | 75 | Fire | Ice | | | | | | Para Jorgandr 729 | 82 | 99 | 80 | 62 | ------ | Quake | | | | | | Change Kraken 729 | 82 | 80 | 81 | 62 | ------ | Fire Leviathan 729 | 82 | 80 | 99 | 62 | ------ | Quake | | | | | | Fire Lich 729 | 81 | 61 | 63 | 99 | ------ | Ice | | | | | | Weapon | | | | | | Change Mazin 729 | 99 | 81 | 62 | 99 | ------ | Change | | | | | | Damage Nike 729 | 82 | 62 | 99 | 80 | ------ | Quake | | | | | | -Warning Pudding 729 | 57 | 56 | 55 | 94 | ------ | Quake | | | | | | PAR/WP Susano-O 729 | 99 | 82 | 80 | 82 | ------ | Damage Basilisk 795 | 81 | 99 | 63 | 61 | ------ | Change | | | | | | -Warning Darkrose 795 | 81 | 82 | 61 | 62 | ------ | Ice | | | | | | Poison | | | | | | Para Ganesha 795 | 99 | 82 | 80 | 62 | ------ | PARA/WP Gigaworm 795 | 82 | 62 | 61 | 81 | ------ | Quake | | | | | | Fire Hi-Slime 795 | 63 | 62 | 61 | 99 | ------ | Quake | | | | | | PAR/WP | | | | | | -Stealth Revnant 795 | 99 | 62 | 61 | 82 | ------ | Ice | | | | | | Para Monster | HP | Attacks | Albatross | 20 | Beak 25 Clipper | 20 | Pincer 20 Goblin | 20 | Nail 30 Skeleton | 20 | Bone 25 Lizard | 40 | Bite 20 Wererat | 40 | Tusk 10 Oni | 60 | Nail 30 / Horn 10 Red Bull | 60 | Horn 10 Slime | 60 | Melt 10 Snake | 60 | Bite 20 Wolf | 60 | Bite 20 Zombie | 60 | Nail 30 Big Eye | 82 | Sl-Gaze 20 Condor | 82 | Dragon Fly | 82 | Nail 30 Gargoyle | 82 | Nail 30 P-Frog | 82 | Phantom | 82 | Chill 10 Piranha | 82 | Tusk 10 Worm | 82 | Bite 20 Gecko | 103 | Nail 30 / Tusk 10 / Tail 10 Ghoul | 103 | Nail 30 / P-Fangs 20 Jaguar | 103 | Nail 30 / Bite 20 Red Bone | 103 | Bone 25 / Poison 25 Werewolf | 103 | Tusk 10 Hornet | 126 | Bite 20 / Poison 25 / Honey 10 Serpent | 126 | Bite 20 / Poison 25 Atom Crab | 150 | 2Pincer 10 / Bite 20 Eagle | 150 | Beak 25 Mantcore | 150 | Nail 30 / Tusk 10 / Poison 25 Mosquito | 150 | Nail 30 / Bite 20 / Drink 10 Raven | 150 | Nail 30 / Beak 25 Rhino | 150 | Horn 10 / Head 5 Siren | 150 | Tail 10 / Armor 3 / Sing 3 Woodman | 150 | Punch 25 Catwoman | 175 | Nail 30 / Tusk 10 Shark | 175 | Beetle | 202 | Bite 20 / Saw 20 Gazer | 202 | Beam 10 Imp | 202 | Nail 30 / Fire 10 Sabercat | 202 | Nail 30 / 2Tusks 10 Anaconda | 231 | Bite 20 / Poison 25 / Strict 20 Clam | 231 | 8Legs 5 / Shell 25 / Ink 10 Garlic | 231 | Tentacl 25 / Nose 15 / Stench 10 / Honey 10 Harpy | 231 | Nail 30 / Bite 20 / Sing 3 P-Worm | 231 | Bite 20 / Web 10 / P-Skin 25 Ogre | 262 | Punch 25 / Bite 20 / Sleep 10 Amoeba | 295 | Melt 10 / Bother 10 / Acid 3 Atom Ant | 295 | Nail 30 / Bite 20 / Acid 10 / D-Beam 10 BuruBuru | 295 | Chill 10 / Tremble 10 Clayman | 295 | Punch 25 / Gas 10 Crab | 295 | Pincer 20 / Nail 30 / Blind 10 Jelly | 295 | Melt 10 / Bother 10 Seeker | 295 | Gaze 10 / Beam 10 Triceras | 295 | 4Horns 10 / Bash 3 Crawler | 330 | Bite 20 / Tail 10 / Web 10 / P-Skin 20 Gunfish | 330 | Bite 20 / Squirt 10 Mou-Jya | 330 | Nail 30 / Poison 25 / P-Fangs 20 Stoneman | 330 | Kick 20 / Bash 3 / Gas 10 / Quake 3 Thunder | 330 | Beak 25 / Thunder 10 Snowcat | 368 | Tusk 10 / Nail 30 / Ice 10 Ten-Gu | 368 | Beak 25 / Punch 25 / Ice 10 / Tornado 3 Thorn | 368 |Tentacl 25 / Bite 20 / Drink 10 / Strict 20 Ammonite | 409 | Behemoth | 409 | Bite 20 / Tail 10 / Bash 3 Hydra | 409 | Tail 10 / 4Heads 5 / Gas 10 Nue | 409 | Nail 30 / Gas 10 / Bite 20 / Tail 10 / P-Fangs 20 Lamia | 409 | Demon | 454 | Nail 30 / Sleep 10 / Fire 10 Giant | 454 | Punch 25 / Kick 20 / Elec 10 / Ice 10 Lavaworm | 454 | Minotaur | 454 | Horn 10 / Axe 10 Tororo | 454 | Melt 10 / Bother 10 Watcher | 454 | Sl-Gaze 20 / Gaze 10 / Beam 10 Cocatris | 501 | Nail 30 / Petrify 5 / S-Skin 5 Warrior | 501 | Bone 25 / Axe 10 / Sword 15 / Saw 20 Wraith | 501 | Sleep 10 / Ice 10 / Touch 5 Cicada | 551 | Nail 30 / Bite 20 / Drink 10 / Sing 3 Gummy | 551 | Ironman | 551 | Kick 20 / Bash 3 / Flame 10 / Gas 10 Scorpion | 551 | 2Pincer 10 / Poison 25 / Tusk 10 / Teleport 5 / Gas 10 / Mirror 10 Blackcat | 606 | Nail 30 / Bite 20 / Gaze 10 / Stop 5 Dragon 5 | 606 | Nail 30 / Blind 10 / Tusk 10 / Flame 10 / Ice 10 Elec Eel | 606 | Bite 20 / Fin 30 / Electro 10 / Elec 10 Evil Eye | 606 | Flash 10 / Beam 10 / Gaze 10 / Gaze 5 Garuda | 606 | Nail 30 / Tornado 3 / Beak 25 / Blind 10 / Elec 10 King Crab | 606 | 2Pincer 10 / Bite 20 / P-Fangs 20 / Elec 10 Ko-Run | 606 | Tusk 10 / Strict 20 / Poison 25 / Ice 10 Rakshasa | 606 | Tusk 10 / Fire 10 / Ice 10 / Mirror 3 Rock | 606 | Nail 30 / Beak 25 / Blind 10 / Tornado 3 Scylla | 606 | Tail 10 / Fire 10 / 4Heads 5 / Whirl 3 / Poison 25 / Gaze 5 / Ice 10 Specter | 606 | Sleep 10 / Ice 10 / Stone 5 / Touch 5 Sphinx | 606 | Nail 30 / Riddle 3 / Tusk 10 / Fire 10 / Cure 10 Squid | 606 | Bite 20 / Gas 10 / Ink 10 / Elec 10 / Strict 20/ 8Legs 4 Baku | 666 | Nail 30 / Teleport 5 / ESP 25 / Nose 15 / P-Blast 5 Beholder | 666 | Beam 10 / Gaze 5 / D-Beam 10 / Explode 1 / Gaze 5 / Gaze 5 Bone King | 666 | Sword 15 / Stop 5 / Elec 10 / Fire 10 / Ice 10 Demon King | 666 | Nail 30 / Teleport 5 / Sleep 10 / Fire 10 / Ice 10 F-Flower | 666 | Tentacl 25 / Nose 15 / Burning 25 / Fire 10 Fireman | 666 | Ghost | 666 | Drain 10 / Raise 3 / Gaze 10 / Stop 5 / Touch 5 Ki-Rin | 666 | Nail 30 / Tornado 3 / Horn 10 / Teleport 5 / Elec 10 / Raise 3 / Cure 10 Lilith | 666 | Tail 10 / Flame 10 / 6Arms 5 / Gaze 5 / Strict 20 / Quake 3 / Elec 10 Mantis | 666 | Tusk 10 / 2Swords 10 / Drain 10 / Elec 10 Phoenix | 666 | Nail 30 / Revive 3 / Beak 25 / Flame 10 / Burning 25 Salamander | 666 | Nail 30 / Tusk 10 / Burning 25 / Flame 10 Sandworm | 666 | Bite 20 / Tail 10 / Sand 10 / Quake 3 Scarab | 666 | Bite 20 / Raise 3/ Acid 10 / Teleport 5 / Bash 3 / Stench 10 Tiamat | 666 | Poison 25 / Ice 10 / 4Heads 5 / Flame 10 / Thunder 10 / Gas 10 Titan | 666 | Kick 20 / Cure 10 / Sword 15 / Teleport 5 / Sleep 10 / Fire 10 Anubis | 729 | Nail 30 / Uncurse 10 / Tusk 10 / Care 5 / Ice 10 / Raise 3 / Mirror 10 / Revive 3 Athtalot | 729 | Sword 15 / Raise 3 / Gaze 10 / Teleport 5 / Flare 3 / Stop 5 Dagon | 729 | 2Pincer 10 / Whirl 3 / Bite 20 / P-Fangs 20 / Elec 10 Fenswolf | 729 | Nail 30 / Teleport 5 / Tusk 10 / Revive 3 / Flame 10 / D-Fangs 5 Ghast | 729 | Nail 30 / Poison 25 / Stench 10 / Touch 4 Jorgandr | 729 | Bite 20 / Teleport 5 / Strict 20 / Revive 3 / Quake 3 / D-Fangs 5 Kraken | 729 | Bite 20 / Elec 10 / 8Legs 5 / Gas 10 / Ink 10 / Whirl 3 / Strict 20 Leviathan | 729 | Fin 30 / Elec 10 / Bite 20 / Whirl 3 / Tail 10 / Electro 10 Lich | 729 | Elec 10 / Teleport 5 / Ice 10 / Stop 5 / Flare 3 / Mazin | 729 | Sword 15 / Quake 3 / Bash 3 / Flame 10 / Beam 10 Nike | 729 | Sword 15 / Gaze 5 / Elec 10 / Tornado 3 / Blind 10 / Mirror 3 Pudding | 729 | Melt 10 / Bother 10 / P-Skin 25 / Gas 10 Susano-O | 729 | Sword 15 / Tornado 3 / Elec 10 / Revive 3 / Ice 10 / Teleport 5 / Burning 25 Basilisk | 795 | Nail 30 / Gas 10 / Bite 30 / Gaze 5 / Poison 25 / P-Skin 20 Darkrose | 795 | Nose 15 / Gaze 5 / Drink 10 / Sleep 20 / Stop 5 / Ganesha | 795 | Nose 15 / P-Blast 5 / Tusk 10 / Gaze 10 / Bash 3 / Teleport 5 / Gas 10 Gigaworm | 795 | Bite 20 / Tornado 3 / Tail 10 / Teleport 5 / Strict 20 / Fire 10 Hi-Slime | 795 | Melt 10 / Gas 10 / Bother 10 / P-Blast 5 / Hypnos 21 Revnant | 795 | Nail 30 / Touch 5 / Poison 25 / Heal 10 / Stench 10 / P-Skin 20 8. Mutant Abilities----------------------------------------------------- As your Mutant uses more abilities and as the game progress, a wider variety of skills can be used. These are the all of the Mutant's abilities in the game Skill -Number of Uses -Effect ESP -25/50 - Flame -5/10 -Attacks enemy group with fire Ice -10 -Attacks enemy group with ice Gas -10 -Attacks enemy group with gas Electro -10 -Lowers enemies agility Stench -10 -Lowers enemies attack Power -3/6 -Boosts casters strength Armor -3/6 -Boosts casters defense Mirror -10 -Multiplies caster Barrier -10 -Increases groups defense by 10 Burning -25 -If enemy attacks caster, damage is dealt to the enemy