The Unofficial EarthBound complete FAQ! Version 2.0! For Super NES By Cory Bruner, the same guy that made the Mario Kart 64 FAQ! Thanks a lot to Nintendo, for including the Player's Guide. It helped me a ton in making this FAQ! Contents: Controls Window Commands Battle Swirls Symbols for PSI Attacks Naming The Characters Walkthrough Towns Info Status Definitions Charts!! Conditions Enemies Broken Items Charts Rare Rewards Cool Tricks Pray Commands PSI Charts Enemy List (coming soon) Other Junk Controls +Pad-Move your character around and move the cursor around in menus. A-Bring up the Command Window or confirm a selection B-Cancel a command, cancel a selection, bring up money and condition windows. X-Look at Town Map (if you have it). Press again to close map. Y-Nothing Start-Starts the game from the title screen. No other function. Select-Same as B L-Check or Talk R-Rings Bicycle bell if you are riding. No other function. Window Commands Outside of Battle Talk-Talk to someone PSI-Use a healing move Check-Check something in front of you Goods-Go to Item Screen (everyone can hold up to 14 items) Equip-Equip a Weapon, Armor, Bracelet or other thing Status-See your stats In Battle Bash or Shoot- Use your weapon on the enemy PSI- Use a PSI Attack Goods- Go to that person's Item screen. Defend-Skip that turn Auto Fight-Only on Ness' window. Lets the Computer fight for you. Cancel with B. Run Away- Only on Ness' window. Try to run away. You won't always get away. Spy-Only on Jeff's window. Spy on one enemy to reveal their stats. Mirror- Only on Poo's window. Can turn into the enemy he mirrors and use it's moves. Can't control him while he's like this. It's only temporary and doesn't work on some enemies. Battle Swirls Black-No one gets an advantage! Green-You get a free attack! Sneak up from behind to get one of these! Red- The enemy gets a free attack! If he sneaks up on you, you get one of these. Sometimes you win automatically if you are a lot stronger than the enemy. Symbols Alpha-Looks like OC right next to each other Beta-Looks like a B Sigma-Looks like a 3 Gamma-Looks like a loop Omega-Looks like a horseshoe Naming All of the four main characters can have up to 5 letters in their names. Your Favorite food, Favorite thing, and the Dog can have up to 6 letter names. You can choose a "Don't Care" option if you don't want to name that thing, then it will name it for you. Choose that option until it changes to the one you want. Here is a chart. (in the Walkthrough, I'll just call them by the first "Don't Care" name) The Hero Ness Alec Roger Will Brian Tyler Lane The Girl Paula Nancy Skye Paige Marie Holly Jane The Genius Jeff Dan Henry Isaac Ralph Sean Rob The Prince Poo Kato Kai Omar Ramin Aziz Lado The Dog King Peach Sparky Rex Baby Rover Misty Food Steak Pie Pasta Cake Eggs Bread Salmon Favorite thing Rockin Hammer Love Gifts Slime Gaming Boxing The Characters The Hero, Ness He is the best fighter of the group. He is the only one in the group that can use PSI "Special." He is from Onett and he is the main character of the game. He never talks, for some unexplainable reason. His weapon of choice is a Baseball Bat. He is the best physical attacker, and he is medium on everything else. The Girl, Paula She is from Twoson. She has some powerful PSI Attacks and is the only one that can use Pray and PSI Fire. She gains the least Hit Points, however. Her weapon of choice is a Frying Pan. She is OK at physical attacks. The Genius, Jeff He is from Winters. He is the only one that can't use PSI. However, he can fix things and make them into useful items. He can also spy on enemies to learn their weaknesses and stats. His weapon of choice is a wide variety of Guns. He is fairly good at fighting. The Prince, Poo He is the crown prince from Dalaam. He is the only one that can use PSI Starstorm. He can also use Mirror to turn into foes and use their abilities. He is the strongest with PSI attacks. However, he has the most catching up to do in levels. He uses no weapons, but he can get the Sword of Kings, his only weapon. He is REALLY good with PSI and good with attacks. Walkthrough 1. After the meteor crashes, go up the hill and talk to Pokey. Then go back to bed. 2. Answer the door. It's Pokey. He tells you that Picky, his brother, is missing. Tell him that you'll help him find Picky. Talk to Mom, then get the Cracked Bat in Tracy's room. Be sure to Equip the Cracked Bat. Talk to Tracy and get a Cookie. Talk to the dog to get him to join you. Then talk to Pokey. He'll join you. Just before you leave, answer the phone. It's Dad. Then go outside. 3. Beat enemies and get to Level 3. Use a Cookie if your HP drops below 10. Get back up to the meteor and the dog will leave. Talk to Picky and he'll join you. When Pokey asks you if you hear a buzzing noise, say Yes. A bee(??) will come out of the meteor. His name is Buzz Buzz. He tells you about Giygas and the future. He joins you. Talk to Lier X. Agerate on the way back. He'll tell you to come back later. 4. Head to Pokey and Picky's house (next to Ness' house). On the way, you'll meet Starman Jr.. Buzz Buzz does most of the work, so don't worry about losing. After beating him, go to Pokey and Picky's house. Talk to their dad. He'll chase them upstairs and they'll leave your party. Pokey and Picky's mom will mistake Buzz Buzz for a dung beetle and smash him. Talk to him. He'll give you the Sound Stone. Then he dies. 5. Go back to your house and talk to Mom. She'll restore your HP and PP. Then call Dad to save your game. Go back to Lier X. Agerate's house and follow him to his statue. Check it, then leave. Go downtown to the Drug Store. Buy a Tee Ball Bat for $48 Be sure to Equip it. Stop by the Library on the way and get the Town Map and info from some people in there. Take the path left of the Library to the place where the locked shack, two guys and the mole are. There is a secret treehouse by the kid. Push against the trees(by holding -> on the + pad). When you go into the trees, push Up and walk into the treehouse. Talk to the kid by the entrance and get the Mr. Baseball Cap. Equip it and head back out. 6. Buy some Hamburgers, then go downtown to the Game Arcade and beat a few Sharks (gang members). Watch out for the Skate Punks, though! They can call others to help them. Stay at the Hotel if you need to. 7. After getting to Level 7, go face Frank. Use regular attacks on him. If you need to heal, eat a Burger. After defeating Frank, FrankyStein Mark 2 will attack. Use the time when he releases steam to heal. Keep hitting him with regular attacks. Soon, you'll beat him and the Sharks won't fight you anymore. Come back to Frank anytime to heal for free. Save your game by calling Dad, then go to City Hall and talk to the Mayor. He'll give you the Shack Key. Go back to the Drug Store and Buy the Cheap Bracelet. Remember to Equip it. 8. Open the Shack by the two guys mentioned above, then talk to both of them. One of them will give you a Travel Charm. This prevents Paralysis, so Equip it. Call Dad while you're there and buy some Burgers next door. Go through the shack and into the cave. 9. Use regular attacks on all the enemies. Use a Hamburger if you run low on HP. It's OK to use a few PSI attacks, cuz there's a Magic Butterfly that will restore your PP. Get up to level 10 before heading into the 2nd section of the cave. At the end of the 2nd part of the cave, you'll meat Titanic Ant. Use a PSI Special Alpha at the very beginning of the fight. Use PSI as much as you can, cuz he'll steal your PP. After that, use regular attacks and use Burgers to restore HP. If you have any PP left, use Lifeup Alpha. Beat him and record the song of Giant Step into the Sound Stone. 10. Head out of the cave and talk to the Cop. He'll tell you to come to the Police Station later. Before you go, buy some Burgers and a couple of Lucky Sandwiches. Be at Level 11 or higher. Go to the Police Station and talk to the captain. He'll lead you to a room with 5 Police Officers. You'll have to beat them. Use regular attacks on them. NEVER let your HP drop below 30!! Use Burgers to restore HP (Use a Lucky Sandwich if you need a lot of HP). After beating 4 of them, the last one will wuss out and you'll have to fight Captain Strong. He's not too tough, but he has powerful attacks. Use regular attacks on him and use a Burger or two when needed. 11. Beat him and he'll tell the Police to open the road to Twoson. Save your game, then head down to where the roadblocks where earlier. Head down even further and drop by the house. Get the Exit Mouse. It lets you get out of any maze or cave instantly. Head even further down and get the Gift Box. Then go into Twoson. 12. If you're Mushroomized, go to the Hospital (check Map) and sell it to the Healer for $50. Stay at the Hotel if needed (keep bothering the guy by the table and he'll eventually give you $50). Drop by the Bike Shop and borrow a bike. It makes traveling faster. Go to the Department Store and buy some Weapons and supplies. Drop by Burglin Park and buy some goods. Also buy the For Sale Sign. It'll come in handy soon. You'll have to fight Mr. Everdred there. The worst thing he does is steal your stuff. Beat him and he'll tell you about Paula. 12. Go right from Burglin Park to Apple Kid's house. Give him some food and $200 (if you need money, you can buy a Fresh Egg for $12, then wait until it turns into a Chicken and sell it for $110). Check the Trash Can and get the Broken Machine. You can put it on Escargo Express for now (call Mom and she'll let you talk to Tracy, who works there part-time. >From then on, there will be a seperate number). Talk to the mouse and get the Reciever Phone. Drop by the Pizza Shop and talk to the person in there to get their Delivery Number. 13. Go through the cave on the far-right side of town. When you come out the other side to Peaceful Rest Valley, go up. (The girl that is collecting mushrooms will also buy the mushroom off your head if you're Mushroomized.) Check the iron statue when you get up there. Then go back to Twoson. Apple Kid will call you on your Reciever Phone. Go to Burglin Park, you won't find Apple Kid at his house. Talk to Apple Kid and get the Pencil Eraser. Call Mom and Dad. Also, if you have some extra junk, call Escargo Express and they'll hold on to it for you. Call them back and tell them you want something delivered if you want something back. 14. Go back to the iron statue and use the Pencil Eraser. The statue will disappear and you can go on. If an enemy gives you a cold, use PSI Healing Alpha or a Cold Remedy. You'll find another Travel Charm along the way. Just sell it with the For Sale Sign or hand on to it and give it to Paula. When you find a Hard Hat, Equip it and sell the Mr. Baseball Cap for $99 with the For Sale Sign. Watch out for the Territoral Oaks, they're mean!! Beat them last or they'll kill you instantly! 15. When you get to Happy Happy Village, stay at the Meager Livin' Farm for $50. Then go to the Drug Store and buy Weapons and supplies. Go into the cave left of the Drug Store and into the house on the other side of the cave to meet Paula. She is locked in a jail. She'll give you a Franklin Badge, which you'll need later. 16. Exit the cabin and you'll meet Pokey again. He sends some enemies after you, then runs away. Go back to the village, then go into the center building. Talk to the guys that are moving faster than the others and they'll either move or fight you. Work your way to the left side of the room and go up the stairs. Talk to Mr. Carpainter and tell him you don't want to be his right-hand man. He'll try to zap you with lightning and the Franklin Badge will reflect it. Then he'll start to fight you. Just use regular attacks. He practically kills himself shooting lightning bolts at you, then they bounce off and hit him. Beat him and He'll tell you about the Mani Mani Statue. Then he'll give you the Cabin Key. Get the Gift Boxes on the way out. 17. Go back to the Cabin and open the cage with the key. Paula will then join you. Go back to the Drug Store and buy her weapons and armor. Also stock up on food. Call Mom and Dad. Go into the cave by the kid in the gray shirt. Fight some enemies, cuz Paula goes up levels REALLY fast in here. Equip the bracelet that you find in here on Paula. If you run into any Mighty Bears, use PSI Freeze Alpha or Beta. There is a Magic Butterfly in here. If you need to exit the maze, use the Exit Mouse. (I'll put the levels each character should be at like this--Ness/Paula/Jeff/Poo Example: 10/7/5/3) 18. At the end of the cave, you'll meet Mondo Mole. Be at levels 25/14 or higher. Use PSI Paralysis Alpha. This way he can only use PSI. Use PSI Freeze Alpha and Beta, PSI Fire and PSI Special on him until he puts up his PSI Shield. Then hit him with regular attacks. Beat him and record the song of Lilliput Steps into the Sound Stone. 19. Go back through Peaceful Rest Valley to Twoson. Call Dad to save before leaving in case you get beaten on the way. Once back in Twoson, go to Polestar Preschool, Paula's home. Talk to her Dad, then get the Gift Box upstairs with the Teddy Bear inside (you use it as a decoy in battle). Go back to Burglin Park and talk to Mr. Everdred. He'll give you the Wad of Bills. Talk to one of the Runaway Five band members outside the Chaos Theater and he'll give you the Backstage Pass. Return the Bicycle to the Bike Shop, you can't use it anymore. 20. Go inside the Chaos Theater and use the Backstage Pass to get in. Go into the main room and talk to the girl by the door on the other side of the room. You'll go inside the Runaway Five's room. Talk to them, then catch their show outside the room. Go out into the main lobby and into the manager's office. Give him the Wad of Bills (stand BEHIND the desk). And he'll let the Runaway Five leave. Go outside and talk to them to get a free ride to Threed. Call Mom and Dad when you're here. Also call Escargo Express and drop off anything you don't need (like the Backstage Pass). 21. Buy supplies at the Drug Store, Then head to the top-left Cemetery. Use PSI Freeze Beta on the Smelly Ghosts and Putrid Moldymen. Meet the two zombies guarding some sort of entrance, then head downtown again. Follow the wierd lady into the hotel, and into the room she goes in. She'll send a bunch of zombies after you. They'll beat you up. You'll end up in an underground room with no way out. Paula will send a telepathic message to Jeff, The next person to join you. 22. You'll play as Jeff for a while. First thing, get rid of the Ruler and Protractor, they're useless. Talk to Tony and he'll join you. Go into the next room and get the Cookies. Go downstairs to the first room and talk to Maxwell. He'll give you the Locker Key. Use it on one of the lockers in the next room. It won't work. Talk to him again and get the Bad Key Machine, which will work on opening the lockers. Get the goods in the lockers (Equip the Holmes Hat and Pop Gun). Then go out the front door. Tony will help you get over the gate. 23.Go to the Drug Store. Talk to the person to the left of the main desk. She'll offer to sell you a Pack of Gum for a buck. Say yes, then talk to the Bubble Monkey (he's by the door). He'll join you. Fight your way down to the lake. Call Maxwell from the Phone in one of the tents, Then stay the night in another. In the morning, go to the narrow pathway and give Bubble Monkey a piece of gum. He'll call on Tessie. Hop on Tessie and ride it to the other side of the lake. 24. Once on the other side of the lake, go into the cave. You'll be in a maze-like area. Beat the mice and other enemies. Use Cookies to restore HP. Look around and get the Gift Boxes. You'll find a better weapon in here, the Stun Gun (EQUIP). Call Maxwell to save, then go outside and talk to Mister BrickRoad. He'll restore your HP. Then continue to the cave down from the maze. 25. In the cave, there are more enemies. Fight until you get up to about Level 12. Be sure to Equip the Cheap Bracelet in here. In the place where the rope is too high to reach, give Bubble Monkey a piece of gum. He'll do the rest. Don't bother with the Shiny Spot- you're going to come back later anyway. Outside the cave, Bubble Monkey will leave. Outside, watch out for the Cave Boys and Mighty Bear Sevens. If you are at level 13 or higher, go ahead and fight a few. Go down to Dr. Andonut's lab. Use the Instant Revitalizing Device to restore all of your HP and PP. It can also cure any condition. Call Maxwell to save. Don't bother with the present upstairs right now. Talk to Dr. Andonuts and he'll tell you about his Sky Runner. Get in and ride to Threed. 26. After a crash landing in the underground room, you will control Ness again. Talk to Jeff and he'll join you. Use the Bad Key Machine to open the door. You can get the Broken Machine off or Escargo Express now- Jeff will fix it eventually. You can put the Bad Key Machine and Pak of Bubble Gum on Escargo Express- you don't need them anymore. Go to the Drug Store and get some junk for Jeff. Also, the secret salesmen behind the Pizza Shop has some cool stuff for Jeff. Head down to the purple tent downtown and go in front of it. It's really an enemy called Boogey Tent. 27. Be at levels 30/25/17 or higher before fighting Boogey Tent. If you need some Experience Points, beat a few enemies. Use PSI Special, PSI Fire and Regular attacks. Beat it and check the trash can for some Fly Honey. After this, call Mom and Dad. Walk around town until Apple Kid calls with his latest invention- Zombie Paper. Right after the call, the Mach Pizza delivery person will give you the Zombie Paper. Go to the Circus Tent and use the paper. Then go spend the night in the hotel. The next morning, the zombies will all be stuck to the Zombie Paper. 28. The tunnel that the two zombies were guarding earlier is now open. Stock up on Bottle Rockets and food, cuz the tunnel is dangerous. Kill the Zombie Possesors ASAP in here, cuz they'll posess you with a mini-ghost that is VERY annoying. Be sure to equip the Silver Bracelet in here. You'll be able to sell your old supplies for a little cash up ahead. At the end of the tunnel, you'll meet the Mini Barf. Be at levels 33/29/20 or higher. Use regular attacks until he uses his stinky breath. Then use PSI Fire, PSI Special, and have Jeff Defend. When you beat him, he'll tell you about Master Belch. He has a weakness for Fly Honey. 29. Outside, you'll meet a guy who will sell you some food. He'll tell you about Saturn Valley. If you meet any Armored Frogs on the way, use PSI Freeze. Use PSI Fire on any kind of zombie, it works really good. Pick up the Gift Boxes on the way. Go into the first cave you see. You'll find a bottle rocket in the cave, and a few enemies. On the other side of the cave is Saturn Valley. 30. If anyone is Possessed by a ghost, Poisoned, Etc. Go to the first building on the right and Dr. Saturn will cure you for free. Also stay at the hotel on the left for free. Call Mom and Dad. Go into the big cave and get the Gift boxes. But throw away the Protractor. It's useless. Get the other gift box on top of the ladder, then go up the left ladder and up the ladder in there. Go into that building and use the ATM (that wierd looking thingy in the corner) to get some money. Buy some new weapons and armor. Also buy some food. Go back into the cave with the 4 Mr. Saturns. Talk to them. One of them will tell you the password to the Belch Base. Another will tell you to come back to him after beating Belch. He'll give you something. Call Mom and Dad again, then head to the waterfall. 31. Go back out of the cave, then walk up until you see the waterfall. Once in front of the waterfall, walk behind it. when you can't go any farther left, press Up. Someone will tell you to say the password. Stand still for three minutes, and don't push any buttons. After three minutes he'll let you in. 32.When the blob guy asks you if you have any Fly Honey, Say yes. Kill the Enemies around the base and look all over the place for Gift Boxes. Especially look for Jeff's HP Sucker. It will come in handy. There is a Magic Butterfly in the base that will restore your PSI Points. Use PSI Freeze Beta on the Slimy Little Piles. At the end of the base, you'll meet Master Belch. 33. When fighting Master Belch, use the Fly Honey the first chance you get. He'll be so busy eating it that he won't attack you. Keep hitting him with PSI Freeze, regular attacks and Jeff's HP-Sucker. Eventually you'll beat him. Head through the cave and soak in the Hot Springs for a while. Talk to the Mr. Saturn by the stump and he'll ask you if you want a cup of coffee. Say yes. Drop by the cave with the 4 Mr. Saturns. Talk to the one who said he would give you something earlier. He'll give you a Cup of Lifenoodles (that cures anything except Mushroomization) a Mr. Saturn Coin (remember to equip) and a Stag Beetle, which stuns one enemy. Stay at the Hotel, then call Mom and Dad. Buy supplies at the store, then head into the cave right of the Hot Springs. 34. There are some pretty mean enemies in here, so be careful. If you are Mushroomized, soak in the Hot Springs to get rid of it. Be at levels 37/34/30 or higher before you reach the end of the cave. Be sure to equip the item you find here. At the end, you find the 3rd Shiny Spot and the 3rd boss, Trillionage Sprout. Have Paula put up a PSI Shield Beta, then use PSI Fire, PSI Special, and Regular attacks. If someone gets Mushroomized, don't use any strong attacks with that person, as you may hit your teammates. If someone gets knocked down, use a Secret Herb or Cup of Lifenoodles to revive them. Beat him and record the song of Milky Well into the Sound Stone. 35. Return to Threed, and all of the zombies will be gone, and everything will be back to normal. Call Mom and Dad, and put the Fly Honey and other unneeded items on Escargo Express (like the Magnum Air Gun). Also order some Pizza. You can also sell the Sudden Guts Pill you found for $250. Check the Bus Stop Sign (the bottom one) and a bus will come. The driver will tell you that you can ride to Fourside for $6. Pay him, then get on the bus. On the way, there will be a traffic jam in the Dusty Dunes Desert. He'll drop you off there. 36. Go to the Drug Store and get weapons and a few Wet Towels in case you get Sunstroke. You can also use Healing Alpha to cure it. Buy Jeff a Zip Gun and some Bottle Rockets from the secret salesmen. Visit the cave behind him. Walk around the desert, looking for item boxes. If you see something shiny in the sand, get it. You can trade it for something later. Then go to the Miner's house. Give the guy outside some food and he'll help you later. You can stay the night in the house for free. Call Mom and Dad after staying. Walk to the far right, then walk down to the tunnel and walk to Fourside. 37. If you found the Contact Lens, go to the bakery (check map) and go to the 2nd floor. Give the guy his contact lens and he'll give you some dirty socks. They stun enemies. you can only use them once, though. Drop by the Monotoli Building and talk to Pokey. Then buy at ticket to the Tapolla Theater for $30. Talk to the Manager and the Runaway Five. Catch the show, then leave. Check the Bus Sign to catch a bus to the Desert again for $6. Call Mom and Dad once in the desert. Buy some food, then head to the Miner's house again. Be sure you have some extra cash so you can buy more food and heal yourselves. 38. Stay the night in the Miner's house. The next morning, the hole will be a lot bigger. Go in and talk to the miner. He'll tell you about the 5 moles. Go around the cave, getting Gift Boxes and beating enemies (use PSI Freeze on the Gigantic Ants). You'll have to fight five Guardian Diggers hidden all over the cave (the moles). Be at levels 40/38/37. Use PSI Flash, PSI Special, PSI Freeze, and HP Sucker. Don't use regular attacks, cuz his shield will bounce it back at you. If, while trying to beat the moles, you need more HP, use the Exit Mouse you find in here to return to the entrance. Then stay the night at the Miner's house. Then call Mom and Dad. When you beat all of the moles, return to Fourside and make sure you have a free space in one of your backpacks. 39. On the way back, one of the miners will give you a Diamond. Now you can bail out the Runaway Five. Buy a ticket, then show the Diamond to the manager (stand BEHIND the desk). She tells you that the Runaway Five are free to leave. Catch their final show, then go to the hotel. Stay the night to restore your HP and PP. Call Mom and Dad in the morning. Before going to the Department Store, make sure that Paula doesn't have the Pencil Eraser. After that, go inside and carry all the supplies you can. Have Ness get a lot of food. Stop by the room to the far left on the 2nd floor and buy some Big Bottle Rockets. 40. When you try to leave, a ghost will dash by and kidnap Paula and all the lights will go out and everyone disappears. A voice on the PA System will tell you to go to the 4th floor office. Watch out, cuz there are now strong enemies here. Use Paralysis Alpha on the Musica, or it can just blast you and kill you instantly. Also watch out for the Mystical Records, they pack a punch. Use food and PSI Lifeup Alpha and Beta to restore HP. 41. When you reach the 4th floor office, you will meet Department Store Spook. Use the Big Bottle Rockets you bought earlier. You should also be at levels 42/38 or higher. When you defeat him, he'll give you a clue to where Paula is. Now you should stay in the Hotel, then call Mom and Dad. Then head to the Cafe by the Hotel. Talk to the person by the right wall, then go outside. You'll see Mr. Everdred on the ground. Talk to the kid on the far right and give him some food. He'll move out of the way so you can talk to Mr. Everdred. He'll tell you about the Mani Mani Statue. He'll also tell you to check behind the counter in the Cafe. Then he leaves. 42. Go back in the Cafe and Check the wall behind the counter and you'll warp to Moonside. In this place, Yes means No and No means Yes. So if you want to stay in the hotel or something like that, answer No. There are lots of enemies here, so be on the lookout. Watch out for the Enraged Fire Plug. He is very powerful. If he teams up with the Robo-Pump, they make a pretty mean team. 43. Talk to the guy in front of the Hospital and he'll warp you to somewhere else. Get the presents (equip the Night Pendant on Jeff) while talking to the warp men. Keep warping until you meet a guy with glasses. When he asks you Yes or No, answer No. He'll warp you to a secret room. Talk to the guy you can see perfectly, then the "Shadow Guy". He's kind of hard to see. Then talk to the first guy again to warp to a hotel room. The Shadow Guy will follow you for a while. Warp to the Pirate guy that won't let you pass. He'll see the Shadow Guy and he'll let you pass. Then you'll have to battle the Mani Mani Statue. 44. Get to about 45/40 before the fight. Use Bottle Rockets, PSI Special, and regular attacks. Watch out, though. He can use Paralysis, which keeps you from using almost anything. Beat him and Moonside will disappear and you'll be in the Cafe's storage room. Walk out and Apple Kid will call with his latest invention- the Yogurt Machine. He tells you he will deliver it on Escargo Express. After talking to him, go outside and talk to the monkey. He'll tell you to come to the Monkey Cave in the desert. Then he leaves. Then Escargo Express comes, but he dropped it in the Monkey Cave. Then Monotoli's Maid, Electra, comes and tells you she needs a Yogurt Machine. Stay at the Hotel first. 45. Return to the desert and buy a Skip Sandwich and a Picnic Lunch. You'll need them to get past the first two monkeys. You can find everything else you need in the hole. If you keep giving the monkeys what they want and look around, you can find Jeff's Neutralizer, a Bag of Dragonite and a Flame Pendant (equip on Ness). One monkey will give you a King Banana. Give it to the monkey that is named Man K. Man. He'll move out of the way. Use the Pencil Eraser on the statue in the next room, then talk to Talah Rama. He'll yack a lot. When he asks if you want to learn PSI Teleport, say Yes. He'll give you the Yogurt Machine. 46. Get the junk in the Treasure Boxes, then follow the monkey outside. He'll show you how to teleport. Do what he does, then you'll learn PSI Teleport Alpha. He'll leave. Call Mom and Dad, then go back to Fourside. Give Electra the Yogurt Machine. She'll tell you to drop by later. Go into the Monotoli Building. Call Mom and Dad again. Then ride the elevator on the 47th floor that was closed earlier. You can now ride to the 48th floor. Watch out for the Sentry Robots. They can fire Bottle Rockets at you. Just work your way through the rooms. Drop by Electra's room if you want to get some Trout Yogurt. 47. Soon, you'll meet the Clumsy Robot. Hit it all you want, you can't beat it. Watch out for it's Missile, that move can kill you in one hit. Use PSI Lifeup Beta right away if he shoots a missile. Sooner or later, the Runaway Five will break into the room and shut down the robot. Then go into the next room and talk to Mr. Monotoli. He'll tell you about Giygas and how Giygas is trying to keep you from getting to Summers. He'll tell you to take his secret Helicopter. Paula will join you once again. He'll open a secret door. Go through it and you'll see Pokey stealing the Copter. Go back to the room where the Runaway Five were. Before you get there, Paula will somehow know that you have to go back to Threed to get to Summers. Then go outside. 48. Ride back to Threed, then go to the place where the Sky Runner crashed. Jeff will fix it, then you'll fly to Winters, where you meet Bubble Monkey again. Call Mom and Dad. Talk to Dr. Andonuts. He'll tell you about the Shiny Spot in the cave. Talk to Big Foot, the caveman. He'll sell you some stuff. Go to the Shiny Spot. You'll meet the 4th boss, Shrooom! 49. Use PSI Fire, PSI Special, and Bottle Rockets if you have any. If not, just use regular attacks with Jeff. Be at about levels 47/40/43. IF he Mushroomizes you, don't use any strong attacks with that person unless you want to risk helping Shrooom. Beat him and record the song of Rainy Circle into the Sound Stone. 50. Go back to Dr. Andonut's Lab. Call Mom and Dad, then get the present upstairs. Ride the Sky Runner to Summers. It will crash again, but it's gone for good this time. After this, go to the store and buy some weapons and junk. Everything is expensive is Summers, so buy what you can, when you've bought everything you can, go to Toto, the port town on the right side of town. Talk to everyone in the houses. One guy will tell you the phone number to the Stoic Club. 51. After getting the phone number, Tony will call and ask you to register your name. Do that, then go to a phone and call the Stoic Club. You are now allowed to go inside. Talk to the guy in the red coat, then the girl by the entrance. When she asks you about a Magic Cake, say Yes. She'll tell you to meet her out on the beach later. Look around until you find her. Talk to her and she'll give you a Magic Cake. Eat it and you'll end up playing as Poo. Talk to his master, then get the stuff inside the Boxes. Then leave the palace. 52. Walk around town, getting the Treasure Boxes in people's houses on the way (they won't mind). Go down to the very bottom and talk to Star Master. He'll tell you about your Training, then he'll leave. Climb up the two ropes, then a girl will come and tell you that you must stop your training. Don't listen to her. Soon, a spirit guy will come. Let him do whatever he wants to do to you. After breaking your legs, cutting off your arms, cutting off your ears, and jabbing your eyes out, he'll restore you and you'll complete your training. 53. Return to the castle and talk to his master again. He'll boost Poo up a few levels, then Poo will teleport to where Ness, Paula and Jeff are waiting. He will join you. Call Mom and Dad, then go to the Museum. Pay to get in, then talk to the guy inside. He'll mumble something about Mr. Fork form Fourside Museum. Go upstairs and talk to the guy. Give him the Tiny Ruby and he'll let you in the next room. Fight the two Shattered Men to raise Poo up a few levels. One of them will drop a Mummy Wrap. Get it. Read the Hyroglyph thingy, and before you leave, the guy will give you a Hyroglyph Copy. You'll need it in a while. 54. Teleport back to Fourside and pay to get into the Dinosaur Museum. Talk to the guy on the far-left side of the room. He says he'll let you in the next room only if you bring him an autograph from Venus, the new singer at the Tapolla Theater. Go to the theater and pay for a Ticket. Give the other guy your ticket and he'll let you in. Catch Venus' show, then go into the back room and get the Autographed Banana. Then head back to the Dinosaur Museum (save before going in.) 55. Give the guy the Signed Banana and he'll let you go into the next room. Go into the manhole. You'll be in a sewer. Be at about levels 49/46/43/20 and you shouldn't have too much trouble here. Look for items in trash cans and use PSI Freeze on the Stinky Ghosts. There is a room here with a Magic Butterfly that never leaves. At the end of the sewer, you'll meet the Plague Rat of Doom. 56. Most of the rat's attacks are SMAAAAAAAAASH attacks, so be careful. Use PSI Lifeup, PSI Fire, PSI Flash, PSI Special, and regular attacks. Try to keep Poo alive so he can get the Experience Points. Beat it and record the song of Magnet Hill into the Sound Stone. Also remember to get the Carrot Key. Then teleport to Dalaam. 57. Once in Dalaam, call Mom and Dad(talk to the guy by the door in the palace throne room). Buy some supplies, then head down to the bottom and use the Carrot Key on the rabbit statues. They'll disappear and you'll be allowed inside. Look around for item boxes in here. There is a Bracer of Kings for Poo in here. At the end of the cave, you'll meet the sixth boss, Thunder and Storm. 58. Make sure Ness has the Franklin Badge before going into the battle against Thunder and Storm. They look like two different guys, but one attack hurts them both. Have Paula use a PSI Shield, then use PSI Special, PSI Freeze, and Lifeup Beta or Gamma when you need it. Watch out when they Intertwine with you. That move is nasty!!! Beat them and record the song of the Pink Cloud into the Sound Stone. Then go back outside and teleport back to Summers. 59.Once in Summers, buy what you couldn't afford earlier, then go to the docks again and buy supplies from the store down there. Call Mom and Dad, then talk to everyone outside. One guy will offer you a ride to Scaraba for $20 a person ($80 total). Pay him and he'll start sailing towards Scaraba. On the way, you'll meet the sea monster, Kracken. Use PSI Freeze, regular attacks, and PSI Special. He has a really powerful move, he can generate Tornados!!! Counter this with a PSI Lifeup Beta on everyone. Beat him and continue to Scaraba. 60. Once in Scaraba, buy supplies from the Market, then buy a Snake Bag from one of the guys. Also buy a Piggy Nose. You should also buy some Wet Towels and some Serum from "Red Snake". Also Buy plenty of Cold Remedies. Look for a secret salesmen at the Hotel. After buying what you need, Call Mom and Dad. 61. After preparing, head out of town and go down to the Pyramid. Read the Heiroglyph Copy, then step on the buttons in this order: 1/6 4 3 2 5 The Pyramid door will open. Do not go into the Pyramid until you are at levels 55/49/52/30 or higher. Fight enemies in here. Some of the Caskets have enemies in them, some have goodies. You'll fight a mini-boss in here, but he's not too tough. Just use PSI Freeze and heal when neccesary. Beat him and go into the next room. Step on the tile in there and the casket that you passed by earlier will have moved to reveal a secret passage. Drop down the hole, then get the white thing on the stone block. It's the Hawk Eye. Make sure Poo doesn't have it, he'll be leaving in a few minutes. Fight your way outside the Pyramid and you'll meet Star Master. 62. Star Master will take Poo with him for a while so he can learn PSI Starstorm (you'll need the Hawk Eye before he gets back). Talk to the two guys up from the Pyramid. One will give you the key to Dungeon Man (remember what Mr. Brickroad told you earlier?) and one will sell you some stuff. Go up and left until you reach a wierd-looking tower shaped kind of like a man. Use the key that the guy gave you and you will be able to enter. 63.Once inside, call Mom and Dad, then rest on the "Good Night Bench" to restore HP and PP. There is also a Hospital here. Walk around, getting all the item boxes on the way. In the area with the 4 ropes, take the 3rd one from the left. All the others are dead ends. Watch out for the Lesser Mooks. Put up Paula's PSI Shield Beta ASAP! 64.Once on the 4th floor, talk to the face in the wall. It's Mr. Brick Road!! He explains how he became Dungeon Man. Then he says to jump down the hole (the one that's not blocked by the sign). He'll follow after you and help you in battle. Go down until he gets stuck in the trees. Talk to the guy with the spear, then re-enter Dungeon Man. 65. Get back up to where Mr. Brick Road's face is, then jump down the hole that was blocked by the sign earlier. Call Mom and Dad at the phone down there, then use the Revitalizer to heal, then check on the Submarine. Jeff will take it outside and repair it. 66. You'll end up in the Deep Darkness. Stay the night in the Monkey's in (it's free!). Then call Mom and Dad again (use that funky-looking bird). When you walk around in the swamp, you lose HP. Use the Piggy Nose that you bought in Scaraba (you did buy one, didn't you) to find some Magic Truffles. Talk to the Secret Salesmen and buy some stuff. Buy a Multi Bottle Rocket or two-you'll need them later. Also buy some food from the nerd guy on top of the hill. He can also heal you. Teach the monkey by the tree how to teleport and he'll give you the Monkey's Love. Now head deeper into the swamp. 67. Once you can't see where you're going, use the Hawk Eye. It will light up the swamp so you can see. The snorkeling guy serves the same purpose as the ATM. Fight some enemies to get some EXP. When you come to a wrecked helicopter (the same one Pokey stole) Jeff will say he could repair it, but there is no engine. Walk around the swamp until you meet Master Belch (AKA Master Barf). Be at levels 59/54/56 before battling him. Use PSI Freeze, Bottle Rockets, PSI Special and PSI Lifeup. Sooner or later, Poo will return and use PSI Starstorm to finish him off. Then Poo rejoins you. Don't equip the Casey Bat. It misses 3/4 times!! Just throw it away. Watch out for the Manly Fish and his brother. They are mean!!! 68. Continue on to Tenda Village. Call Mom and Dad, then get the weapon for Jeff (Equip it right away!). Also, call Escargo Express and get rid of the Key to the Tower. You don't need it anymore. Stay at the inn, then talk to all the Tendas. They are all shy, except for one. Exit the village, and Apple Kid will give you a call. He will be kidnapped, then Orange Kid will call and tell you about a book that can cure shyness. He says that Apple Kid has it. He'll then hang up. Teleport to Winters. 69. Go to the Drug Store and call Mom and Dad. If you need some food, teleport back to Deep Darkness and buy some from the nerd guy. The enemies are very tough here, so be careful!!! Go back to Lake Tess and Bubble Monkey will call Tessie again. Ride Tessie to the other side of the lake, then go down. Use the Pencil Eraser to erase the statue, then head into the cave. Come out and go to the lab. You will probably be pretty beat up, so use the Revitalizer. Get the Eraser Eraser from Apple Kid's mouse, then buy some food from Big Foot. Call Mom and Dad. Also call Escargo Express to get rid of the Pencil Eraser and anything else you don't need anymore. 70. Make sure you are at levels 62/56/59/38 before going into the hole in the middle of Stonehenge. If you're not, hunt enemies on the other side of the cave before going in. Use the Eraser Eraser to get rid of the statue, then start to work your way through the base. Look for the Broken Harmonica. Jeff can fix it later. Fight the Starman Supers and they'll occasionally drop the Sword of Kings, Poo's best weapon (chances are 128 to 1). You'll find an Exit Mouse down here. If you're in really bad shape, use the mouse to get out and recharge, then head back down. At the end of the Stonehenge Base, you'll meet Starman Deluxe. 71. DON'T use PSI attacks on Starman DX, he has a PSI Shield that will bounce it back at you. Shoot those Multi Bottle Rockets you bought earlier. This makes it an easy fight. Go into the next room and talk to everyone. Apple Kid tells you that he returned the book to the Onett Library, and Mr. Saturn gives you the Saturn Ribbon, an item for Paula. Equip it and head out. Teleport to Onett and sell Paula's old Ribbon at the store. Then go to the Library and search the bookshelves. You'll eventually find the Shyness Book. Now teleport back to Tenda Village. But first, go to Saturn Valley and pick up 7, yes 7 Horns of Life. 72. Call Mom and Dad, then give the Shyness Book to the leader Tenda. He'll read it to everyone and no one will be shy anymore. He'll also give you some TendaKraut. Trade your Horns of Life at the Item Shop until you get Ness' Hall of Fame Bat. Equip it and talk to the Tenda standing by the rock. He'll lift it up so you can enter. If you need some food, supplies or anything at all, buy or do it first, then head down into the hole. 73. Fight some Fobbys down here to earn EXP if you need to, then continue to try and find your way through the maze. Watch out for the Uncontrollable Spheres!! They explode when you kill them, so kill them off last. At the end of the tunnel, you'll meet the 7th boss, Electro Spector. Have Paula put up a PSI Shield Beta, then begin to attack. Use PSI Special, PSI Starstorm, and PSI Freeze. He is pretty tough, so be prepared. When you defeat him, go into the next room and record the song of Lumine Hall into the Sound Stone. Then drop down the hole and you'll end up in the Lost Underworld. 74. Find one of those Phone Birds to call Mom and Dad, then look around for Gift Boxes. One of them has the Diadem of Kings for Poo. The Choposaurs will occasionally drop Paula's most powerful weapon, the Magic Frying Pan. However, it misses 1/4 times. When those Geysers erupt, get on top of them. The blue ones restore HP and the red ones can cure any condition. The Ego Orbs (big yellow guys) are rumored to have the Broken Antenna for Jeff. They're really tough to find, too! As far as I know, no one has ever found the Broken Antenna. If you do manage to find it, PROVE IT! Send me a picture or something and tell me how you found it. I'll put your name in this walkthrough, as well as your picture to prove it!! 75. NOW, back to the game. When you reach the other Tenda Village, they'll steal your TendaKraut and let you in. Call Mom and Dad, then borrow some money from one of the Tendas (same as ATM). Buy what you need from the store, then talk to the Talking Rock. It will tell you more about the 8 Power Spots. Then stay the night at the inn. Head to the cave down and left from the village. There are tough enemies in here, so make sure that you're at levels 66/60/62/41 before entering. Hunt dinosaurs to build up these levels. 76. Work your way through this area, getting all the Gift Boxes on the way. One of them has Jeff's second-best weapon. The best weapon is the one you get by fixing the Broken Antenna. The Major Psychic Psychos ocasionally drop a Star Pendant, which is very good protection against Fire, Freeze and Flash. At the end, you'll meet the 8th boss, Carbon Dog. Make sure you are at levels 67/62/63/43 first. Have Paula use another PSI Shield, then use PSI Freeze, PSI Special, and PSI Flash. After a while, Diamond Dog will appear. 77. Man, this mutt is mean!!!! He has a Power Shield up, and his bite can Diamondize you. Worst of all, he has no big weaknesses. DON'T use regular attacks, but try some PSI Lifeup, PSI Starstorm, and PSI Freeze. He will take a few tries to beat, so don't get discouraged if you lose a few times. Beat him and record the song of Fire Spring into the Sound Stone. All 8 songs will form into one big song, and Ness will enter a wierd place called Magicant. Talk to everyone you meet here. You will meet previosly defeated enemies and old friends. 78. Talk to Mom and she'll let you stay the night. Go to the building and use the Phone to call Dad. Go to the store and buy 3 Earth Pendants. Equip one, then give two of them to Tracy. You'll give them to your teammates later (or give one of them the Star Pendant, if you have it). Go to the Flying Men's house, and get one of them to join you. Just fight a few enemies for now, then go back. Be sure to get the Goddess Band and the Bag of Dragonite from the gift boxes. Go back to heal and save. Then, when you are ready, go further into the area. 79. Hunt enemies to get up to level 70 or higher. If you need some help, pick up another Flying Man to help you. When you warp to the Sea of Eden, you will probably run into a few Krackens. They will be tough to beat cuz you are alone. Their is a chance of 1 in 128 that they will drop Ness' best weapon, the Gutsy Bat. In here, you will meet Ness' Nightmare. He is tough, so make sure you brought plenty of Magic Pudding. It restores 40 PP every time you use it. Don't bother with any shields, cuz he doesn't use regular attacks. Hit him with regular attacks until he puts up a Power Shield, then keep using PSI Special Beta and Gamma. Whenever you run low on PP, eat a Magic Pudding. 80. As soon as you beat him, Ness will be filled with the power of all 8 "Your Sactuary" places. Then he will gain 200,000 Exp, WOW! Then he will go back to reality and everyone will teleport to Saturn Valley. Get the Earth Pendants off of Escargo Express and equip Jeff and Paula with them.Call Mom and Dad, then go to the store and buy some food (they've updated their inventory). Talk to Apple Kid and Dr. Andonuts. Then get in the Phase Disorter 2. It won't work. Dr. Andonuts will tell you he needs some Zexonyte, a material found from another world. He says that he found it in a meteorite. Then he asks if you've seen any meteorites (remember what happened at the very beginning of the game?). Answer yes, then teleport to Onett. 81. Onett has been overrun by monsters. All the houses are locked. The only house that you can go into is Ness' House. Ness' Mom tells you what is going on, then she lets you stay the night and heal. If any enemies drop Meteotites or Meterorinums, save them. After that, get to the Meteorite as fast as you can. Get the Zexonyte, then teleport back to Saturn Valley. Sell any Meteotites or Meteorinums you have to help you afford more food. Make sure you are absoloutley ready, then give Dr. Andonuts the Zexonyte, then ride the Phase Disorter 2 to a cave in Lost Underworld. 82. The machine will blow a fuse, and won't work anymore. Star Master will appear and give Poo the PSI Starstorm Omega. Then Dr. Andonuts and Apple Kid appear in the Phase Disorter 3. Check the remains of the Phase Disorter 1. You will find a Horn of Life. Dr. Andonuts will tell you that in order to teleport to the past where Giygas is, your spirits must be transferred into robots. Say Yes, then you'll soon be teleporting to the past. 83. Everyone should be at levels 77/64/65/50 before heading out. If you are not yet at these levels, stay close to the Phase Disorter. It can heal you whenever you need it. It also lets you call Dad. Call Dad whenever you go up a level or two. When you are at levels 83/72/73/64, you are ready to face Giygas. Use the Teleport Spheres to reach the next area of this place. If you run into any Ghosts of Starman or Final Starmen, Put up a PSI Shield right away. The Ghosts of Starman always use PSI Starstorm as their first attack, and the Final Starmen have a PSI Psychic Power Shield up, so don't use PSI attacks against them. 84. Whenever you are beaten, you will reappear at the Phase Disorter with all the stuff you got (or lost) earlier, including Exp. and Going up levels. Just Repair and Save. When you reach an opening in the rock, make sure you are absolutely ready to face Giygas. Go up to the machine and Pokey Will appear (this explains the remains of the Phase Disorter 1). He will tell you that he has been serving Giygas the entire time. Then he begins to attack you. 85. Put up a PSI Shield right away. If Pokey uses the Bad Smell, counter it with the Defense Shower (made from fixing the Broken Trumpet). Concentrate all your attacks on Pokey. IF you hit Giygas, the attack will bounce off Giygas and hit you. If you Put up a PSI Psychic Power Shield, Giygas' attack will bounce off the shield, bounce off him, and hit you. After punishing Pokey enough, he'll turn off the Devil Machine, and reveal Giygas' true form. 86. In this Phase, don't bother with shields, you can't block his attacks. Be careful, cuz he has a very strong move that can kill you instantly. Keep using Lifeup and don't let anyone die!!! Try PSI Starstorm, PSI Special, and PSI Freeze. Deal enough damage to him this round and you'll move on to Phase 3. Pokey will tease you about calling for help. Little does he know he has just told you how to beat Giygas! 87. Keep Paula alive at all cost!!!!!!!!!! Her PRAY command is the only thing that can beat Giygas. Keep using PRAY with Paula while Poo and Jeff Defend, and Ness concentrates on keeping Paula alive. After the first time you use it, Giygas will become unstable, and start going insane. Every time after that, you will deal a lot of damage to Giygas every time, cuz someone new is praying for your safety every time. Eventually, you, yes YOU (you did enter your name when Tony called, didn't you) will destroy Giygas. You will see Everyone's robot bodies wrecked, but their spirits return to their bodies and they are revived. 88. Poo will teleport back to Dalaam, Jeff will stay with Dr. Andonuts, and three gift boxes will appear. They are letters from the kids at Polestar Preschool, Ness' Mom and Tony. Take Paula back to her house, then go to Ness' house and talk to Ness' Mom a few times to watch the ending. It will show the entire cast, then the pictures that the annoying Photographer took (he kept bothering you through the entire game). Then after the final screen of credits, you will control your character for a while again. Go downstairs and answer the door. It's Picky, with a letter from Pokey. Pokey tells him that he is not gone yet, and he'll be back. Then it will go to "The End...?" Towns Info: Onett Population: 3500 Dogs: 2 Average Temp: 72* F Annual Rainfall: 10" The town where Ness lives. This town features a Pizza Shop (which never opens in the game), an arcade, and it's a nice place. Onett is famous for Roadblocks. Twoson Population: 3711 Dogs: 1 Average Temp: 72* F Vendors in Park: 10 Mushrooms: 15 Twoson is a neighbor to Onett. This town is where Paula lives. It also features Burglin Park, where there is lots of great stuff for sale, and the Chaos Theater, where the Runaway Five perform. Happy Happy Village This town is the home of a strange cult. Mr. Carpainter can control lightning, so you'd better not mess with him. A strange cave also is found here. Threed Population: 1500 Zombies: 2000 Temperature: 62* F Rainfall: 56" Pumpkin Patches: 12 Graveyards: 2 Dogs: 2 Lions, Tigers, Bears: 0 Threed is overrun by zombies when Ness and Paula arrive. They meet Jeff here after they are locked in an underground room for a while. This town features a Circus. Winters Population: 506 Goats: 2 Tessie Watchers: 1200 Temperature: 1* F Wind Chill: -22* F Average Age: 13 This small town features Stonehenge and Dr. Andonut's Lab. Dr. Andonuts was voted one of the greatest scientists of all time. This town also has Snow Wood Boarding School, where Jeff lives, and Mr. Brickroad's famous dungeon! Rumors tell of a sea monster in Lake Tess called Tessie. Saturn Valley This town is known for it's people and free Hotels and Hospitals. It can not be found on any map, so this town has rarely been seen before. Dusty Dunes Desert Population: 5 Temperature: 99* F Rainfall: 0" Sun Block: 50 SPF Graveyards: 2 Cacti: 2,000,001 Many sunbathers come to this little desert. It is also home to a small Casino and the Desert Monkeys. It also features gold mines. If you look closely enough, you can find two talking Sesame Seeds here! Fourside Population: 313,003 Average Rainfall: 32" Average Income: $59,000 Major Industries: Finance Parks: 10 This town gets a surprising amount of rain, considering it's next door to the Dusty Dunes Desert. This town contains the famous Topolla Theater and a BIG Department store. It also features the Dinosaur Museum. Summers Population: 3800 Average Temperature: 88* F Surfers: 10 Convertibles: 23 Fish: 73,802 This town features the top-secret Stoic Club, and lots of stuff that is very expensive. It's close neighbor is the port town of Toto. Toto Population: 3800 Average Temperature: 82* F Fisherman: 38 Captains: 1 Boats: 22 This small town has a tiny Grocery shop, and a bunch of boats. But the people are afraid of the Kracken, so they can't sail. Dalaam Population: 1033 Average Temp: 70* F Shrines: 1 Princes:1 Average Temper Tantrums: 0 This small town features a restaraunt that sells delicacies found nowhere else. This town is the home of Poo, the crown prince. A mysterious cave known as the Pink Cloud Cave is also found here. Scaraba Population: 3212 Temperature (in shade): 140* F Rainfall: None Average Age: 112 Camels: 2 This town features the Pyramids, a big marketplace, and the great Sphinx. Rumors tell of a "Dungeon Man" on the other side of the Pyramids. Deep Darkness Population: 3500 Average Temperature: 82* F Average Age: 48 Annual Rainfall: 105 inches Mosquitoes: 4,000,603 This small village features the Monkey's Inn, and the poisonous swamps. You can find Magic Truffles here if you have a Piggy Nose. They are available in Scaraba for $300. You cannot see in the Darkness, unless you have the Hawk's Eye, also found in Scaraba. Tenda Village This tiny village features the Tendites, a small band of shy blue guys. They won't be willing to talk to you unless you find something that can cure their shyness. This town also features the Trade Post. You can trade Horns of Life for other goodies. Lost Underworld Population: 503 Dinosaurs: 17 Average Tempurature: 84* F Hot Springs: 3 This is the Underworld where dinosaurs still roam. It is also home to Tenda Village 2 and the mystical Hot Springs. Rumors tell of a Diamond Dog in the Volcanoes. Tenda Village 2 This small village has lts of stuff in it, including a talking rock! It features the famous Tenda Shop, also. Magicant This is a strange world. It features a store that sells Puddings and Pendants. There is also lots of weird stuff here, including the Sea of Eden. Saturn Valley (again) Population: 5,297 Language: Saturnian Imports: Tissues Exports: Happiness The store is new and improved. They now sell rare food items and Pendants! It also has the famous Phase Disorter. Status Definitions Level: The current level you are at (maximum=99) Condition: If you have been Mushroomized or something, it is shown here. HP/PP: Hit Points/ Psychic Points. Shows current and maximum levels of HP and PP. Exp. For next level: How many Experience Points you need to get to the next level. Offense: Your offensive power, how strong you are. Defense: Your defensive power, how good you are at withstanding attacks. Speed: How good you are at running from fights. Guts: How frequently you score SMAAAAAAAASH attacks. Vitality: How fast your Maximum HP increases IQ: How fast your Maximum PP increases (for Jeff, the higher the level, the better he is at fixing stuff. Luck: How good you are at dodging attacks. Charts! WEAPONS! * Indicates that it can't be bought. All can be thrown away or sold for 1/2 of the shown price, except if there is a # by it. Offense Up indicates how much stronger it is than if you had no weapon equipped. Name Offense Up Cost Miss rate Misc. Ness' Weapons Cracked Bat 4 18 1/16 Ness' first weapon. Tee Ball Bat 8 48 1/16 None. Sand Lot Bat 15 98 1/16 None. Minor League Bat 26 399 1/16 None. Mr. Baseball Bat 38 498 1/16 None. T-Rex Bat 48 698 1/16 Don't bother with it. Big League Bat 54 3080 1/16 None. Hall of Fame Bat * 62 1180 1/16 Trade for it in Tenda Village. Ultimate Bat 68 2298 1/16 None. Magicant Bat*# 80 0 1/16 Find in a box in Magicant. Legendary Bat*# 110 0 1/16 Find in the Past. Gutsy Bat* 100 2980 1/16 Beat Krackens in Magicant. Casey Bat* 125 38 3/4 Don't bother with it. Paula's Weapons Fry Pan 10 56 1/16 Paula's first weapon. Thick Fry Pan 20 198 1/16 None. Deluxe Fry Pan 30 598 1/16 None. Chef's Fry Pan 40 1198 1/16 None. Non-Stick Fry Pan 50 1490 1/16 None. French Fry Pan 60 1790 1/16 None. Magic Fry Pan* 90 4790 1/4 Increases Guts by 100. Holy Fry Pan 80 3480 1/16 Increases Guts by 10. Jeff's Weapons Pop Gun* 16 110 0 Jeff's first weapon. Stun Gun* 24 150 0 None. Toy Air Gun 32 215 0 None. Magnum Air Gun*# 36 0 0 Fix Broken Air Gun. Zip Gun 40 425 0 None. Laser Gun 48 ? 0 Fix Broken Laser. Hyper Beam 58 850 0 None. Double Beam* 66 1000 0 Fix Broken Gadget. Crusher Beam 72 1150 0 None. Spectrum Beam* 78 1650 0 Fix Broken Cannon. Death Ray* 90 2300 0 None. Baddest Beam 98 ? 0 Fix Broken Harmonica. Moon Beam Gun* 110 4450 0 Find it in a box in the Volcano. Gaia Beam 125 ? 0 Fix Broken Parabolic (antenna) Poo's Weapon Sword of Kings 30 ? 0 Poo's Ultimate Weapon. Everyone Yo-Yo 6 29 3/16 Poo's Off. Decreases when he Slingshot 12 89 3/16 equips any Yo-Yo or Slingshot. Bionic Slingshot 32 449 3/16 None. Trick Yo-Yo 46 998 3/16 None. Combat Yo-Yo 564 1148 3/16 None. PROTECTION (Body, Arms and Other) Def. Up indicates how much higher your Defense would be if you had no item equipped. Name For Cost Def. Up Protects from/Misc. Baseball Cap Ness 19 5 None Bracer of Kings* Poo 0 30 Sleep/Luck up 35 Charm Coin All 6000 50 Luck up 20 Cheap Bracelet All 98 5 None Cherub's Band* All 1790 70 Sleep/Luck up 20 Cloak of Kings* Poo ? 20 Speed up 40 Coin of Defense All 2000 40 Luck up 13 Coin of Silence All 2500 45 Luck up 16 Coin of Slumber All 1500 30 Luck up 10 Copper Bracelet All 349 10 None Crystal Charm All 600 20 Paralysis/Speed up15 Defense Ribbon Paula 389 40 Luck up 15 Diadem of Kings* Poo ? 20 PSI Damage/Luckup30 Diamond Band All 9998 50 None Earth Pendant All 4000 16 Fire, Lightning and Ice Flame Pendant All 3000 15 Fire Goddess Band* All 1980 80 Sleep/Luck up 30 Goddess Ribbon* Paula 6980 110 None Gold Bracelet All 2799 30 None Great Charm All 400 10 Speed up 5 Hard Hat All 298 15 None Holmes Hat All 59 10 None Mr. Baseball Cap* Ness 199 6 None Mr. Saturn Coin* All 1000 47 Luck up 18 Night Pendant All 3000 15 Flash Pixie's Bracelet* All 1590 60 Sleep/Luck up 10 Plantinum Band All 6899 40 None Rabbit's Foot* All 1800 30 Paralysis/Speed up 40 Rain Pendant All 3000 15 Freeze Red Ribbon Paula 179 25 None Ribbon Paula 89 20 None Saturn Ribbon* Paula 3980 90 Luck up 40 Sea Pendant* All 5000 20 Fire, Freeze, Flash Shiny Coin All 4000 70 Luck up 30 Silver Bracelet All 599 15 None Souvenir Coin * All 6000 80 Luck up 35 Star Pendant* All 7000 30 Fire,Freeze,Flash,Paralysis Talisman Coin All 3500 60 Luck up 25 Talisman Ribbon* Paula 3500 60 Luck up 25 Travel Charm All 60 0 Paralysis FOODS! Ever wonder if that tasty-sounding food is really worth the money? With this chart, you won't get ripped off! HP=HP that you gain back PP=PP that you gain back Poo=HP and PP that Poo gains back Name Price HP PP POO HP PP Bag of Fries 8 24 0 6 0 Banana 5 25 0 6 0 Bean Croquette 12 42 0 6 0 Beef Jerky 70 150 0 6 0 Boiled Egg 9 42 0 6 0 Bottle of DXwater 198 0 1 0 40 Bottle of Water 4 0 1 0 10 Bowl of Rice Gruel 88 216 0 6 0 Brain Food Lunch 800 300 50 FULL FULL (best food item) Bread Roll 12 30 0 6 0 Calorie Stick 18 60 0 6 0 Can of Fruit Juice 4 6 0 6 0 Chef's Special 298 216 0 6 0 Cookie 7 6 0 6 0 Croissant 18 60 0 6 0 Cup of Coffee 6 12 0 6 0 Cup of Noodles 98 42 0 6 0(not worth it) Double Burger 24 96 0 6 0 Fresh Egg 12 84 0 6 0 (see Tips and Tricks) Gelato De Resort 49 30 0 6 0 Hamburger 14 48 0 6 0 Kabob 54 126 0 6 0 Kracken Soup 648 FULL 0 6 0 Large Pizza 238 240 0 6 0 (restores 240 HP to all) Lucky Sandwich 128 ? ? ? ?(recover randomly) Luxury Jerky 210 300 0 6 0 Magic Pudding 680 0 40 0 40 Magic Tart 480 0 20 0 20 Magic Truffle (can't buy) 0 80 0 80 Mammoth Burger 98 204 0 6 0 Molokheiya Soup 20 84 0 6 0 Pasta de Summers 128 108 0 6 0 Peanut Cheese Bar 22 108 0 6 0 Picnic Lunch 24 84 0 6 0 Piggy Jelly 222 300 0 6 0(sounds gross, doesn't it) Pizza 48 120 0 6 0 Plain Roll (can't buy) 24 0 6 0 Plain Yogurt (can't buy) 168 0 6 0 Popsicle 7 18 0 6 0 Protein Drink 38 84 0 6 0 PSI Caramel (can't buy) 0 20 0 20 Royal Iced Tea 78 60 0 6 0 Skip Sandwich 38 6 0 6 0(walk faster for 10 sec.) Skip Sandwich DX 98 6 0 6 0(walk faster for 20 sec.) Spicy Jerky 140 252 0 6 0 Trout Yogurt (can't buy) 30 0 6 0 Condiments! This chart will tell you what condiments to use on what foods to improve the effects of the food. Name Cost Use on Carton of Cream 4 Trout Yogurt, Banana, Lucky Sandwich, Popsicle Jar of Delisauce 300 Any food Jar of Hot Sauce 3 Pasta di Summers, Pizza, Cup of Noodles, Large Pizza Ketchup Packet 2 Bag of Fries, Hamburger, Fresh Egg, Magic Truffle, Croissant,Double Burger, Bean Croquette, Kabob, Beef Jerky, Mammoth Burger, Spicy Jerky, Luxury Jerky. Salt Packet 2 Boiled Egg, Picnic Lunch, Chef's Special, Brain Food Lunch Sprig of Parsley 2 Rice Gruel, Peanut Cheese Bar, Piggy Jelly Sugar Packet 3 PSI Caramel, Rock Candy, Magic Pudding, Magic Tart, Bread Roll, Calorie Stick, Plain Yogurt Tin of Cocoa 4 Cookie, Gelato de Resort, Skip Sandwich, Skip Sandwich DX, Plain Roll (also works OK with Rock Candy) Medicines Name Cost Misc. Cold Remedy 22 Cures a Cold Guts Capsule (can't buy) Increases Guts by 1 Horn of Life 1780 Everything (even unconsciousness) IQ Capsule (can't buy) Increases IQ by 1 Luck Capsule (can't buy) Increases Luck by 1 Refreshing Herb 80 Cures Cold, Nausea, Sunstroke, Crying, Feeling Strange and Nausea Rock Candy (can't buy) Increases one random Attribute by 1 Secret Herb 380 Everything (doesn't always work for curing unconsciousness) Speed Capsule (can't buy) Increases Speed by 1 Vitality Capsule (can't buy) Increases Vitality by 1 Vial of Serum 58 Cures Poison Wet Towel 24 Cures Sunstroke Goodies *=Can't buy #=Can't sell $=Escargo Express won't take it Most items can only be used once. Some can be used many times. All can be sold for 1/2 price shown, unless otherwise noted. Name Price Misc. ATM Card*#$ 0 Use to withdraw or deposit cash from ATMs. Backstage Pass*# 0 Use to get in to the Chaos Theater. Bad Key Machine*# 0 Use to open doors that don't open otherwise. Bag of Dragonite* 1000 Turn into a dragon for one attack in battle. Bazooka* 950 Jeff only. Use to attack in battle. Can use many times. Bicycle*# 0 Rent one at the Bike Shop in Twoson! Big Bottle Rocket 139 Jeff only. Used for one attack in battle. Bomb 149 Used for one attack in battle. Bottle Rocket 29 Jeff only. Used for one attack in battle. Brain Stone*# 0 Stops from losing concentration. Bubble Gum# 1 Give some to Bubble Monkey. Carrot Key*# 0 Allows you to enter Pink Cloud Cave. Chick* 24 Cures homesickness. Wait until it turns to a Chicken. Chicken* 220 Sell for big cash! Escapes if you use it. Contact Lens* ? Trade it for the Dirty Socks. Counter-PSI Unit*# 0 Jeff only. Stops an enemy's PSI. Cup of Lifenoodles* 178 Cures anything. Defense Shower*# 0 Jeff only. Increases everyone's Defense. Defense Spray 500 Increases one ally's Defense. Diamond*# 0 Use to pay off Runaway Five (again). Dirty Socks* ? Use to stun an enemy. Eraser Eraser*# 0 Use to get into Stonehenge Base. Exit Mouse*# 0 Gets you out of a maze or cave instantly. For Sale Sign# 98 Instantly attracts customers. Franklin Badge*# 0 Hang on to it! It protects the holder from Lightning! Hand-Aid* 19 User recovers all HP. Handbag Strap* 39 Freezes enemy in battle. Hawk Eye*# 0 Light up the Deep Darkness. Heavy Bazooka*# 0 Only for Jeff. Use to attack in battle. Hieroglyph Copy*# 0 Tells how to enter pyramid. HP-Sucker* 800 Only for Jeff. Sucks one enemy's HP and adds it to his. Hungry HP-Sucker*# 0 Only for Jeff. Sucks all enemy's HP and adds it to his. Insecticide Spray 19 Harms insect-type enemies. Insignificant Item* 2 Return to owner and get a Magic Truffle. Jar of Fly Honey*# 0 Use on Belch to keep him from attacking. Key to the Cabin*# 0 Use to free Paula from jail. Key to the Locker*# 0 Won't open the lockers. Key to the Shack*# 0 Use to enter the Touring Entertainer's Shack in Onett. Key to the Tower*# 0 Use to enter Dungeon Man. King Banana*# 0 Give to Man K. Man. Meteornium* 2000 Sell for cash! Meteotite* 4000 Sell for lots of money! Monkey's Love*# 0 Stuns an enemy in battle. Multi-Bottle Rocket 2139 Only for Jeff. Most powerful Bottle Rocket. Mummy Wrap* 128 Lash an enemy with it. Neutralizer*# 0 Only for Jeff. Neutralizes PSI effects on allies and foes. Pair of Dirty Socks* 2 Use to freeze an enemy in battle. Pencil Eraser*# 0 Removes Pencil Statues in one second! Pharoah's Curse* 290 Poisons an enemy in battle. Picture Postcard 2 Nothing. Piggy Nose 300 Use to find Magic Truffles. Protractor 2 Nothing. Reciever Phone*#$ 0 Use to get important calls. Ruler 2 Nothing. Rust Promoter 89 Use on robotic enemies. Rust Promoter DX 289 Better version of Rust Promoter. Shield Killer*# 0 Only for Jeff. Wrecks an enemy's shield. Show Ticket 30 Use to enter Topolla Theater. Shyness Book*# 0 Cure the Tenda People of their shyness with this. Signed Banana*# 0 Use to enter the sewers. Slime Generator* 420 Only for Jeff. Stops an enemy in their tracks. Snake 220 Use to Poison an enemy in battle. Snake Bag 290 Same as Snake, but can use many times. Sound Stome*#$ 0 Use to record the songs from "Your Sanctuary" spots. Stag Beetle 8 Freezes one enemy in battle. Sudden Guts Pill 500 Doubles Guts for remainder of battle. Super Bomb 399 Better version of Bomb. Super Plush Bear 1198 Better version of Teddy Bear. Suporma* 50 Plays song about Orange Kid, then breaks. Teddy Bear 178 Use it as a decoy. Tendakraut*# 0 Allows to enter Tenda Village 2. Tiny Ruby*# 0 Use to enter Heiroglyph room in Museum. Toothbrush 3 Freeze an enemy in battle. Town Map*# 0 Use to see where you are. Viper 550 Poison an enemy in battle. Always works. Wad of Bills*# 0 Use to pay off the Runaway Five. Xterminator Spray 630 Better version of Insecticide Spray. Yogurt Dispenser*# 0 Use to get to 48th Floor of Monotoli Building. Zexonyte*# 0 Use for second Phase Disorter. Zombie Paper*# 0 Use to trap Zombies. Conditions Cold-Lose 4 Hit points every turn in battle, 2 every 5 seconds out of battle. Paralysis-Keeps you from using regular attacks. Asleep-Keeps you from doing anything in battle. Feeling Strange-Causes you to sometimes attack friends and help foes. Poison-Lose 20 HP every turn in battle, 10 every 5 seconds out of battle. Solidfied(can't move)-Keeps you from moving for a few turns. Diamondized-You can't help or do anything in or out of battle. Posessed-A ghost follows you around and attacks you through lots of battles. Incurable. Mushroomized-Causes you to feel strange. Incurable. Homesickness-Ness only. Keeps him from participating in battle. Call Mom to cure. Nausea-Lose 18 HP every turn in battle, 9 every 3 seconds out of battle. Enemies Broken Items (IQ indicates how high Jeff's IQ level needs to be before he can fix that item) Broken Item IQ Turns to Machine 1 Counter-PSI Unit Spray Can 1 Defense Spray Iron 10 Slime Generator Air Gun 12 Magnum Air Gun Laser 24 Laser Gun Water Pipe 30 Shield Killer Cannon 32 Spectrum Beam Gadget 34 Double Beam Tube 36 Hungry-HP Sucker Trumpet 40 Defense Shower Bazooka 45 Heavy Bazooka Harmonica 55 Baddest Beam Parabolic (Antenna) 65 Baddest Gaia Beam Rare Rewards Enemy that drops it What it is Chances of getting it Krackens Gutsy Bat 1/128 Starman Super Sword of Kings 1/128 Chomposaur Magic Fry Pan 1/128 Ghost of Starman Goddess Ribbon 1/128 Major Psychic Psycho Star Pendant 1/128 Whirling Robo Meteornium ? Hyper Spinning Robo Meteotite ? Cool Tricks You can buy a seaside town in Onett for $7500. Once you go inside, you'll see that it is a broken-down junk heap. The Photographer guy will take your picture in here. You can also find a magazine article in here. Bother the guy in the Twoson Hotel long enough and he'll give you some money! If you go into the park, but don't get too close to Everdred, you won't have to fight him! When you bring back Paula, he'll jump off the roof, but he won't fight you! Just for kicks, try riding the bike through a haunted tunnel! I usually give all the Luck Capsules to Paula (cuz she has the least HP), all the IQ Capsules to Jeff (so he can fix stuff), all the Guts Capsules to Ness, all the Vitality Capsules to Paula and all the Speed Capsules to Ness. Talk to moles to get hints. Buy a Fresh Egg, eat it and regain about 80 HP, or wait until it hatches into a Chick to cure homesickness when you need to. OR wait until the Chick turns to a Chicken and sell it for $110! Always keep a Teddy Bear or Super Plush Bear handy. Pray Commands Paula can use a Pray command for totally random effects. Some help and some hinder. Use this as a last-ditch effort! Warm Light-Increases everyone's HP slightly. Very Subtle Light-Increases everyone's HP twice as much as the Warm Light. Dazzling Light-Hits friends and foes with PSI Flash. Mysterious Light-Increases everyone's PP. Golden Light-This one is very rare. It maxes out one character's HP randomly. Sheet Lightning-More dangerous version of Dazzling Light. This one is also rare. Mysterious Aroma- Puts all friends and foes to sleep for a while. Thunder-It hits all friends and foes with Brain Shock. This is another rare one. Heavy Air-It drains the Defense of friends and foes. This one is fairly rare. PSI Chart (Decreases shields by 1=Enemy's Psychic Shield is weakened by a point.) PSI Name PP drained For who Effect PSI Level PSI Lifeup Alpha 5 PP Ness, Poo Restores 100 HP to one person. Beta 8 PP Ness, Poo Restores 300 HP to one person. Gamma 13 PP Ness, Poo Maxes out one ally's HP. Omega 24 PP Ness, Poo Restores 300 HP to everyone. PSI Heal (all cure everything from the ones before them) (affects 1 ally) Alpha 5 PP Ness, Poo Cures Cold, Sunstroke or Sleep. Beta 8 PP Ness, Poo Poison, Nausea, Feeling Strange, Crying. Gamma 20 PP Ness, Poo Diamondize, Unconscious, and Numbness. Omega 38 PP Ness, Poo Cures Unconscious better. PSI Magnet Alpha 0 PP Paula, Poo Steals 2-8 PP from 1 foe and adds it to users. Omega 0 PP Paula, Poo Steals 2-8 PP from all foes and adds it to users. PSI Special (affects all foes) Alpha 10 PP Ness Takes away 40-120 HP. Decreases Shields by 1. Beta 14 PP Ness Takes away 90-270 HP. Decreases Shields by 1. Gamma 40 PP Ness Takes away 160-480 HP. Decreases Shields by 1. Omega 98 PP Ness Takes away 320-960 HP. Decreases Shields by 1. PSI Fire (affects 1 row of foes) Alpha 6 Paula Takes away 60-100 HP. Decreases Shields by 1. Beta 12 Paula Takes away 120-200 HP. Decreases Shields by 1. Gamma 20 Paula Takes away 180-300 HP. Decreases Shields by 1. Omega 42 Paula Takes away 240-400 HP. Decreases Shields by 1. PSI Freeze (affects 1 foe) Alpha 4 Paula, Poo Takes away 135-225 HP. Decreases Shields by 1. Beta 9 Paula, Poo Takes away 270-450 HP. Decreases Shields by 1. Gamma 18 Paula, Poo Takes away 405-675 HP. Decreases Shields by 1. Omega 28 Paula, Poo Takes away 540-900 HP. Decreases Shields by 1. PSI Thunder (all can hit 0-(max number) times) Alpha 3 Paula, Poo Destroys an enemy's shield. Hits one time. Beta 7 Paula, Poo Destroys enemy shield. Hits up to two times. Gamma 16 Paula, Poo Destroys enemy shield. Hits up to three times. Omega 20 Paula, Poo Destroys enemy shield. Hits up to four times. PSI Flash Alpha 8 Ness Causes Numbness, Crying, Feeling Strange or Beta 16 Ness Unconsciousness. Gamma 24 Ness Omega 32 Ness PSI Starstorm Alpha 24 Poo Impossible to avoid. Takes 270-450 HP. Omega 42 Poo Also decreases Shields by 1. PSI Shield Alpha 6 Ness, Poo Shield of Light. Damage down by 50%. Beta 10 Poo Power Shield. Reflects damage at enemy. Sigma 18 Ness, Poo Shield of Light on everyone in group. Omega 300 Poo Power Shield on everyone in group Psychic Shield (first two work on one person only) Alpha 8 Paula Psychic Shield. Protects from PSI . Beta 14 Paula Psychic Power Shield. Reflects PSI at enemy. Sigma 24 Paula Psychic Shield covers group. Omega 42 Paula Psychic Power Shield covers group. Offense Up Alpha 10 Paula Increases 1 ally's Offense for battle. Omega 30 Paula Increases all ally's Offense for battle. Defense Down Alpha 6 Paula Decreases 1 enemy's Defense for battle. Omega 18 Paula Decreases all enemy's Defense for battle. Hypnosis Alpha 6 Ness Puts 1 foe to sleep. Smart ones avoid it. Omega 18 Ness Puts all foes to sleep. Smart ones avoid it. Paralysis Alpha 8 Ness Paralyzes 1 foe. Almost unavoidable. Omega 24 Ness Paralyzes all foes. Brain Shock Alpha 10 Poo Confuses one enemy. Omega 30 Poo Confuses all enemies. Teleport Alpha 2 Ness, Poo Teleport to somewhere you've already been. Beta 8 Ness, Poo Same as Alpha, but requires less room. Other Junk If anyone finds the Rabbit's Foot, Sea Pendant, Insignificant Item, or Broken Antenna, prove it! Or if you have any additions, corrections, or subtractions for this FAQ, Let me know. My E-Mail address is Brunerp@juno.com FAQ provided by Martin Strohmeier - Martin.Strohmeier@T-Online.de