IMPORTANT: YOU MUST READ AND AGREE TO ALL OF THE TERMS AND CONDITIONS SET FORTH BY THE USER AGREEMENT LOCATED AT THE FOLLOWING PAGES BEFORE USING THIS DOCUMENT AT ALL COSTS. BY USING THE CONTENTS OF THIS DOCUMENT, YOU AGREE TO ALL TERMS OF THE USER AGREEMENT GOVERNING THIS WORK. YOU CAN USE THIS WALKTHROUGH IN YOUR WEBSITE PROVIDED YOU E-MAIL ME ABOUT IT (Ziffer Szmaza, from_hell54@yahoo.com). BUT YOU'LL IN NO WAY MAKE A PROFIT FROM IT. IT IS TO REMAIN FREE IN ALL ITS FORMS. IT CAN ONLY BE PRINTED AND REPRODUCED ELECTRONICALLY FOR PERSONAL USE. I BET TRANSLATION IS A HEFTY JOB BUT KEEP THIS IN MIND, JUST CAUSE YOU TRANSLATE THIS WALKTHROUGH DOESN'T MAKE IT YOURS. ¸ Copyright 2004-2005 Ziffer 'bad boy' Szmaza(from_hell54@yahoo.com) +=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+ 'bout me: I'm: Ziffer 'bad boy' Szmaza Home State: Assam ICQ: 220708558 e-mail: from_hell54@yahoo.com +=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+=-+ As far as mailing me goes: 1. You are free to mail me with queries, suggestions or corrections as long as you mail me in English and form complete words. 2. I am really bad in answering back (ask my alien masters, they still haven't received my reply if there are any good games on Earth ) but I do try to reply. Maybe instead of replying back directly I'll put up the answer in some updated copy of this walkthrough. Please don't lose heart. 3. When you mail me, in the subject line, write who you think is the SEXIEST video game character and from which game. e.g: Lady Kagami from TENCHU 2. I'm writing this report on video game characters but am too lazy to write a HTML voting code. You can write the code for me if you want. I'll give you the due credit. And you'll also have my heart and my soul. 4. I've already had enough of dating biker gals. So, watch your language in your mails. Flaming means I'll burn your mail. 5. Don't spam. I hate that. No junk mails. No advertisement. And NO PORN. Specially not pics or vids of you or any member of your family doing IT. 6. Keep the fake messages to yourself. 7. DON'T send me link to unethical websites (have a heart, I just turned 19). 8. I HATE RACISM. I've had enough of it around me already. Keep your comments to yourself. 9. Mail bombing/ Bulk mailing simply means I'll have to contact your ISP. *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*~* Think its weird writing a walkthrough for a game that has come out like four years ago? Yeah, me too. But yesterday (29th Mei,'04) I saw the first Tomb Raider movie again. And today I'm back playing the Chronicles again. And as long as I'm playing it for the umpteenth time I might as well work on the walkthrough. Better four years late than never. Sometimes I haven't been too specific about items you get and have fumbled with words to describe things. Please bear with me. Also at times I have excluded direction details when you have to make a series of jumps to reach to a specific end point. You'll have no problem finding it on your own, I guess!! Every time a say secret, I mean one of those golden roses. There are thirty six throughout the game and you have to collect them all. If you do, you'll get secret features in the options menu and this stuff is really great. Good luck with that. Also when I say default keys, I mean default PC keys. ===================================================================== TOMB RAIDER 5: CHRONICLES ===================================================================== In the end of Tomb Raider 4 Lara Croft ( Lady Croft for those who have seen the first movie) goes missing. And hereby Von Croy is condemned to the depths of Hell and the only way to seek redemption is to search for Lara. While Von Croy lays his life waste, Lara's friends gather in her mansion and talk about her adventures. Yeah, the girl sure has had some. Thus begins our game. =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= WALKTHROUGH =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= The walkthrough from here on will be as spoiler free as possible. STREETS OF ROME ----------------------------- The Opera back stage entrance will lead you to the training area. You might want to perfect your jumps, climbing ability and a whole new rope walking talent that Lara has picked up over the summer. There are a few items you can get here. Above the monkey crawl structure are some flares. Again after getting into the swimming pool follow the tunnels to the room you are supposed to come out in, and now head through the hole in the floor following a maze of tunnels to get to a room with Shotgun ammo, Medipack and Uzi clips. In the rope walking area make Lara fall off the rope which is a charm to watch but wastes life. Search all the shelves in the next room. To search go near a shelf and press action. Push inside the black shelf for Revolver ammo and the shelf in the right wall to get to another room and get a secret(1). Now get out to the streets. Once out in the streets, go ahead and to your left. Take out your guns and kill the dog that rushes at you. Jumping upon the fountain will protect you. Take a running jump from the fountain to the sun shade, climb up and take the flares. Get down and go through the alley that lies to the right of the doorway you made your entrance through. At the end of the alley press action for Lara to open a door somewhere else. Now head back through the doorway and head right. Again put Lara's hand in the Lion's mouth to raise a stone block. Beware of bats. Climb onto the block and then onto the building. Go through it to the other side. Get down. Shoot the first window here to get ammo. The second window, when you follow the bend in the hallway, to your right has medipack. Go down the stairs first. Open the door to your right to get medipack and ammo. Beware of the dog, by the way. Go up the stairs to the third window. The third window will show a new way. Jump and shoot it and climb up. Take a standing jump to the other side. Take the key from the room to your left and follow the path to end up above the sun shade. Jump down. Do a backward flip. Shoot the dog, climb down the sun shade and use the key to open the door ahead. Go in only to have Larson shoot at you. Before going up head left and get the first Garden key. Now go upstairs. Larson is at the other side now. Seems like he too was busy this summer (with the rope walking trick and everything). Shoot back till he runs. Now to go to the other side. Walk the rope. Climb down. Go through the pathway to your left. In the room here take Revolver ammo. The locked gate has a secret. Head up the stairs. Halfway up take the Revolver. Head up. Push open the doors. Take Laser Sight. Aim at the lock. Use 'Ins' key for scope. Zoom using '>' key (default). '?' for zoom out. Shoot lock, take second garden key. Rats attack!! Now go all the way to the other side of the garden. Put in the two garden keys in their slots. The other garden door has opened. Go in. Cut-scene. Now go to the back of the building. See the doorway. Go through it. You end up in the upstairs courtyard. Climb up the stairs of the structure. Lara focuses at the bell. Take a hint and shoot at it. If you are standing straight in front of the bell, head to your left. Climb up and take a standing jump to the other side. Activate the switch. Now you can do a safety drop down and head to the room downstairs where you got Revolver ammo. The gate that was locked earlier has opened. Look in the shelves for the secret(2). Head all they way up to the Bell courtyard. Remember where Pierre and Larson were talking. If you climb onto the wall and reach the other side near the rooftops till there you will get ammo and medipack. Get back to the Bell courtyard. Go inside building. Two black birds. Go through the doorway to your left. Follow till you reach a switch. Activate it. Now climb up to the white bird and press action to turn it. Now head through the right doorway. Go up. Fall off the edge and press action to grab it. Now traverse across it to reach a switch. Activate it and get down. Turn the other bird. A door has opened in the Bell courtyard. Before that climb onto the wall and do a standing jump into the room where the swith for the room you just came out of was. Now here you'll get secret(3) and medipack. Another standing jump to the other side. Go to the bell-courtyard and get the item. Cut-scene. TRAJAN'S MARKET ----------------------- Go to the room to your right. Shoot the box. Take item. Now head out and to the room to your left. Shoot box, take crowbar. Get out of here. See the room with the steel door up ahead. Use crowbar to open door. Climb up. On the window ledge is an item. Get it and head to the other side. After a series of jump you'll see a cut-scene with a number of wheels. Go to the room with the wheels. Do a safety drop down. Now climb up the ladder that is behind the pillar, second from the last, opposite to the wheels. You'll find yourself on the middle ledge. Jump across to the first ledge to your right. Pull the lever three times, each getting you a cut-scene. Now head back to the middle ledge. Get the ammo you see in the alcove. Onto the third ledge now. Pull lever thrice. Cut-scene. Do safety drop down or climb down the ladder and head through the opening. But first head left and climb up. Take the stone from here using the crowbar. Beware of the rats. Use the stone in its place below the statue. Don't worry it won't come to life but a gate opposite to you sure opens. Head through it. But before that head to the part of the room opposite to the gears. Go down the open trapdoor to get secret(4) and ammo. Follow the path till you reach a pool. Before jumping in go ahead and to the right to get some revolver ammo. Jump into the pool. Climb out. Take items. There is a mechanical monster waiting. You have to aim for its eyes but beware it is dangerous to show yourself. Just hide behind the doorway so that you won't get hurt and zoom in with your laser sight to its eyes. Two shots and you can walk tall. Go down take the Mars stone. In the red room behind jump to grab the structure just above you, climb up, jump to the crate and take secret(5). See the trap door in the room the monster fell? Open it (stand next to it keeping the red room to your right and press action) and go down. Follow the path and jump into water. Keep the fan below in mind. First alcove has a medipack. Come back for a breather, now head through the opening to the right of the alcove. Swim till you reach a room. Take item. Now go near the wheel and press action. Lara will pry it loose and take it. Now go all the way back to the red room. Use the wheel on the lever like structure. And then use it to stop the fans in the water from rotating. Go back again to the waters. Now head towards the fans below and through the opening. Follow it. On the way you can stop by a room for a breather and a medipack. Go on ahead till you reach another room with a fan. Nearby you can climb out of water in another room. Activate the wheel to stop the fan and head back to there. Climb out of the water in the opening ahead. Take Shotgun and ammo. Statue comes to life. Use the shotgun on him. Shoot till he falls. Window still has medipack and Uzi clips. Head through the window. Before jumping into the pool go out to where you got out of the gear room. Head opposite direction, go through the open door and take secret(6). Jump again into the pool. See the door to the left that opened? Go through it and take Venus stone. Swim ahead and climb out onto the courtyard. Cut-scene. Shoot at Larson till he meets his fate. Now take care of the Gargoyles. After the three of them are done for, collect the shotgun ammo, you might also collect it before and use it upon the gargoyles. Use the Mars stone and Venus stones in their places. Door opens. Go through the door. Running jump. And another jump. As soon as you end up in front of the stone you slide to the next level. THE COLOSSEUM ------------------------ Go straight ahead. To your right you'll see a block with a design. Push it in to get a secret(7). Head on to the rocky pathway. Half-way across it falls apart. Jump quickly to the other side. Again safety drop grabbing the edge of the ledge. Traverse to the opening to your left. Climb in the crawlspace and activate the switch. Traverse back across to the room overlooking the molten lava. A door has opened. Head through it and slide down. A lion's waiting for you. Kill it and activate the switch on the wall to open the door and bring in another lion. Kill it and climb up the ladder in the next room. Look behind you to get half a piece of Gem stone. In the next room a Gladiator will rush at you. Kill him. Alcove he came out of contains medipack. Go up the ramp for another Gladiator. His alcove contains Uzi clips and a switch. Press the switch. Go ahead and climb the ramp to your right only to have a lion AND a Gladiator rush at you. Shoot to kill (before corrections this one read 'Shoot to ill'!!). Go through the open door. At the back of the next room you'll get a large medipack and Uzis. These are really hard to spot. Get out of this room and head down the ramp and go to your right to be in a room with a platform and a lever besides it. Climb down the lever. Pull it three times to raise a pedestal, quickly make a series of jumps to get the other gem piece from the pedestal. Its actually easy enough. Here is a quick look-up. Pull lever facing pedestal - jump to stairs - jump grab thin ledge - running jump across to block - running jump and grab to the high ledge - run and make a final jump to the pedestal - take Gem piece. Go towards the closed door ahead. It opens as you approach. Lara falls down. Cut-scene. Now don't go straight ahead but go back to the last room for a secret. To do this, fall off the ledge but press action to grab it. Now traverse to your right. There is an opening that will lead you to the pedestal room. Climb up to the pedestal and go towards the door you fell through last time. Jump to the other room. Get secret(8), slide back down. We're on this rollercoaster ride Hold on, I'll stay here by your side We head up to the sky then we slide back down - "Answer the Phone" by Sugar Ray. Go to the room ahead. Combine the two Gem pieces and place on the receptacle. Floor starts to fall apart. Do a quick back flip to the opposite ledge. Now make a running jump to the side you were originally on. Fall off and grab the ledge. Traverse to your left till you reach safety. Climb the block in the next room and climb up. Another lion AND Gladiator. Take care of them. Grab the Colosseum key the Gladiator drops. Use it on the door ahead. Another statue comes to life. For the life of me I'm never going to Rome for vacation, the statues don't know how to remain statues!! Entice the statue to the other room. Then fall back through the hole in the floor you came up to this room through and keep shooting at the statue. Waste all your ammo cause you don't need them later in this stage and they will not be there in the next. Now go to the statue room. Go through the opening to get another Colosseum key and use it to open the big doors in the statue room. Slide down. Don't take the stone yet. Running jump to the ledge over the spike pit. Another running jump to the small ledge on the other side. Climb up and crawl to the room you'll get a secret(9) in. Now go back and use crowbar to get the Philosopher's stone from the wall (Harry Potter, anybody??!!). End of level. FMV. THE BASE ------------------- Go ahead till you reach an open door. Cut-scene shows a crane and its operator. Head directly across the room. Search the locker here to get Silver key. Go back to the opposite end of the room. See the door with a place for a key. Use the key and go in. Shoot to kill the two guys in the room. Take the swipe card one of them drops. Search the locker for Uzis. Go back downstairs. Use the swipe card on the door in the opposite end of the room. Go in. Shoot the dog. See the grate thats almost falling off. Shoot it, climb up and get secret(10). Now go back and use the swipe card on the other door. Go up to reach balcony. You have to get to the other balcony keeping a look out for the crane. Here's how. Running jump to the lower crate (don't press ctrl to grab) - climb upper crate - Jump across to your right - jump to the crates in the middle of the room - climb up to the upper crate - running jump to the lower crate under the other balcony (don't grab) - climb up to upper crate - running jump and grab the balcony - climb up. Press button to open door. Go in. Super cool cut-scene. Makes you wonder why Lara doesn't work for S.E.C. Search locker for ammo and medipack. Press button to open door. You are on the balcony from where you initially started. If you use your Binoculars and zoom in, you'll be able to see some items on top of the crates. Take them. Yeah, you have to make the jumps for them. Now head through the way Lara opened. Kill the two guys. Head to your left. You'll find yourself out in the open. Climb up on the crate on the train. Then onto the hanging crate. Take a running jump to the crates on the side of the building. Climb up to get the secret(11). Get down and use swipe card on the door. Kill the guy and take the key. Return back to the tracks where you took care of the two guys and this time take the other path. Go upstairs and use the silver key to open door. Go ahead. Cut-scene. See the last ledge to your right, at the end of the building. It has Laser sight and ammo. Make a series of jumps onto it. Then make a safety drop down. Use swipe card on the door just below the ledge you entered this area. Enter and shoot dog. Search lockers for gun, ammo, medipack and Fuse. Go to the shower area. See the grate on the floor. Press action to open it. Swim down, at the T-intersection take right. Its a long swim. In the room that you come out in has secret(12). Make your way all the way back to the shower room. Press button to open door near the lockers. Go across the tracks through the other door to be back outside. See the two broken windows in the first floor. There are two snipers there. Combine Desert Eagle and Laser sight and take them out. Go to the room you went in earlier. Use the fuse in the broken machine panel. A door opens. Kill the dog, go through the door and press switch to make the crane work. Climb onto the rail cart and then a running jump and grab onto the hanging crate. Running jump onto the submarine. Awesome cut-scene. End of level. THE SUBMARINE ----------------------- See the broken handrail in your room? Look behind the middle row bunks. Pry it out to use as a crowbar. Now go to the grate thats directly in front of you, with the door behind you and to the right. Use your crowbar on the grate to open it and go through it. Crawl to a ladder. Climb up. go on. See the shaft with broken fan below? Climb down. Halfway there is an opening with a secret(13). Go to the extreme left and let go to end up in the alcove. Take a standing jump to the other side and climb up. Traverse to the right, up ahead climb up the ladder. This time you'll get a shaft with live wires dangling. Traverse again to the right and crawl to the trapdoor. Open it and fall through. Search the shelves and the drawers for Battery(-ve) and medipack. Climb back up the way you came. Now traverse to the left and climb up the ladder up ahead. Going ahead will earn you a cut-scene. After the cut-scene go straight ahead. Go down the ladder, crawl to the trap door and fall through it. Tip-toe to the cook (walk quietly). Just behind him press action twice for Lara to take him out. If he sees you coming you are done for. Load a previous game then. Pick up the Bronze key the cook drops and use it on the door that doesn't have a telephone near it. Search shelves for Silver key and the drawers for guns. In your inventory select your guns to use them. Now use the keys on the door with the telephone. Kill the two guys in the next room. This will be the dining room. Head to your left. At the T-intersection again take left. Up ahead of the two doors on opposite sides open the one with the wheel. Climb up the ladder. Continue to the cargo room. Kill the two guys lurking here. On top of the crates are Aqualung, shotgun and medipack. Use crowbar on the wooden crate left of the door and you'll get a secret(14). Back to the dining room. Kill Lara's attacker here. Turn wheel to open next door. Someone shoots at you from the right room. Get in and kill him. Climb onto the crate. Stand facing the speaker box and jump up and press action to open trapdoor. Climb up. Crawl to the grate where Lara can stand. Use flare to look for an opening. There's a secret(15) there. Drop down. Up ahead there is another trapdoor. Open it and drop down. Kill the guy that comes in. Search drawers for Battery(+ve). Go through the door in this room. Go down the hallway passing the dining room on your way. Climb down the ladder here. Kill the guy here. Go past the door with the wheel to be in a room with bunks. Here you'll get a medipack. Now go and turn the wheel on the other door outside this room to be in the torpedo room. Kill the guy here. Go through the other end of this room and up the ladder. Turn wheel on the door to your right to kill a guy and get the Suit Console. Now get out of here and go through the door to the left ahead. Combine the Suit console and the Aqualung and place it on the diving suit. Now combine -ve and +ve Battery and place it on the suit console. Cut-scene. DEEP SEA DIVE ------------------------- All your controls now are same as when you swim without a suit. Just use '?' for chaff flares. Swim ahead dodging the mini-sub and misleading it with chaff flares till you find a submarine wreck. Behind the wreck of the sub is an opening with a secret(16). Now go up and to your right till you find an opening in the rocks. Swim through it. Make a left turn to see the opening in the submarine. Go inside the wrecked sub. Swim in through many openings to get the Spear of Destiny. Now to get out and back to your sub remember this. Straight ahead and up - across and opposite - down - straight up through the big opening - make a right towards the mini-sub - swim past it - let the current carry you - swim beneath your sub and go in through the opening underneath - whew!! Cut-scene. SINKING SUBMARINE --------------------------- Go straight ahead and down the ladder. In the torpedo room shoot the guy, pick ammo and get out of the room. Go right killing a guy on your way, climb up the ladder. The mid hallway leads to the dining room but its guarded by fire. Jump over the first fire. Stand close to either wall and take a standing jump. Before the next jump enter the adjacent room to get Uzis from shelves. Make the next jump over the fire. Cut-scene. Enter dining room. Well, not actually. Avoid the waters, jump from one table to the next to go through the opposite door. Don't even think about going into the kitchen. Somehow from the last table jump onto the doorway. I just found it easier to get into the water and quickly cross over. Does waste life. Okay, now go into the room to your right. There waters are safe here. Shoot the guy to get Swipe card. Search shelves for medipack. Go back to the dining room. Jump onto the nearest table on the left side row. Go till you reach the front table, then jump onto the right side table. Now jump onto the hallway door. Again over fires. At the intersection take right. There is a hallway with dangling wires. Playing for the first time this had me stuck for a week. Avoid this hallway. Use swipe card to open door ahead. Climb up the ladder. Avoid the room to your left and continue ahead to the room with the periscope. Look to your right. See the grate thats almost falling off? Climb onto a table and bring it down. Climb up and crawl to a trapdoor. Open it and fall through. See the switch on the wall? Stand underneath it and jump and grab to turn off the power supply. Remember the locked door. Go back all the way. Now in the periscope room head to the door to your left. Turn the wheel to open the door. Go in. Cut-scene. After cut-scene, remember the room you avoided after climbing up the ladder. Go inside it to get Nitrogen Canister and Desert Eagle, ammo and medipack on the floor. Get out and down the ladder. Go through the dangling wires hallway to your left. Open door with the key you got during cut-scene. Search lockers for Oxygen canister and medipack. Exit this room only to have two guys attack Lara. Take them out. Get the Bronze key one of them drops. Detour for a secret. Go to the dining room jumping over the fires and then to the adjacent kitchen get secret(17) from the floor. Go all the way back to the periscope room. Again climb up and crawl to the power supply room (where you shut off the power last time). Use the bronze key to unlock the door here and get secret(18) from the drawer. Go back to the periscope room. Go to the room with Admiral Yarofev. Cut-scene. You know, I was moved by this cut-scene. The guy sure lived for honour. I really respect that, cause where I come from your honour is all that you have. Its life, death and beyond. Climb up the ladder and place Nitrogen canister in its receptacle, then place in the Oxygen. Cut-scene. Goodbye Admiral Yarofev. FMV. GALLOWS TREE ----------------------- Ireland is really beautiful!! For now avoid the hole in the ground behind you. Go to the edge of the cliff and see the whitish ledge on the other side of the gorge? Take a running jump and get there. Grab the thin ledge and traverse to your left, all the way round the corner. You'll end up on a ledge. From here take a standing jump to the ledge like structure in front. Slide back and grab the edge. Let go to end up on the ledge below. Now face the cave thats behind you. Take a standing jump to there. Take the secret(19) and medipack. Go down to the floor of the gorge. See a whitish raised block to your left? Climb onto it but don't climb into the tunnel. Take a standing jump to the parallel raised block where you can stand. Go to the edge and do another standing jump to the whitish flat region to get a medipack. Make your way to the original whitish block, climb into the tunnel and make your way all the way up to the top of the cliff. Again jump onto the whitish ledge (same as last time). Traverse to the ledge that you end up on. Now jump to the whitish sliding ledge. Grab the edge and traverse to your right. After passing the corner, mid-way look down to see an opening. Let go and press action quickly to grab that opening. Climb in and crawl ahead. Jump and climb into the blocks to your right. See the ceiling is lined with fern. Jump and grab it and monkey crawl across. Go ahead and slide down the ramp to your left. Go ahead. Spooky cut-scene. After the cut-scene you'll be left facing the gallows tree. There are two ways you can head to, to your right and to the left. First head right. KEEP AWAY FROM THE WELL AND THE CAMPFIRE. Don't go into the crawlspace now but jump up to grab the ceiling. Notice that it is a ladder. Now monkey crawl across. Bats attack. Take medipack. Go onto the edge. Jump into the well. Press 'shift' with jump for Lara to make a graceful jump. Follow the tunnels. There are three T intersections. Make right, right, left in order. Just before the opening you come out of there is an opening to the left. Its of no use now. You find yourself in a pond now. Climb the higher wooden structure. Rats!! Swim to the sliding ramp, climb up and do a back flip to end up by the side of the house. There is a crawlspace to your left. Crawl into a room. Get medipack and look in the drawer for Rubber tube. Jump into the watered opening in the floor and at the intersection just head up. You are back in the pond. Again climb onto the wooden structure and make a running jump to the other side of the pond. Climb out of water and head through the crawl space. Now go towards the opposite end of the Gallows tree region keeping away from the well. But before you go in the crawlspace face the ramp Lara came down through. See the sloped wall to the left? Jump and pull up and quickly back flip to the adjacent pillar to get a secret(20). Now be on your way. Go through the crawlspace here. You'll find yourself in a region with boarded up cave. Trespassers will be prosecuted. When has that frightened Lara? Don't climb up but from the cave below take Pitch fork. Combine with Rubber tube to make Catapult. Climb up and use on the boarded cave. Cut-scene. Go inside the cave. Take the Iron Clapper from the ground. Its pretty important. Get into the hole in the floor and come out in the other side. There are some crypts here. The first one near the tunnel has Wooden Torch. Up ahead one on the left has medipack. Press draw weapons to drop the torch, pick medipack and again take the torch. There is a lighted crypt up ahead. Go near the burning torch and press action to light your torch. Uphill see the doors and the structure with a receptacle? Avoid for now. To your right there will be a hole in the ground. Its a ladder. Climb down. First you have to throw down your torch. Pick it up. Go straight ahead. Make a right, another right and another right to see some spikes in the ground. 'Walk' through them to keep Lara safe. Go to the right end, crouch and then crawl for a medipack and secret(21). Make your way back to the tunnel. Go straight this time to be in a room with a weird structure on the ceiling. Go beneath it and press action to get the Heart you are after. Runaway with my heart... I know now, just quite how My life and love might still go on In your heart, in your mind I'll stay with you for all of time. - "Wherever you'll go" by The Calling Pick up the heart. Before doing this you'll have to lose your torch. Cut-scene. After the cut-scene don't fall into the pit. But pick up your torch and get out of this room. Don't go right - there is a spike pit, go straight ahead, take a right and another right to end up near the ladder. Drop your trusted torch and climb up. There is another way out which will lead you to the Gallows Tree region. In that case find you way till here. Go to the door, place the heart in the receptacle. Cut-scene. Crawl through. Follow the passage. On the way you'll cross a bridge. Continue to the end of the level. THE LABYRINTH ----------------------- To your left will be an iron gate. If you go near it you'll get a cut-scene. Before that, go to the front of the room to get three switches with designs on the wall. Press the middle one first, then the left and finally the right. Cut-scene. The iron doors have opened. Don't be hasty in getting back to the gate. There are five skeletons that you have to avoid. If you go a bit close to them you'll see a misty outline but they will not attack but a bit further they will lay your life waste. So, let the misty outline warn you of their presence. To avoid them walk (hold down shift) along the white tiles on the floor to your right with your back to the switches on the wall - then walk very close to the bench - make a turn along its edge - quickly go towards the iron gates for the cut-scene. Go through the gate. Inspect the raised newel on the last bench to get Bone dust. Again return to the outer chapel and walk carefully avoiding the skeletons and use the Bone dust on the cauldron to the left of the switches on the wall. Cut-scene. This room is safe now. Go to the other end of the room where a door has opened. Go in, straight ahead, with the ramp to the left there is a ledge to climb. Climb up and activate the switch to open a door in the room with the skeleton with sword. Get down and go through the door to the other room where a door has opened near the skeleton with sword. Go in to get medipack and get secret(22) from the niche in the wall. Go close and press action. Now go back to the ramp and slide down to a room where you'll be attacked by bats. Crouching in a corner helps. After the bats are gone Go to the edge of the pit and make a safety drop down to end up in a pool of water. Climb out. Really spooky cut-scene. Go up the ramp till you get a doorway leading to an alternate path. Go through it. You'll get a turning bridge. Before crossing the bridge turn left to face the break in the railing just inside the entrance. From here, take a running jump across the lava pool to grab the ledge in the corner. Don't pull up into the alcove. Instead traverse around the corner to the right and pull up into the next alcove. Turn around to face the ledge extending from the triple-face doorway. Position Lara at the right side of the alcove, where the ceiling is higher, and take a running jump, pressing action so that she lands on the ledge. Go through the door and follow the passage to the secret(23). Return to the ledge above the lava pool. Turn right take a running jump to grab the edge of the alcove, traverse back around the corner to the left and pull up into the other alcove. Turn around and take a running jump back to the bridge. There is a switch on the bridge. Press it to turn the bridge. There are two more bridges. DON'T press the switch on the next bridge. Follow the path revealed. Up the ramps till you get another such detour. Pass this bridge without pressing the switch. Again up the ramps. The third and final detour. But instead of making it continue up the ramps till the end to get a medipack in a crawlspace. Go down and to the last bridge. Pick up the Bestiary. Now take a running jump to the ledge on the other side. Follow the ramps to the dancing lights. Take the medipack. Grab the ledge climb up. You have to make a jump to the flat ledge to your left. But before that a secret. See a small opening near the ledge you are supposed to jump upon. It has a secret. Go to the edge of the ledge you are on. Stand Lara facing a bit left, jump up and grab the ceiling and monkey crawl across. Just above the opening get go and again press action to grab the opening. Go in. Traverse across the pit with spikes. Get the secret(24). Go back and this time take a standing jump to the ledge near the secret opening. From here take a running jump across to the other ramp. Go up. Slide down the ramp now. Finally you get to the labyrinth. THE BEAST AND THE LIGHTS: Yeah, you are the star of this skit. Follow the lights and jump over the pits, escape the beast to get out of the labyrinth. Incase you fall down follow the paths till you can climb out and you get to start at the beginning of the labyrinth. The dancing lights will always guide you. I find this kind of Angelic, don't you? At the end of the labyrinth slide down the ramp, pick the medipack and go through the open coffin. Cut-scene. End of level. OLD MILL ---------------- Straight ahead of you is a wooden board on the ground. If you cross it you'll get a scary cut-scene. But going that way is of no use to you now. So, head left and through the passages. At the intersection head left to get a medipack and see a burning torch that you'll need later. Now go back to the intersection and head the other way. You'll be overlooking a huge gorge. See the minions of the Antichrist to your left. They'll be hindering your progress. Take a running jump to the rope. Shimmy to its end. Turn towards the passage you just came out of. There are two ledges, one to your right and one to the left. First take the left one. Use sprint key to swing ('?', by default). About three swings, press jump while letting go of action to end up on the ledge. Press action to grab ledges. Pick up the torch. Slide down to the passage and again head to the intersection and light your torch at the burning torch on the wall. Head back out to the gorge. Carefully throw your torch on the other ledge, near the minions. That takes care of them. Now again grab the rope and this time swing to the ledge to the right, while facing the passage, opposite to the ledge where you got your torch. Climb up. See the brown rusted part of the grille? Pry it out to get Crowbar. Get down to the minion ledge. Go through the crawlspace to get a secret(25). Jump back to the passage ledge. Again jump upon the rope and this time face the minion ledge. See the crawlspace above it? You have to get there. Aim for the V-shaped ledge above and you'll get to the crawlspace. Crawl in to get medipack and the chalk piece from the wall. Crawl back out. Fall to the minion ledge. Jump back to the passage ledge. On the opposite side there is a medipack but its really hard to reach, so might just avoid it. Get out of the passage to where you started this stage. Walk ahead to the wooden board on the ground an press action for cut-scene. After cut-scene go straight and slide down the ramp. Cut-scene. Now look for a reddish stream and jump into it. Swim along the current and you'll find two openings, one to each side, with a giant wheel in front of you. Climb out to the opening to your left. Let the right opening stay for now. Climb out to see the old mill. Jump into the water. Keep the cage down here in mind. Swim to your left. Deep down there is a golden lighted passage. Go through it, to see a witch. I guess thats what she is cause sure as hell she ain't Aeriel, the little mermaid. Stay out of her sight and when she goes to the back room, swim quickly and take the coin on top of the gold pile. Cut-scene. Swim straight up for a breather. Now swim to the cage which is ahead and to your right and press action near it to get a cut-scene. Now swim back to the witch's lair, follow the tunnels and climb up to end up inside the mill. Go up to the ramps to get a turning wheel. This is a timed run to the door at the other side. Press action near the wheel four times. Quickly go to the edge of the landing, jump and grab the pole for Lara to swing, two swings and let go to end up on the other side. Jump to the ledge near the door and facing the door press roll ('end', by default) to get inside the door. Bats attack. Now go to the ramp but don't slide down. Jump up to grab the landing here. Climb up and jump and grab the switch on the opposite wall. Cut-scene. Slide down the ramp and through the underwater tunnel go outside. Now see the crawlspace to your right in the hillside? Crawl in to get medipack and secret(26). Follow the passages to reach the barn. To the left side of the barn is reddish stream. Swim through the tunnels to get an bluish opening to your left. Don't climb out but swim ahead through the underwater tunnels till you get an opening to your left. Climb up to a room with the secret(27). Go back the way you came till you reach a bluish doorway where you can climb out. Follow passages to end up in the hillside near the barn. Take a running jump to the while flat surface of the jump. Keep jumping to the flat surfaces to reach the small mill near the barn. Now press crouch near the small opening with Lara's back to the opening. Press action and the back crawl for Lara to end up inside. Or while pressing crouch facing the opening, press jump and foward key to end up inside. Press the switch for a final (pretty educating and chilling) cut-scene. FMV. After these three levels in Ireland I have to say, these three levels have scared me more than any Resident Evil, Clock Tower or Alone in the Dark put together. And another thing. Lara was like sixteen in this chapter. I swear, if things like those had happened to me when I was sixteen I'd be having nightmares till I was fifty-one!! THE 13TH FLOOR ------------------------- Good God! Look at Lara, will ya. She's blazing. Listen to what Zip has to say. Now you'll have two directions to choose from. To your right will be a ladder and easy way out of here. To your left will be a laser studded detour. Choose the left pathway only if you are after secrets. You know, trying to collect all thirty-six in the game. Okay I'll lead you to left first. Equip your gun and aim for the duct vent. Use the look key to scope. Now crawl in take the medipack. Crawl ahead to get cut-scene. On your way ahead. There is a laser trap. Don't raise your head. While laser moves to the other side get up and jump over to the other side and then quickly crouch and crawl ahead. There is a crawlspace to your left. Crawl in and end up in a dark storeroom. Get the hammer, medipack and ammo from here. Get back up and this time shoot the reddish vent to be in the room you saw in the cut-scene. Get the secret(28). Climb up and go back the way you came negotiating the lasers. Crawl out to where you started this level. See that the ladder so easily accessible earlier is now guarded by an array of lasers. Well time your run negotiating the lasers to reach the ladder. Climb up. Get a cut-scene ahead. Collect ammo. See the lock on the gate, if you headed left earlier go near it and press action for Lara to use the hammer on the door. You don't have to face the armoured monster in that case or if you don't have the hammer, aim at the lock and shoot. You'll end up in the armoured monster room. Beware he's dangerous in close quarters. Aim for his face. Has anyone survived bullets to their faces? My face burns with crimson fire. My face is a tangled mass. But at last my heart is clear. The Moon will not brighten this long night. - from TENCHU 2 when Ayame dies. If you faced the armoured monster jump onto the upper covering of the metal pass and then climb up to continue ahead. If you didn't face him just continue ahead. Fall through the hole ahead and get the medipack and climb up to be in a room with a weird ladder. Climb up watching out for the lasers. On the top aim for the metal covering with holes, to your left. Shoot it and climb up. Go a bit ahead, take out your gun. See the guard on duty. If he sees you, you're done for. Stay out of his sight and aim for his head. You'll get only one shot before he's alerted. So take your best shot. When he's iced, climb down, head right and shoot the vent near the cola machine. Crawl through. Don't alert the sleeping guard. Walk quietly to him and put one behind his head. Take the access card from the table. From the store room behind take what you get. Now go to the elevator near where you crawled out. Go to the 16th floor. There are two guards. Walk up to the big box. Hiding behind it aim for the second guard's head. Zoom in and take a shot. Then take out the next guard. Head right and down the sloping passage you'll see a guard with his back to you if you haven't alerted him. Go for his head. Now go to the triangle shape door. Use the access card. Sheath your gun or the techies will make dead meat of you. Go inside and press the switch to turn on the Iris hologram. Go back to where you shot the lone guard. Go through the door than the opposite door to be in room with suits. Go to the one the left end and press the switch to get the access disc. Pick it up and return by the elevator to the 13th floor. Go past the cola machine to the end and use the access disc here to open vent. Climb in. Cut-scene. This is the frequency of the explosions. Four huge, several small. At the end of the fourth big boom jump and grab the pole. Shimmy halfway down and then back flip into opening to get secret(29). Again count the explosions and then grab the pole all the way down. Crawl to room with catwalks and armoured guy. Cut-scene. Go straight ahead and get the medipack and cloth from the room behind. After exiting take the other route to end up on the other catwalk parallel to the first. Go ahead and down the stairs. Don't make a noise. Walk with the walls to Lara's left always. Hug the walls. Go to the door underneath the first catwalk. Use the access card here to open the door. Go in and from the first closet get medipack and chloroform vial. Avoid second closet. Combine chloroform and cloth. Walk up to the armoured guy. Few steps behind him press action to subdue him and get cut-scene. Use the access card on the glass door. Go in only to have another armoured guy rush at you. Go for his face. Pick up the Iris disc he drops. Use on the computer ahead to open doors. See the doors directly opposite. Keep these in mind for a secret. There is a guard patrolling here. If he sees you are dead. This is what you are supposed to do. When he returns back to the other side go and hide in the first alcove, then when he again goes back to the other side hide in the next alcove and from there rush to the room on the other side. Here is what I did. I ran straight into the room and caught the guard on the other side with my guns blazing. He didn't have a chance to turn on the machine gun. Go ahead to get a cut-scene. Don't go into the room. Decide if you want the last secret in this level or not. If you don't walk in to the room with your guns drawn. If you do want the secret then shoot down the techie working here. Two guards will rush out of the earlier closed door. Shoot them, avoid the machine gun overhead. Go through the door. There are two more guys ahead. Shoot them down. Aim for the head. Now you'll get a sloping ramp with a laser guard. When the laser passes to the right head left for the secret(30) again when it goes to the other side quickly run and duck in the midway passage. Now when the lasers pass left head right and go through the door. Go up the stair to get to the room overlooking the Iris room. Now this will be timed run. Pull the switch and quickly run down to the Iris room and get the Iris before the lasers are activated. Its kind of hard. There is a bug here. Instead of taking the long way out do this. Pull switch - back jump to the second window - crouch and back crawl to the Iris room. It works!! Take the Iris and head through the open door. Up ahead. End of level. ESCAPE WITH THE IRIS ------------------------------ Go ahead, stop to listen to what Zip has to say. Go near the tray to your left. Put your guns there. Now go through the X-ray hallway. Stay away from the first suitcase but get the medipack from the second. Go to the end of the hallway and pass the lounge. Don't go to your left. That passage is guarded by lasers. Use your headset and then press action to see the lasers. For now go left. Press action at the monitor to get a view of the stairs outside. You'll be there later. There is a door leading to the restroom which has a number lock. Avoid that for now. The office door nearby opens when you approach it. Get the vial of chloroform from there. Now back to the right hallway. Head through the door to your right. Get the cloth from here. Combine cloth and chloroform. Back to the hallway, continue ahead. Cut-scene. Walk to the guard. Press action behind him to subdue him in a cut-scene. Enter the room the guard was near. Get medipack from here. From the next two rooms ahead get another vial of chloroform and Restroom card. Remember the restroom with the number lock, well, go back to it. Inspecting the restroom card in your inventory will reveal the code to you as 8526. Press action near the keypad. Enter the numbers, then press action. Enter the restroom with the number lock. I guess this is how a standard VCI board meeting goes: Okay, members what are the important issues facing us today. Sir, I think we should stock more chloroform. Most of the people are running out of chloroform. And I heard Trey from 5th is also taking some home for his family. Thats distasteful!! I'll personally reprimand Trey for such an act. Anything else. Sir. Yes, Maya. We should also change the access code for the restroom. I think someone is actually using the facilities. Oh my God! what has this world come to. I know it must be the techies from the 16th. They'll never learn to use the outlets in their suits!! Okay, enough of my zany sense of humour. Back to the game. Go to the middle stall in the Ladies room and press action for Lara to kick open the door. Take medipack. Now go to the Men's room. First stall stand on the doorway and jump straight up to grab a hidden trapdoor in the ceiling. Climb up. Crawl ahead. At the end, turn around and go backward grabbing the edge. Let go and again press action for Lara to hold on to another opening. Let go again. Another duct to crawl. Turn around, go backwards and climb down the wall. All the way down when Lara can't go any further press right, then press down again for Lara to end up in an alcove. Get the secret(31) here. Jump and grab the chain in front of the alcove. Climb all the way up. Then do a backflip to a ledge. Running jump to the pole ahead. This one is always tricky. I got through by going all the way right and then doing a running jump. Avoid standing on the middle or left of the ledge for the jump. Grab the pole. Two swings and let go to end up in an alcove on the other side. From the alcove stand facing the elevator top. Take a standing jump, grab and pull up to be on top of the elevator. Here you'll get some ammo. Now stand on the dark square with the VCI logo with the alcove you just came from to your left. Now press action to open a trapdoor. The dark VCI logo square is not the trapdoor. Fall through. Press switch to activate the elevator. Go near the doors and as soon as they open head left. Avoid the guard to your right. The right hallway is also laser trapped. To your left will be the other elevator. Press the switch and get into it and then be on your ride up. Cut-scene. While the camera pans around Lara after cut-scene make Lara go to the elevator control panel cause as soon as the doors open Lara is under fire. Forget getting out of the elevator. Press switch quickly. Cut-scene. For a short time you get control of Lara before the elevator crashes. Go to the switches and press the switch quickly. You'll be safe. Well, kind of. Cut-scene. There is an opening on the top. Climb the textured wall to it. Out in the open look for a horizontal pole. Jump to it. Swing to the ledge pressing action to grab the ledge. Climb the textured wall to your right. Backflip to a ledge as soon as you reach another pipe on the wall, near the red light. From this ledge jump to another horizontal pole. Swing to the other side. Look at the wall to see a crawlspace above you, a bit to the left. Climb in. Slide down the ramp. On the second ramp press jump and action to grab a pole as soon as you reach some metal grates on the floor. Swing to another pole. From here swing to the ledge keeping the fires in mind. As soon as you are on the ledge go back to escape the fires. Go to the other part of the ledge. From here jump to the opening on the opposite wall. Climb in. Rope walk to the other side. Take chloroform vial. Slide down the ramp. Go through the crawlspace. You'll come out in a hallway with a guard and a glass water tank. Go in front of the glass water tank for the guard to shatter the glass. Pick the secret(32) from the depression to the right. Now head through the way to the left of the aquarium. The guard will not follow you. Climb up the grille to the left of the door here and climb on to the ledge. A sniper is targeting Lara. Go quickly to the switch and press it to deactivate the lasers in front of the other door. Now go to the fire extinguisher to the right and let the sniper target Lara. Quickly step away to have the sniper blow away the wall and then go in and get the secret(33). Get down quickly and go through the door you just opened. Go through the hallway but don't walk through the floor of the room at the end. Jump to the other side near the aquarium. Let the guard shoot this one too. Go and press the switch to your left, with Lara's back to the aquarium. Go through the door. Then quickly go through the door to your left. Cut-scene. You'll have to be very careful in this room. Walk to the two switches and press them. Then run through the door ahead. Quickly enter the room to the right at the end of the hallway. You'll be in a bluish room. You are safe here. Go through the other door in this room to be in a room with suitcases. Just in front of the entrance there is a trapdoor in the ceiling. Facing the entrance, jump up and open the trapdoor. Go through to another room overlooking the suitcases. Press switch. Cool, huh? Okay concentrate on the middle suitcase to your left. Zoom in with your headset. See the disc? Now go back and get the disc. Beware all other suitcases contain bombs. Now go back to the bluish room and use the disc in the computer in room behind. Go and place the Iris in the receptacle in the middle of the room. You'll be teleported to another room. So much for the afterglow. In this room fall though the hole in the floor. Go through the passage. Cut-scene. Zoom in to the keypad with your headset to get the code. Its hard to do. The code is 1672. Go ahead and through the crawlspace. Hide in the crawlspace. The guard will again come out and then go in. This time use the code and go in. Walk to the guard and just behind him escape to the inventory and then combine chloroform and cloth and press use to get the guard. Now press the switch to the right. What I did was when the guard went in I entered the code and went in. The guard shot at me. But I quickly pressed the switch, climbed the crawlspace and was out of there. I had figured since the level was about to end whatever damage I took will be replenished in the next level since the end of the level was close. Climb into the opening and then get out to end up where you started the level. Pick up your guns ("all personnel you are weapons free") and this time again head left at the intersection. At the door near the monitor there is a fire extinguisher. Shoot it to blow open the door. Go through to end up in the staircase. End of level cut-scene. RED ALERT!! --------------------- You'll start this level at the stairs. Don't move. Look up to see the armoured monster. Go for his face. He falls taking a portion of the stairs with him. Go ahead and jump to the ledge ahead. From here jump and grab the ledge to the right. Go up these stairs but the next stairs will crash so halfway up jump to the other side. Now climb down the fallen stairs to an alcove to get secret(34). Never mind the fires. Jump back to grab the stairs and then climb up. Jump onto the ledges till you reach the top ledge with a cracked wall near the floor. Press action for Lara to kick it in. Now crawl through the way revealed. You'll be in a room underneath a grate. To the right of the opening you crawled in through. Press action under it for Lara to open it. Climb up and shoot the guard. Up ahead take ammo from top of the boxes. Now see the hallway with black with white stripes floor? Well, its laser trapped. Aim the valve and shoot it. Now you'll be able to see the lasers in the steam. Cross over to the other side. Mind each laser carefully. The lasers follow the pattern: up, off, down, off for a longer period. Once you are on the other side and go to the next hallway a guard attacks from your right. Kill him. Now on top of the box to the left you'll get a medipack. Go to the elevator and ride it to another floor. Another guard attacks here. Waste him. Now there are two glass doors directly opposite to you. Door to right has secret (well, not actually...but it will be required to get the secret). Go through the door to the left. Take ammo. SAVE YOUR GAME. You'll get no second chance. Story of my life. Okay now, equip your gun. Press switch. Shoot the targets quickly. You are supposed to shoot them in the order: middle, left, end left, right, end right. What I did was get the HK in Rapid mode and blast the hell out of the targets. But thats me, total disregard for authority. If you are able to shoot them before they cross the line on the floor the door to the other shooting range just next door will open. If you are after secrets and don't get the other door opened, unable to shoot the targets soon enough, I'd ask you to load a saved game. If you are successful in getting to the other shooting range then mind you this one is difficult and will drain you. Shoot these targets in this order: mid, left, end right, right, left, end left, right end. Don't get cocky. There are three more targets. Shoot them in order: mid, left, right. In this range there is no room for error. Any mistakes and you are done for. Load a previous saved game incase of any complications. When this is done get out of here and up the corridor. To the end there will be two more glass doors. If you got through the second shooting range, go through the door to the left and get the secret(35) and ammo from here. Enter next room. Get ammo from here and the Grappling gun from behind the green lasers. Go through the other door in this room. In the next room there is another armed enemy. Ice him. Now aim your grappling gun at the vent in the ceiling. The scope will turn green. Now climb up the crate and jump to grab the rope. There is an opening to the right. See the cracked line on the wall leading to the opening? Swing and grab it. Traverse right to the opening. Climb in. Equip your HK. Slide down the ramp. Two armoured monsters at a distance. Go for the face before they come near. I also encountered another guard here. Waste him too. Now go to the elevator and ride to the floor with the lasers. Out of the elevator you'll get another guard. I should probably say 'soldier' giving him the deserved respect. Whatever. Take him out. Again cross the lasers and through the grate floor go to the crawlspace and crawl out to the staircase. Now aim your grappling gun at the broken stair above. Jump and grab the rope and swing to the other side. Slide down but jump and grab the ledge not to end up in the fire. Now crawl through the crawlspace to overlook a room with a guard. You are done for if you alert the guard. See the box below to your right? Turn Lara a bit to the right then press forward and jump to end up on the box. Take a shot at the guard's head. Go down and press the switch. Now go out of the door and press the button for the elevator. Ride the elevator to another floor. You'll come out in a room with the Helipad exit. This will be the end of the level for you. See the receptacle to the left. You'll need a key for that. Now as soon as you get out of the elevator two guys gate-crash from the ceiling. Oh yeah, you are in Mission:Impossible!! Shoot the guys to bring them down. Go near the helipad door. With your back to the key receptacle do a running jump and grab to the rope swinging in front of you. Incase you are confused which rope to swing from, its the rope closest to the boxes in the opposite part of the room. Swing to the boxes. Stand in the middle of the box and jump and grab to open the door above you. Two more guards ambush Lara. Take them out. Climb up. Okay sometimes this door doesn't open. In that case just jump and grab to climb in, never mind the closed door. Go ahead to a button. You'll never know what that button does cause as soon as you're near it the floor falls open and Lara slides down. Fall through the duct in the floor. Before that keep the ladder ahead in mind. All the doors are laser guarded except one to your right, the one marked "H". Go through it to get a crawlspace. Crawl in and go through the passage till you reach a grate that falls open. Don't go into the room. Get your HK in sniper mode or burst, for the matter, and shoot the cyborg prancing below. When the cyborg sees you and comes at you with guns blazing then retreat into the crawlspace and then again come out to shoot him. Shoot him till his metallic skeleton shows and he starts to spark. Now just fall onto the box to your right. Aim at the red valve below the metallic duct you came in through and shoot it to flood the room. The cyborg will die. If he doesn't then pump some more bullets into him till he does. When he does he drops half of the Helipad key. Don't step into the water to get it. Take a running jump to the black ledge between the two metallic ducts. Take your grappling gun and aim at the vent in the ceiling. Climb onto the duct you came in through and jump and grab the rope. Swing to the alcove to the other side. Press switch to drain the water. Now take a running jump to the metallic duct. And from the black ledge do a safety drop down to get the key half. Take medipack and whatever ammo you get here. The duct you came in through is the one you have to go out of. But since the grate has closed, climb up and swing to the alcove and press the switch to fill the room again with water. Again refrain from the waters of death. Climb on top of the duck you came in and then hang from the edge. Let go and again press action to grab the lower part. Climb in and go through the crawlspace. Go through the opposite doorway. There is a glass corridor. To your left will be another door you'll just go in while returning. There will be a chopper shooting at you. Just run to the other side jumping over the holes in the ground. If you fall through climb up quickly without going for the pick-ups unless you got a serious death wish. The room here is fairly safe. Go to the next room and press the switch behind the bar. SAVE THE GAME. Do not save the game in between your run starting right now. Run back to the glass corridor. You'll meet another cyborg on the way out. Jump over the holes in the ground. Head through the door you noticed earlier. It will be to your right now. Run ahead. Left turn and then another left and finally another left to be in a room with a switch. If you were quick enough you'll see the cyborg run over your head through the grate above you. Press switch quickly to trap the cyborg. If you are unable to trap the cyborg load save game cause otherwise he'll follow you and you won't be able to kill him and thus finish the game. This one can't be killed by bullets. Okay, so the cyborg is trapped. Now get out of this room. Up the ramp, left and through the door to your left unguarded by lasers. Go straight through the door to enter the poison gas rooms. Watch Lara's oxygen bar. Crouch for a breather whenever necessary. Straight ahead you'll be in a room with a switch. Press it and then look to your left to see a secret(36) (last one in the game) in a crawlspace. You'll be able to catch your breadth here. Get out of here and in the next room there will be two guards. Just run past them. Go through the door to your right. You will be in a room with a glass wall showing the trapped cyborg. Pull the switch on the wall to fill his room with poison and watch him whither and die. Again pull the switch and get out of here. Head right to the intersection and into the passage. Go and press the switch you used to trap the cyborg. The steel doors will open. Get the key half. Combine both halves to get Helipad access key. Now go down the corridor to the glass corridor where the chopper is still waiting for you. Head right and go through the Helipad door. A left at the intersection. Climb up, turn around and jump and grab the ladder ahead. Climb up to the duct. Fall through the opening to be in the Helipad room. If the doors didn't open for you last time still fall through to be in the helipad room. Use the helipad key in the receptacle to open the door. Go through to end level and game. Final FMV. =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= The whole walkthrough took me about a week to write. I started on one Saturday and ended on the next (5th, Jun '04). I'm quiet proud of myself for not letting myself fail and see this through to the end. If nothing else, I hope you appreciate the work I have done. =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= I'm finally done. Now for all the people I've to thank. - my foster parents for adopting me and giving me a new life. - my sisters Saima, Nabeela and Nida. You always believed in me and proved that some relationships are thicker than blood. - Irshad, cause you believe that one day I'll make it to the list of sexiest men of RANKT and also into Juiciest HookupsT!! - Im, Dee and Jo. We did make an awesome foursome, didn't we? Especially Jo who believes I have the raunchiest love-live ever except that she calls it corrupted!! - Akash, who loves Lara Croft and Wonder Woman, for always being there for me. =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= End-notes: I'm sorry to my dog Winters whenever I had to write something about killing dogs in this walkthrough. No animal should be killed without a reason. Bloodsport is the lowest kind of sport there is. This doesn't mean that I mean any disregard to Eidos. After writing this walkthrough, I have even more respect for Stella who had written a walkthrough for TR4. To do that for a game with 35 huge levels is an awesome job and should be really appreciated. Raising my glass to her.... Stella's Tomb Raider site: http://tombraiders.net/stella/ Tomb Raider 5: Chronicles is one of the best games ever made. It might not be as educating as TR4 but its better to play and with less levels quicker to finish which I did quite like, keeping in mind the laborious 35 levels I had to go through to complete TR4. Now I'm dying for TR6: Angel of Darkness. At the end of the Irish levels I had commented on Resident Evil, Clock Tower and Alone in the Dark. I didn't mean any disregard to any of these games. In fact Resident Evil 3: Nemesis is one of my all time favourite games and upon the walkthrough of which I had worked months to perfect. =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= In the end its dedicated to the girl I'll never have. I'll happily live a lifetime if only just to stare at her from afar. Her boyfriend, he don't know anything about her He's too stoned, I wish I could make her see, She's just the flavour of the week. - "Flavor of the Week" by American Hi-Fi. =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= Coming from a boy who wasted half of his life in rehab, trust me, stay away from drugs. You'll be only letting down everyone who ever believed in you. Peer acceptance is not worth enough living through Hell. I have watched my best friend whither away. =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= =-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-==-= This walkthrough is also available at: http://geocities.com/from_hell54 ¸ Copyright 2004-2005 Ziffer 'bad boy' Szmaza( from_hell54@yahoo.com).