How to cheat in Daggerfall and get a bitchin character ====================================================== From jfoale@hpsrmta1.sr.hp.com (found somewhere on the data highway) Go in the arena2 subdir, and look for a bunch of textfiles named biog??t0.txt The ?? part ranges from 0 to 10. Now my suggestion is to edit just one of the files and copy it to all the other filenames. If you dont wanna do that, then figure it out yourself. These files are used in the part when you generate your character's background (not the quick generation part). You can insert tokens in this text file to give your character anything you want including powerful artifacts. Now when you edit these files you just have to answer the question associated with the tokens you inserted. You can even change the hacked answer to 'click here'. These tokens will give you much advantages when starting out. Later and happy hacking. gold-- GP +amount skills/abilities-- (number of ability) +amount 21 +40 (adds 40% to an ability or skill) add enemies or friends-- add friend AF (junk-figure this out yourself) add enemy AE (more junk) add reputations plus/minus rx +y x is which reputation, y is change amount makes merchants, etc like or hate you items--> IT t x y armor--> IT 2 x y x= item of armor 0 curiass 1 gauntlets 2 greaves 3 right pauldron 4 left pauldron 5 helm 6 boots 7 buckler 8 shield 9 kite shield 10 tower shield 11 error y= type or brand of armor (also types for weapons) 0 steel or iron 1 steel or iron 2 steel 3 elven 4 dwarven 5 mithril 6 adamant 7 ebony 8 orcish 9 daedric *best* 10 error weapons--> IT 3 x y t=3, weapons y for these is same as for armor x=which weapon 0 tanto 1 staff 2 shortsword 3 broadsword 4 saber 5 longsword 6 katana 7 claymore 8 mace 9 dai-katana 10 flail 11 warhammer 12 battle axe 13 war axe 14 short bow 15 long bow 16 ** there may be more out here i didnt go farther *** magic items--> IT 4 x y for these, no pattern is really there but most y values give the same variety of spellcasting objects basically, the only spell effects are: fireball, energy ball??, floating candle light source, int boost, some kind of personal spell (shield?,etc) heres a few: IT 4 x 1 x= descript of spell effect 1 wrap(pants) int boost 2 shirt energy ball? 3 sapphire floating candle 4 steel warhammer personal spell 5 torc (necklace) personal spell 6 bell pers 7 statue pers 8 steel waraxe +to hit or something 9 ring ? 10 steel katana ? IT 4 1 3 is a max int boost ( to 100) --steel katana IT 4 10 3 is a hand to hand skill boost armbands NOW THE GOOD STUFFZ --- ARTIFACTS IT 5 x 0 ( or IT 5 x (anything)) the last number here doesnt change items 1 mehrunes razor instant kill enemy 2 mace of molag bal drain spell pts->to you 3 hircine ring make you into werewolf 4 sanguine rose summon daedra 5 oghma infinium boost any attribute-get 8 of these and have all 100 for str,wis,etc 6 wabbajack convert enemy to a random other creature 7 ring of namria attacker recieves his own damage 8 skull of corruption duplicate target, clone attacks him 9 azura's star energy weapon and makes other magic items 10 mask of clavicus everyone will love your personality 11 warlock's ring speed boost and spell reflection 12 auriel's bow shoots death arrows, etc 13 necromancer's amulet wis boost, regeneration 14 lord's mail regeneration and spell shield, cure posion 15 chrysamere (sword) resist fire,heal, reflect spells 16 ring of khajit invisibility and speed boost 17 ebony mail res fire, spell shield, shield 18 staff of magnus absorb spell, regenerate 19 spellbreaker (shield) protect from spells 20 skeleton key instant open non-magic locks 21 auriel's shield protect 22 ebony blade suck power from kill -> to you i guess i forgot to check IT 5 0 0, hmm try it IT 6 x y -- junk stuff like clothes, bags, etc IT 7 x y -- books IT 8 x y -- tables, beds, assorted furniture. (useless and a strange bug to be carrying around 5000 lbs of furniture) i havent checked IT 9+ or IT 0 x y, i dunno whats in those email any questions to: jfoale@hpsrmta1.sr.hp.com --------------------------------------- D A G G E R F A L L : E L D E R S C R O L L S ANOTHER C H E A T BY A D A S K O It is one of the easier ones. You will need a hex editor and hex calculator. Your character's attributes and skills are saved in Savetree.dat file in save folder. You will need to make notes of your character's attributes before you save the game (STR, INT, WIL, AGI, END, PER, SPD, LUC and hit points and skills primary, major, minor, miscleaneus). To find the offsets (they are on different offsets every time you save game) find your character's name in that file (ASCII). The attributes are begginning few blank places (00 - hex) after your name. You have to calculate the dec of attributes into hex. Notice that they are repeaded twice , so to make this cheat work change them both. The hit points are few offsets later divided with one blank space (00 - hex). You can change it to whatever you like (FFFF is max). Remember that the game only allows you 100 as max of attributes, so it is better to leave one of the attributes low (I usually use 60 for Luck). During the game you gain higher levels and you will need to distribute the extra points, and you will need the place to do so. Having all the attributes over 100 you will be stucked on your character's skills page - see my point ? If they reach too high level you can lower it with hack. The skills offsets (primary, major, etc.) are few offsets after the attributes (there is some data that shouldn't be changed, that is inbetween attributes and skills). To recognise data of skills look for data that is divided by five blank places (00 - hex). Change them to whatever you want (FF is max). It is better to change them to 64 - hex (100 in dec), as the game might crash sometimes if skill is higher than 100. To find money (it is in different place every time) offset you will need to take note of the money on the moment when you saved the game. Now remember that the data in hex in save game is reversed and it easier to find this when you have more than 1000 gold pieces while saving the game. EXAMPLE 5000 gold pieces is 1388 in hex that means you should search for 88 13 in the file. 10000 gold pieces is 06 55 36 in hex that means you should search for 36 55 06 in the file. Change it to whatever you want. Changing that into FF FF FF (starting from the offset the data of the money started from) will give you 16 777 215 gold pieces - more than enough. I am not responsible for any damages that changes could cause to the game or equipment. (I don't think it should do) Enjoy! ADASKO