CHEAT CODES: Collect the puzzle piece and complete the "Treasure Trove Cove" section. Return to Banjo's house. Approach the picture of Bottles the mole hanging above the fireplace and press C-UP to look at it. Make sure you are standing on the carpet. A hidden mini-game with a moving puzzle will begin. Complete the puzzle to receive a code word, then return to Treasure Trove Cove. Enter the sand castle after lowering the water. Spell one of the following codes on the floor of the sand castle to activate the corresponding effect. Effect Code Banjo has big head BOTTLESBONUSONE Banjo has big hands and feet BOTTLESBONUSTWO Kazooie has big head BOTTLESBONUSTHREE Banjo is skinny with small head BOTTLESBONUSFOUR Banjo is skinny with small heads, big hands, and big feet. BOTTLESBONUSFIVE Combination of all previous "Bottles" codes. BIGBOTTLESBONUS Banjo is a washing machine WISHYWASHYBANJO 200 eggs (1) BLUEEGGS 100 feathers (2) REDFEATHERS 20 gold feathers (3) GOLDFEATHERS 200 eggs and 100 feathers (1,2) BRELDUFEATHERGGS Restore all items (1,2,3) BLUEREDGOLDFEATHERS Unlimited red feathers CHEATNOWYOUCANFLYHIGHINTHESKY Unlimited blue eggs CHEATBANJOBEGSFORPLENTYOFEGGS 100 Mumbo tokens CHEATDONTBEADUMBOGOSEEMUMBO 8 honeycombs CHEATANENERGYBARTOGETYOUFAR Unlimited air CHEATGIVETHEBEARLOTSOFAIR Unlimited lives CHEATLOTSOFGOESWITHMANYBANJOS Unlimited gold feathers CHEATAGOLDENGLOWTOPROTECTBANJO Disable codes NOBONUS (1) Requires book near Freezezy Peak puzzle. (2) Requires Mad Monster Mansion book. (3) Requires Rusty Bucket Bay book CHEATO BOOKS The following Spell Books are required for some codes: - Cheato Book 1 This book is located behind the entrance to Bubblegloop Swamp, near the jigsaw puzzle for Freezeezy Peak. When you first walk through the pipe that leads to the puzzle board for Freezeasy peak and the second pipe to the spell book, a block of ice will be covering the second pipe. First, get the wading boots in the pipe near the beginning of the Bubblegloop Swamp area. Go through the pipe as Banjo and break the block of ice. Then, have Mumbo Jumbo transform you into the alligator in Bubblegloop Swamp and enter the pipe that leads to the spell book. - Cheato Book 2 Transform into a pumpkin in the Mad Monster Mansion level with Mumbo's help. Leave the skull and follow the winding path to Brentilda's platform. Enter the small hole and follow the path to the spell book. - Cheato Book 3 Find the entrance to Rusty Bucket Bay. Locate the cave with three pipes to the right of this location. Open the middle pipe and enter. Activate the "321" switch that is inside to raise the water level. Jump into the water and quickly move to the right. The book is located in the cave to the right. SAFER FALL: Press Z immediately before hitting the ground from a fall. JUMP FURTHER: Press Attack during any jump. FASTER DIALOGUE: Hold B to scroll the text dialogue faster. SKIP DIALOGUE: Press L + R + B skip the dialogue display. NO COST TRANSFORMATIONS: Begin game play, using a new saved game file. Accumulate five Mumbo Tokens and gain access to Treasure Trove Cove. Instead of giving Mumbo tokens at this point, get the Sandcastle Jiggy and enable the "Banjo is a washing machine" code. Enter Mumbo's hut while in washing machine form to transform without using any Mumbo Tokens. EXTRA STARTING ANIMATIONS When picking a game to load, press START+R+A simultaneously. If your timing was right you'll be rewarded with a humourous animation. FUNNIER GAME SELECT ANIMATIONS Want to have some fun with Banjo when you load the game? Well, here's how. Go to the Game Select area and choose your game. Now, do one of the following: On Game 1: Watch the fish swimming around in the fish-bowl. After a while he will butt his head into the side of the bowl, causing a TOCK sound. Immediately after you hear the third TOCK sound, press A and Banjo will be thrown out the window. On Game 2: Again, watch the fish swimming around in the fish-bowl. After a while he will butt his head into the side of the bowl, causing a TOCK sound. Immediately after you hear the third TOCK sound, press A and the wall will spin around causing Kazooie to be chucked outside. On Game 3: You must listen for the BOING sound coming from the Gameboy. The third time you hear it, press A and a giant spring will come out from the the bottom of the chair, launching Banjo out of the house. EXTRA LIFE ON BANJO'S HOUSE Get to the top of Banjo's house by doing a sommersault and then jump on top of the chimney. Jump as high as you can and touch the the golden statue of Banjo, resulting in an extra life. There's another extra life behind the waterfall. GETTING THE ICE KEY We recently found a way to get the Ice Key in Wozza's Cave. If you use the following GameShark code it will definitely work. L button for moon jump DO281251 0020 8137C4BC 43EO Enter wozza's cave and stand below the jinjo. Press and hold the L button and move foward while floating. When you think you are over the room let go of the L button. If done correctly you will Land in the room and be able the get the key. When you get it push START and go to VIEW STARTS and push RIGHT until you get to a screen that says "Stop 'n Swop" and there you can see the key! While you can get the Ice Key, it would actually be more trouble than it is worth. I go the Ice Key, but later in the game, when I would pick my saved game, Banjo would start off at his house, having forgotten how to climb trees, and Kazooie having forgotten her rat-a-tat rap. Although you can relearn the moves, Banjo and Kazooie will promptly forget them as soon as you go into a stage. DOUBLE HEALTH If you have enough notes, open the 882-Note Door, then stand on the puzzle piece platform. By completing the picture with four of your Jiggys, your Honeycomb Energy Meter will turn red. From then on, your Honeycomb Energy will be twice as strong. In essence, one red Honeycomb Energy Piece will represent two pieces on your meter, so one hit will turn a red piece yellow, and a subsequent hit will completely deplete the piece of energy. HINTS: ====== - Breaking the Click Clock Wood boulder: It is possible to break the boulder blocking the Beaver's hole in Click Clock Wood on the Spring level. Stand on the ledge above the rock, then find the correct angle just to the right of the rock. Drop eggs onto the boulder to break it open. Swim into the hole on this level to find some glitches, such as the Beaver still asking to move the now destroyed rock. - Extra lives in Mr. Vile's games: With Mumbo's help, turn into an alligator in the Bubblegloop Swamp. Then, enter the nose of the giant alligator statue. Beat Mr. Vile in his games to get the puzzle piece, then walk out and re-enter for a new challenge. Beat Mr. Vile in his three games to collect extra lives. Note: You will lose a life if any of the games are lost. - Refill extra lives: Complete the Treasure Trove Cove area. You may now return Treasure Trove Cove at any time. Go to Banjo's house, press C-Up at the picture of Bottles, then press Start. Leave the house and all the extra lives will re-appear. The closest ones are located behind the water fall and on top of the house. - Bubblegloop Surprises In Bubblegloop swamp, there is a shock jump pad that'll take you to the top of a hut. Butt-stomp this hut to reveal another jump pad. Somewhere there is a "Gruntilda Switch" that gives you a puzzle piece and blows the cone off of the little statue of Gruntilda by the note door that requires 260 notes. There is also a Jinjo in a hut and a well-hidden Mumbo Token in mid-air. Complements from Alex Soloviov (alex_soloviov@hotmail.com)