Below are the titles for the levels of HL and OF, with the names of the maps. The command in the console is: 'map [mapname without .bsp]' (without the ') ------------------------------- HALF-LIFE (96+7 Maps) (Game+Hazardcourse) ------------------------------- HAZARD COURSE GEFAHRENKURS T0A0.BSP T0A0A.BSP T0A0B.BSP T0A0B1.BSP T0A0B2.BSP T0A0C.BSP T0A0D.BSP BLACK MESA INBOUND AUF DEM WEG NACH BLACK MESA C0A0.BSP C0A0A.BSP C0A0B.BSP C0A0C.BSP C0A0D.BSP C0A0E.BSP ANOMALOUS MATERIALS ANOMALE MATERIALIEN C1A0.BSP C1A0A.BSP C1A0B.BSP C1A0C.BSP C1A0D.BSP C1A0E.BSP UNFORESEEN CONSEQUENCES UNVORHERGESEHENE KONSEQUENZEN C1A1.BSP C1A1A.BSP C1A1B.BSP C1A1C.BSP C1A1D.BSP C1A1F.BSP OFFICE COMPLEX BšROKOMPLEX C1A2.BSP C1A2A.BSP C1A2B.BSP C1A2C.BSP C1A2D.BSP "WE'VE GOT HOSTILES" "FEIND IN SICHT" C1A3.BSP C1A3A.BSP C1A3B.BSP C1A3C.BSP C1A3D.BSP BLAST PIT EXPLOSIONSKRATER C1A4.BSP C1A4B.BSP C1A4D.BSP C1A4E.BSP C1A4F.BSP C1A4G.BSP C1A4I.BSP C1A4J.BSP C1A4K.BSP POWER UP ENERGIE C2A1.BSP C2A1A.BSP C2A1B.BSP ON A RAIL AUF SCHIENEN C2A2.BSP C2A2A.BSP C2A2B1.BSP C2A2B2.BSP C2A2C.BSP C2A2D.BSP C2A2E.BSP C2A2F.BSP C2A2G.BSP C2A2H.BSP APPREHENSION FESTNAHME C2A3.BSP C2A3A.BSP C2A3B.BSP C2A3C.BSP C2A3D.BSP C2A3E.BSP RESIDUE PROCESSING / QUESTIONABLE ETHICS RšCKSTANDSVERARBEITUNG / FRAGWšRDIGE ETHIK C2A4.BSP C2A4A.BSP C2A4B.BSP C2A4C.BSP C2A4D.BSP C2A4E.BSP C2A4F.BSP C2A4G.BSP SURFACE TENSION OBERFLŽCHENSPANNUNG C2A5.BSP C2A5A.BSP C2A5B.BSP C2A5C.BSP C2A5D.BSP C2A5E.BSP C2A5F.BSP C2A5G.BSP C2A5W.BSP C2A5X.BSP "FORGET ABOUT FREEMAN!" "VERGISS FREEMAN!" C3A1.BSP C3A1A.BSP C3A1B.BSP LAMBDA CORE LAMBDA-KERN C3A2.BSP C3A2A.BSP C3A2B.BSP C3A2C.BSP C3A2D.BSP C3A2E.BSP C3A2F.BSP XEN XEN C4A1.BSP C4A1A.BSP C4A1B.BSP C4A1C.BSP C4A1D.BSP C4A1E.BSP C4A1F.BSP GONARCH'S LAIR GONARCHS VERSTECK C4A2.BSP C4A2A.BSP C4A2B.BSP INTERLOPER EINDRINGLINGE C4A1A.BSP NIHILANTH NIHILANTH C4A3.BSP ENDGAME SPIELENDE C5A1.BSP --------------------------- OPPOSING FORCE (43+5 maps) (Game+Bootcamp) --------------------------- BOOT CAMP TRAININGS-CAMP OFBOOT0.BSP OFBOOT1.BSP OFBOOT2.BSP OFBOOT3.BSP OFBOOT4.BSP INCOMING ANKUNFT OF0A0.BSP WELCOME TO BLACK MESA WILKOMMEN IN BLACK MESA OF1A1.BSP OF1A2.BSP OF1A3.BSP OF1A4.BSP OF1A4B.BSP "WE ARE PULLING OUT" "WIR ZIEHEN UNS ZURšCK" OF1A5.BSP OF1A5B.BSP OF1A6.BSP MISSING IN ACTION VERMIST OF2A1.BSP OF2A1B.BSP OF2A1.BSP OF2A1B.BSP OF2A2.BSP OF2A3.BSP FRIENDLY FIRE UNTER FEUER OF2A4.BSP OF2A5.BSP OF2A6.BSP WE ARE NOT ALONE WIR SIND NICHT ALLEINE OF3A1.BSP OF3A1B.BSP - alternate end of game (when you follow Gordon into the teleporter) - Alternatives Spielende (wenn Du Gordon in den Teleporter folgst) CRUSH DEPTH DIE TIEFE OF3A2.BSP OF3A4.BSP OF3A5.BSP OF3A6.BSP VICARIOUS REALITY GEFŽHRLICHE REALITŽT OF4A1.BSP OF4A2.BSP OF4A3.BSP PIT WORM'S NEST WURMLOCH OF4A4.BSP OF4A5.BSP FOXTROT UNIFORM FOXTROT UNIFORM OF5A1.BSP OF5A2.BSP OF5A3.BSP OF5A4.BSP "THE PACKAGE" "DAS PACKET" OF6A1.BSP OF6A2.BSP OF6A3.BSP OF6A4.BSP WORLDS COLLIDE WELTUNTERGANG OF6A4B.BSP OF6A5.BSP CONCLUSION SCHLUSSFOLGERUNG OF7A0.BSP ---------------- P.S.: Find out your skill level with 'skill' in the console (set with 'skill x' where x := 0 - easy 1 - normal 2 - hard) ---------------- tip: you can use the pageup / pagedown keys to scroll in the console Just like in Quake 1-3 ---------------- A big thanks to: Valve Gearbox Sierra ID Software (for the Quake engine) robert.friedel@12move.de (german levelnames of OF) ---------------- Rolf H. Viehmann RolfHub@gmx.net