Diablo 2 Expansion - Lord of Destruction Crafted Item FAQ Version 2.0, 09/12/2001 by Brian Kern ______________________________________________________________________________ This FAQ is copyrighted material. LIMITED REPRODUCTION LICENSE: This FAQ may be posted, emailed, or saved to a disk without express permission, provided that the FAQ remains unaltered, and the full copyright notice is in place. Removing the copyright notice and rights disclaimer voids any rights assigned. Exclusions: This FAQ may not be used for promotional purposes, nor may it be incorporated in guides, magazines, secured websites, or in any state or place where a fee is charged in order to obtain the information contained within. All professional use rights are retained by the author. All copyrights and trademarks are held by their respective owners, when not specifically mentioned. Diablo 2 is (c) 2000 Blizzard Entertainment. Future revisions of this FAQ may be found at http://www.gamefaqs.com . ______________________________________________________________________________ Table of Contents 1. Revision History 2. Introduction 3. Quick intro to Crafted Items 4. Crafted Item Breakdown 4.1. Changes since the 1.09 patch 4.2. Crafted Item Theory 4.3. Known Rune and Gem Functions 5. Crafted Item Recipes 5.1.1 Normal Blood Recipes 5.1.2 Elite Blood Recipes 5.2.1 Normal Caster Recipes 5.2.2 Elite Caster Recipes 5.3.1 Normal Hit Power Recipes 5.3.2 Elite Hit Power Recipes 5.4.1 Normal Safety Recipes 5.4.2 Elite Safety Recipes 5.5 Deadly Recipes 6. Credits and Contact Info ______________________________________________________________________________ 1. Revision History ______________________________________________________________________________ v2.0, 09/12/2001, 3:00pm As I stand in shock of the recent events in the town where I work (DC), my heart goes out to those who have lost today. Updated all of the recipes for 1.09 and fixed the 'Recipes/recipes' spelling problem. Blizzard sure does enjoy nerfing things.. v1.4, 07/21/2001, 9:00pm There are conditions that affect whether or not crafting will work and they're *weird*. Check out Section 4.1.2. Renamed Counter items to Hit Power items to bring them into line with what people expect. Same goes for Safety -> `Safety`. Noted that non-magical weapons will craft properly. v1.3.2, 07/11/2001, 7:00pm Amended the Single-Player warning. v1.3.1, 07/11/2001, 11:30am Added the warning about Single-Player mode. v1.3, 07/09/2001, 10:30am Fixed a few more Recipes and recodified the Deadly class. Took out the word 'magical' from item requirements, posted a note about that action, and did some reformatting. Just enough to push up the version number. :) v1.2.2, 07/08/2001, 11:00pm It's the hour of FAQ updates! Added a paragraph about what happens if you put extra jewels, gems, or runes into a crafting Recipe. v1.2.1, 07/07/2001, 1:27a Corrected the `Caster` Belt Recipe. v1.2, 07/04/2001, 9:33pm Corrected a problem with the formula for Safety Boots. v1.1, 07/04/2001, 6:00pm Formatted everything for posting and submitted to GameFAQs. v1.0, 07/04/2001, 5:00pm This is actually the reason I started writing FAQs this afternoon.. I was assembling a big listing of all my info on crafted items, and correcting inaccuracy after innacuracy on a certain unnamed website (who refused my help!). hmph. I'll just put up my own info. :) ______________________________________________________________________________ 2. Introduction ______________________________________________________________________________ Welcome to the D2 Expansion Crafted Items FAQ. While I was compiling various information that I've acquired on D2, I realized that fully half of everything you read about crafted items is complete crap. To that end, I'm establishing this FAQ as the central resource for crafted item knowledge. I'm pretty sure I have a handle on how they work, which I'll explain later, but if anyone catches an inaccuracy, please email me about it. My email's down in the Credits and Contact Info section, and I request that screenshots be sent in to back up your points. :) Okay, now that the happy intro is aside, let's get down to business. - Brian ______________________________________________________________________________ 3. Quick intro on Crafted Items ______________________________________________________________________________ A Crafted Item is a new class of item for the D2 Expansion. Their names are orange in color, and they have been around since the Beta was released. Crafted Items fall somewhere between Rares and Sets. Like Set items, certain modifiers will always be the same.. and like Rares, you will never have two that are completely alike, as there are many random factors that get thrown on, too. A Crafted Item gets between one and five preset modifiers, and up to five more random affixes that can alter the magical properties. These affixes aren't shown - only the item's name is listed, like with Rares. The real draw for Crafted Items is a way to use Runes, Gems, and Jewels all together to create something truly useful for play. How they'll stack up to Rares depends entirely on the mods.. Think of them as Rares that you can kind of weight the deck a little for, demand that certain modifiers be on them. ______________________________________________________________________________ 4. Crafted Item Breakdown ______________________________________________________________________________ Now that we know what crafted items are, let's talk about how they're made. .----------------------------------------------------------------------------. | 4.1: Changes since the 1.09 patch | '----------------------------------------------------------------------------' *sighs*, where to begin. Blizzard reorganized some of the equipment in the crafting sets, so that it's a little more uniform. Plate Mail is no longer part of the Caster set, since most low-level Casters can't wear it, for example. While doing this, Blizzard completely rearranged what runes are used in the crafting process, forcing a rewrite to occur. On top of that, the effectiveness of several of the crafting preset mods has been reduced. It could be argued that this was a rounding off of the numbers (read as `rounding *down*`).. but that doesn't hold for, say, the Safety recipes, where the resistance bonuses went from 5-15% down to 5-10%. I guess that would matter more if crafting normal items didn't suck to begin with, but it just makes it an even more futile action now. gooooooo Blizzard. ** Other New Notes ** The elite recipes aren't ready yet. Likewise, the Deadly items haven't been updated. I don't know if the old recipes are functional or not, but I've listed them as non-functional just to be safe. Nothing is sacred after 1.09. .----------------------------------------------------------------------------. | 4.2: Crafted Item Theory | '----------------------------------------------------------------------------' A crafted item is made in the following fashion: In a Horadric Cube, combine 1 magical item (weapon, armor, or jewelry), 1 perfect gem, 1 rune, and 1 jewel. The choice of Perfect Gem controls what form of Crafted Item you're going to make. All `Blood` items are made with Perfect Rubies, whereas all `Deadly` items are made with Perfect Skulls, and so on. The Rune that you use is varied. The jewel used can be any jewel, and has no effect on the crafting process. Elite items can also be crafted, but the Recipes are different for them. When the Recipes say, for example, `8-15% chance of Deadly Strike`, it means your crafted item will get a modifier between 8 and 15, such as 9% chance of Deadly Strike. You will not get the range, 8-15. Some crafted items can be re-crafted. Try doing that to increase the modifiers that you recieve. .----------------------------------------------------------------------------. | 4.3: Known Gem Functions | '----------------------------------------------------------------------------' Gem type | Crafted type ---------+------------- Ruby | Blood Amethyst | Caster Sapphire | Hit Power Emerald | Safety Topaz | ? Diamond | ? Skull | Deadly ______________________________________________________________________________ 5. Crafted Item Recipes ______________________________________________________________________________ Just one more time, in case you missed it above - ALL ITEMS USED FOR CRAFTING MUST BE MAGIC ITEMS! unless otherwise specified. As I go through and updated for the 1.09 Recipes, I will keep old Recipes that I haven't found current compliments for. Old Recipes will be marked with >> 's. Example: New Recipe blah blah >> Old Recipe blah blah .----------------------------------------------------------------------------. | 5.1.1: Normal Blood Recipes | '----------------------------------------------------------------------------' Blood items all have bonuses to life, life leeching ability, and most have an added chance of Deadly Strike. Nice for Melee chars, especially the Elite forms. Even if Leech is messed up in the Expansion, who cares if you have 40% of it? Helm Blood Helm + Jewel Preset Mods: + Ral Rune 1-3% Life Leech + Perfect Ruby +10-20 Life 5-10% chance of Deadly Strike Light Plated Boots Blood Boots + Jewel Preset Mods: + Eth Rune 1-3% Life Leech + Perfect Ruby +10-20 Life +5-10 Regenerate Life Heavy Gloves Blood Gloves + Jewel 1-3% Life Leech + Nef Rune +10-20 Life + Perfect Ruby 5-10% Crushing Blow Belt Blood Belt + 1 Jewel Preset Mods: + Tal Rune 1-3% Life Leech + Perfect Ruby +10-20 Life 5-10% Open Wounds Spiked Shield Blood Shield + Jewel Preset Mods: + Ith Rune 1-3% Life Steal + Perfect Ruby +10-20 Life Attacker takes 4-7 damage. Plate Mail Blood Body Armor + Jewel Preset Mods: + Thul Rune 1-3% Life Steal + Perfect Ruby +10-20 Life 1-3 Demon Heal Amulet Blood Amulet + Jewel Preset Mods: + Amn Rune 1-3% Life Steal + Perfect Ruby +10-20 Life 5-10% Faster Run/Walk Ring Blood Ring + Jewel Preset Mods: + Sol Rune 1-3% Life Leech + Perfect Ruby +10-20 Life +1-5 Strength Axe Blood Weapon + 1 Jewel Preset Mods: + 1 Ort Rune 1-4% Life Leech + 1 Perfect Ruby +10-20 Life +30-60% Damage .----------------------------------------------------------------------------. | 5.1.2: Elite Blood Recipes | '----------------------------------------------------------------------------' >> Spired Helm Elite Blood Helm >> + Jewel Preset Mods: >> + Amn Rune (#11) 2-6% Life Steal >> + Perfect Ruby +15-25 Life >> 8-15% Chance of Deadly Strike >> Mirrored Boots Elite Blood Boots >> + Jewel Preset Mods: >> + Sol Rune (#12) Life Leech 2-6% >> + Perfect Ruby +15-25 Life >> +8-15 Regenerate Life >> Vampirebone Gloves Elite Blood Gloves >> + Jewel 2-6% Life Leech >> + Shae Rune (#13) +15-20 Life >> + Perfect Ruby 8-15% Crushing Blow >> Mithril Coil Elite Blood Belt >> + Jewel Preset Mods: >> + Dol Rune (#14) 2-6% Life Leech >> + Perfect Ruby +15-25 Life >> 8-15% Open Wounds >> Aegis Elite Blood Shield >> + Jewel Preset Mods: >> + Hel Rune (#15) 2-6% Life Leech >> + Perfect Ruby +15-25 Life >> Attacker takes 8-15 damage >> Kraken Shell Elite Blood Body Armor >> + Jewel Preset Mods: >> + Io Rune (#16) 2-6% Life Leech >> + Perfect Ruby +15-25 Life >> 1-3 Demon Heal >> Amulet Elite Blood Amulet >> + Jewel Preset Mods: >> + Lum Rune (#17) 2-6% Life Leech >> + Perfect Ruby +15-25 Life >> Faster Run >> Ring Elite Blood Ring >> + Jewel Preset Mods: >> + Ko Rune (#18) 2-6% Life Leech >> + Perfect Ruby +15-25 Life >> +8-15 Strength >> Any Weapon Elite Blood Weapon >> + Jewel Preset Mods: >> + Fal Rune (#19) 2-6% Life Leech >> + Perfect Ruby +15-25 Life >> 40-80% Increased Damage .----------------------------------------------------------------------------. | 5.2.1 : Normal Caster Recipes | '----------------------------------------------------------------------------' The Caster Recipes favor mages and other mana-dependant classes, but most everyone can find some benefit from having added Mana Regen and Mana Steal. Mask Caster Helm + Jewel Preset Mods: + Nef Rune Regenerate Mana 4-10% + Perfect Amethyst +10-20 Mana 1-3% Mana Steal Boots Caster Boots + 1 Jewel Preset Mods: + Thul Rune Regenerate Mana 4-10% + Perfect Amethyst +10-20 Mana +2-5% Max Mana Leather Gloves Caster Gloves + 1 Jewel Preset Mods: + Ort Rune Regenerate Mana 4-10% + Perfect Amethyst +10-20 Mana +1-3 Mana Per Kill Light Belt Caster Belt + Jewel Preset Mods: + Ith Rune Regenerate Mana 4-10% + Perfect Amethyst +10-20 Mana +5-10% Faster Cast Rate Small Shield Caster Shield + Jewel Preset Mods: + Eth Rune Regenerate Mana 4-10% + Perfect Amethyst +10-20 Mana +5-10% Increased Blocking Light Plate Caster Body Armor + Jewel Preset Mods: + Tal Rune Regenerate Mana 4-10% + Perfect Amethyst +10-20 Mana +1-3 Mana Per Kill Amulet Caster Amulet + Jewel Preset Mods: + Ral Rune Regenerate Mana 4-10% + Perfect Amethyst +10-20 Mana +5-10% Faster Cast Rate Ring Caster Ring + Jewel Preset Mods: + Amn Rune Regenerate Mana 4-10% + Perfect Amethyst +10-20 Mana +1-5 Energy Rod* Caster Weapon + Jewel Preset Mods: + Tir Rune Regenerate Mana 4-10% + Perfect Amethyst +10-20 Mana +1-5% Max Mana * Where `rod` = Staves, Scepters, or Wands .----------------------------------------------------------------------------. | 5.2.2 : Elite Caster Recipes | '----------------------------------------------------------------------------' >> Demondhead Mask Elite Caster Helm >> + Jewel Preset Mods: >> + Amn Rune (#11) Regenerate Mana 7-21% >> + Perfect Amethyst +15-25 Mana >> 2-6% Mana Steal >> Wyrmhide Boots Elite Caster Boots >> + Jewel Preset Mods: >> + Sol Rune (#12) Regenerate Mana 7-21% >> + Perfect Amethyst +15-25 Mana >> +8-15% Max Mana >> Vambraces Elite Caster Gloves >> + Jewel Preset Mods: >> + Shae Rune (#13) Regenerate Mana 7-21% >> + Perfect Amethyst +15-25, Mana >> +2-5 Mana Per Kill >> Troll Belt Elite Caster Belt >> + Jewel Preset Mods: >> + Dol Rune (#14) Regenerate Mana 7-21% >> + Perfect Amethyst +15-25 Mana >> Faster Cast >> Luna Caster Shield >> + Jewel Preset Mods: >> + Hel Rune (#15) Regenerate Mana 7-21% >> + Perfect Amethyst +15-25 Mana >> +8-15% Increased Blocking >> [Class Specific] >> Demon Head Necromancer's Caster Shield >> + Jewel Preset Mods: >> + Eth Rune (#5) Regenerate Mana 4-12% >> + Perfect Amethyst +10-20 Mana >> +5-10% Increased Blocking >> [Class Specific] >> Bloodlord Skull Necromancer's Elite Caster Shield >> + Jewel Preset Mods: >> + Hel Rune (#15) Regenerate Mana 7-21% >> + Perfect Amethyst +15-25 Mana >> +15-25% Increased Blocking >> Hellforge Plate Elite Caster Body Armor >> + Jewel Preset Mods: >> + Po Rune (#16) Regenerate Mana 7-21% >> + Perfect Amethyst +15-25 Mana >> +2-5 Mana Per Kill >> Amulet Caster Amulet >> + Jewel Preset Mods: >> + Lum Rune (#17) Regenerate Mana 7-21% >> + Perfect Amethyst +15-25 Mana >> Faster Cast >> Ring Caster Ring >> + Jewel Preset Mods: >> + Ko Rune (#18) Regenerate Mana 7-21% >> + Perfect Amethyst +15-25 Mana >> +8-15 Energy >> Any Weapon Elite Caster Weapon >> + Jewel Preset Mods: >> + Fal Rune (#19) Regenerate Mana 7-21% >> + Perfect Amethyst +15-25 Mana >> +40-80% Increased Damage .----------------------------------------------------------------------------. | 5.3.1: Normal Hit Power Recipes | '----------------------------------------------------------------------------' This class of crafted items is pretty interesting; most everything comes with penalties should the enemy dare to strike you. While this could be really cool in PvP, I doubt that it will have much, if any, effect on gameplay. Full Helm Hit Power Helm + Jewel Preset Mods: + Ith Rune 5% chance of Level 4 Frost Nova when hit + Perfect Sapphire Attacker takes 3-7 damage +20-50 Defense vs Missiles Chain Boots Hit Power Boots + Jewel Preset Mods: + Ral Rune 5% chance of Level 4 Frost Nova when hit + Perfect Sapphire Attacker takes 3-7 damage +25-50 Defense vs Missiles Chain Gloves Hit Power Gloves + Jewel Preset Mods: + Ort Rune 5% chance of Level 4 Frost Nova when hit + Perfect Sapphire Attacker takes 3-7 damage Knockback Heavy Belt Hit Power Belt + Jewel Preset Mods: + Tal Rune 5% chance of Level 4 Frost Nova when hit + Perfect Sapphire Attacker takes 3-7 damage 5-10% of Melee damage to Mana Gothic Shield Hit Power Shield + Jewel Preset Mods: + Eth Rune 5% chance of Level 4 Frost Nova when hit + Perfect Sapphire Attacker takes 3-7 damage +5-10% Increased Blocking Field Plate Hit Power Body Armor + Jewel Preset Mods: + Nef Rune 5% chance of Level 4 Frost Nova when hit + Perfect Sapphire Attacker takes 3-7 damage 10% Faster Hit Recovery Amulet Hit Power Amulet + Jewel Preset Mods: + Thul Rune 5% chance of Level 4 Frost Nova when hit + Perfect Sapphire Attacker takes 3-10 damage 5-15% Hit causes monster to Flee Ring Hit Power Ring + Jewel Preset Mods: + Amn Rune 5% chance of Level 4 Frost Nova when hit + Perfect Sapphire Attacker takes 3-6 damage +1-5 Dexterity Blunt Weapon* Hit Power Weapon + Jewel Preset Mods: + Tir Rune 5% chance of Level 4 Frost Nova when hit + Perfect Sapphire Attacker takes 3-7 damage +35-60% Increased Damage * Blunt Weapons include Clubs, Hammers, Maces, Scepters, Staves, and Wands. Hammers include War Hammers, Mauls, and Great Mauls. Clubs include the Club and the Spiked Club. .----------------------------------------------------------------------------. | 5.3.2: Elite Hit Power Recipes | '----------------------------------------------------------------------------' >> Giant Conch Elite Hit Power Helm >> + Jewel Preset Mods: >> + Amn Rune (#11) 7% chance of Level 12 Frost Nova when hit >> + Perfect Sapphire Attacker takes 8-20 damage >> Knockback >> Boneweave Boots Elite Hit Power Boots >> + Jewel Preset Mods: >> + Sol Rune (#12) 7% chance of Level 12 Frost Nova when hit >> + Perfect Sapphire Attacker takes 8-20 damage >> +20-35 Defense vs Missile >> Bramble Mitts Elite Hit Power Gloves >> + Jewel Preset Mods: >> + Shae Rune (#13) 7% chance of Level 12 Frost Nova when hit >> + Perfect Sapphire Attacker takes 8-20 damage >> +20-35 Defense vs Melee >> Vampirefang Belt Elite Hit Power Belt >> + Jewel Preset Mods: >> + Dol Rune (#14) 7% chance of Level 12 Frost Nova when hit >> + Perfect Sapphire Attacker takes 8-20 damage >> 20-35% of Melee damage to Mana >> Ward Elite Hit Power Shield >> + Jewel Preset Mods: >> + Hel Rune (#15) 7% chance of Level 12 Frost Nova when hit >> + Perfect Sapphire Attacker takes 8-20 damage >> +8-15% Increased Blocking >> Archon Plate Elite Hit Power Body Armor >> + Jewel Preset Mods: >> + Po Rune (#16) 7% chance of Level 12 Frost Nova when hit >> + Perfect Sapphire Attacker takes 8-20 damage >> 20-35% monster flees on hit >> Amulet Elite Hit Power Amulet >> + Jewel Preset Mods: >> + Lum Rune (#17) 7% chance of Level 12 Frost Nova when hit >> + Perfect Sapphire Attacker takes 8-20 damage >> Faster Hit Recovery >> Ring Elite Hit Power Ring >> + Jewel Preset Mods: >> + Ko Rune (#18) 7% chance of Level 12 Frost Nova when hit >> + Perfect Sapphire Attacker takes 8-20 damage >> +8-15 Dexterity >> Any Weapon Elite Hit Power Weapon >> + Jewel Preset Mods: >> + Fal Rune (#19) 7% chance of Level 12 Frost Nova when hit >> + Perfect Sapphire Attacker takes 8-20 damage >> +40-80% Enhanced Damage .----------------------------------------------------------------------------. | 5.4.1: Normal Safety Recipes | '----------------------------------------------------------------------------' These Recipes really present an interesting opportunity for players.. If we can figure out how to make it work with most anything, imagine having some Elite Armor w/ +50% Enhanced Defense! And up to eight other mods, besides. Crown Safety Helm + Jewel Preset Mods: + Ith Rune 1-4 Reduced Damage + Perfect Emerald 1-2 Reduced Magic Damage +5-10% Lightning Resistance +10-30% Enhanced Defense Greaves Safety Boots + Jewel Preset Mods: + Ort Rune 1-4 Reduced Damage + Perfect Emerald 1-2 Reduced Magic Damage +5-10% Fire Resistance +10-30% Enhanced Defense Gauntlets Safety Gloves + Jewel Preset Mods: + Ral Rune 1-4 Reduced Damage + Perfect Emerald 1-2 Reduced Magic Damage +5-10% Cold Resistance +10-30% Enhanced Defense Sash Safety Belt + Jewel Preset Mods: + Tal Rune 1-4 Reduced Damage + Perfect Emerald 1-2 Reduced Magic Damage +5-10% Poison Resistance +10-30% Enhanced Defense Kite Shield Safety Shield + Jewel Preset Mods: + Nef Rune 1-4 Reduced Damage + Perfect Emerald 1-2 Reduced Magic Damage +5-10% Magic Resistance +10-30% Enhanced Defense Breast Plate Safety Body Armor + Jewel Preset Mods: + Eth Rune 1-4 Reduced Damage + Perfect Emerald 1-2 Reduced Magic Damage Half Freeze Duration +10-30% Enhanced Defense Amulet Safety Amulet + Jewel Preset Mods: + Thul Rune 1-4 Reduced Damage + Perfect Emerald 1-2 Reduced Magic Damage +1-10% Increased Chance of Blocking Ring Safety Ring + Jewel Preset Mods: + Amn Rune 1-4 Reduced Damage + Perfect Emerald 1-2 Reduced Magic Damage +1-5 Vitality +10-30% Enhanced Defense Spear Safety Weapon + Jewel Preset Mods: + Sol Rune 1-4 Reduced Damage + Perfect Emerald 1-2 Reduced Magic Damage +5-10% Enhanced Defense .----------------------------------------------------------------------------. | 5.4.2: Elite Safety Recipes | '----------------------------------------------------------------------------' >> Corona Elite Safety Helm >> + Jewel Preset Mods: >> + Amn Rune (#11) 6-15 Reduced Damage >> + Perfect Emerald 3-10 Reduced Magic Damage >> +10-25% Lightning Resistance >> +20-50% Enhanced Defense >> Myrmidon Greaves Elite Safety Boots >> + Jewel Preset Mods: >> + Sol Rune (#12) 6-15 Reduced Damage >> + Perfect Emerald 3-10 Reduced Magic Damage >> +10-25% Fire Resistance >> +20-50% Enhanced Defense >> Ogre Gauntlets Elite Safety Gloves >> + Jewel Preset Mods: >> + Shae Rune (#13) 6-15 Reduced Damage >> + Perfect Emerald 3-10 Reduced Magic Damage >> +10-25% Cold Resistance >> +20-50% Enhanced Defense >> Spiderweb Sash Elite Safety Belt >> + Jewel Preset Mods: >> + Dol Rune (#14) 6-15 Reduced Damage >> + Perfect Emerald 3-10 Reduced Magic Damage >> +10-25% Poison Resistance >> +20-50% Enhanced Defense >> Monarch Elite Safety Shield >> + Jewel Preset Mods: >> + Hel Rune (#15) 6-15 Reduced Damage >> + Perfect Emerald 3-10 Reduced Magic Damage >> +10-25% Magic Resistance >> +20-50% Enhanced Defense >> Great Hauberk Elite Safety Body Armor >> + Jewel Preset Mods: >> + Po Rune (#16) 6-15 Reduced Damage >> + Perfect Emerald 3-10 Reduced Magic Damage >> Half Freeze Duration >> +20-50% Enhanced Defense >> Amulet Elite Safety Amulet >> + Jewel Preset Mods: >> + Lum Rune (#17) 6-15 Reduced Damage >> + Perfect Emerald 3-10 Reduced Magic Damage >> Faster Block Rate >> Ring Elite Safety Ring >> + Jewel Preset Mods: >> + Ko Rune (#18) 6-15 Reduced Damage >> + Perfect Emerald 3-10 Reduced Magic Damage >> +8-15 Vitality >> Any Weapon Elite Safety Weapon >> + Jewel Preset Mods: >> + Fal Rune (#19) 6-15 Reduced Damage >> + Perfect Emerald 3-10 Reduced Magic Damage >> +40-80% Increased Damage .----------------------------------------------------------------------------. | 5.5: Attack (`Deadly`) Recipes | '----------------------------------------------------------------------------' All Deadly Items must be made during certain days of the month. If you don't create the item during the correct window, you will have to wait till next month to make one. >> War Hat Deadly Helm >> + Jewel Preset Mods: >> + Lem Rune (#20) 2-10% chance of Crushing Blow >> + Perfect Skull 2-10% chance of Deadly Strike >> * 1st-8th of the month +5-15% Defense >> Demonhide Boots Deadly Boots >> + Jewel Preset Mods: >> + Pul Rune (#21) 2-10% chance of Crushing Blow >> + Perfect Skull 2-10% chance of Deadly Strike >> * 9th-14th of the month +5-15% Defense >> Sharkskin Gloves Deadly Gloves >> + Jewel Preset Mods: >> + Um Rune (#22) 2-10% chance of Crushing Blow >> + Perfect Skull 2-10% chance of Deadly Strike >> * 15th-22nd of the month +5-15% Defense >> Demonhide Sash Deadly Belt >> + Jewel Preset Mods: >> + Mal Rune (#23) 2-10% chance of Crushing Blow >> + Perfect Skull 2-10% chance of Deadly Strike >> * 23rd-31st of the month +5-15% Defense ______________________________________________________________________________ 6. Credits and Contact Info ______________________________________________________________________________ - Credits Blizzard Entertainment, for some of the finest games around. A good part of my life has been devoted to Warcraft, Starcraft, and Diablo. GameFAQs.com, for providing the best online gaming resource that we have in this troubled day and age. :) MoonlightOwl, my darling wife, for catching my mistake on the caster belt recipe. Tien Ryuu, and others, for letting me know that Single Player *does* allow crafted items. The many people who told me my recipes sucked, and made me update again. - Contact Info Do you have additions or corrections for this FAQ? Send an email over to . If you're correcting information about modifiers, or showing off a new class of Crafted that I don't have listed yet, please send a screenshot with your email. List the original item type and whether it's normal, exceptional, or elite. Also list the formula used, and I'll read the modifiers off the screenshot. That's the only way to keep good and current information. :) Don't know how to take a screenshot? Hit Print Screen while in D2, and you'll find it saved as Screenshot001.jpg in your Diablo 2 game directory. Mail that JPG to me, and corrections will happen ASAP. Full credit will be given to the people responsible for contributions or corrections. (c) 2001, by Brian Kern Limited reproduction rights as assigned.