+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ DIABLO 2: LORD OR DESTRUCTION v1.10 - Cube&Rune FAQ Version 1.3 Last Modified: 07/21/2004 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Created by Exarkunnn +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++ Table Of Contents +++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ Type "Ctrl" + "F3" and right down the [codename] to go to the desired section quickly 0) Versions [b000] 1) Introduction [b001] 2) Runes [b002] 2.1- Introduction [1b002] 2.2- Different runes [2b002] 2.3A- Runewords [3Ab002] 2.4B- Runewords [3Bb002] 3) Cube [b003] 3.1- Crafting [1b003] 3.2- V1.10 Recipes [2b003] 3.3- Transmuting Runes [3b003] 4) Credits [b004] 5) Contact me [b005] 6) Legal Stuff [b006] +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++ 0- Versions [b000] +++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1.1 - First Version and probably only version there will be unless I notice some errors. 1.2 - 1 small error that I never noticed, and I have fixed it (speacial thanks to dragonbreath5000 - don't know if it's his real gamefaqs name but the guy knows anyways that im talking about him) 1.3 - 1.5 - Removed my e-mail from "contact me" +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++ 1- Introduction [b001] +++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ This FAQ will be about everything that can be done with runes and the cube (Transmuting, crafting, etc) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++ 2- Runes [b002] +++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++2.1-Introduction++ [1b002] There is a total of 33 runes in this game and each one of them have their own use, ability and level required. Runes can be used for runewords or simply to enhance your items. ++2.2-Different runes++ [2b002] All the different runes will be listed in order of the least rare to the rarest. ++Legend++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++Rune name-Number out of 33 (1 is most frequent-33 rarest) ++++ ++++weapon: The ability it gives to a weapon ++++ ++++Armor/Helm/Shield: The ability it gives to armor/helm/shield++++ ++++Ilvl: Item level (influence what monster drops them) ++++ ++++Clvl: Character level required to use the rune ++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ El - #1 Weapon: +50 AR, +1 Light Radius Armor/Helm/Shield: +1 Light Radius, +15 Defense Ilvl/Clvl Required: 11 Eld - #2 Weapon: +75% Damage vs. Undead, +50 Attack Rating vs. Undead * Armor/Helm: Lowers Stamina drain by 15% Shield: +7% Blocking Ilvl/Clvl Required: 11 Tir - #3 Weapon: +2 Mana Per Kill Armor/Helm/Shield: +2 Mana Per Kill. Ilvl/Clvl Required: 13 Nef - #4 Weapon: Knockback Armor/Helm/Shield: +30 Defense vs. Missile Ilvl/Clvl Required: 13 Eth - #5 Weapon: -25% Target Defense Armor/Helm/Shield: Regenerate Mana 15% Ilvl/Clvl Required: 15 Ith - #6 Weapon: +9 to Maximum Damage Armor/Helm/Shield: 15% Damage Taken Goes to Mana Ilvl/Clvl Required: 15 Tal - #7 Weapon: 75 Poison damage over 5 seconds Armor/Helm/Shield: +35% Poison Resistance Ilvl/Clvl Required: 17 Ral - #8 Weapon: +5-30 Fire Damage Armor/Helm/Shield: +35% Fire Resistance Ilvl/Clvl Required: 19 Ort - #9 Weapon: +1-50 Lightning Damage Armor/Helm/Shield: +35% Lightning Resistance Ilvl/Clvl Required: 21 Thul - #10 Weapon: +3-14 Cold Damage (Cold Length 3 seconds) Armor/Helm/Shield: +35% Cold Resistance Ilvl/Clvl Required: 23 Amn - #11 Weapon: 7% Life Stolen Per Hit Armor/Helm/Shield: Attacker takes 14 damage Ilvl/Clvl Required: 25 Sol - #12 Weapon: +9 to Minimum Damage Armor/Helm/Shield: -7 Damage Taken Ilvl/Clvl Required: 27 Shael - #13 Weapon: Faster Attack Rate (+20) Armor/Helm: Faster Hit Recovery (+20) Shields: Faster Block Rate (+20) Ilvl/Clvl Required: 29 Dol - #14 Weapon: 25% Chance that Hit Causes Monster to Flee Armor/Helm/Shield: +7 Replenish Life Ilvl/Clvl Required: 31 Hel - #15 Weapon: -20% Requirements Armor/Helm/Shield: -15% Requirements Ilvl: 33 Clvl Required: 0 (the only one that they aren't identical) Io #16 Weapon: +10 Vitality Armor/Helm/Shield: +10 Vitality Ilvl/Clvl Required: 35 Lum - #17 Weapon: +10 Energy Armor/Helm/Shield: +10 Energy Ilvl/Clvl Required: 37 Ko - #18 Weapon: +10 Dexterity Armor/Helm/Shield: +10 Dexterity Ilvl/Clvl Required: 39 Fal - #19 Weapon: +10 Strength Armor/Helm/Shield: +10 Strength Ilvl/Clvl Required: 41 Lem - #20 Weapon: +50% Extra Gold from Monsters Armor/Helm/Shield: +50% Extra Gold from Monsters Ilvl/Clvl Required: 43 Pul - #21 Weapon: +75% Damage to Demons, +100 AR against Demons Armor/Helm/Shield:+30% Defense Ilvl/Clvl Required: 45 Um - #22 Weapon: 25% Chance of Open Wounds Armor/Helm: +15% Resist All Shields: +22% Resist All Ilvl/Clvl Required: 47 Mal - #23 Weapon: Prevent Monster Healing Armor/Helm/Shield: Reduce Magic Damage by 7 Ilvl/Clvl Required: 49 Ist - #24 Weapon: +30% Better Chance of Finding Magical Items Armor/Helm/Shield: +25% Better Chance of Finding Magical Items Ilvl/Clvl Required: 51 Gul - #25 Weapon: +20% AR Armor/Helm/Shield: +5 to Max Resist Poison Ilvl/Clvl Required: 53 Vex - #26 Weapon: 7% Mana Leech Armor/Helm/Shield: +5 to Max Fire Resist Ilvl/Clvl Required: 55 Ohm - #27 Weapon: +50% Damage Armor/Helm/Shield: +5 to Max. Resist Cold Ilvl/Clvl Required: 57 Lo - #28 Weapon: 20% Chance of Deadly Strike Armor/Helm/Shield: +5 to Max. Resist Lightning Ilvl/Clvl Required: 59 Sur - #29 Weapon: 20% Chance of Hit Blinds Target Armor/Helm: +5% total Mana Shields: +50 Mana Ilvl/Clvl Required: 61 Ber - #30 Weapon: 20% Chance of Crushing Blow Armor/Helm/Shield: Damage Reduced by 8% Ilvl/Clvl Required: 63 Jah - #31 Weapon: Ignores Target Defense Armor/Helm: +5% of total Hit Points Shields: +50 Hit Points Ilvl/Clvl Required: 65 Cham - #32 Weapon: 32% Chance of Hit Freezing Target for 3 seconds Armor/Helm/Shield: Can not be frozen. Ilvl/Clvl Required: 67 Zod - #33 Weapon: Indestructible Armor/Helm/Shield: Indestructible Ilvl/Clvl Required: 69 El = 144,238 Eld = 96,159 Tir = 69,209 Nef = 46,139 Eth = 43,530 Ith = 29,020 Tal = 32,998 Ral = 21,999 Ort = 21,133 Thul = 14,088 Amn = 11,822 Sol = 7881 Shae = 6028 Dol = 4019 Hel = 2899 Io/Po = 1933 Lum = 1343 Ko = 895 Fal = 606 Lem = 404 Pul = 267 Um = 178 Mal = 115 Ist = 77 Gul = 48 Vex = 32 Ohm = 19 Lo = 13 Sur = 7.2 Ber = 4.8 Jah = 2.4 Cham = 1.6 Zod = 1 This table shows for exemple that out of 144,238 el found, you will only find 1 zod. It shows the rarity of runes. ++2.3A- V1.10 Runewordss++ [3Ab002] There are 4 types of runewords: in Armor, Weapon, Helm and Shield. Runewords can be done in either ethereal or non-ethereal items. For the runewords to work, runes MUST BE PLACED in the order written. +++++++ +Armor+ +++++++ Bramble Ral + Ohm + Sur + Eth Level 15-21 Thorns Aura When Equipped (varies) +50% Faster Hit Recovery +100% To Poison Skill Damage +300 Defense Increase Maximum Mana 5% Regenerate Mana 15% +5% To Maximum Cold Resist Fire Resist +30% Poison Resist +100% +13 Life After Each Kill Level 13 Spirit of Barbs (33 Charges) Chains of Honor Dol + Um + Ber + Ist +2 To All Skills +200% Damage To Demons +100% Damage To Undead 8% Life Stolen Per Hit +70% Enhanced Defense +20 To Strength Replenish Life +7 All Resistances +65 Damage Reduced By 8% 25% Better Chance of Getting Magic Items Enigma Jah + Ith + Ber +2 To All Skills +45% Faster Run/Walk +1 To Teleport +757 Defense + (0.75 Per Character Level) +1-74.25 To Strength (Based On Character Level) Increase Maximum Life 5% Damage Reduced By 8% +14 Life After Each Kill 15% Damage Taken Goes To Mana + (1 Per Character Level) +1-99% Better Chance of Getting Magic Items (Based On Character Level) Gloom Fal + Um + Pul 15% Chance To Cast Level 3 Dim Vision When Struck +10% Faster Hit Recovery +170-230% Enhanced Defense (varies) +10 To Strength All Resistances +45 Half Freeze Duration 5% Damage Taken Goes To Mana -3 To Light Radius Stone Shael + Um + Pul + Lum +60% Faster Hit Recovery +220-260% Enhanced Defense +300 Defense Vs. Missile +16 To Strength +16 To Vitality +10 To Energy All Resistances +15 Level 16 Molten Boulder (80 Charges) Level 16 Clay Golem (16 Charges) ++++++++++ +Headgear+ ++++++++++ Delirium Lem + Ist + Io 1% Chance To Cast Level 50 Delirium When Struck 10% Chance To Cast Level 14 Mind Blast When Struck 20% Chance To Cast Level 13 Terror When Struck 33% Chance To Cast Level 18 Confuse On Striking +2 To All Skills +261 Defense +10 To Vitality 50% Extra Gold From Monsters 25% Better Chance of Getting Magic Items Level 17 Attract (60 Charges) ++++++++ +Shield+ ++++++++ Exile Vex + Ohm + Ist + Dol 15% Chance To Cast Level 5 Life Tap On Striking Level 16 Defiance Aura When Equipped +2 To Offensive Auras (Paladin Only) +30% Faster Block Rate Freezes Target +220-260% Enhanced Defense (varies) Replenish Life +7 +5% To Maximum Cold Resist +5% To Maximum Fire Resist 25% Better Chance Of Getting Magic Items Sanctuary Ko + Ko + Mal +20% Faster Hit Recovery +20% Faster Block Rate 20% Increased Chance of Blocking +130-160% Enhanced Defense (varies) +250 Defense vs. Missile +20 To Dexterity All Resistances +50-70 (varies) Magic Damage Reduced By 7 Level 12 Slow Missiles (60 Charges) ++++++++ +Weapon+ ++++++++ Beast Ber + Tir + Um + Mal + Lum Works only on: Axes, Hammers & Scepters Level 9 Fanaticism Aura When Equipped +40% Increased Attack Speed +240-270% Enhanced Damage (varies) 20% Chance of Crushing Blow 25% Chance of Open Wounds +3 To Werebear +3 To Lycanthropy Prevent Monster Heal +25-40 To Strength (varies) +10 To Energy +2 To Mana After Each Kill Level 13 Summon Grizzly (5 Charges) Breath of the Dying Vex + Hel + El + Eld + Zod + Eth Works on: All Weapons 50% Chance To Cast Level 20 Poison Nova When You Kill An Enemy Indestructible +60% Increased Attack Speed +350-400% Enhanced Damage (varies) +200% Damage To Undead -25% Target Defense +50 To Attack Rating +50 To Attack Rating Against Undead 7% Mana Stolen Per Hit 12-15% Life Stolen Per Hit (varies) Prevent Monster Heal +30 To All Attributes +1 To Light Radius Requirements -20% Call To Arms Amn + Ral + Mal + Ist +Ohm Works on: All Weapons +2 To All Skills +40% Increased Attack Speed +200-240% Enhanced Damage (varies) Adds 5-30 Fire Damage 7% Life Stolen Per Hit +1-6 To Battle Command +1-3 To Battle Orders +1-2 To Battle Cry Prevent Monster Heal Replenish Life +12 30% Better Chance of Getting Magic Items Chaos Fal + Ohm + Um Works on: Only Claws 9% Chance To Cast Level 11 Frozen Orb On Striking 11% Chance To Cast Level 9 Charged Bolt On Striking +35% Increased Attacked Speed +240-290% Enhanced Damage (varies) Adds 216-471 Magic Damage 25% Chance of Open Wounds +1 To Whirlwind +10 To Strength +15 Life After Each Demon Kill Crescent Moon Shael + Um + Tir Works on: Axes, Polearms & Swords only 10% Chance To Cast Level 17 Chain Lightning On Striking 20% Chance To Cast Level 13 Static Field On Striking +20% Increased Attack Speed +220-260% Enhanced Damage (varies) Ignore Target's Defense -35% To Enemy Lightning Resistance 25% Chance of Open Wounds +9-11 Magic Absorb (varies) +2 To Mana After Each Kill Level 18 Summon Spirit Wolf (30 Charges) Doom Hel + Ohm + Um + Lo + Cham Works on: Axes, Hammers & Polearms only Clvl Required: 5% Chance To Cast Level 18 Volcano On Striking Level 12 Holy Freeze Aura When Equipped +2 To All Skills +45 Increased Attack Speed +280-320% Enhanced Damage (varies) -57% To Enemy Cold Resistance 20% Deadly Strike 25% Chance of Open Wounds Prevent Monster Heal Freezes Target Requirements -20% Eternity Amn + Ber + Ist + Sol + Sur Works on: All Melee Weapons Indestructible +276% Enhanced Damage +9 To Minimum Damage 7% Life Stolen Per Hit 20% Chance of Crushing Blow Hit Blinds Target Slows Target By 33% Replenish Mana 16% Cannot Be Frozen 30% Better Chance Of Getting Magic Items Level 8 Revive (88 Charges) Famine Fal + Ohm + Ort + Jah Works on: Axes & Hammers only +30% Increased Attack Speed +270-320% Enhanced Damage (varies) Ignore Target's Defense Adds 180-200 Magic Damage Adds 50-200 Fire Damage Adds 51-250 Lightning Damage Adds 50-200 Cold Damage 12% Life Stolen Per Hit Prevent Monster Heal +10 To Strength Hand of Justice Sur + Cham + Amn + Lo Works on: All Weapons 100% Chance To Cast Level 36 Blaze When You Level-Up 100% Chance To Cast Level 48 Meteor When You Die Level 16 Holy Fire Aura When Equipped +33% Increased Attack Speed +280-330% Enhanced Damage Ignore Target's Defense 7% Life Stolen Per Hit -20% To Enemy Fire Resistance 20% Deadly Strike Hit Blinds Target Freezes Target Heart of the Oak Ko + Vex + Pul + Thul Works on: Staves & Maces only +3 To All Skills +40% Faster Cast Rate +75% Damage To Demons +100 To Attack Rating Against Demons Adds 3-14 Cold Damage 7% Mana Stolen Per Hit +1 To Blizzard (Sorceress Only) +10 To Dexterity Replenish Life +20 Increase Maximum Mana 15% All Resistances +30-40 (varies) Level 4 Oak Sage (25 Charges) Level 14 Raven (60 Charges) +50% Damage To Undead Kingslayer Mal + Um + Gul + Fal Works on: Swords & Axes only +30% Increased Attack Speed +230-270% Enhanced Damage (varies) -25% Target Defense 20% Bonus To Attack Rating 33% Chance of Crushing Blow 50% Chance of Open Wounds +1 To Vengeance Prevent Monster Heal +10 To Strength 40% Extra Gold From Monsters Passion Dol + Ort + Eld + Lem Works on: All Weapons +25% Increased Attack Speed +160-210% Enhanced Damage 50-80% Bonus To Attack Rating +75% Damage To Undead +50 To Attack Rating Against Undead Adds 1-50 Lightning Damage +1 To Berserk +1 To Zeal Hit Blinds Target +10 Hit Causes Monster To Flee 25% 75% Extra Gold From Monsters Level 3 Heart of Wolverine (12 Charges) ++2.3B- V1.09/08 Runewordss++ [3Bb002] +++++++ +Armor+ +++++++ Lionheart HelLumFal Clvl Required: 41 -15% Requirements +20% Enhanced Damage +30% to All Resistances +50 Hit Points +10 Energy +20 Vitality +15 Dexterity +25 Strength Smoke NefLum Clvl Required: 37 Level 6 Weaken, 18 charges Faster Hit Recovery (20) -1 to Light Radius +75% Enhanced Defense +50% to all Resistances +280 Defense vs. Missiles +10 to Energy Stealth TalEth Clvl Required: 17 25% Faster Casting Rate 25% Faster Hit Recovery 25% Faster run/walk speed -3 magical damage taken +15% Mana Regeneration Rate +30% Poison Resistance +15% Maximum Stamina +6 Dexterity Wealth LemKoTir Clvl Required: 43 100% Better Chance of Getting Magic Items 300% Extra Gold From Monsters +2 to Mana After Each Kill +10 to Dexterity ++++++++++ +Headgear+ ++++++++++ Lore OrtSol Clvl Required: 27 +1 to all skill levels +2 Mana per Kill Lowers Damage by 7 30% Lightning Resistance +10 Energy +2 Light Radius Nadir NefTir Clvl Required: 13 Level 13 Cloak of Shadows (9 charges) +50% Enhanced Defense +2 mana per kill -3 light radius +30 Defense vs. missile +10 Defense +5 Strength -33% gold from monsters Radiance NefSolIth Nef (4) + Sol (12) + Ith (6) Headgear (All types) Clvl Required: 27 15% Melee Damage Taken Goes to Mana +75% Enhanced Defense Magic Damage Reduced by 3 Physical Damage Reduced by 7 +30 Defense vs. Missiles +33 Mana +10 Energy +10 Vitality +5 Light Radius ++++++++ +Shield+ ++++++++ Ancient's Pledge RalOrtTal Clvl Required: 21 +43% Cold Resistance +48% Fire/Lightning/Poison Resistance 10% Damage Taken Goes to Mana +50% Enhanced Defense Rhyme ShaeEth Shae (13) + Eth (5) Shields (All types) Clvl Required: 17 Cannot be Frozen 40% Faster Block Rate 20% Increased Chance of Blocking Regenerate Mana 15% +25% to all Resistances +25% to Magic Find +50% Extra Gold from Monsters ++++++++ +Weapon+ ++++++++ Black ThulIoNef Works on: Clubs, hammers, maces only. Clvl Required: 35 +120% Enhanced Damage +200 to Attack Rating +3-14 Cold Damage (3 sec) 15% Increased Attack Speed Knockback 12 Level 4 Corpse Explosion Charges 40% Chance of Crushing Blow -2 Magic Damage +10 to Vitality Fury JahGulEth All Melee Weapons Clvl Required: 65 +209% Enhanced Damage 40% Increased Attack Speed Prevent Monster Heal 66% Chance Of Open Wounds 33% Chance Of Deadly Strike Ignores Target Defense -25% Target Defense +20% Attack Rating 6% Life Stolen Per Hit +5 To Frenzy (Barbarian Only) Holy Thunder EthRalOrtTal Wors on: Scepters only Clvl Required: 23 Level 7 Chain Lightning 60 charges -25% Target Defense +60% Enhanced Damage +75 Poison Damage over 7 secs +5% Maximum Lightning Resistance +60% Lightning Resistance +21-110 Lightning Damage +5-30 Fire Damage +3 to Holy Shock 150% Damage vs. Undead Honor AmnElIthTirSol Works on: All Melee Weapons Clvl Required: 27 +160% Enhanced Damage +250 Attack Rating +9 Minimum Damage +9 Maximum Damage 25% Deadly Strike 7% Life Stolen per Hit +1 to all skill levels +2 Mana per kill +1 Light Radius Replenish life +10 +10 to Str King's Grace AmnRalThul Works on: Swords and Scepters only Clvl Required: 23 +100% Enhanced Damage +150 AR +100 Attack Rating vs. Undead 150% Damage vs. Undead +100 Attack Rating vs. Demons 200% Damage vs. Demons 7% life steal +3-14 Cold damage (3 sec) +5-30 Fire Damage Leaf TirRal Works on: Staves only (Not Orbs) Clvl Required: 19 +5-30 Fire Damage +2 mana per kill +3 to Fire Skills +33% Cold Resistance +3 Inferno +3 Fire Bolt +3 Warmth Malice IthElEth Ith (6) + El (1) + Eth (5) Works on: All Melee Weapons Clvl Required: 15 +33% enhanced damage +9 max damage +50 Attack Rating 100% chance of open wounds -100 monster def/hit Prevents Monster Heal -25% target defense Life drain -5 Melody ShaelKoNef Works on: Bows and Crossbows only. Clvl Required: 39 +300% Damage vs. Undead +50% Enhanced Damage +10 Dexterity 20% Increased Attack Speed Knockback +3 Bow Skill Tab +3 Slow Missiles +3 Dodge +3 Critical Strike Memory LumIoSolEth Works on: Staves only (Not Orbs). Clvl Required: 37 Lowers Target's Defense by 25% 33% Faster Cast Rate +3 Sorceress Skill Levels +50% Enhanced Defense -7 Magic Damage +20% Max Mana +9 Minimum Damage +10 Energy +10 Vitality +2 Static Field +2 Energy Shield +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++ 3- Cube [b003] +++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ++3.1-Crafting++ [1b003] Crafting uses different items to create a new one with half-predetermined stats. A crafted item is always orange. There are four types of crafting: Blood, Caster, Safety and Hit Power. There are different recipes for every type of items (Headgear, Armor, etc). Recipes can be done on normal, exceptional or elite items but must be done on the right item. ++++++++++++++ +Blood Recipe+ ++++++++++++++ Weapon Magical Axe (any) + Jewel (any) + Ort Rune (#9) + Perfect Ruby Mods: 1-4% Life Leech +10-20 Hit Points +35-60% Damage Enhanced Headgear Magical Helm or Casque (Excep) or Armet (Elite) + Jewel (any) + Ral Rune (#8) + Perfect Ruby Mods: 1-4% Life Leech +10-20 Hit Points 5-10% chance of Deadly Strike Body Armor Magical Plate Mail or Templar Plate (Excep) or Hellforge Plate (Elite) + Jewel (any) + Thul Rune (#10) + Perfect Ruby Mods: 1-3% Life Steal +10-20 Hit points 1-3 Demon Heal Gloves Magical Heavy or Sharkskin Gloves (Excep) or Vampirebone Gloves (Elite) + Jewel (any) + Nef Rune (#4) + Perfect Ruby Mods: 1-3% Life Leech +10-20 Hit Points 5-10% Crushing Blow Belt Magical Belt or Mesh Belt (Excep) or Mithril Coil (Elite) + Jewel (any) + Tal Rune (#7) + Perfect Ruby Mods: 1-3% Life Leech +10-20 Hit Points Open Wounds 5-10% Boots Magical Light Plated Boots or Battle Boots (Excep) or Mirrored Boots (Elite) + Jewel (any) + Eth Rune (#5) + Perfect Ruby Mods: 1-3% Life Leech +10-20 Hit Points +5-10 Life Shield Magical Spiked Shield or Barbed Shield (Excep) or Blade Barrier (Elite) + Jewel (any) + Ith Rune (#6) + Perfect Ruby Mods: 1-4% Life Steal +10-20 Hit Points Attacker takes 4-7 damage Ring Magical Ring + Jewel (any) + Sol Rune (#12) + Perfect Ruby Mods: 1-3% Life Leech +10-20 Hit Points +1-5 Strength Amulet + Jewel (any) + Amn Rune (#11) + Perfect Ruby Mods: 1-4% Life Steal +10-20 Hit Points 5-10% Faster Walk/Run ++++++++ +Caster+ ++++++++ Weapon Magical Scepter, staff, wand (any) + Jewel + Tir Rune (#3) + Perfect Amethyst Mods: 4-10% Regenerate Mana +10-20 Mana +1-5% Mana Steal Headgear Magical Mask or Death Mask (Excep) or Demonhead (Elite) + Jewel + Nef Rune (#4) + Perfect Amethyst Mods: 4-10% Regenerate Mana +10-20 Mana 1-4% Mana Steal Armor Magical Light Plate or Mage Plate (Excep) or Archon Plate (Elite) + Jewel (any) + Tal Rune (#7) + Perfect Amethyst Mods: Regenerate Mana 4-12% +10-20 Mana +1-3 Mana Per Kill Glove Magical Leather Gloves or Demonhide Gloves (Excep) or Bramble Mitts (Elite) + Jewel (any) + Ort Rune (#9) + Perfect Amethyst Mods: +4-10% Faster Mana Regen +10-20 Mana +1-3 Mana Per Kill Belt Magical Light Belt or Sharkskin Belt (Excep) or Vampirefang Belt (Elite) + Jewel (any) + Ith Rune (#6) + Perfect Amethyst Mods: 4-10% Regenerate Mana +10-20 Mana +5-10% Faster Cast Boots Magical Leather Boots or Demonhide Boots (Excep) or Wyrmhide Boots (Elite) + Jewel (any) + Thul Rune (#10) + Perfect Amethyst Mods: Regenerate Mana 4-10% Mana +10-20 Max Mana +2-5% Shield Magical Small Shield or Round Shield (Excep) or Luna (Elite) + Jewel (any) + Eth Rune (#5) + Perfect Amethyst Mods: +4-10% Regenerate Mana +10-20 Mana +5-10 Blocking Percentage Amulet Magical Amulet + Jewel (any) + Ral Rune (#8) + Perfect Amethyst Mods: 4-10% Regenerate Mana +10-20 Mana Faster Cast 5-10% Ring Magical Ring + Jewel (any) + Amn Rune (#11) + Perfect Amethyst Caster Ring #1 Preset Mods: 4-10% Regenerate Mana +10-20 Mana +1-5 Energy ++++++++ +Safety+ ++++++++ Weapon Magical Spear (any) + Jewel (any) + Sol Rune (#12) + Perfect Emerald Mods: Reduced Damage 1-4 Reduced Magic Damage 1-2 +5-10% Defense Helms Magical Crown or Grand Crown (Excep) or Corona (Elite) + Jewel (any) + Ith Rune (#6) + Perfect Emerald Mods: Reduces Damage 1-4 Reduces Magic Damage 1-2 +5-10% Lightning Resistance +10-30% Defense Body Armor Magical Breast Plate or Curiass (Excep) or Great Hauberk (Elite) + Jewel (any) + Eth Rune (#5) + Perfect Emerald Mods: Reduces Damage 3-9 Reduces Magic Damage 2-5 Half Freeze Duration Increased Defense 10-30% Gloves Magical Gauntlets or War Gauntlets (Excep) or Ogre Gauntlets (Elite) + Jewel (any) + Ral Rune (#8) + Perfect Emerald Mods: Reduces Damage 1-4 Reduces Magical Damage 1-2 +5-10% Resist Cold +10-33% Defense Belt Magical Sash or Demonhide Sash or Spiderweb Sash + Jewel (any) + Tal Rune (#7) + Perfect Emerald Mods: Reduces Damage 3-9 Reduces Magical Damage 2-5 5-10% Resist Poison +10-30% Defense Boots Magical Greaves or War Boots (Excep) or Myrmidon Boots (Elite) + Jewel (any) + Ort Rune (#9) + Perfect Emerald Mods: Reduces Damage 1-4 Reduces Magical Damage 1-2 5-10% Fire Resistance +10-30% Defense Shields Magical Kite Shield or Dragon Shield (Excep) or Monarch (Elite) + Jewel (any) + Nef Rune (#4) + Perfect Emerald Mods: Reduces Damage 1-4 Reduces Magic Damage 1-2 5-10% Resist Magic +10-30% Defense Amulet Magic Amulet + Jewel (any) + Thul Rune (#10) + Perfect Emerald Mods: Reduces Damage 1-4 Reduces Magic Damage 1-2 +1-10% Blocking Ring Rare or Magical Ring + Jewel (any) + Amn Rune (#11) + Perfect Emerald S Mods: Reduces Damage 1-4 Reduces Magic Damage 1-2 +1-5 Vitality +++++++++++ +Hit Power+ +++++++++++ Magical Blunt Weapon + 1 Jewel (any) + Tir Rune (#3) + Perfect Sapphire Mods: 5% chance of casting Slvl 4 Frost Nova when hit Attacker Takes 3-7 Damage +35-60% Enhanced Damage Headgear Magical Full Helm or Basinet (Excep) or Giant Conch (Elite) + Jewel (any) + Ith Rune (#6) + Perfect Sapphire Mods: 5% chance of casting Slvl 4 Frost Nova when hit Attacker takes 3-7 damage +25-50 Defense vs. Missiles T Body Armor Magical Field Plate or Sharktooth (Excep) or Kraken Shell (Elite) + Jewel (any) + Nef Rune (#4) + Perfect Sapphire Mods: 5% chance of casting Slvl 4 Frost Nova when hit Attacker takes 3-10 damage 10-20% Faster Hit Recovery Gloves Magical Chain Gloves or Heavy Bracers (Excep) or Vambraces (Elite) + Jewel (any) + Ort Rune (#9) + Perfect Sapphire Mods: 5% chance of casting Slvl 4 Frost Nova when hit +3-7 Damage to Attacker Knockback Belt Magical Heavy Belt or Battle Belt (Excep) or Troll Belt (Elite) + Jewel (any) + Tal Rune (#7) + Perfect Sapphire Mods: 5% chance of casting Slvl 4 Frost Nova when hit Attacker takes 3-7 damage 5-10% Damage to Mana Boots Magical Chain Boots or Mesh Boots (excep) or Boneweave (Elite) + Jewel (any) + Ral Rune (#8) + Perfect Sapphire Mods: 5% chance of casting Slvl 4 Frost Nova when hit Attacker takes 3-7 damage +25-60 Defense vs. Melee Shield Magical Gothic Shield or Ancient (Excep) or Ward (Elite) + Jewel (any) + Eld Rune (#5) + Perfect Sapphire Mods: 5% chance of casting Slvl 4 Frost Nova when hit Attacker takes 3-10 damage +5-10% Blocking Amulet Magical Amulet + Jewel (any) + Thul Rune (#10) + Perfect Sapphire Mods: 5% chance of casting Slvl 4 Frost Nova when hit Attacker takes 3-10 damage 5-15% Chance of Monster Flee Ring Magical Ring + Jewel (any) + Amn Rune (#11) + Perfect Sapphire Mods: 5% chance of casting Slvl 4 Frost Nova when hit Attacker takes 3-6 damage +1-5 Dexterity ++3.2-V1.10 Recipes++ [2b003] Full Rejuv Potion 3 health potions + 3 mana potions + 1 Standard Gem OR 3 rejuv potions Rejuv Potion 3 health potions + 3 mana potions + 1 Chipped Gem 1 Magic Sockted weapon 3 standard Gems + 1 Sockted weapon 1 Tal Rune (#7) + 1 Thol Rune (#10) + 1 Perfect topaz + normal body armor: Sockets the Armor 1 Ral Rune (#8) + 1 Amn Rune (#11) + 1 Perfect Amethyst + normal weapon: Sockets the Weapon 1 Ral Rune (#8) + 1 Thol Rune (#10) + 1 Perfect Sapphire + normal helm: Sockets the Helm 1 Tal Rune (#7) + 1 Amn Rune (#11) + 1 Perfect Ruby + normal shield: Sockets the Shield 1 Eld Rune (#2) + 1 Chipped Gem + low weapon: Normals the Weapon's quality 1 El Rune (#1) + 1 Chipped Gem + low armor: Normals the Armor 1 Ral Rune (#8) 1 Sol Rune (#12) + Perfect Emerald + basic unique weapon: Exceptionals the Unique Weapon These recipes (for higher damage, but same mods) 1 Tal Rune (#7) + 1 Shael Rune (#13) + Perfect Diamond + basic unique armor: Exceptionals the Unique Armor (for higher defense, but same mods) 1 Lum Rune (#17) + 1 Pul Rune (#21) + Perfect Emerald + Exceptional unique weapon: Elites the Unique Weapon +++Ladder recipe+++ (for higher damage, but same mods) 1 Ko Rune (#18) + 1 Lem Rune (#20) + Perfect Diamond + Exceptional unique armor: Elites the Unique armor +++Ladder recipe+++ (for higher damage, but same mods) 1 Ort Rune (#9) + 1 Amn Rune (#11) + Perfect Sapphire + basic rare weapon: Exceptionals the Rare Weapon (for higher damage, but same mods) 1 Ral Rune (#8) + 1 Thol Rune (#10) + Perfect Amethyst + basic rare armor: Exceptionals the Rare Armor (for higher ddefense, but same mods) 1 Fal Rune (#19) + 1 Um Rune (#22) + Perfect Sapphire + Exceptional rare weapon: Elites the Rare Weapon (for higher damage, but same mods) 1 Ko Rune (#18) + 1 Pul Rune (#21) + Perfect Amethyst + Exceptional rare armor: Elites the Rare Armor (for higher defense, but same mods) 1 Ort Rune (#9) + Any weapon: Repairs ++Does not work on Ethereal Items++ 1 Ral Rune (#8) + Any armor: Repairs the Armor ++Does not work on Ethereal Items++ 1 Hel Rune (#15) + Town Portal Scroll + any socketed item Unsockets the Item +++++++++++++++++++++ When you exceptional or unique an item, the +++++IMPORTANT +++++ Strenght and Dextirity required will augment, +++++ NOTICE+++++ and the Character level required may also +++++++++++++++++++++ augment +++++++++++++++++++ +Transmuting Runes+ [3b003] +++++++++++++++++++ Ladder only, except the those before Shael,all runes before Thul do not need gems. 3 Thul Runes (#10) + 1 Chipped topaz 1 Amn Rune (#11) 3 Amn Runes (#11) + 1 Chipped Amethyst 1 Sol Rune (#12) 3 Sol Runes (#12) + 1 Chipped Sapphire 1 Shael Rune (#13) 3 Shael Runes (#13) + 1 Chipped Ruby 1 Dol Rune (#14) 3 Dol Runes (#14) + 1 Chipped Emerald 1 Hel Rune (#15) 3 Hel Runes (#15) + 1 Chipped Diamond 1 Io Rune (#16) 3 Io Runes (#16) + 1 flawed topaz 1 Lum Rune (#17) 3 Lum Runes (#17) + 1 flawed Amethyst 1 Ko Rune (#18) 3 Ko Runes (#18) + 1 flawed Sapphire 1 Fal Rune (#19) 3 Fal Runes (#19) + 1 flawed Ruby 1 Lem Rune (#20) 3 Lem Runes (#20) + 1 flawed Emerald 1 Pul Rune (#21) 2 Pul Runes (#21) + 1 flawed Diamond 1 Um Rune (#22) 2 Um Runes (#22) + 1 Standard topaz 1 Mal Rune (#23) 2 Mal Runes (#23) + 1 Standard Amethyst 1 Ist Rune (#24) 2 Ist Runes (#24) + 1 Standard Sapphire 1 Gul Rune (#25) 2 Gul Runes (#25) + 1 Standard Ruby 1 Vex Rune (#26) 2 Vex Runes (#26) + 1 Standard Emerald 1 Ohm Rune (#27) 2 Ohm Runes (#27) + 1 Standard Diamond 1 Lo Rune (#28) 2 Lo Runes (#28) + 1 flawless topaz 1 Sur Rune (#29) 2 Sur Runes (#29) + 1 flawless Amethyst 1 Ber Rune (#30) 2 Ber Runes (#30) + 1 flawless Sapphire 1 Jah Rune (#31) 2 Jah Runes (#31) + 1 flawless Ruby 1 Cham Rune (#32) 2 Cham Runes (#32) + 1 flawless Emerald 1 Zod Rune (#33) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++ 4- Credits [b004] +++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ - Blizzard, obviously, the makers of this game - Gamefaqs, for hosting this FAQ and all the useful tips they give - All previous FAQs, which kind of gave me ideas for my own FAQ - The guy who found the error (mentioned in verions [b000]) +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++ 5- Contact [b005] +++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ I removed the e-mail since I stopped playing diablo II a little while ago but people still send me mails to ask me questions and it's getting annoying. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ +++ 6- Legal Junk [b006] +++ +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ -This FAQ MAY NOT be used by any other sites then GameFAQs and gamespot unless I give you the permission -If you want to use this Faq on any other web site, please send me an email at "Nicolascastonguay@hotmail.com" for my permission. -If you ever find this FAQ somewhere else then on GameFAQs or Gamespot, please email me at "Nicolascastonguay@hotmail.com" (c) Copyright 2004++Exarkunnn++All Rights Reserved