MK3 FAQ - IBM/PC COMPATIBLE VERSION Version 1.01 - 10/14/95 Welcome to the MK3 PC FAQ! In here you will find info pertaining mostly to the PC version of the game, though there will be some stuff from the other versions. Note that this is a Frequently Asked Questions document. It does NOT contain moves, there are many other moves FAQs that do contain it (See below). Please send any additions/comments/questions to rein0001@gold.tc.umn.edu. You can always get the latest version at: http://www.umn.edu/nlhome/m447/reinb001/mk3pcfaq.txt Small Note: MK3 PC version came out today, and not much stuff is known about it tips/tricks-wise. I will add to this FAQ as much as I can frequently. Please email rein0001@gold.tc.umn.edu with _any_ submissions. ************************************************************************ TABLE OF CONTENTS P1. MK3 PC technical info. P2. MK3 PC features/questions. P3. MK3 PC tips/tricks/cheats. ************************************************************************ P1. MK3 PC TECHNICAL Q. What are the requirements? A. The requirements for MK3 PC version are as follows: (recommended is meant by the author) Processor: 486dx33 min, 486dx66 rec RAM: 8 MB min, 16 MB rec Disk Space: 28 MB disk space CDROM: 2x min, 4x rec Joystick recommended, 4 button (Gravis Gamepad, Suncom SFX, etc...) Sound card HIGHLY recommended: (In alphabetical order) Gravis Ultrasound ESS ES688 Media Vision Audio Spectrum NMC Wavejammer Roland RAP-10 Sound Blaster family (SB, SBPRO, SB16, VIBRA16, AWE32) Soundscape Q. How are the graphics done? A. The graphics are NOT done in Super VGA (640x480), but done in VGA. Even with this though, the graphics are great. All the backgrounds and character graphics are done excellently! Every color is there (Sheeva's green blood), all the detail is there (the readable letters on the curch walls), and all the background animation is there (the papers flying in the street.) Q. How are the sounds? A. Evidently, the sounds were ported straight from the arcade, and in to your CDROM drive, as they are all there, from Liu Kang's Bicycle Kick to Night Wolf's Bow & Arrow. Music is played directly from the CD, resulting in, well, cd quality 16bit sound. Q. Who made this game? A. This game is being distributed by GT Interactive. Sculptered Software was the company the actually made the conversion, and a very good conversion they made. Q. What operating system does it run under? A. The game was designed to run under DOS, but I found that I ran it under Win95 with no problems. It uses DOS4GW and requires very little memory configuration. The conventional memory (the area from 0 to 640k) requirement is only ~ 520k (or maybe even lower, I haven't tried.) Q. Is there a demo I can get to try it out before I buy it? A. Yes, there is! The demo features Jax and Sheeva playable, in the church and on the rooftop. There is an excellent demo FAQ located at: http://rat.org/mk/mk3pcdem.faq. You can download the demo at: - World Wide Web: * http://www.globalnews.com/cgi-bin/sidney/mk3/mk3demo.zip * http://wuarchive.wustl.edu/pub/MSDOS_UPLOADS/game_demos/mk3demo.zip - FTP: * ftp://ftp.pht.com/.3/gamehead/m/mk3demo.zip * ftp://rat.org/pub/mk/msdos/mk3demo.zip * ftp://rat.org/pub/mk/msdos/mk3demo-split/ * ftp://brawl.mindlink.net/pub/mk3/pc/ * ftp://ftp.wustl.edu/pub/MSDOS_UPLOADS/mk3/mk3demo.zip ************************************************************************ P2. MK3 PC FEATURES/QUESTIONS Q. How do I use all 6 required buttons with MK3 if it only supports 4 button joysticks? A. Get the Suncom SFX joypad. It functions as a keyboard emulator, enabling you to program whatever keys you want to the Suncom with great speed and accuracy. I highly recommend it! Q. What's up with this modem play and network play I hear about - is it true? A. Yes, you bet it's _mostly_ true. You are not able as of the moment to play over the modem, but network tournament play is available. The network play is pretty refined, resulting in good end to end times. The gameplay is a bit sluggish, but if you have a nice fast connection, with a nice fast computer, you'll barely notice. Q. What new with characters? A. Well, first thing's first, Smoke is there, but he does requires the Ultimate Kombat Kode. He is then now choosable as a main player in the character select screen. Not only that, but Shao Kahn and Motaro are playable! This is done by using a code. Q. How about the fighting itself? A. Well, there are many new VS. Codes yet to be discovered, and it is rumored that 90% of the VS Codes will be PC version native! What a treat. ************************************************************************ P3. TIPS/TRICKS/CHEATS Q. What are some VS. Codes? A. NOT YET AVAILABLE Q. How do I be Motaro or Shao Kahn? A. NOT YET AVAILABLE Q. Are there any other cheats or tricks? A. NOT YET AVAILABLE ************************************************************************ P4. CONTRIBUTORS AND WRITERS Thank you to everyone who contributed and put out an original MK3 arcade FAQ that I may have borrowed a bit from. Here are the FAQs I took some info from: http://rat.org/mk/mk3pcdem.faq - MK3 PC version demo FAQ http://rat.org/mk/mk3rat20.faq - MK3 Arcade FAQ revision 23 http://www.umn.edu/nlhome/m447/reinb001/mk3pcfaq.txt - MK3 PC version FAQ Contributors: rein0001@gold.tc.umn.edu - Writer of this FAQ - yay! - The end! Nook@nooker.com nice to meet you!