Starcraft: Brood War for the PC! Brood War Units FAQ Version: FINAL Author: Paul Wolfstien E-mail: paulwolfstien@aol.com AOL IM: PaulWolfstien Web-site: http://www.angelfire.com/wrestling2/paulwolfstien/index.html *************** Version FINAL: Everything you see here. Nothing more will be added! *************** *************** Table of Contents *************** I: Intro II: The Units III: Credits *************** I: Intro *************** Hello, my name is Paul Wolfstien. I felt like writing (rather copying the units of Starcraft: Brood War. I know there were more than a few times that I wanted to find out what some of the abilities of the new units did and I 1: Didn't want to check through a big FAQ. 2: Didn't want to just try it out myself, because that usually never works. Therefore I have brought you this FAQ today! I (Paul Wolfstien) take NO CREDIT AT ALL for the information in this FAQ. This IS NOT my work. This was taken directly from the Starcraft: Brood War Units explination that you can find by going through the start menu. I just recently found this myself and have thus decided to put this out over gamefaqs for everyone to see. The info in this FAQ is copyright 1998 Blizzard Entertainment. Copyright 1998 Blizzard Entertainment. All rights reserved. Smacker Video Technology. Copyright 1994-1998 RAD Game Tools, Inc. This FAQ is copyright 2001 Paul Wolfstien. This FAQ cannot be used for profit in ANY WAY! This FAQ can be used on ANY web-site as long as you follow these guidelines. 1: There are NO BANNERS on the page where this FAQ will be seen IE-Above the FAQ. Also, you must have my FULL WRITTEN PERMISSION to use this FAQ! I will most likely let you use it ... but just ask! If not, you will be sued for all the money your worth, and trust me, I have a FUN time finding these things out. Also, the FAQ must be UNCHANGED. Thank you very much. This FAQ will ALWAYS be found at www.gamefaqs.com! If YOU see this FAQ ANYWHERE else, please e-mail me at paulwolfstien@aol.com so I can get legal about it. If you help me out, I can sue. If I can sue, I can get money. If I get money, YOU get money. Think about it. (Note: If I let you use this FAQ on your web-page I will have a written record from you saying that I allowed you to use my FAQ. This will be an e-mail. (Obviously) I will always print that out, as should you, for reasons I shouldn't have to explain.) Now that all the legal BS is out of the way. Onto the FAQ, Mon ami! *************** II: The Units of Brood War (New) *************** ++++++++++++ TERRAN UNITS ++++++++++++ UNIT NAME: MEDIC RACE: Terran RANK: 1st Lieutenant VITAL STATISTICS Hit Points: 60 Armor Class: Light Armor: 1 COSTS Mineral: 50 Gas: 25 Food: 1 TECH TREE Built From: Barracks Pre-Requisite: Academy WEAPONS Weapon System: none Attack Type: n/a Damage Class: n/a Splash Damage: n/a Damage: n/a Bonus: n/a SPELLS/SPECIAL ABILITIES Heal (Spell) Casting Cost: 1 mana point for every 2 hp healed Range: 2 Description: The Medic starts with this spell and may cast it on any organic ground units to heal damage. Restoration (Spell) Casting Cost: 50 Range: 6 Matrix Description: The Medic may cast this spell on any unit to remove harmful spell effects (does not affect Stasis Field, but does include Lockdown) Optic Flare (Spell) Casting Cost: 75 Range: 8 Matrix Description: Targeted spell. The unit hit will have his sight range reduced to 1 matrix permanently (unless restored by Medic). The unit affected should have 'Blinded' displayed in info box. Also removes detection ability if the unit had any. NEW UPGRADES Restoration (Spell) Researched at: Academy Research Cost: 100m, 100g Optic Flare (Spell) Researched at: Academy Research Cost: 100m, 100g Caduceus Reactor (+50 Mana Capacity) Researched at: Academy Research Cost: 150m, 150g UNIT NAME: VALKYRIE FRIGATE RACE: Terran RANK: Lt. Commander VITAL STATISTICS Hit Points: 200 Armor Class: Heavy Armor: 2 COSTS Mineral: 250 Gas: 125 Food: 3 TECH TREE Built From: Starport Pre-Requisite: Armory, Control Tower WEAPONS Weapon System: Halo Rockets Attack Type: Air only Damage Class: Explosive Splash Damage: Yes (Small area) Damage: 5 per missile Bonus: 1 SPELLS/SPECIAL ABILITIES Halo Rockets This is the Valkyrie's only attack. It is an Air to Air attack that fires a volley of 8 small missiles at a target. The missiles will hit at and around the target within a 3 x 3 matrix area. Each missile does a small amount of splash damage in its target area. NEW UPGRADES: None ++++++++++ ZERG UNITS ++++++++++ UNIT NAME: LURKER RACE: Zerg RANK: n/a VITAL STATISTICS Hit Points: 125 Armor Class: Heavy Armor: 1 COSTS Mineral: 50 Gas: 100 Food: 2 TECH TREE Built From: Hydralisk Pre-Requisite: Lair, Aspect Research WEAPONS Weapon System: Subterranean Spines Attack Type: Ground only Damage Class: Normal Splash Damage: Yes (Straight Line) Damage: 20 Bonus: 2 SPELLS/SPECIAL ABILITIES Attack while Burrowed The Lurker may Burrow himself. This acts exactly like Burrow for other Zerg units, but while Burrowed, the Lurker may attack. The Lurker always has this ability, it does not have to researched. Subterranean Spines: The Lurker may only attack while Burrowed. The attack is a series on spines that rip through the ground in a straight line from the Lurker to the target to its maximum range. Every enemy unit in the path of the spines will take damage. NEW UPGRADES Lurker Aspect Research at: Hydralisk Den (after Lair) Research Cost: 125m, 125g UNIT NAME: DEVOURER RACE: Zerg RANK: n/a VITAL STATISTICS Hit Points: 250 Armor Class: Heavy Armor: 2 COSTS Mineral: 150 Gas: 50 Food: 2 TECH TREE Built From: Mutalisk Pre-Requisite: Greater Spire WEAPONS Weapon System: Corrosive Venom Attack Type: Air only Damage Class: Normal (special) Splash Damage: No Damage: 25 Bonus: 2 SPELLS/SPECIAL ABILITIES Corrosive Venom: The Devourer has an attack that can only effect air units. It will damage its target and splash all surrounding targets with a corrosive acid. Units that are affected will take longer to fire and will take more damage when attacked. NEW UPGRADES: none +++++++++++++ PROTOSS UNITS +++++++++++++ UNIT NAME: CORSAIR RACE: Protoss RANK: n/a VITAL STATISTICS Hit Points: 100 Shields: 80 Armor Class: Medium Armor: 0 COSTS Mineral: 150 Gas: 100 Food: 2 TECH TREE Built From: Stargate Pre-Requisite: none WEAPONS Weapon System: Neutron Flare Attack Type: Air only Damage Class: Normal Splash Damage: Yes (Small area) Damage: 5 Bonus: 1 SPELLS/SPECIAL ABILITIES Neutron Flare: The Corsair fires short quick bursts of Photon energy that are very effective against groups of small flying units. Disruption Web (Spell) Casting Cost: 125 Range: 9 Matrix Description: Can cast a web of energy in a small area of effect that disrupts all attacks that are within it. All ground units, including photon cannons, spore colonies, sunken colonies, and bunkers, cannot attack while within the Web's area of effect. NEW UPGRADES Disruption Web Research at: Fleet Beacon Research Cost: 200m, 200g Argus Jewel (+50 mana capacity) Research at: Fleet Beacon Research Cost: 100m, 100g UNIT NAME: DARK TEMPLAR RACE: Protoss RANK: none VITAL STATISTICS Hit Points: 80 Shields: 40 Armor Class: Light Armor: 1 COSTS Mineral: 125 Gas: 100 Food: 2 TECH TREE Built From: Gateway Pre-Requisite: Templar Archives WEAPONS Weapon System: Warp Blades Attack Type: Ground only Damage Class: Normal Splash Damage: No Damage: 40 Bonus: 3 SPELLS/SPECIAL ABILITIES Permanent Cloaking: Dark Templars are always cloaked, just like the Observer, they can only be attacked if detected first. Dark Archon Meld: Two Dark Templars may combine into a Dark Archon. NEW UPGRADES: none UNIT NAME: DARK ARCHON RACE: Protoss RANK: n/a VITAL STATISTICS Hit Points: 25 Shields: 200 Armor Class: Heavy Armor: 1 COSTS Mineral: 0 Gas: 0 Food: 4 TECH TREE Built From: 2 Dark Templars Pre-Requisite: none WEAPONS Weapon System: none Attack Type: n/a Damage Class: n/a Splash Damage: n/a Damage: n/a Bonus: n/a SPELLS/SPECIAL ABILITIES Feedback (Spell): Casting Cost: 50 Range: 8 Matrix Description: Targeted spell that when cast on a unit, that unit lose all of its mana and will take an amount of damage equal to the mana lost. Mind Control (Spell): Casting Cost: 150 + Shields Range: 6 Matrix Description: The Dark Archon may take control of any unit when this spell is cast. The spell costs 200 mana and it will drain all the shields from the Dark Archon when it is cast. Maelstrom (Spell): Casting Cost: 100 Range: 8 Matrix Description: Area of effect spell (same size as Ensnare) that will stun (cannot move or attack) all organic units for several seconds. NEW UPGRADES Maelstrom Research at: Templar Archives Research Cost: 100m, 100g Mind Control Research at: Templar Archives Research Cost: 200m, 200g Argus Talisman (+50 mana capacity) Research at: Templar Archives Research Cost: 150m, 150g ****NEW UPGRADES TO EXISTING UNITS**** ULTRALISK Chitinous Plating (Improved Ultralisk Armor) Researched at: Ultralisk Cavern Research Cost: 150m, 150g Description: This will give all the player's Ultralisks an addition +2 to their armor. ULTRALISK Anabolic Synthesis (Faster Ultralisk Movement) Researched at: Ultralisk Cavern Research Cost: 200m, 200g Description: This will greatly increase the speed of all Ultralisks. GOLIATH Charon Boosters (Increased Goliath Missile Range) Researched at: Machine Shop (also requires Armory) Research Cost: 150m, 150g Description: This will increase the Goliath Air attack range. This does not increase his ground attack range. *************** III: Credits *************** CJayC: For running one of the best sites on the net! Keep up the great work as always Jeff! Blizzard Entertainment: For making the coolest on-line game ever! Oh and for not getting pissed at me for using their original document to be put up over the net! Thanks ... :) You: For reading this thing, hope it helped! Me: For copying it and going through the whole thing to fix the formatting. Argh! ****Just incase you missed it at the top. Disclaimer!!!!**** I (Paul Wolfstien) take NO CREDIT AT ALL for the information in this FAQ. This IS NOT my work. This was taken directly from the Starcraft: Brood War Units explination that you can find by going through the start menu. I just recently found this myself and have thus decided to put this out over gamefaqs for everyone to see. The info in this FAQ is copyright 1998 Blizzard Entertainment. I do not know who originaly typed this up, so don't e-mail me about it! Copyright 1998 Blizzard Entertainment. All rights reserved. Smacker Video Technology. Copyright 1994-1998 RAD Game Tools, Inc. This FAQ is copyright 2001 Paul Wolfstien. This FAQ cannot be used for profit in ANY WAY! This FAQ can be used on ANY web-site as long as you follow these guidelines. 1: There are NO BANNERS on the page where this FAQ will be seen IE-Above the FAQ. Also, you must have my FULL WRITTEN PERMISSION to use this FAQ! I will most likely let you use it ... but just ask! If not, you will be sued for all the money your worth, and trust me, I have a FUN time finding these things out. Also, the FAQ must be UNCHANGED. Thank you very much. This FAQ will ALWAYS be found at www.gamefaqs.com! If YOU see this FAQ ANYWHERE else, please e-mail me at paulwolfstien@aol.com so I can get legal about it. If you help me out, I can sue. If I can sue, I can get money. If I get money, YOU get money. Think about it. (Note: If I let you use this FAQ on your web-page I will have a written record from you saying that I allowed you to use my FAQ. This will be an e-mail. (Obviously) I will always print that out, as should you, for reasons I shouldn't have to explain.) *-EOF-* -PW (paulwolfstien@aol.com)