Half Gravity Mode: During the stage load hold UP. Dat's it and it's perminate unlike the night mode. The Wall option is on automatically, so you don't have to worry about ringouts unless it the losing hit. It's a riot seeing characters fly up around 50 feet and bouncing off the walls. Star Gladiator Hint: There is a much easier way to do the flying manuever after Zelkin's plasma final combo. Right after executing the plasma final, while Zelkin is still in the air, start tapping forward rapidly. Once he's on the ground , keep tapping until Zelkin starts flying. Normal Codes: (note these are done when your buttons are at their default setting, if not; G = X, A = Square, B = Triangle, K = 0) Bilstein: enter arcade mode, keep holding select, select gore, press G, K, G, K, A, A, A, B, B, B, press G+K Kappah: enter arcade mode, go to Gore, press select & keep it held, go to Hayato, press K, A, B, A, G, A, B, A, K, A, press G+B Blood: enter arcade mode, press select and hold it, go to Bilstein, press G, A, G, A, G, A, go to Kappah press K, B, K, B, K, B, then press L1 + R1 and let go of the select button. (You can save these into the memory card) Dark Fighting: choose your character and hold; -down + L2 + R2- until the match starts. Reset: R1 + L1 + select + start Fight against Super Bilstein: Play the game on any difficulty level at any damage setting. Then, beat everyone, including Bilstein under a certain number minutes depending on the number of rounds chosen: Three minutes for a one round game Six minutes for a three round game Nine minutes for a five round game Twelve minutes for a seven round game Play as Bilstein: Enter arcade mode, keep Select held, choose Gore, and press G, K, G, K, A(3), B(3), G + K. Note: If the controller is still at the default setting, G is X, A is Square, B is Triangle, and K is Circle. If you entered the code correctly, you will hear a sound and there will be an appearance of an arrow. Then, press Right to select Bilstein. Play Against Kappah: Defeat your third arcade mode opponent when the timer is at "0". Then, Kappah will be the next opponent. Play as Kappah: Enable the "Fight as Bilstein" code. Enter arcade mode, go to Gore, hold Select, go to Hayato, and press K, A, B, A, G, A, B, A, K, A, G + B. Note: If the controller is still at the default setting, G is X, A is Square, B is Triangle, and K is Circle. If you entered the code correctly, you will hear a sound and there will be an appearance of an arrow. Then, press Left to select Kappah. Play as Blood: Enable the "Fight as Bilstein" and "Fight as Kappah" codes. Enter arcade mode, hold Select, go to Bilstein, and press G, A, G, A, G, A. Then, go to Kappah and press K, B, K, B, K, B. Finally, press L1 + R1 and release Select. Note: If the controller is still at the default setting, G is X, A is Square, B is Triangle, and K is Circle. Blood will appear to the right of Kappah. Alternate Costumes: On the character selection screen, hold Up while choosing a fighter. Big Heads and Feet: Before the round begins, hold Right + Start + Square + Circle. This effect lasts for only one round, but may be repeated as necessary. Small Heads: Before the round begins, hold Left + Start + Square + Circle. This effect lasts for only one round, but may be repeated as necessary. Wall Mode: Beat the game and view the best ending using any character. Then, enter the option menu to enable the new wall mode option. A wall will appear in the ring, with no ring outs during a match. Low Gravity: Hold Up as the stage loads. Then, wall mode will be enabled by default. Control Camera: Immediately after winning a fight, hold Circle + X before your character displays a victory pose. While holding those buttons, press Square to zoom in, Triangle to zoom out, and the D-pad to control the viewing angle. Night Mode: At the Vs. screen, choose a character and hold L2 + R2 + Down until the fight starts. Reset Game: Press R1 + L1 + Select + Start. NEW STAR GLADIATOR MOVES HAYATO: 1. During the end of the sword extender (d,d,d), when the sword is almost fully extended, tap A,A,forward, G+B. If this move is done correctly (it will take some practice for speed and timing) you should see a small blue glow on his left hand. 2. then do the sword extender move again (d,d,d). The sword should shrink down to a dagger. Several moves can be tacked on to the dagger mode: A. tap forward,back,forward,back + K. This move is similar to his foward,back+k grab except with this grab his hand glows blue and is more powerful. B. tap forward,back,forward,back,forward,back+K (speed is the key). He hits the opponent in the chest and then leaps high in the air and comes slashing down. JUNE: 1. During the somersault (G+K) tap A,A, forward, G+B. Again, experiment with timing and speed. June's ring glows red and enlarges and she flattens her opponent. 2. June's taunt: down, up+K, A,A,forward, G+B. *I haven't been able to pull this one off yet. ZELKIN: (The timing for this move is difficult) During Zelkin's plasma combo (A,A,K,A,A,up+A) tap A,A,forward,G+B. Zelkin hovers up, straightens out, and takes off like a glowing rocket. Pressing A or B or K changes his position and direction. *hints on this move* A. When Zelkin stops glowing blue from his plasma combo, immediately tap A,A,forward,G+B. It's somewhere around this point when the move is successful. B. You should know if it works if Zelkin lands back on the ground and his wings sort of stay out a little. Don't keep entering the combo. You have to wait a sec to see it. VECTOR: Add this to the end of Vector's KAKAB combo for a big fat laser: back+KKK (just hold back and keep pressing K) RIMGAL Air Grab: tap down,up+K when opponent is in the air