------------------------------ CALL OF DUTY: UNITED OFFENSIVE ------------------------------ ---------------------------- DeathZero II's Weapons Guide ---------------------------- <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> Written By : DeathZero II E-mail : Brobert2@aol.com Created : October 9, 2004 Last Updated : October 17, 2004 Current Version : 0.90 (Third Version) Version History : 0.50 (Second Version) 0.40 (First Version) Copyright ¸ 2004 Robert Bloom This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. SITES WITH PERMISSION TO REPRODUCE THIS GUIDE: http://www.gamefaqs.com http://DLH.Net http://www.neoseeker.com <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> ----------------- TABLE OF CONTENTS ----------------- I. Introduction I-1. Changes I-1a. What's New? I-1b. Planned Additions/Alterations I-1c. Frequently Asked Questions [To Be Added] I-2. Guide Format II. Weapon Information II-1. Selectable Weapons II-1a. American Weapons II-1b. British Weapons II-1c. Russian Weapons II-1d. German Weapons II-1e. Miscellaneous Weapons II-2. Emplaced (Stationary), Vehicle and Pick Up Weapons II-2a. Emplaced (Stationary) Weapons II-2b. Vehicle Weapons II-2c. Pick Up Weapons III. Vehicle Information <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> --------------- I. Introduction --------------- This is my first guide on GameFAQs. Please e-mail me with any questions or comments at Brobert2@aol.com. This FAQ is designed to give you a detailed look at the weapons in Call of Duty: United Offensive. Unlike most weapons guides, which only give a vague explanation of the weapon statistics, in this guide, I will give you the exact numbers of details such as rate of fire. How did I get this information? Back in regular Call of Duty, I was the leader of a mod called Axis of Evil. The mod was cancelled before a beta was even made, but the experience taught me the inner workings of the game. To get this information, I used a program called Pakscape to extract the .pk3 files from the Call of Duty: UO folder. These .pk3 files contain the code which makes the game. Because of this, the information you see here is the exact details of the game, which will give you a better understanding of the weapons and will (hopefully) end any disputes over which weapon does more damage or is faster, and so on. ------------ I-1. Changes ------------ ----------------- I-1a. What's New? ----------------- Version 0.90 Changes: -Added FAQ questions -Added detailed historical information for all weapons. I did not do any research while I was writing these descriptions, all of the writing is in my own words and from my personal knowledge. If I made any mistakes, please contact me. Version 0.50 Changes: -Added basic information for vehicles -Removed .50 Cal (Tripod), as it doesn't appear in multiplayer -Split Artillery Binoculars and Binoculars into two listings October 17, 2004 - Version 0.90 Released October 13, 2004 - Version 0.50 Released - Two new websites given permission to reproduce this guide, http://DLH.Net and http://www.neoseeker.com October 9, 2004 - First version of this guide ----------------------------------- I-1b. Planned Additions/Alterations ----------------------------------- -Addition of any new technical information I can find in the game's files, although I have the major information down. -Historical descriptions of the vehicles. My expertise is on infantry weapons, which is why I wrote so much about them but nothing about the vehicles. -Revisions and corrections of the historical information. -------------------------------- I-1c. Frequently Asked Questions -------------------------------- 1) Were bolt-action rifle weakened in United Offensive? Answer: No. In both the original and expansion of Call of Duty, bolt- action rifles do 120 damage. The reason so many people incorrectly believe they were weakened is probably because the semi-automatic rifles make the bolt-action rifles seem weaker in comparison. For the gun challenged, bolt-action rifles are the Kar98k, Mosin-Nagant, Lee-Enfield and Springfield. 2) What weapons have changed in United Offensive? Answer: The M1A1 Carbine, MP40 and Sten all received damage increases. The FG42 received a rate of fire reduction, and the Panzerfaust had a movement speed reduction. ----------------- I-2. Guide Format ----------------- This is the format weapons will be displayed in: [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ----------- Weapon Name ----------- Damage : The numerical damage caused by this weapon. Magazine Size : The amount of rounds (shots) the weapon can fire without reloading. Rate of Fire : How fast in rounds per minute this weapon fires rounds Movement Speed : How fast you move while holding this weapon. The higher the number the faster you can move. Melee Damage : How much damage a melee attack with this weapon causes. [Any additional information or comments here.] [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] Vehicles will be displayed in a different format (soon to change as I add more information): [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ------------ Vehicle Name ------------ Weapons: A list of the weapons on this vehicle. For information on those weapons, refer to section II-2b (Vehicle Weapons). Occupants: The number of people that can occupy this vehicle, and a description of what they can do on the vehicle. Max Speed: The maximum speed of this vehicle (not sure in what unit, just going by the vehicle's coding). Accel: The speed at which this vehicle accelerates (once again, not sure in what unit). [Any additional information or comments here.] [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][] ---------------- A Note on Damage ---------------- All players have 100 health (represented by the green health bar). The damage listed on the weapons are base numbers. This base number is modified by the area of the player's body the weapon hits. I do not know if the base number of a weapon is modified when hitting a vehicle. I also do not know the percentage of the base number modified by body part. If anybody can give me that data, it would be very much appreciated, and you will receive due credit. <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> ---------------------- II. Weapon Information ---------------------- ------------------------ II-1. Selectable Weapons ------------------------ ----------------------- II-1a. American Weapons ----------------------- Overview: BAR (Browning Automatic Rifle) Browning .30 Caliber M1919A6 Deployable Light Machine Gun Colt .45 M1 Garand M1A1 Carbine M2 Fragmentation Grenade Springfield Thompson ------------------------------ BAR (Browning Automatic Rifle) ------------------------------ Damage : 70 Magazine Size : 20 Rate of Fire : 545/353 (Fast Auto/Slow Auto, select fire with M button) Movement Speed : 0.90 Melee Damage : 200 The BAR was a squad support weapon used by the American military in World War 2. It was originally made in World War 1, but was improved before the second. It was also used in the Korean War, and was eventually replaced by the M-60 before the Vietnam War. American paratroopers did not carry BARs until near the end of World War 2 (they did carry M1919A6s, however). --------------------------------------------------------- Browning .30 Caliber M1919A6 Deployable Light Machine Gun --------------------------------------------------------- Damage : 70 Magazine Size : 75 (Can only reload when bipod is deployed) Rate of Fire : 857 Movement Speed : 1.10 Melee Damage : 180 The M1919A6 was an American machine gun, also known as the .30 Cal, carried by American soldiers for machine gun support. It was an improved version of the M1919A4, which was significantly heavier. The Americans also had another .30 caliber machine gun called the M1917, but it was water cooled (meaning the barrel was cooled by a water tank, while the M1919 series used air), and was too heavy to be easily carried around. The M1919A6 was used into the Korean War but replaced by the M-60 in the Vietnam War. -------- Colt .45 -------- Damage : 50 Magazine Size : 7 Rate of Fire : Semi-Auto Movement Speed : 1.20 Melee Damage : 50 In the original Call of Duty, British soldiers used the Colt .45 as their sidearm, but it was replaced by the Webley in United Offensive. The British did use Colt .45s in real life, but not until later in the war, as they mainly used revolvers. The M1911 Colt, known in Call of Duty as the Colt .45, was the standard issue sidearm of the American military from World War 1 until the 1980s. It was created by John Moses Browning, the brilliant designer who also made the BAR, the M1919, as well as many other guns used by the American army. The M1911 Colt was so prized because unlike most pistols, which fired the 9mm round, the M1911 fired the more powerful .45 ACP round. Like most of Browning's creations, it had a very long service life in the American military, and was not replaced until the 1980s, when the M92FS Beretta (renamed the M9) took its place. Later in World War 2, the British army replaced its Enfield and Webley revolvers with the Colt .45 (and later the Browning GP, the first high capicity pistol, which held 13 9mm rounds). --------- M1 Garand --------- Damage : 70 Magazine Size : 8 (Cannot reload mid-clip) Rate of Fire : Semi-Auto Movement Speed : 1.09 Melee Damage : 150 The M1 Garand wasn't the first semi-automatic rifle ever made, but it was the most widely used in World War 2 (and the Korean War), and many people believe it to be the best. It was designed in the 1930s and brought into service in the American army in the early 1940s. It beat out the M1941 Johnson in performance tests to become the standard American issue rifle. The M1 Garand was incredibly reliable, but its one fault was that it could not be reloaded until all the rounds in the clip were fired off. It was eventually replaced by the M14, and later the M16. The American Marines did not receive M1 Garands until later in the war (as the American Army and National Guard received them first), so for the beginning of the war, the Marines used the old M1903 Springfields (which were the standard issue American rifle in World War 1). ------------ M1A1 Carbine ------------ Damage : 50 Magazine Size : 15 Rate of Fire : Semi-Auto Movement Speed : 1.18 Melee Damage : 70 The M1A1 Carbine has received a damage increase from the original Call of Duty. They originally did 45 damage. The M1 Carbine was a weapon issued to second-line American troops in World War 2 (My grandpa, a radio operator stationed in France, used one). It used the first intermediate cartridge, a round more powerful than a pistol round but weaker than a rifle round. Intermediate Cartridges are now standard issue all over the world, used in assault rifles. The M1 Carbine was brought into service in 1942 and saw widespread use in World War 2, Korea, and even the beginning of the Vietnam War. The M1 Carbine was produced by the millions. The M1A1 Carbine is a paratrooper version of the M1 Carbine, using a folding wire stock instead of the M1's wooden stock. Despite what Call of Duty might lead you to believe, the M1A1 Carbine was not very common in the military, only about 5,000 were produced compared to the millions produced of the M1. ------------------------ M2 Fragmentation Grenade ------------------------ Damage : - (Damage system works differently from regular weapons) Magazine Size : 1 (Maximum of 3 can be carried) Rate of Fire : - Movement Speed : 1.20 Melee Damage : 50 ----------- Springfield ----------- Damage : 120 Magazine Size : 5 (Reloads with single rounds) Rate of Fire : Bolt-Action Movement Speed : 1.10 Melee Damage : 150 This weapon is scoped. The M1903A4 Springfield was a scoped version of the M1903 Springfield. The Springfield was the standard issue American rifle in World War 1, and was eventually replaced by the M1 Garand just before World War 2 broke out (although the Marines, fighting in the Pacific, were stuck with the old Springfields, not receiving Garands until the later part of the war). The M1903A4 was a scoped version of the Springfield, and was the main sniper rifle of the American military. The M1C and M1D Garand were eventually introduced as sniper rifles in 1945, but never really replaced the scoped Springfield, which continued to see use into the Korean War. -------- Thompson -------- Damage : 50 Magazine Size : 30 Rate of Fire : 700/Semi-Auto (Full Auto/Semi-Auto, select fire with M button) Movement Speed : 1.17 Melee Damage : 100 The M1A1 Thompson, introduced in 1943, was the main submachine gun of the American military in World War 2, the Korean War, and even the early years of the Vietnam war. The M1921 Thompson was one of the first submachine guns ever made (after the German MP18 and the Italian Villar Perosa). It could use 50 round and 100 round drums and fired at an impressive 1000 rounds per minute. However, reloading the drum magazines was difficult and the weapon was bulky. At the beginning of World War 2, the American military adopted a simpler, smaller version of the Thompson, called the M1 Thompson, which could only use 20 and 30 round stick magazines. The M1A1 Thompson (which is the version used in Call of Duty), was introduced in 1943 as an even simpler version of the M1. It fired the powerful .45 ACP round used by the M1911 Colt, and fired at a relatively fast 700 rounds per minute. At the same time of the M1's introduction to the American military, the Americans also brought into service another submachine gun called the M3 Grease Gun, which fired the same round as the Thompson, but was slower (400 rounds per minute) and had a wire stock instead of a wooden stock. However, the Grease Gun was lighter, smaller, and above all, cheaper (it only cost the army $26 for each Grease Gun). The Grease Gun never truly replaced the Thompson however, and both submachine guns saw service into the early years of Vietnam, when they were replaced by assault rifles. ---------------------- II-1b. British Weapons ---------------------- Overview: Bren LMG Browning .30 Caliber M1919A6 Deployable Light Machine Gun Lee-Enfield MK1 Fragmentation Grenade Springfield Sten Webley Mk 4 -------- Bren LMG -------- Damage : 75 Magazine Size : 30 Rate of Fire : 500 Movement Speed : 0.90 Melee Damage : 200 The Bren was the standard issue light machine gun of the British army in World War 2. It was based off a Czech machine gun. The Bren was invaluable because the other British machine gun, the Vickers Medium Machine Gun, was far too heavy to be easily carried around by infantry, and used a heavy tripod. The Bren was named for the place it was designed (Brno) and the place it was manufactured (Enfield Arms). The Bren was a great machine gun, and saw service in the British military into the Korean War, and even saw use in slightly modified form in the Falklands War (a war between Britain and Argentina in the 1980s, it's as well known in Britain as the Vietnam War is in America). --------------------------------------------------------- Browning .30 Caliber M1919A6 Deployable Light Machine Gun --------------------------------------------------------- This is an American weapon, but is selectable by the British. For information on this weapon, refer to the American weapons section. ----------- Lee-Enfield ----------- Damage : 120 Magazine Size : 10 (Can only reload when magazine has 5 or less rounds) Rate of Fire : Bolt-Action Movement Speed : 1.15 Melee Damage : 150 The Lee-Enfield was the standard issue rifle in the British military in World War 2. It was originally designed in the early 1900s after the Boer war. In South Africa, the British army was fighting the Dutch (Boer) army, who used German made Mausers (Kar98s). The Mauser rifles were far superior to the British rifles, so they created their own rifle, the Lee-Enfield, named after the designer (Lee) and the manufacturing location (Enfield Arms). The Lee-Enfield was an incredible bolt-action rifle, and its design allowed for 30 aimed shots per minute, which was incredibly fast for a bolt-action rifle. It went through several modifications between its creation and the form used in World War 2. It was used in World War 1, World War 2, the Korean War, and even saw service as a sniper weapon in the Falklands War, eventually being replaced by modern rifles. British snipers used a scoped version of the Lee- Enfield in World War 2, but in Call of Duty and United Offensive they use a scoped Springfield instead. ------------------------- MK1 Fragmentation Grenade ------------------------- Damage : - (Damage system works differently from regular weapons) Magazine Size : 1 (Maximum of 3 can be carried) Rate of Fire : - Movement Speed : 1.20 Melee Damage : 50 ----------- Springfield ----------- This is an American weapon, but is selectable by the British. For information on this weapon, refer to the American weapons section. ---- Sten ---- Damage : 48 Magazine Size : 32 Rate of Fire : 600 Movement Speed : 1.20 Melee Damage : 70 The Sten has received a damage increase from the original Call of Duty. They originally did 45 damage. The Sten, named for its creators (the St, forgot their names), and the place of manufacture (Enfield Arms, much like the Bren and Lee-Enfield, which explains the similar names). At the outbreak of World War 2, the british had two submachine guns in service: the Lanchester (a British version of the German MP28, which held 50 rounds in a stick magazine), and the M1928 Thompson (the American submachine gun, a version of the M1921, which the Americans eventually replaced with the M1 Thompson). However, Britian had a shortage of resources and funding during World War 2, and could not afford to make these submachine guns. They needed a cheap, simple design in order to be able to produce enough submachine guns for their army. The Sten was the answer to this. Its simple design made it the standard issue submachine gun for the British in World War 2, and later the Korean War. However, British soldiers did not like the gun because of its cheap design. It lacked a hand grip at the trigger and used a simple rod for a stock. Like the Lee-Enfield, the Sten went through many design changes. The version used in Call of Duty is the MkII, but there were also several other designs, up to the MkV, which had a true stock and hand grip. There was also a silenced version. There were not many silenced weapons in World War 2, and very few silenced submachine guns, so the silenced version of the Sten was highly prized among commando units not only in the British army, but in the German army as well (famed German commando Otto Skorzeny used a silenced Sten as his weapon of choice). The Sten had many similarities to its American counterpart, the M3 Grease Gun. They were both chosen because they were simple and cheap to manufacture, both had silenced versions, and both were originally looked at with skepticism by the soldiers using them. ----------- Webley Mk 4 ----------- Damage : 75 Magazine Size : 6 Rate of Fire : Semi-Auto Movement Speed : 1.20 Melee Damage : 50 The Webley MkIV (or Mk 4), was one of two revolver used as the standard sidearm by the British military in World War 2. While most armies had switched from revolvers to semi-automatic pistols as their standard issue sidearm back in World War 1, the British still insisted on using revolvers, most likely because of their powerful rounds and reliability. At the outbreak of World War 2, the British army chose the Enfield No.2 revolver (yet another Enfield manufactured weapon) as its standard sidearm. The designers at Webley created their own new version of their revolver to get the attention of the British military, and it worked. Both Webley MkIVs and Enfield No.2s were used by the British army as the war drew on. However, the British army started to get with the times, and near the end of the war, started to replace both revolvers with the M1911 Colt. The British were also one of the first to adopt a high capicity pistol, the 13 round Browning GP, which eventualy became the standard issue weapon of the British army, which was used into the Falklands War. ---------------------- II-1c. Russian Weapons ---------------------- Overview: DP-28 (Degtyarev-Pekhotny 28) Mosin-Nagant PPSh RGD-33 Stick Grenade Scoped Mosin-Nagant Tokarev SVT-40 Tokarev TT-33 ----------------------------- DP-28 (Degtyarev-Pekhotny 28) ----------------------------- Damage : 70 Magazine Size : 47 (Can only reload when bipod is deployed) Rate of Fire : 857 Movement Speed : 1.10 Melee Damage : 180 The DP-28 was the standard issue light machine gun of the Russian military in World War 2. The Russians had two other machine guns, the M1910 Maxim and the SG-43, but both of those guns were extremely heavy and were moved on wheeled carts. The DP-28 was light enough to be easily carried by infantry. It was eventually replaced by the RP46, a version of the DP-28 that could use ammo belts instead of the bulkly flat pan magazines, and later on the RPK. ------------ Mosin-Nagant ------------ Damage : 120 Magazine Size : 5 Rate of Fire : Bolt-Action Movement Speed : 1.15 Melee Damage : 150 The Mosin-Nagant was the standard issue Russian rifle in World War 2. It was created around the turn of the 20th century and was used in the Russo-Japanese War and World War 1 before the outbreak of World War 2. Although there were 3 automatic rifles available to the Russian soldiers before World War 2 began (the SVT-38, the SVT-40, and the full-automatic AVS-36), most soldiers prefered the Mosin-Nagant because of its reliability and simple operation. The Mosin-Nagant was eventually used by the Chinese and North Korean in the Korean War, and was eventually replaced by the SKS Carbine. ---- PPSh ---- Damage : 38 Magazine Size : 71 Rate of Fire : 896/Semi-Auto (Full Auto/Semi-Auto, select fire with M button) Movement Speed : 1.20 Melee Damage : 70 The PPSh 41 was one of the most widely used submachine guns in the Russian military in World War 2. In the Winter War (a war that occured in 1938 between Finland and Russia, and continued up until 1945 right along with World War 2), the Finnish had an incredible submachine gun called the Suomi M/31, which used 70 round drum magazines and fired at around 900 rounds per minute. The Russians saw the incredible firepower compared to their submachine gun, the PPD, and set out to copy it for their own use. The result was the PPD 40. The PPD 40 evolved into the PPSh 41 (the PPSh used in Call of Duty), just in time for Hitler's invasion of Russia. Russian and German soldiers alike prized the PPSh 41 for its incredible rate of fire and huge magazine. Although a good weapon, it was bulky like the American Thompson. During the battle of Leningrad, a new version was created, one small enough to be comfortable and to be carried in tanks, the PPSh 43. The PPSh 43 could only use 35 round stick magazines (as could the 41, but the drum magazines were more popular), and was slightly slower (700 rounds per minute), but was reliable and small. Both the PPSh 41 and PPSh 43 were very popular submachine guns, being used by the Chinese and North Koreans (alongside Japanese guns) in the Korean War. They were also used by the North Vietnamese in the Vietnam War, although the French MAT-49 submachine gun was more common. They were eventually replaced in the Russian army by the legendary AK-47. -------------------- RGD-33 Stick Grenade -------------------- Damage : - (Damage system works differently from regular weapons) Magazine Size : 1 (Maximum of 3 can be carried) Rate of Fire : - Movement Speed : 1.20 Melee Damage : 50 ------------------- Scoped Mosin-Nagant ------------------- Damage : 120 Magazine Size : 5 Rate of Fire : Bolt-Action Movement Speed : 1.10 Melee Damage : 150 This weapon is scoped. -------------- Tokarev SVT-40 -------------- Damage : 66 Magazine Size : 10 Rate of Fire : Semi-Auto Movement Speed : 1.09 Melee Damage : 150 The Tokarev SVT-40 was the main semi-automatic rifle of the Russian military during World War 2. The first semi-automatic rifle adapted by the Russians was the AVS-36. It had a 15 round magazine and could fire at 800 rounds per minute or semi-automatic (selective fire). However, it was unreliable, and after seeing some service in the Winter War and very limited service at the start of World War 2, it was taken out of service. The SVT-38 came next. It was much more reliable. It was semi-automatic and held a 10 round magazine. The SVT-40 was an improved version of the SVT-38. It was not very uncommon in the Russian military (about 1 million were made in World War 2). The reason it was not used often was because most Russian soldiers were untrained in using a semi-automatic rifle and felt more comfortable with their good old bolt-action Mosin-Nagants. The Russian Marines, who had better weapons training, were much more fond of the SVT-40. It was not quite as good as the American Garand, but was a very reliable weapon, and saw service in the Chinese and North Korean armies in the Korean War. It was eventually replaced by the SKS Carbine. It should be noted that Grey Matter made a mistake in calling the SVT-40 the Tokarev SVT-40. That's what the T in SVT-40 stands for, so the Tokarev is redundant (Tokarev was the man who created the weapon). ------------- Tokarev TT-33 ------------- Damage : 50 Magazine Size : 7 Rate of Fire : Semi-Auto Movement Speed : 1.20 Melee Damage : 50 The Tokarev TT-33 was one of two standard issue sidearms used by the Russian military in World War 2. Since 1895, the Russians have had a revolver called the Nagant Revolver. It held 7 rounds and was very reliable. However, unlike most modern revolvers (such as the British Webley), which could break open and be quickly reloaded with speed loaders, the Nagant could not break open. This meant the user had to reload the revolver one round at a time. This was very time consuming and suicidal in the heat of battle, so in 1933 the Russians put a semi-automatic, the TT-33, into service. However, it could never replace the very popular Nagant, and both sidearms saw service in the Chinese and North Korean armies in the Korean War. The TT-33 and Nagant were replaced in the Russian army by the Makarov PM. It should be noted that Grey Matter made a mistake in calling the TT-33 the Tokarev TT-33. That's what one of the Ts stands for in TT-33 (Tokarev Tulvera), so like in the SVT-40, the Tokarev is redundant. --------------------- II-1d. German Weapons --------------------- Overview: Gewehr 43 Kar98k Luger MG34 (Machinegewehr 34) MP40 MP44 Scoped Kar98k Stielhandgranate --------- Gewehr 43 --------- Damage : 66 Magazine Size : 10 Rate of Fire : Semi-Auto Movement Speed : 1.09 Melee Damage : 150 The Gewehr 43 was Germany's semi-automatic rifle in World War 2. In 1941, the Germans considered adding a semi-automatic rifle into service alongside their bolt-action Mauser Kar98ks. The result was the Gewehr 41. However, the Gewehr 41 was very unreliable and prone to jamming, causing many deaths to the unfortunate soldiers using it. The answer to this problem came when Hitler invaded Russia. As the Germans fought against the Russians, they saw the Russian semi-automatic rifle, the SVT-40, was far superior to their Gewehrs. The Germans took captured SVT-40s and used them to create their own copy, which was called the Gewehr 43. This was a far superior rifle to the Gewehr 41. It did not see widespread use in the German army, but was used in fair numbers and was a fine rifle (although not as good as the SVT-40 or Garand). Gewehr is German for rifle. ------ Kar98k ------ Damage : 120 Magazine Size : 5 Rate of Fire : Bolt-Action Movement Speed : 1.15 Melee Damage : 150 The Mauser Kar98k (Karabiner 98 kurz, karabiner meaning carbine and kurz meaning short in German), was the standard issue German rifle in World War 2. It was created in 1898 and was quickly adopted by the German army. It was one of the first clip fed repeater rifles ever made (before bolt-action rifles, armies used either breech loading single shot rifles, or unreliable repeating tube loaded or revolver style rifles). Because of this, Mauser rifles were quickly exported and saw wide use in many other wars. The Mexicans used Mauser rifles in the Spanish-American War (and the American springfield was a copy of the Mauser rifle). The Boers (Dutch) used them against the British in the Boer War (prompting the British to create a new rifle, the Lee-Enfield). It was a fine rifle that stunned American, British, and many other soldiers sorry enough to fight against one. The Germans used it in both World War 1 and World War 2 as their standard weapon. The semi-automatic Gewehrs could never replace them or even contend with them in World War 2. ----- Luger ----- Damage : 45 Magazine Size : 8 Rate of Fire : Semi-Auto Movement Speed : 1.20 Melee Damage : 50 The P08 Luger was one of two standard issue German sidearms in World War 2. In the late 1890s, the German Mauser company (responsible also for making the Gewehr 43 and Kar98k) created the first semi-automatic pistol, the C96 Mauser. It was fed through stripper clips (like the bolt-action rifles), and could hold either 6, 10 or 20 rounds depending on which clip you loaded it with. However, it was bulky and stripper clip loading was primitive for a pistol. Browning's Colt series (which eventually triumphed with the legendary M1911) were magazine fed and very popular. So in 1908, the Germans came up with their own magazine fed pistol, the Luger. It used 9mm parabellum rounds (parabellum comes from the Latin "prepare for war"). The P08 Luger and C96 Mauser were used alongside eachother in the German armies in World War 1. In 1938, the Walther company (responsible for one design of the Gewehr 41, Mauser being responsible for the other), came up with a new pistol to replace the aging Lugers, the P38. However, the P38 could never replace the Luger, and both sidearms were used by the Germans in World War 2. The C96 also served in World War 2 in a new form (magazine fed), however, it was very uncommon. ----------------------- MG34 (Machinegewehr 34) ----------------------- Damage : 70 Magazine Size : 75 (Can only reload when bipod is deployed) Rate of Fire : 857 Movement Speed : 1.10 Melee Damage : 180 The MG34 was the standard German machine gun at the outbreak of World War 2. The MG34 was an incredible improvement over the older German machine guns (although all German machine guns were impressive, as the German army based their squads around them and put a great emphasis on their machine guns). It fired at an incredible 900 rounds per minute (despite what Call of Duty shows, the DP-28 and M1919A6 fired much slower, around 500-600 rounds), and could accept either 50 or 75 round drums, as well as 50 round belts that could be linked together to make one 250 round belt. In 1942, the Germans brought into service a machine gun that would top even the MG34, a weapon that would become feared by all who faced it, the MG42, which fired at around 1200-1500 rounds per minute and was a simpler design than the MG34. However, MG34s still saw widespread use in World War 2. ---- MP40 ---- Damage : 48 Magazine Size : 32 Rate of Fire : 500 Movement Speed : 1.20 Melee Damage : 70 The MP40 has received a damage increase from the original Call of Duty. They originally did 45 damage. The MP40 was the standard issue German submachine gun in World War 2. The Germans have always been pioneers of the submachine gun. They created the world's first true submachine gun in 1918 during World War 1, the MP18 (The Italians had a submachine gun before that, the twin-barelled Villar Perosa, but was vehicle mounted and could not be carried by infantry). The MP18 used 50 round stick magazines and was a fine weapon. An improved version of the MP18 was created in 1928, the MP28. However, at the time of its creation, the Germans were forbidden from making new weapons (because of the Treaty of Versailles), so it was made by Bergmann in Switzerland and sent to Germany (the Bergmann MP28 was also used by the Japanese in World War 2 and by the Chinese and North Koreans in the Korean War, alongside the Japanese Type 100). At the breakout of World War 2, the Germans created a new, simple submachine gun that used 32 round stick magazines, the MP38. The MP40 was an improved version of the MP38. There was also an MP41, whose only difference was a wooden stock instead of a metal one, which was used by German police so they could hit rioters with the butts of their guns without causing serious damage. The MP40 was a fine, reliable submachine gun that saw use until the end of World War 2. ---- MP44 ---- Damage : 68 Magazine Size : 30 Rate of Fire : 500/Semi-Auto (Full Auto/Semi-Auto, select fire with M button) Movement Speed : 0.96 Melee Damage : 150 The MP44, also known as the MP43 or the STG44 (STG standing for Sturmgewehr, which means assault rifle in German, and is also where the modern term assault rifle comes from), was the world's first assault rifle (the American M2 Carbine, a full-auto version of their M1 Carbine, was similar to an assault rifle but is not considered one because the round it fired wasn't as powerful as a normal assault rifle round). It was introduced in mid-1943 and was produced in fair numbers (120,000 were produced by the end of the war, which was a good number, but not comparable to the millions of Kar98ks or MP40s). The Germans tried to make the MP44 the standard issue weapon of their army, but by the time it hit production Germany was being pushed back by the Russians and Americans, and couldn't make enough to replace their bolt-action rifles. However, the soldiers that got to use it were very lucky, as it was a weapon ahead of its time (Assault Rifles wouldn't be used in large numbers until the 1960s, although AK-47s were around in time for the Korean War, there were so few that the Russians couldn't give any to their Chinese and North Korean allies). It is interesting how the Germans have always made great technological leaps right before being defeated in war. In World War 1, they came up with the first true submachine gun too late to be of any use, months before they were defated, and in World War 2 they came up with the first assault rifle too late to be of any use as well. ------------- Scoped Kar98k ------------- Damage : 120 Magazine Size : 5 (Reloads with single rounds) Rate of Fire : Bolt-Action Movement Speed : 1.10 Melee Damage : 150 This weapon is scoped. ---------------- Stielhandgranate ---------------- Damage : - (Damage system works differently from regular weapons) Magazine Size : 1 (Maximum of 3 can be carried) Rate of Fire : - Movement Speed : 1.20 Melee Damage : 50 ---------------------------- II-1e. Miscellaneous Weapons ---------------------------- Overview: Artillery Binoculars Binoculars M18 Smoke Grenade Satchel Charge -------------------- Artillery Binoculars -------------------- Damage : 2000 (Artillery Strike) Magazine Size : 1 Rate of Fire : - Movement Speed : 1.0 Melee Damage : 50 To earn the artillery binoculars, you must first earn 40 points (Rank 5) on the scoreboard. The artillery binoculars replace your regular binoculars in slot 7. Furthermore, after respawning with the artillery binoculars, you must stay alive for 60 seconds before the magazine size changes to 1 and you can order an artillery strike (the message "Artillery In Place" will come up on your screen). ---------- Binoculars ---------- Damage : - Magazine Size : - Rate of Fire : - Movement Speed : 1.0 Melee Damage : 50 Binoculars go into Weapon Slot 7. They can be used to look around the map with better detail. You can also use them in melee attacks. These are replaced by Artillery Binoculars when you reach Rank 5. ----------------- M18 Smoke Grenade ----------------- Damage : - Magazine Size : 1 (Maximum of 3 can be carried) Rate of Fire : - Movement Speed : 1.20 Melee Damage : 40 The M18 Smoke Grenade, historically, was an American weapon. In World War 2, they came in different colors: white, orange and red. They came in other colors in the Vietnam War. They were mainly used not to obscure enemy vision, but to signal airtrikes or artillery strikes (you see Sgt. Moody do this with an orange smoke grenade in the first American single player mission). Orange smoke grenades are coded in the game, but you can never use them, they are used by Sgt. Moody in single player. The Germans had their own smoke grenade, the Nebelhandgranate. However, in United Offensive, all 4 nations use the American smoke grenade. Smoke Grenades can be found in Weapon Slot 5, and are part of the default loadout when you spawn. -------------- Satchel Charge -------------- Damage : - (Damage system works differently from regular weapons) Magazine Size : 1 (Maximum of 1 can be carried) Rate of Fire : - Movement Speed : 0.90 Melee Damage : 50 Satchel Charges go into Weapon Slot 6. They can be found as pick up weapons, but when you reach Rank 4, you receive one every time you spawn. -------------------------------------------------------- II-2. Emplaced (Stationary), Vehicle and Pick Up Weapons -------------------------------------------------------- ------------------------------------ II-2a. Emplaced (Stationary) Weapons ------------------------------------ Overview: Flak 88 MG42 ------- Flak 88 ------- Damage : 2500 Magazine Size : Infinite Rate of Fire : 15 ---- MG42 ---- Damage : 60 Magazine Size : Infinite Rate of Fire : 1200 ---------------------- II-2b. Vehicle Weapons ---------------------- Overview: .30 Cal (Tank) .50 Cal (Tank) Elefant Turret MG34 (Tank) MG42 (Tank) MG42 (Turret) PanzerIV Turret Sherman Turret SG43 (Tank) SG43 (Turret) SU152 Turret T34 Turret ----------------- .30 Cal (Tank) ----------------- Damage : 60 Magazine Size : Infinite Rate of Fire : 600 This is an alternate machine gun on American tanks (Press shift to fire). ----------------- .50 Cal (Tank) ----------------- Damage : 88 Magazine Size : Infinite Rate of Fire : 545 -------------- Elefant Turret -------------- Damage : 2500 Magazine Size : Infinite Rate of Fire : 15 ----------- MG34 (Tank) ----------- Damage : 60 Magazine Size : Infinite Rate of Fire : 600 This is an alternate machine gun on German tanks (Press shift to fire). ----------- MG42 (Tank) ----------- Damage : 30 Magazine Size : Infinite Rate of Fire : 1200 ------------- MG42 (Turret) ------------- Damage : 60 Magazine Size : Infinite Rate of Fire : 600 --------------- PanzerIV Turret --------------- Damage : 700 Magazine Size : Infinite Rate of Fire : 20 -------------- Sherman Turret -------------- Damage : 700 Magazine Size : Infinite Rate of Fire : 20 ----------- SG43 (Tank) ----------- Damage : 60 Magazine Size : Infinite Rate of Fire : 600 This is an alternate machine gun on Russian tanks (Press shift to fire). ------------- SG43 (Turret) ------------- Damage : 60 Magazine Size : Infinite Rate of Fire : 600 ------------ SU152 Turret ------------ Damage : 2500 Magazine Size : Infinite Rate of Fire : 15 ---------- T34 Turret ---------- Damage : 700 Magazine Size : Infinite Rate of Fire : 20 ---------------------- II-2c. Pick Up Weapons ---------------------- Overview: FG42 Flamethrower (Flammenwerfer 35) M1A1 Bazooka (2.36-in Rocket Launcher) Panzerfaust 60 Panzerschreck (Raketenpanzerbchse) ---- FG42 ---- Damage : 70 Magazine Size : 20 Rate of Fire : 800/Semi-Auto (Full Auto/Semi-Auto, select fire with M button) Movement Speed : 0.98 Melee Damage : 200 This weapon is scoped. The FG42 has received a rate of fire reduction from the original Call of Duty. It originally had a rate of fire of 1000. The FG42 was an interesting weapon. Much like the M1A1 Carbine in America, the FG42 was designed for paratroopers (FG is short for Fallschirmj„ger, which means paratrooper in German). German paratroopers wanted a good weapon small enough to be carried in jumps but with a lot of firepower. They were offered a weapon firing an intermediate cartridge (which would have, if made, potentially been the first assault rifle), but they insisted on an full-powered automatic rifle, so that is what they got. The FG42 fires rifle rounds at the incredible speed of 1000 rounds per minute. However, the rifle rounds and incredible speed were the guns downfall, as the gun was almost impossible to control in full-auto mode, and even in semi-auto mode was prone to jamming. And by the time the FG42 was produced, all major paratrooper operations had ended in the German army (after Hitler saw the paratrooper's disasterous performance in Operation Mercury, he made sure they were relegated to being nothing more than special forces, never making major jumps again). A new version was created, the FG42-2, which fired at only 600 rounds per minute, but it was still too hard to control to be of any use. The FG42 was expensive and time consuming to make, and the end result was a terrible weapon. Only 7000 were made, and they never saw any major service. Ironically, in Call of Duty, the FG42 is a cannon, and even after being downpowered in United Offensive, most servers still ban them because of their power. ------------------------------- Flamethrower (Flammenwerfer 35) ------------------------------- Damage : 2 Magazine Size : 500 Rate of Fire : 600 Movement Speed : 1.00 Melee Damage : 150 The rate of fire makes the weapon sound like a gun, but it fires a continuous stream of fire that deals burning damage after the initial damage caused from impact with the target. Flamethrowers saw major use in World War 1; every army (except America) had one, and they were very useful for clearing out trenches after advancing past no-man's land. In World War 2, they saw less use, but still could be seen from time to time (they saw the most use in the Pacific Theater by the Americans, ironic considering they were the last army to have one, but they were useful in jungle combat). Flamethrowers were more common as weapons placed in tanks, as infantry flamethrowers were very heavy (around 70 pounds with a full tank). Infantry flamethrowers went out of major use after the Korean War, although they are still common on tanks. -------------------------------------- M1A1 Bazooka (2.36-in Rocket Launcher) -------------------------------------- Damage : 1000 Magazine Size : 1 (Can be reloaded) Rate of Fire : - Movement Speed : 0.72 Melee Damage : 70 The M1A1 Bazooka was an improved version of the M1 Bazooka. It was America's standard infantry anti-tank weapon and was eventually copied by the Germans as the Panzerschreck. It was a fine weapon that served America into the Korean War, eventually being replaced by the LAW in the Vietnam War. The Americans also had an anti-tank grenade, called the Gammon grenade, which was commonly issued to paratroopers, although it was far less common as an anti-tank weapon. -------------- Panzerfaust 60 -------------- Damage : 1000 Magazine Size : 1 (Cannot be reloaded) Rate of Fire : - Movement Speed : 0.78 Melee Damage : 70 The Panzerfaust 60 has received a movement speed reduction from the original Call of Duty. They originally had a movement speed of 0.88. The Panzerfaust 60 was but one in a series of German-made disposable rocket launchers. The Panzefaust series used cardboard tubes and could only fire one shot before having to be thrown away. They were eventually outshadowed by the reloadable Panzerschreck. The number in the name refers to the weapon's effective range in meters. There were Panzerfaust 30s, 60s, 100s, and 200s. ----------------------------------- Panzerschreck (Raketenpanzerbchse) ----------------------------------- Damage : 1000 Magazine Size : 1 (Can be reloaded) Rate of Fire : - Movement Speed : 0.72 Melee Damage : 70 The Panzerschreck was a commonly used anti-tank rocket launcher used by the German army in World War 2. Their original anti-tank weapons were mediocre at best. However, as the German and Italian armies were routed in North Africa (Operation Torch), they got a taste of the American Bazooka. The Germans captured Bazookas and made their own copy. The end result was the Panzerschreck, a fine rocket launcher. <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> ------------------------ III. Vehicle Information ------------------------ Overview: Elefant Gaz67b Horch Panzer IV Sherman Tank SU152 T34 Willy Jeep ------- Elefant ------- Weapons: -Elefant Turret -MG34 (Tank) Occupants: 1 Max Speed: 10 Accel: 5 To use the MG34 (Tank), press (default) shift. ------ Gaz67b ------ Weapons: -SG43 (Turret) Occupants: 3 (One Driver, One Machine Gun Turret Gunner, One Passenger) Max Speed: 40 Accel: 20 ----- Horch ----- Weapons: -MG42 (Turret) Occupants: 3 (One Driver, One Machine Gun Turret Gunner, One Passenger) Max Speed: 40 Accel: 20 -------- PanzerIV -------- Weapons: -PanzerIV Turret -MG42 (Turret) -MG34 (Tank) Occupants: 2 (One Driver, One Machine Gun Turret Gunner) Max Speed: 15 Accel: 12.25 To use the MG34 (Tank), as the driver, press (default) shift. ------------ Sherman Tank ------------ Weapons: -Sherman Turret -.30 Cal (Tank) -.50 Cal (Tank) Occupants: 2 (One Driver, One Machine Gun Turret Gunner) Max Speed: 15 Accel: 25 To use the .30 Cal (Tank), as the driver, press (default) shift. ----- SU152 ----- Weapons: -SU152 Turret -SG43 (Tank) Occupants: 1 Max Speed: 10 Accel: 5 To use the SG43 (Tank), press (default) shift. --- T34 --- Weapons: -T34 Turret -SG43 (Turret) -SG43 (Tank) Occupants: 2 (One Driver, One Machine Gun Turret Gunner) Max Speed: 15 Accel: 25 To use the SG43 (Tank), as the driver, press (default) shift. ---------- Willy Jeep ---------- Weapons: -.50 Cal (Tank) Occupants: 3 (One Driver, One Machine Gun Turret Gunner, One Passenger) Max Speed: 40 Accel: 20 <><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><><> If you have questions, comments, criticisms or requests for this guide, please e-mail me at Brobert2@aol.com