SNES MK3 FAQ By Louis Cappitelli v2.0 ----------------------------------------------------------------------- ---- INTRODUCTION ----------------------------------------------------------------------- ---- I hated having to search on the net for hours to find what turned out to be just fragments of MK3 information. Then, if I wanted to reference a special move, I had to go searching through those fragments. Well, I'm going to end that with this FAQ. I have compiled everything so that when you need a move or whatever, you know it will be here and you'll know you will be able to find it. So enjoy! ----------------------------------------------------------------------- ---- AVAILABILITY ----------------------------------------------------------------------- ---- I have not been able to get my internet software to upload anything. So, for now, you'll have to request it by e-mail at the address mentioned in the conclusion section. ----------------------------------------------------------------------- ---- NOTES ----------------------------------------------------------------------- ---- You may find some stuff missing (i.e. Story line). I did not include this because the MK3 instruction manual tells it better than I. Mercys do exactly what they say. For any character to perform it, on the third round hold the run button while pressing down twice and then release run. To perform an Animality, you MUST do a Mercy FIRST. For Babalities and Friendships to work, you can not use block on the round you intend to do it on. Some abbreviations may be missing. In actuality, they are not. I just felt that some do not need an explanation. I did not include endings or any backgrounds to the characters because backgrounds are shown while MK3 is idle, and endings I believe should be found out by yourself. If I get an overwhelming response saying that you want endings, however, I will put them in the next version. ----------------------------------------------------------------------- ---- KEY ----------------------------------------------------------------------- ---- QCT = D,F QCA = D,B HCT = B,D,F HCA = F,D,B []-() = Hold the button in brackets while performing the motions in parenthesis, then release the button (S) = Perform the motions just out of sweep range (C) = Perform the motions right next to opponent (F) = Perform the motions as far away from the opponent as the screen will let you (ANY) = Perform the motions anywhere ... = Do it after the motions JK = Jump kick {}N = Perform the complex motions in the {}'s N number of times ----------------------------------------------------------------------- ---- MOVES ----------------------------------------------------------------------- ---- ----------------------------------------------------------------------- ---- Cyrax ----------------------------------------------------------------------- ---- Close grenade: [LK]-(Bx2+HK) Far grenade: [LK]-(Fx2+HK) Net: Bx2+LK Teleport: HCA+BL Air throw: QCT+BL...LP Fatality (ANY): Dx2,U,D+HP Fatality (C): D,QCT,U+R Animality (C): Ux2,Dx2 Friendship: Rx3+U Babality: Fx2,B+HP Stage: R,BL,R Combo (30%): HPx2,HK,HP,HK,B+HK ----------------------------------------------------------------------- ---- Jax ----------------------------------------------------------------------- ---- Missile: B,F+HP Missiles: Fx2,Bx2+HP Grab: Fx2+LP Air back breaker: BL 4X slam (in throw): HP Earthquake: [LK] Dash punch: Fx2+HK Fatality (C): [BL]-(U,QCT+U) Fatality (F): R,BL,Rx2+LK Animality (C): [LP]-(Fx2,QCT) Friendship: LK,Rx2+LK Babality: Dx3+LK Stage: QCT,D+LP Combo (33%): HKx2,D+HP,HP,BL,LP,B+HP ----------------------------------------------------------------------- ---- Kabal ----------------------------------------------------------------------- ---- Spin: B,F+LK Spark: Bx2+HP Saw: Bx3+R Fatality (S): Dx2,B,F+BL Fatality (C): R,BLx3+HK Animality (C): [HP]-(Fx2,QCT) Friendship: R,LK,Rx2+U Babality: Rx2+LK Stage: BLx2+HK Combo (45%): LKx2,HPx2,D+HP,JK,Bx2+HP ----------------------------------------------------------------------- ---- Kano ----------------------------------------------------------------------- ---- Knife: QCA+HP Knife uppercut: QCT+HP Cannonball: [LK] Shake: QCT+LP Air throw: BL Fatality (C): [LP]-(HCA,QCT) Fatality (S): LP,BLx2+HK Animality (C): [HP]-(BLx3) Friendship: LK,Rx2+HK Babality: Fx2,Dx2+LK Stage: Ux2,B+LK Combo (37%): HPx2,D+LP,D+HP,JK,QCT+HP ----------------------------------------------------------------------- ---- Kung Lao ----------------------------------------------------------------------- ---- Hat: B,F+LP Teleport: D,U Air dive: U,D+HK Spin: F,QCT+R Fatality (ANY): R,BL,R,BL+D Fatality (S): Fx2,HCT+HP Animality (C): Rx4+BL Friendship: R,LP,R+LK Babality: QCT,F+HP Stage: Dx2,Fx2+LK Combo (34%): HP,LP,HP,LP,LK,HK,B+HK ----------------------------------------------------------------------- ---- Liu Kang ----------------------------------------------------------------------- ---- High fireball: Fx2+HP Low fireball: Fx2+LP Flying kick: Fx2+HK Bicycle: [LK] Fatality (ANY): Fx2,Dx2+LK Fatality (ANY): U,D,Ux2,BL+R Animality (S): Dx2,U Friendship: Rx3,D+R Babality: Dx3+HK Stage: R,BLx2+LK Combo (36%): HPx2,BL,LKx2,HK,LK ----------------------------------------------------------------------- ---- Nightwolf ----------------------------------------------------------------------- ---- Arrow: QCA+LP Hatchet: QCT+HP Shadow: Fx2+LK Reflector: Bx3+HK Fatality (C): Ux2,B,F+BL Fatality (F): Bx2,D+HP Animality (C): Fx2,Dx2 Friendship: Rx3+D Babality: F,B,F,B+LP Stage: Rx2+BL Combo (41%): LK,HPx2,LP,{QCT+HP}2,HK ----------------------------------------------------------------------- ---- Sektor ----------------------------------------------------------------------- ---- Teleport: Fx2+LK Missile: Fx2+LP Heat seeker: HCA+HP Fatality (S): LP,Rx2+BL Fatality (F): Fx3,B+BL Animality (C): Fx2,D,U Friendship (F): Rx4+D Babality: B,Dx3+HK Stage: Rx3+D Combo (26%): HPx2,HKx2,B+HK ----------------------------------------------------------------------- ---- Shang Tsung ----------------------------------------------------------------------- ---- Fireball: Bx2+HP 2 Fireballs: Bx2,F+HP 3 Fireballs: Bx2,Fx2+HP Eruption: F,Bx2+LK Morphs: Cyrax: BLx3 Jax: Fx2,D+LP Kabal: LP,BL+HK Kano: B,F+BL Kung Lao: Rx2,BL,R Liu Kang: 360 Nightwolf: Ux3 Sektor: QCT,B+R Sheeva: [LK]-(F,QCT) Sindel: B,QCA+LK Sonya: D+R+LP+BL Stryker: Fx3+HK Sub Zero: F,QCT+HP Fatality (C): [LP]-(QCT,HCA) Fatality (C): [LP]-(R,BL,R,BL) Animality (S): [HP]-(Rx3) Friendship: LK,Rx2+D Babality: Rx3+LK Stage: Ux2,B+LP Combo (27%): LK,HPx2,LP,B+HK ----------------------------------------------------------------------- ---- Sheeva ----------------------------------------------------------------------- ---- Teleport: D,U Stomp: B,QCA+HK Fireball: QCT+HP Fatality (C): F,Dx2,F+LP Fatality (C): [HK]-(B,Fx2) Animality (C): R,BLx4 Friendship: Fx2,QCT+HP Babality: Dx3,B+HK Stage: {QCT}2+LP Combo (42%): HPx2,LP,HKx2,LK,B+HK ----------------------------------------------------------------------- ---- Sindel ----------------------------------------------------------------------- ---- Fireball: Fx2+LP Air fireball: QCT+LK Fly: Bx2,F+HK Scream: Fx3+HP Fatality (S): Rx2,BL,R,BL Fatality (C): R,BLx2,R+BL Animality (ANY): Fx2,U+HP Friendship: Rx5+U Babality: Rx3+U Stage: Dx3+LP Combo (40%): HK,HPx2,D+HP,JK,QCT+LK ----------------------------------------------------------------------- ---- Smoke ----------------------------------------------------------------------- ---- Harpoon: Bx2+LP Teleport: Fx2+LK Invisibility: Ux2+R Air throw: BL Fatality (F): Ux2,HCA Fatality (S): [R+BL]-(Dx2,F,U) Animality (S): D,Fx2+BL Friendship (F): Rx3+HK Babality: Dx2,Bx2+HK Stage: Fx2,D+LK Combo (24%): HPx2,LK,HK,LP ----------------------------------------------------------------------- ---- Sonya ----------------------------------------------------------------------- ---- Rings: QCT+LP Leg grab: D+LP+BL Square wave punch: F,B+HP Bicycle kick: Bx2,D+HK Fatality (F): [BL+R]-(Ux2,HCT) Fatality (ANY): B,F,Dx2+R Animality (C): [LP]-(B,F,QCT) Friendship: B,F,HCT+R Babality: Dx2,F+LK Stage: Fx2,D+HP Combo (31%): HKx2,HPx2,LP,B+HP ----------------------------------------------------------------------- ---- Stryker ----------------------------------------------------------------------- ---- High grenade: QCA+HP Low grenade: QCA+LP Baton trip: F,B+LP Baton toss: Fx2+HK Fatality (C): {QCT}2+BL Fatality (F): Fx3+LK Animality (S): Rx3+BL Friendship: LP,Rx2+LP Babality: QCT,F,B+HP Stage: F,Ux2+HK Combo (50%): LK,HPx2,LP,JK,{F,B+LP}1 ----------------------------------------------------------------------- ---- Sub Zero ----------------------------------------------------------------------- ---- Freeze: QCT+LP Ice shower: QCT+HP Behind shower: QCT,B+HP Front shower: QCA,F+HP Ice replica: QCA+LP Slide: B+LP+BL+LK Fatality (C): BLx2,R,BL,R Fatality (S): Bx2,QCA+R Animality (C): F,Ux2 Friendship: LK,Rx2+U Babality: D,Bx2+HK Stage: HCT,F+HK Combo (30%): HPx2,LP,LK,HK,B+HK ----------------------------------------------------------------------- ---- Motaro ----------------------------------------------------------------------- ---- Fireball: HCA+HP Grab: Fx2+LP Teleport: D,U ----------------------------------------------------------------------- ---- Shao Kahn ----------------------------------------------------------------------- ---- Dash: Fx2+LP Uppercut: Fx2+HP Fireball: Bx2,F+LP Hammer: B,F+HP Quote: Dx2+LK ----------------------------------------------------------------------- ---- CODES ----------------------------------------------------------------------- ---- Kool stuff: Ux2,Dx2,LEFT,RIGHT,A,B,A Kooler stuff: SELECT,A,B,RIGHT,LEFT,Dx2,Ux2 Scott's menu: X,B,A,Y,U,LEFT,D,RIGHT,D Random select: [U]-(START) Tournament: [L+R]-(START) Sound test: A,Y,B,X ----------------------------------------------------------------------- ---- Kombat Kodes ----------------------------------------------------------------------- ---- 100-100 = No throwing 020-020 = No blocking 987-123 = No energy Bars 688-422 = Dark kombat 460-460 = Randper kombat (Changes characters every 10 seconds) 466-466 = Unlimited run 985-125 = Psycho kombat (Dark kombat, no blocking, and Randper) 642-468 = Galaga (A little space game you can play) 033-000 = Player 1 has 1/2 energy 000-033 = Player 2 has 1/2 energy 707-000 = Player 1 has 1/4 energy 000-707 = Player 2 has 1/4 energy 120-120 = Credits 012-012 = Health recovery 432-234 = Limited damage 221-557 = Roof uppercut 449-449 = Invisible fighters 191-191 = Hyper fighting 688-688 = Uppercut recovery 989-898 = Secret tournament 033-564 = Winner fights Shao Kahn 969-141 = Winner fights Motaro 205-205 = Winner fights Smoke 769-342 = Winner fights Noob Saibot 282-282 = "No Fear" message 123-926 = "No Knowledge that is not power" message 987-666 = "Hold Flippers" message ----------------------------------------------------------------------- ---- CONCLUSION ----------------------------------------------------------------------- ---- Well, that's about it. If you have any questions, just E-Mail me. Also, if I made any errors, PLEASE E-Mail me at the following address and let me know: goatboy1@ix.netcom.com Thanks for reading!