Silpheed FAQ for the PC Copyright Ryan Woodward mxer_ryan@hotmail.com Version 1.1 A. Sections A. Sections B. Versions of FAQ C. Game Information D. Review E. Game Controls F. Weapons G. Upgrades H. Levels I. End Bosses J. Secrets K. Corporate Info L. Thanks B. Versions of FAQ Version 1.1: Added new secret thanks to David Pesci (pescid@alled.edu), finished more of level strategies, if you can believe the spell checker respelled my name to Ryan Woodwind instead of Woodward so I fixed that. Also added a thanks section Version 1.0: Beginning of FAQ. This is my first FAQ so please notify me about any comments that you may have. Today I'm just putting in game information, my own personal review, the controls, a little of the weapons, levels 1-4 and end bosses 1-4. C. Game Information Developer: Game Arts of Japan Producer: Sierra Players: 1 Genre: Action/Shooter Platform: PC Release Date: 1988 D. Review OK this is my own personal review and doesn't reflect any else's opinion of the game in any way. If you disagree with the review please don't e-mail me as everybody has his or her own personal opinion. OK when I first picked up this game off the Internet as a download I thought, it's an oldie but let's give it a chance. I was very surprised. Graphics: This part of the review I'll pretend I'm in 1988 when the game first came out rather than today, just so the game doesn't get an abysmal rating in graphics. Whoa, this game looks unbelievable. Where other companies are still dotting away with their 2D engines this game is actually in pseudo 3D. That means that while you won't be able to move anywhere than up or down, you can actually see more than one side of your ship and the enemies. Great detail I feel in the enemies. More than just two colors really helps, and the variety I will definitely score points for. Oh, and that transparent head at the start of the game, very classy. The scrolling backgrounds and the art of the ship are really well done as well. Sound: I was amazed by the background sound, but disappointed that the computer would only play the FX on the in PC speaker. Do you have any idea how annoying it is to have fairly cool background music ruined by a terrible in game speaker? ARGGH, sure they probably never thought of this in 1988, but ARGGH. I've tried all settings and it seems that ADLIB at the very top is the only one that will play synthesized music. Gameplay: Very amazing. The ship controls unbelievably accurate as well as its hit ratio. The only thing I'm disappointed with is the bullets. When they come out of the ship you aren't sure if they're going to hit the enemy at all. They are just random sprites that seem to have been placed on a screen. Then again it is 1988, but still I want bullets that when I shoot they look like they hit a ship and just don't disappear. E. Controls Up Arrow: Move Up Left Arrow: Move Left Down Arrow: Move Down Right Arrow: Move Right Space: Shoot Esc: Pause F. Weapons Now to get an upgrade of a weapon I'm pretty sure you have to have a multiple of 50 000 points which increases by 50 000 every level. Level 1 - 50 000 Level 2 - 100 000 Level 3 - 150 000 And so on.. Regular: Just your regular straight shooting gun Phalanx: Shoots in every direction on a certain 90 degree radius. For example from left to up V: Shoots two bullets in a v shape direction G. Upgrades To get upgrades you must shoot the asteroids A - Asteroid Shield - Surrounds you with 3 asteroids that protect you and kills others D - Destroy - Kills everything on screen F - Automatic Fire - As name states H - Repair - Repairs one tick of your ship R - All Repair - Fixes entire ship shields S - Speed Up - Increases speed W - Weapon Upgrade - I think it makes your shots more powerful H. Levels Level 1 ----- - You start off the game by encountering very easy enemies and collecting a few upgrades. These are weapon upgrade, automatic fire, and speed up. Just keep on shooting everything on the screen avoiding the enemies. Sounds simple, well it is considering it is the first level. Eventually you will get to the end boss. Level 2 ----- - In this one you'll pick up an asteroid field at the very start which comes in handy. It kills all the enemies around you that touch the circling asteroids. So just got through the level killing all the easy enemies again until you get to the mid-boss (SEE END BOSSES FOR LEVEL 2) after you finish him off continue on in your quest through this such difficult level until at last you reach the end boss. Note to those who thought I was being sarcastic with the difficult part, I was. Level 3 ----- - Coming Soon. I. End Bosses Level 1 ----- - This little circle ship is surrounded by rock shards and shoots slow moving bullets. Just shoot away and eventually he will die or run away. He will come to the bottom of the screen once in a while so watch out to move to the left or right to avoid the rock shards. Rock shards will hurt you if they touch you but can be shot and don't deflect bullets or anything. Level 2 ----- - This mid boss looks exactly like the end boss except really easy. Keep on shooting him and avoiding the bullets as you do. He will swoop down once so be prepared to move up into the middle of the screen and across in either direction. If he swoops down from the right he will move to the left. If he swoops down from the left he will move to the right This ship sends down those annoying small slow moving bullets and a lot of them. Avoid these as well as the fast moving sharp bullets that he shoots out of his ship fins and you will finish him off no problem. Level 3 ----- - This end boss looks like the second one except with different colors. Use the same strategy as before. The only difference is that you will have to avoid a lot more bullets this time. Be agile and quick and you will finish him off easily. He also will shoot out 3 sharp bullets from himself. Watch out for these as they are deadly Level 4 ----- - This guy looks like the first one but this time spurts out little homing circles. They will pause for a second and then come at you. You need the phalanx beam at this time to kill the little homing circles and hit the end guy. If you just have your regular weapon you won't fare so well. J. Secrets Press F10 while at the very start before the head appears and you will go to the last level that you were on. K. Corporate Info Please do not copyright this FAQ. I Ryan Woodward hereby copyright it, or something like that. Silpheed has been created by Game Arts and produced by Sierra. Please give your respects to them Watch for Silpheed for the Playstation 2. It should be amazing. Silpheed is also available for SEGA CD L. Thanks Thanks to David Pesci(pescid@alleg.edu)