* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * COUNTER STRIKE STRATEGY GUIDE * * * * DE_DUST2 STRATEGY GUIDE * * * * USED BY TEAM GLF * * * * http://teamglf.dyndns.org * * * * * * * * WRITTEN BY evapilot * * * * COPYRIGHT 2004 * * * * APRIL 17, 2004 * * * * * * * * Jeff Poole - JPoole010@yahoo.com * * * * AIM - JPoole010 * * * * * * * * Version 1.0 * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Note: This strategy guide is based on my own personal oppinions and strategies (which seems to work pretty well.) In this guide, I will cover team strategy used on the map, de_dust2. Strategy that you would use in a 5 vs 5 match. If you're looking for basic strategy you could use for a public server, you may not find what you're looking for in this guide. If there is something you'd like added to this guide, feel free to contact me and I'll look into it. In oder to fully understand this strategy guide, you may require a general idea of the map layout. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * TABLE OF CONTENTS * * * * * * * * 1. Counter-Terrorist Objectives and Outline * * * * 2. Counter-Terrorist Strategy * * * * 3. Terrorist Objectives and Outline * * * * 4. Terrorist Strategy * * * * 5. Legal Stuff - I wrote this strategy guide, thanks :) * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 1. Counter_Terrorist Objectives and Outline * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Like any de_map, 90% of the time as a CT on de_dust2 you will find yourself camping, guarding and defending. As a CT, there are three basic strategies of which your team will chose one of each round. The first is sending three men to bomb site B and two to A, for the second you send two men to B and three to A, and for the third strategy you spread it out and cover zones. One man goes to B, one man covers center doors, one man goes to long A, one man stays at A, and one man covers short A. Chosing which strategy to initiate each round depends on the opposing team's strategies. If strategy #3 hasn't been working well for you, try #1 or #2 and chose which of those depending on which bomb site you think the terrorists will attack. Also, who goes to which position is decided by spawn location. At the start of each round, you will observe which position you are nearest and let your team know that you're going to position . That way there is no confusion and you don't end up with empty positions and too many men in one position. Lastly, as a CT it is very very important that you let your team know the second you spot a terrorist, especialy on dust2. Speed is the key. You also need to hold off the enemy from reaching the bomb site long enough for your team mates to reach you. Many players like to go rambo style and try to take on the whole terrorist team solo. It is a much better idea to lay cover fire, nades, and flashes just to keep the enemies back long enough for backup to arrive. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 2. Counter_Terrorist Strategy * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Strategy #1 - 3 man B, 2 man A First we'll cover the three men going to bomb site B. Speed is esential here, because two of the three men will be rushing into the choke point. The third man will stay behind at the doors to bomb site B that way he can watch the center but also watch the bomb site incase the other two men are killed. If you disover that the terrorists are not coming to bomb site B, of the two CT's rushing the choke point, one will go down the stairs and the other can either go back out through B or go down the stairs also. The idea in the long run of this is that the terrorists are probably rushing site A and by this time they are there or nearly there. You will want one of the two CT's who rushed B choke point to flank short A and depending on urgency of the situation at bomb site A, the other man can either flank long A or short A. The third CT at bomb site B, the one positioned at the doors will make his way to bomb site A through CT spawn. It is important that this CT waits to coordinate his attack with the CT flanking short A because the CT coming through spawn is at a positional dissadvantage. But in essence, he can use the CT coming from short A to bait and he can then rush in and make the kills. Lastly is the two men at bomb site A. These guys pretty much have it easy. Both men will stay at bomb site A but one will position himself so he can see down long A, and the other so he can see short A. If it's decided that the terrorists are not coming to A, the two CT's there can make their way to B. It would be ideal that one CT goes through center and up the stairs to flank B while the other goes straight into B through the doors. Or depending on urgency, both CT's may just go straight to B through the doors. Strategy #2 - 2 man B, 3 man A This is the strategy you'll use if you think the terrorists will be coming to bomb site A. As the title says, 2 men will be going to bomb site B while the other three will go to A. First I'll cover the three at bomb site A. Now, there are actualy two variants to this. One is that two CT's rush short A, and the other is that two CT's rush long A. In both variants, the third CT at A just sits at the bomb site as back up. If you decide to rush short A, your next movement depends on if the terrorists are coming long A or are rushing bomb site B. If they're coming long A, you'll want one of the two CT's rushing short A to flank long A while the second moves back to bomb site A. If they're attacking bomb site B, both CT's rushing short A will continue through short A and up the stairs through the choke point into bomb site B while the third CT sitting at bomb site A will travel through the center and to the doors into B. Now, for the second variant of this, two CT's will be rushing long A. If it ends up that the terrorists are attacking short A, one of these two CT's will flank short A while the other returns the way he came back to A. If the T's are attacking bomb site B, both of these CT's will need to quickly rush through long A and down the center towards B while the CT sitting at A will go through CT spawn toward B. Lastly, the two CT's assigned to bomb site B will mainly just be sitting there. One will want to position himself inside B so he can see into the choke point while the other will want to be just outside of the doors so he can also watch the center. If the terrorists end up attacking bomb site A, these two CT's will need to quickly make their way there. One should flank short A while the other goes through CT spawn. Strategy #3 - Defending Zones The third strategy is the most basic and probably the easiest to execute. In this strategy, each CT will be covering a zone. There is no attacking, no rushing through to meet the terrorists head on. This is the defensive strategy. The five positions are bomb site B (or just outside the doors to B,) the center, long A, short A, and at bomb site A. There isn't much explaining required of this strategy, but there are some small pointers I can add in. First of all, speed is very important in this strategy due to your team being so spread out. So calling off enemy sitings emedietly is very important as is holding the enemy at bay. Flanking is very easy in this strategy, also. The center man is almost always going to be the flank man. The only time he won't be is when the terrorists rush center. But if the terrorists rush A, he will flank up the center through long or short depending on which way the terrorists went and depending on urgency of the situation. If the terrorists rushed B, he will flank through the center and up the stairs to B. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 3. Terrorist Objectives and Outline * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * Like any de map, terrorist strategy is very basic and very easy. There are little specifics on most de maps but for dust 2, things can get complicated. There are five main paths for the terrorists to attack. I call them direct B (going left from terrorist spawn,) stairs B (going down the center and up the stairs to bomb site B,) center (rushing straight down the center through the doors to either site A or B,) short A (also known as top A,) and long A. Your team will make the decision at the start of each round which way to rush. Which way to attack will depend on what strategies the CT's have been executing and where you think their defenses will be the weakest. Lastly I'd like to point out that it is my oppinion that winning as terrorists on a de map relies heavily on skill level and not so much on execution of strategy. The reason I think this is because in most cases you will be rushing as a terrorist right into the CT defenses, an ambush or a trap. Your skill and your aim will be put to the test. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 4. Terrorist Strategy * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * In this section I'm going to cover some of the combination attacks and strategies. I'm not going to cover much detail because most terrorist strategy is decided on the fly and at the moment depending on situation. Attacking Bomb Site B - All 5 rush direct B or 2 rush direct B and 3 rush center and through doors to B. Sending three men through center can be a good strategy if the CT's are heavily fortifying bomb site B. The three men rushing center can flank bomb site B through the doors. In this strategy you will want to try to coordinate your attacks so both groups attack at precisely the same time. A two front attack so to speak. If you chose to send all 5 men direct B you will rely on speed and force. Attacking Bomb Site A - All 5 rush short A, 2 rush short A and 3 rush center, 3 rush short A and 2 rush center, 2 rush short A and 3 rush long A, 3 rush short A and 2 rush long A, or a completly spread out attack, 2 rush center, 1 rush short A and 2 rush long A. In most cases, you will send all 5 through short A or you will use a combination sending 2 or 3 to short A and 2 or 3 to long A respectively. You will rarely send men through the center because it is very risky. These men can easily be flanked by CT's coming from bomb site B. Just as in the case of sending all 5 men direct B, you will again be relying on speed and force if you chose to send all 5 men through short A. If you chose to use a combination attack, coordinating your attacks will be key to success. You may ask why I left out sending all 5 men long A. Well the answer to this question is I think that is one of the stupidest things the terrorist team can do next to sending the whole team through the center. By sending the whole team through long A you are giving the CT's more then all the time in the world to focus defenses at A. A CT camping at bomb site B could go grab a burger, come back, and still reach bomb site A before the terrorists do. Miscellaneous - Deciding which way to attack is always chosen on the fly, but for the first round I always chose to send all 5 men through short A. I don't know why, I just feel it's the easiest for pistol round. But for the first round, all 5 men should buy a grenade and ammo; nothing more. When you rush, the first 2 terrorists should throw their grenades into short A at the stairs and then the remaining 3 terrorists should save their's for bomb site A or when you site a CT. The initial two grenades thrown into short A will kill or come close to killing any CT in there and will just about ensure your safe travel atleast up until you reach bomb site A. An important part of being a terrorist is defending the bomb. Planting the bomb is half the battle, defending it is the hard part. There isn't much to say about defending the bomb but it is important that you stay near it once it's planted. There are two strategies you can use one you've planted the bomb. One is to openly defend it and keep the CT's away (or dead for the matter.) Just pick a nice spot and camp, really. The other, which you'll most commonly use if you are the last terrorist alive is to hide and wait for the CT's to come to you and try to defuse. It is then that you surprise them but make sure to kill any CT defusing before targeting others. It doesn't matter if you're killed, just so long as the bomb explodes you will still win the round. * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * 5. Legal Stuff * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * This guide was written for gamefaqs.com and Team GLF by Jeff Poole but feel free to post it on your website so long as it is kept unaltered and free of charge. Also, if you chose to post it on your website, please contact me and let me know you are doing so. This is simply because I like to know and keep track of which websites are posting my guide. You can always find the most up to date versions of my guides at http://www.gamefaqs.com. Please contact me via email or AIM if you have any questions. My email is JPoole010@yahoo.com and my AIM is JPoole010. Green Loaf Foundation - http://teamglf.dyndns.org 69.56.219.100:27015 24/7 FUN MAPS TEAM GLF 69.56.219.100:27016 Team GLF Full Rotation Server * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *