Broad Sword: Here is the REAL trick to get the Broad Sword: You have to die 21 times and click "Quick Restart" everytime you die, then you need the power gloves. With the help of these gloves you can go to the statue of the Snowking. He will give it to you. You may have read another possibilities to get it, but these information are trash, believe it! Submission: Erdadler@aol.com Despair Desert: Make your way to the cave at the top left corner of this area. Use the sand free patches of ground to jump farther and higher than you could if you were standing in the sand. Enter the cave and jump down to the lower section and open the chest on the platform. The chest contains the Sand cape, and with it you can travel under the sand itself, allowing you to pass beneath low gates and walls. While under the sand, you cannot be injured. To use the sand cape, Press the Circle button while standing over sand. Press the Circle button a second time to raise back up from under the sand. After receiving the sand cape, use it to leave the cave by crawling under the wall in front of the stairs that lead to the cave's entrance. After exiting the cave with the sand cape, proceed to the raised area towards the center that has six pillars on it. Walk between the top two pillars(the ones spread slightly part), and you will be swept away to a new area by a giant tornado. After landing from the Tornado, use the sand cape to make your way through the maze of walls, to the top of the screen, so that you exit the screen in the same direction that the wind is blowing Submission: Xalio ( Erwin.Maassen@compuserve.com ) Alundra Version 0.02 Hints: This is NOT an FAQ. I just wanted to help others that may be stuck(as I was a while ago and will, surely, be again) due to a lack of Japanese knowledge. I'm only as far as the end of the third dungeon so I'm afraid I won't be able to help further than that. By the way, I'm Spanish and English is not my mother language, so I hope you forgive my gramatical and spelling errors and e-mail me any mistakes. General Gameplay: If your problem is that you don't know where to go now, you should visit the Fortune-teller. By answering Yes (the upper option) two times, she will show you a world map with your current location (marked with an X) and the place you have to go now (marked by a flash of light). Common sticking points: 1st Dungeon : The Ancient house There shouldn't be any problem with this one, but e-mail me if you are stuck anywhere. 2nd Dungeon : The Mine First Generator: As the miner shows, pull the levers in this order: Left, left, Right, Left Second Generator : Pull the upper lever three times, then the lower one, and lastly jump over the generator a couple of times (it should flash white with each jump) 3rd Dungeon : The Crypt Ghost puzzle: This is just at the entrance and TOOK ME 3 HOURS TO FIGURE IT OUT (mainly because I wasn't sure if the door would open by just talking to the ghosts in order). Numbering the ghosts from 1 to 5 from left to right you must activate them in this order: 3 2 4 1 5 Four orbs puzzle : These are four purple orbs arranged in a diamond shape. You have to hit them in this order : Right, Left, Down, Up. Infinity rooms puzzle : This is composed by two rooms that repeat themselves continuously when walking from left to right. The first one has some sort of 3-dimensional maze and three light orbs that must be active at one time to open the doors. The problem is that one of them deactivates just after being hit, so it must be the third one you activate. The second has just three slimes that have to be killed in order to open the doors. To break the loop of those two rooms, you must enter the first one, then go to the second one, then again to the first one. There you must go left again (as if you wanted to exit to the corridor), but you will be in the second room again. Head right from there and you should end up in a new room. Path to the 4th dungeon : The Desert At the north end of the center stone structure you will be carried by two tornados to another section. In this you have to look the direction in which the wind blows and exit by that side of the screen. 4th Dungeon : The Pyramid Throughout this dungeon there are many places in which you will have to place sculptures of a drop of water, a ball representig the sun, a star and the moon in the tiles matching their form. Then you will reach one room in which there is only one tile: there you have to put the sculptures one on top of the other, in this order: Water, Sun, Moon, Star, being the water the lowest one. Oddly (and fortunately) enough, from this point on there doesn't seem to be any more Japanese-text puzzles, although there are some quite devilish ones (like in the ice towers). But this pseudo-faq was intended to help people with the Japanese ones, so I won't be describing the solution to the others. After all, that's half the fun! What this means is that I won't make another revision unless I find another Japanese-stucking point.