Silent Steel - Walkthrough by Beard Bros. ----------------------------------------- KEY ~~~ - If there are dots BEFORE the words, that means that there are words there. EXAMPLE: - ...XO, what's up? there are words BEFORE "XO, what's up?" - If there are dots AFTER the words, that means that there are words there. EXAMPLE: - It can't be 0630 yet... there are words AFTER "It can't be 0630 yet" WALKTHRU ~~~~~~~~ Scene 1 -- The captain's Quarters ~~~~~ ~ ~~~ ~~~~~~~ ~ ~~~~~~~~ > It can't be 0630 yet, XO, what's up? > You handle it XO, I'm beat > Have someone bring it to me * Wheeler brings message * > Dismissed Wheeler, and have the XO come to my cabin * XO comes to cabin * > This is as serious as it gets XO, take a look at this > How she got out is anybody's guess... << go to sonar room >> Scene 2 -- The Sonar Room ~~~~~ ~ ~~~ ~~~~~ ~~~~ > ...drag a cot in here if you have to > ...get'm on the horn * Get on SATCOM w/ Admiral * > I received your message from CONSUBLANT... Scene 3 -- Wardroom ~~~~~ ~ ~~~~~~~~ > At best speed, what are the probable... > Kilo class submarine, probably with a performance upgrade > Standard speed will be sufficient... * See Weps in torpedo room * Scene 4 -- Torpedo Room ~~~~~ ~ ~~~~~~~ ~~~~ > How's your readiness posture Weps? > I'd like to put us on an increased readiness footing... Scene 5 -- Buzz at 5 Hz ~~~~~ ~ ~~~~ ~~ ~ ~~ > Was it a malfunction in your gear? > You said the volume changed with speed... > Do we have a problem here, or are we worrying about nothing? > How long would a hull search take? > I want to lock out a diver... Scene 6 -- After diver ~~~~~ ~ ~~~~~ ~~~~~ > Let me see it > Get it back to ChEng...and I want answers. Scene 7 -- Wardroom ~~~~~ ~ ~~~~~~~~ > I'm willing to hear a list of suspects... > Anything strange happen... > Everyone's a suspect... Scene 8 -- Line Up ~~~~~ ~ ~~~~ ~~ > Why were you late? > That thing was found 9 feet...who put it there? > Who told you? Who told you to do it? > Why were you late? > I'm placing you under arrest for sabotage. * Change to Disk 3 * Scene 9 -- Con ~~~~~ ~ ~~~ > Sound the general alarm... > Return fire. Break contact. > Continue to move closer. > Standby Scene 10 -- Sonar ~~~~~ ~~ ~~~~~ > Is it the Kilo? > Can you give me a course and speed on this contact? Scene 11 -- Wardroom ~~~~~ ~~ ~~~~~~~~ > I think I have a grasp on the tactical situation, I'd like to hear some suggestions. > You mean the Akula's trying to give away her location? > You got about 20 seconds to get me interested Master Chief, start talking. Scene 12 -- Con ~~~~~ ~~ ~~~ > Get me a firing solution. > Fire tube 1. > Prepare to fire second torpedo. > Fire tube 2 > Place Mk 48 in command mode. Order the torpedo to kill Sierra-25. > I gave you an order, XO... * Change to disk 4 * Scene 13 -- Con/Sonar ~~~~~ ~~ ~~~~~~~~~ > Place him under arrest XO. Scene 14 -- Torpedo Room ~~~~~ ~~ ~~~~~~~ ~~~~ > Put the gun down, Wheeler. You don't really want to hurt anyone. Scene 15 -- Con ~~~~~ ~~ ~~~ > Break contact. Get us out of here. * Cinema in helicopter * > Come to periscope depth and give them a nav fix. > Shoot! > Ready tube 2 CONGRATULATIONS!! From this point on, you can pick anything to say, and the ending will change according to what you pick. Try them all out!