Legend of Heroes VI Second Chapter (PC) Guide by Grawl grawler (@t) gmail (d0t) com 03/15/06 - Version 0.4 ============================================================================== Donations ============================================================================== Writing guides takes a lot of time, and I do it all for free. Next to that, games aren't free to come by. Did you enjoy this guide? Do you have yourself a PayPal account? Please show you like this guide by donating a dollar or two. I'd be very thankful and you'd help me out. Plus you'll get more guides to enjoy. http://www.donategrawl.cjb.net Don't have any money? Sending a mail is appreciated just as much :) ============================================================================== Introduction ============================================================================== 1) Don't steal anything from this guide. This guide is copyrighted according to the DMCA (http://www.copyright.gov/legislation/dmca.pdf) and stealing this guide and/or parts of this guide without my written permission will lead to a removal request. When this request doesn't get accepted within 48 hours, an official DMCA notice will follow. If this gets ignored, bigger steps will be taken. 2) Do you see someone use parts that look like parts of my guide? Please let me know. 3) If want this guide on your site, send a mail to me to ask permission. I have the right to reject or accept this request. I'll keep my own list of sites that are allowed to use our guide. If I find my guide on a site that's not allowed to host it, I'll ask to remove it. For more information see point 1. Once you are allowed to use the guide, you are only allowed to use this guide the way it can be found on www.grawl.nl. You're not allowed to ask money for the guide. 4) Donations are more than welcome. 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Just press CTRL + F and enter the code to jump to that part immediately. ============================================================================== Table of Contents [SC.00.00] ============================================================================== * Table of Contents.................................................[SC.00.00] * History & Next Version............................................[SC.01.01] * Introduction......................................................[SC.02.01] * Characters........................................................[SC.03.01] * Walkthrough.......................................................[SC.04.01] * Prologue........................................................[SC.04.02] * Chapter 1.......................................................[SC.04.03] * Chapter 2.......................................................[SC.04.04] * Side-Quests.......................................................[SC.05.01] * Gambling Teacher Books..........................................[SC.05.02] * Chapter 1.......................................................[SC.05.03] * Chapter 2.......................................................[SC.05.04] * FAQ...............................................................[SC.06.01] * Conclusion........................................................[SC.17.01] ============================================================================== History & Next Version [SC.01.01] ============================================================================== Version 0.1 (03/13/06) - First version, everything is new. (23.5KB) Version 0.2 (03/14/06) - Updated the walkthrough, added Side-Quests section, added more general hints and info. (37,7KB) Version 0.3 (03/14/06) - Updated the walkthrough and side-quests. (48,0KB) Version 0.4 (03/15/06) - Updated the walkthrough and side-quests. (59,2KB) What I want to update in the next version(s): * Walkthrough finished. * Side-Quests section finished. ============================================================================== Introduction [SC.02.01] ============================================================================== Legend of Heroes VI Second Chapter (LoH6SC for the lazy ones, like me) is a sequel to the original Legend of Heroes VI. This means you can use a savegame of LoH6, or just start over again. It's all up to you. The story is pretty easy - Estelle (Ester if you want to use an English name) wants to look for Joshua. That's all there is to it =p ============================================================================== Characters [SC.03.01] ============================================================================== Note: Created using http://www.falcom.co.jp/ed6_sc/character/character.html and http://www.falcom.co.jp/ed6/character/index.html. I know the descriptions are awfully boring, but my Japanese isn't good enough to translate it all properly. If yours is, let me know. Main Characters Estelle Bright (16) - The main character of the story. Joshua Astray (16) - The boy Estelle is looking for. First Chapter - These character also appeared in the first part. Cassius Bright (45) - The father of both Estelle and Joshua. Scherazard Harvey (23) - Not direct connected to the Bright-family, but she acts like the old sister of Estelle. Agate Crosner (24) - A friend of Estelle. Klose Rinz (16) - A schoolgirl that attends a royal school. The granddaughter of the queen. A friend of Estelle. Tita Russell (12) - What? A 12-year old on an adventure? Olivier Lenheim (25) - A friend of Estelle. Zin Vathek (30) - Zin is very good at martial arts. New Characters - These characters will be new for Estelle. Kevin Graham (21) - A priest. Renne (11) - By accident Estelle will meet this girl. Related to First Chapter - These characters somehow relate to the First Chapter. Kurz Nardin (29) - A young samurai. Anelace Alfead (18) - A good friend of Estelle. Thieves - A gang of thieves... Josette Capua (16) - The youngest of the gang. Keer Capua (23) - Quartermaster of the gang. Doln Capua (30) - The eldest of the sibling and the leader. Family Bodyguards - These are bodyguards of leaders. Julia Schwarz (27) - A young woman. Muller Vander (28) - Military officer of the Empire. Villains Weismann "The Faceless" - A professor. Leonhardt "The Sword Emperor" - Number 2 of the gang. Knows how to handle a sword. Blblanc "The Phantom Thief" - Number 10 of the gang. Expert at martial arts. Walter "The Lanky Wolf" - Number 8 of the gang. Good art martial arts too. Lucciola "The Enchanting Bell" - Number 6 of the gang. A witch that uses a bell. Campanella "The Fool" - Number 0 of the gang. ============================================================================== Walkthrough [SC.04.01] ============================================================================== In this walkthrough I'll also try to explain the basic concepts of the game, so don't worry too much about it. Also, some notes: * The bosses are listed as following: Name, yellow orbment level, blue orbment level, red orbment level, green orbment level, HP. The higher the level, the more damage an orbment of that kind will do. * Avoid using items for healing and EP. Try to find a healing-station, bed or something else that restores your HP and EP. This way, you can always use something when you're in trouble. * This walkthrough will also cover the side-quests, but in case you want a quick view, visit the Side-Quests section. * In case you use your old Legend of Heroes VI savegames, depending on the level of your characters there, you'll start at a certain level: - Below 35 and 35 - You start at level 25 - Between 36 and 39 - You start at that level - 40 or higher - You start at level 40 You'll also receive an item if you got all the BP in the previous game. * This guide also features a list on the "Gambling Teacher" books you can collect. They are listed in the Side-Quests section too. ------------------------------------------------------------------------------ Prologue [SC.04.02] ------------------------------------------------------------------------------ * Grancel Castle You (Estelle) wakes up in bed, and rushes outside. Scherazard greets you, but Estelle is angry/sad/confused and rushes out. Head up the stairs and head southwest to find your father (Cassius). After a short talk Estelle rushes away again and eventually mounts a flying ship. * The Airliner 'Cecilla' Estelle meets Kevin here, and after a short while they arrive in... * Rolent City This is a big city, and it won't hurt for you to look around, talk to people and memorize the locations of shops, houses etc. Once you are done, head south to leave the city. Then head south until you find a fork, and head north to find your house. * The Bright House Estelle rushes in, but doesn't find Joshua. Kevin, Scherazard and Cassius walk in and the intro-movie still start to play. * The Le-Locle Canyon Now the real game starts. You and Anelace are training, and Estelle is clearly better ;) After a good fight, they head inside and have a cup of tea. When they are done talking, head up the stairs and enter the last room at the top. Your equipment is here, which is good. Not just that, but you'll also get 1000 mira. Head downstairs, and sit down at the table with Anelace and Kurz. Kurz leaves and Anelace joins your party. Not just that, but you'll also get an orbment-container (I just gave it that name, do you like it?). The idea of orbments is to give you extra strength, abilities and power. Talk with the man behind the counter, and cancel the conversation. Talk with him again, and pick the second option to buy orbments or the third option to but various items. Let's buy some orbments. You don't pay them with mira, but with emeralds. You get these emeralds from chests or by fighting monsters. Each orbment has a special power, but might also come with a downside (for example, STR up but DEF down). They also allow you to use magic. Buy as many orbments as you can and then equip them through the "orbment" menu. You should know be able to do all kinds of damage and even heal. This magic costs 10EP, and you have 100. You'll need to use EP-potions or rest to regain EP, just like HP. Well enough about orbments. Talk with the lady behind the counter to get a recipe book and an ingredient. That's all here. Head outside and walk south. Once you had a chat with Kurz, he'll take to you the first dungeon. * Balstar Channel Before you'll be on your own, you'll fight a bunch of monsters with some help of the game. In short you can attack, move, use magic (because you have orbments equipped), use abilities and leave a battle. As I said, the magic costs EP. You can use abilities when the lowest bar is getting filled. It'll fill by every attack you do or receive. I suggest not to use magic in here, and just save it for bosses. That way you won't waste EP-potions. Abilities can and should be used. One more note there - once your ability-bar reached 100, you can use a special attack that'll do quite a lot of damage. Just follow the path and battle the various monsters. You'll eventually reach a door. If you're low on health, simply return to Kurz and use the healing-station next to him. You can use these whenever you want. The monsters in the first room won't respawn, but the other monsters will respawn as soon as you leave a room. Keep this in mind when you want to go back and heal yourself. Once you entered the door, the real dungeon starts. Head straight ahead and pull the level to the right (first option). Then walk back and take the path on the right and enter the next room. Here, head to the right and pull the lever to lower the water-level. This allows you to walk through the water. Head up and pull this level to make the bridge appear. Head back to the beginning of the room and follow the path north to find a few treasures (orbment, EP-potion). Back in the first room, pull the lever, but this time make it go the left. Take the left path, but don't walk up. Go left instead and pull this lever too to create another bridge. Follow the path and take the path down to find a couple of treasures. The other way will lead to the next room. On the right is another lever. Pull it to create a bridge and cross that bridge to find a chest with a red orbment. Head back to the beginning of the room and go up, then the first path right to find a lever (yes, pull it). Go back and take the upper path on the right to find a chest with an amulet. You'll notice one path heads into the water, and the water is too high. Only one path left which'll lead to... indeed, a lever that'll lower the water. Enter the water, but don't go up yet. Instead head left and down to find three chests (emeralds, STR-potion, EP-potion). You'll find a chest too if you head up after heading left, but it contains a truckload of monsters (not recommended). Once you did this, head back the where you entered the water and head north. The left path will lead to a treasure with an EP-potion. The other one will lead to a lever that'll create a bridge. Use this to enter the final room. Kurz will be here, and wants to fight you. Fun stuff. *** BOSS: Kurz, 100, 100, 100, 100, 3750 *** He's not really hard, but can do quite some damage. Only use magic, and let your ability-level reach 100, so you can use a super-ability. With this in mind he'll be down soon enough. He'll use an ability that'll toughen his DEF, so finish this as soon as possible. * The Le-Locle Canyon After the fight it's time too head back. It's night and nights are used to sleep. Head to your room and get some rest. You'll wake because of all the noise outside. Anelace will rush in and tell you something is wrong. Get dressed and go down. Kurz walks in, but is wounded. Then a knight in armor will jump straight through the window and you'll have to battle it (don't worry, since you had a rest you are completely healed and your EP is restored too). *** BOSS: Knight in Armor, 100, 100, 100, 100, 4058 *** This boss has some nasty attack, and he can do about 800 damage each round. If he's able to stun one of your character, that can mean he'll deal 1600 damage without you being able to counter. Make sure the character that can heal never lets both of you have a HP lower than 800. Just use the magic you know and the super-ability if possible until the fight is over. Another knight with a crossbow will jump in and they'll drop "grenades". A lot of smoke is being produced and you suddenly wake up somewhere else... * Saint-Croix Forest If you checked the map properly, you'll notice the forest is a bit further from the canyon than the dungeon you entered not too long ago. Once Anelace woke up, check the tent to find 5 healing potions and 2 EP-potions. All your equipment is gone, but don't worry - you can find it all back in the forest. Follow the path until you find a fork (as in - two paths that go each another way, don't go looking for a real fork :p). The enemies here won't attempt to attack you, so you can skip a lot of battles here. Since there is no way to heal without the use of magic and/or potions, I suggest to avoid fights. Anyway, at the fork, take the lower path to find a jacket (+100 DEF) back. It doesn't matter who equips it, since you'll find two in the forest. Take the other path and head to the right. Don't leave the screen yet, but take the lower path to find a chest with shoes (+30 DEF, +1 MOV). You may need to adjust the camera to see it (Z or X). Head back and take the upper path. Head to the far right, and take both paths to find another pair of shoes, and a sword that Anelace can use (+120 STR). Look further to also find a staff, which Estelle can use. The remaining path will take you further into the forest. Walk into the water, and head to the side where you can enter the land again. Don't go there yet, but follow the stream to find a chest with an ingredient. Walk back and leave the water. You'll find a chest behind a tree with an EP-potion. Search for the sign that says "exit". Don't go there yet. Take the other way instead to find a chest with a jacket. Equip it and then leave the forest. A knight with a gun will appear, who wants to fight you. Accept this using the second option. *** BOSS: Knight with a Gun, 100, 100, 100, 100, 3455 *** Using magic will save your life here. Why? Because the knight likes to use an attack to cancel your magic-attack. This'll cause some damage, but the other attack will hurt about 4 times more. So, keep using magic, heal if needed and the fight is yours. Do you think you won? Think again. They'll create some more smoke and escape. How lame. Anyway, you can leave the forest now. Head back to the lodge. * The Le-Locle Canyon Walk inside, and you'll notice everybody's gone. Head upstairs and enter the room you couldn't enter before (lowest row, closest to the stairs). Inside you'll find a Gambling Jacket book. Get some sleep and then walk downstairs. Examine the swords and the blood. The man that used to be behind the counter will walk in. This is good, because you can now by more orbs. I suggest at least a healing orb for Anelace. When you are done, head to the fortress. * Grimsel Fortress The enemies here mostly won't attempt to attack you, and will even give you plenty of opportunities to attack them from the back (which will allow you to start the battle). Be sure to not waste any potions. It's better to avoid a fight and miss some experience, than to waste a potion because you got reckless. For the boss, try to save 200 ability points (yes, 200). This'll make the fight easier for you. Anyway, enter the building and enter the next room. You can go left or right here. Go left first, and enter both rooms. One will hold an EP-potion, while the other holds an EP orb. Take the other way and follow it until you find a big gate that blocks your way. Enter the room on your left to find a machine that'll open it. Continue, and you'll find another gate. Go right and turn the power on. Then enter the room that's in the upperleft part and open the gate. Be sure not to miss the other room on the left side for a HP-potion. Continue until you get into a fight (you can't avoid it). Use magic and abilities here if needed. When you are done playing, find the stairs and go up. Follow the path until you enter a big dark room. Head to the right and down until you find a door. Enter it to find an amulet. Equip it, because it's a magical night-vision amulet. How cool is that? Return to the dark room (which is now green ;p) and find the room on the left side for an EP-potion. Return and find a path that goes down. Watch out, because you can't adjust the camera, but enemies are all around the place. You'll find a stairs when you keep going. Go up using them. Simply follow the path to find another set of stairs. Open the chest for a "hand"-item and go up. Follow the path again until you enter a room with a machine and a locked door. Look at the machine, and then use the "hand"-item on it to open the door. Enter the next room and heal yourself. Time for a boss. *** BOSS: Knight with Rapier (Kurz), 100, 100, 100, 100, 8330 *** This can be a tricky fight. As I said, make sure you have 200 ability points for this battle. It's ok if you don't have them yet, just make sure you do have them when the HP of the boss is 1500 or lower. You'll probably have to use a few EP-potions for this battle, since it's a matter of constantly healing yourself. The attack he does do 500 to 1200 damage, so it's important to not let your health get too low. Let both the characters go to a different side of the room. This way the knight will sometimes decide to attack the other character, and wastes 2 turns on walking. Those 2 turns allow you to heal and/or drink the EP-potion. Normal attacks won't have much effect on this boss, so only use magic. Once his HP is near 1500, let both your characters attack him with magic, and immediately follow those attacks by your super-ability attacks (which do quite some damage because you got it to 200 points). This should finish him off. If it didn't, you better hurry up with that, because he can heal himself for 1000 HP. Soon after this fight, you'll notice that it's all fake. The knight is Kurz, and some new characters walk in. On top of the fortress, different things happen. A ship lands and Campanella walks out. He has a chat with Leonhardt and Weismann. The view changes to a destroyed land, and you see some blue-haired people. Not just that, but you'll also see Joshua! He has a chat with the blue-haired people, which are Josette, Keer and Doln. * The Sealed Area Kevin goes down an elevator together with Julia. They walk around and inspect the robots and machines. Is it me, or does this really look like the area where you fought one of the last bosses in Ys: the Oath in Felghana? ------------------------------------------------------------------------------ Chapter 1 [SC.04.03] ------------------------------------------------------------------------------ Ah, the first chapter can start. * Grancel You and Anelace leave the ship and you enter the Bracers Guild. After a short chat, Scherazard and Agate walk in. Anelace and Agate leave the town with a ship, but don't worry - Scherazard will join your party. She has better equipment too. She has a sword with STR +130 RNG +2, a jacket with DEF +25 and a pair of shoes with DEF +40 MOV +1. Head down the stairs and enter the building (there only is one you can enter, so that's not too hard). Inside a bunch of people have a conflict. Talk with the lady behind the counter (the right one) to get two tickets. The lady on the left sells some kind of booklet for 100 Mira, if you're interested. Outside you'll find a lady behind a kiosk. Talk with her and select the second option to enter the ship. * The Airliner "Linde" Scherazard heads inside, and you roam around. Do what you want, but make sure you head up. If you talk with the man that's looking out of the window, he'll give you a book about fishing and a fishing rod. How nice of him :) Talk with Scherazard and head down to leave the ship. * Ruan City You'll leave the ship and enter the Bracers Guild again. Look on the boards to get four side-quests. Enter the hotel and talk with the man in the room at the first floor to start the "Blue Tower" side-quest. We'll get back to that later. If you want to get the second volume of the Gambling Teacher book, head to the casino and get 200 medals by gambling and/or buying them. You can exchange them for the book. Be sure to buy some new equipment for Estelle too, and then leave to the south. If you go southwest, you'll meet the man who gave you the fishing rod. This time he'll also teach you how to fish ;) The idea is too click on the water and as soon as the "!" bubble appears, click again. If you see "HIT!" on your screen you got a fish. Head back to where you met the man and find a door that opens. It'll lead to a bunch of scum, who are willing to fight you. *** BOSS: Pirates, 3x 100, 100, 100, 100, 4649 *** This isn't really too hard. The pirates will heal, resurrect and boost each other. This obviously takes turns and they love it to do this instead of fighting. Focus on one pirate first and kill him. In case they resurrect him, attack him straight away. Eventually you'll get them all down. Now that those guys are down, head outside and go northeast but stay in the same area. Find the house on the eastern side of the screen and enter it. Go upstairs and talk with the man. From now on you can leave Ruan. Head outside and leave the city in the south. Look around to find a chest with a HP-potion. Check the sings and head to Air-Letten. * Air-Letten Enter the building and find the captain at the same floor. Go up the stairs and talk with the soldier next to the gate. Downstairs you'll meet Renne and her parents. If you feel like getting an EP-orb, head to the tower. Don't go inside, but look for a chest outside the tower. Head back to Ruan. On your way you'll find another chest with a HP-potion. Leave Ruan through the north this time. You can start the "Demon Hunting" quest now, but it's better to wait for Kevin to be in your party. It'll make life much easier. That, and the battles. Follow the path north, but go to the left when you can to find a HP-potion. You can also walk onto the beach and find an ingredient by heading north through the sea. You'll have to battle a monster for this though (but you can escape from the battle without a problem). On the next screen, on the beach, you'll find the wolf-demon. It's better, as I said, to wait for Kevin to join your party. However, next to the demon is a chest with a HP-potion. South of the demon is a chest with bait. Feel like fishing? To the west is a place where you can fish. When you continue you can go north and west. North heads to the orphanage and west heads to Magnolia Village. Head to the orphanage first. * Mercia Orphanage Talk with the woman outside the orphanage and then head to the village. * Magnolia Village In case you want to get a rest, sleep at the inn. You'll need to be at the top floor of the inn anyway for the "Food Hunt" quest. Talk with the man there, and he'll give you a list of food he likes. Finding this items can be quite time consuming, so it may take a while. If anyone knows the locations of the items, let me know. When you're done, find the mill and check the door It's open, and the two of you walk in. And look who's there! Kevin (and a bunch of children)! You'll all bring the children back to the orphanage and Kevin will join your party. Also, if you want to learn a new recipe, check the village for that. He has great healing spells, which are even better for fighting the demons for the "Demon Hunting" side-quests. As soon as you reach Ruan, Kevin will leave your party again, but both side-quests are north of Ruan. Go after the wolf-demon first. You know his location. *** Optional BOSS: Demon Wolves, 3x 100, 80, 120, 100, 2250 *** The wolves are able to poison you by hitting you and you probably don't have anti-poison items. I defeated them without the use of them, and you should be able to do that too. Just make sure your health never drops below 1000 and it's fine. All your characters should be able to heal themselves and others, but keep in mind Kevin has the best skills. He can heal up to 3000 HP! Defeat the wolves using magic and abilities. Once a wolf dies, the others will gain STR and DEF. Be sure to check the chest behind the wolves for shoes with DEF +45, MOV +2, SPD +2 and AGL +2. If you got wounded badly and are out of EP too, you may want to return to the inn in Magnolia Village to rest. If you think you're fine, it's time for the second demon. Walk (or run) south until you find a sign that points east and a path that goes to the Royal School (it's one screen north of Ruan). Head that way until the path splits, and then take the right path to find a snake. *** Optional BOSS: Demon Snakes, 2x 80, 80, 120, 120, 3768 *** These snakes can poison you too, but Scherazard and Kevin seems much more vulnerable to these attacks. Once again, keep your HP around 1000 or higher and it won't be too hard. Once you won, it's time to head back to Ruan. Kevin will leave you here and you'll all head to the Bracers Guild. Two new persons walk in (Nanoria and Doroshi). It seems the next goal is the Royal School. Head south, towards the bridge. There seems to be problem at the bridge, but it's soon solved when Oliver joins the scene in a boat and sings a song. The people leave and Doroshi starts to make pictures. Back in the Bracers Guild Oliver and Doroshi join your party. However, Doroshi is a NPC and you can't control her. She'll use an ability though, which'll blind enemies. This is pretty useful. Get the new side-quests from the Bracers Guild and then head towards the church (east, in the same area). Talk with the nun, and you'll have to answer a series of questions. The correct answer is 2, 1, 3, 3, 2, 2, 2, 2, 2, 3. Leave the town south and head towards the tower and enter it. You should avoid fights, because when the NPC dies, it's game over. This tower contains a truckload of treasures, which is always nice to have. Head up the stairs and take the right stairs. Walk all the way to the end and note the big number of stairs. Take the one at the end, and follow is to find a HP-potion. Take the one you saw before the stairs you came from to find a recipe. The next stairs should be avoided, because it's only filled with a huge amount of enemies. Instead take the next one to find some bait. Head back and find the stairs with a bridge connected to it. Don't use the stairs, but cross the bridge for 2 HP-potions. Take the remaining stairs (it's next to the one you came from in the beginning) to find a jacket (DEF +125, ADF +5, SPD +5, AGL +5). Now walk all the way back to the room you came from (where I told you to take the right stairs). Take the other pair of stairs here towards 3F. Take the stairs to 4F here. The stairs on the right lead to an amulet, while the stairs on the left lead to 5F, a staff (STR +136, RNG +1), shoes (DEF +40, MOV +1) and the exit that goes outside. You need to take a picture of the teleporter. Stand on the middle of the path, where the grass "meets" the stone. Use the hand-item here to take out your camera. Select the first option, the second option and the second option to take a perfect picture (well, Doroshi will take it). Head back to Ruan (we'll do the demon-quest later) and hand the camera in You'll even get to see the picture. Not just that, you'll also get an amulet. Time to finish the side-quests north of Ruan. Walk to Mangolia Village and leave it through the north side. Find the fork and head towards the lighthouse (check the signs). Inside talk with the man and accept the brand new side-quest. The light is broken and he wants you to fix it. A bit strange, because he should know the thing better, right? There are four machines here. Labelled closest to the stairs to furthest away, 1, 2, 3 and... 4. 2 - Low, 3 - Low, 1 - On, 2 - Medium, 3 - Medium, 2 - High, 3 - High, 4 - On. You'll finish the quest and get 2 kind of baits, of each 5. Leave the lighthouse and go further north, following the road. On the next screen, after you passed the fork, you'll find a HP-potion. Keep going until you see the demon on your right. Take the road left first to find a hidden chest with an ingredient. After that it's time for a demon. *** Optional BOSS: Demon Scorpions, 2x 100, 100, 100, 100, 4307 *** These are not all that hard. They can poison you, but it doesn't happen too often. Make sure your NPC doesn't die. Healing her is more important than healing your party members! With a party member less you can still finish the fight. After the right head to the right and enter the building. There is a healing-station here, which you can probably use. You can't continue further down the road, so you guessed it... time to get back to Ruan... on foot =p Only one demon left, so let's go for that. Head south towards the tower. Don't even go near the path of the tower, but walk towards Air-Leffen. You'll see the demon waiting for you. *** Optional BOSS: Demon Wolves, 3x 100, 120, 80, 3440 *** These aren't the same wolves as before, as these guys can stun you. Once again, make sure the NPC gets healed first. I won the battle with Oliver down. The best tactic is to start with an attack of 3 Special-Abilities of all the characters. This should take out one of the wolves, making it all a bit easier. However, just like their brothers, they'll make sure to boost each other when they die. This is probably the hardest demon-battle out of the four you did. Return to Ruan and head north. Remembered where you fought the demon snakes? Head that way and follow it to reach the Royal School. * Jenis Royal School A bird shows up, which belongs to Klose. Talking about her, she'll show up. After some talking the rest leaves your party, leaving only you and Klose. A good thing too, since Klose will now join your party. Talk with everyone on this floor and head down. If you're interested in a recipe, you can buy one for 800 Mira. Head outside and enter the main building (the biggest one). On the second floor, have a chat with everyone and do the same at the first floor (in that order). Time to get a flashback. Walk to the building in the upperright corner and walk on the stage. After the nostalgic feeling, head to the building in the upperleft corner and find the girls on the second floor. When you leave the building, it's getting dark. Time to get back to the room you started. At night, your party will wake you up. Head downstairs and a man will give you the key. Use the key to leave the school through the gate in the east, and follow the path. * Old School House A card is stuck into the door, and the text on it causes a flame to show up. Head inside and find the torch that isn't burning. Sadly enough, the card isn't made for that purpose. Upstairs, take the path left and check the first door to find a HP-potion. Head downstairs again and leave through the right door. Outside, find the hidden chest with a few emeralds. It's chilly, isn't it? Let's head back in. Stay at the first floor, and head left. Enter the first door and check the table. You guessed it, the table wasn't made for setting on fire. Head upstairs and go right to end up at the balcony. Check the broken statue (or something) to find a key. Use the key at the locked floor downstairs, on the right. Check the statue to find the hidden underground entrance. Heal if needed and then walk forwards to find a furry boss. *** BOSS: Furry Leecher, 130, 50, 130, 0, 8649 *** With four characters, this isn't too hard. The leecher has two attacks that are quite nasty - one will leech the life of a person away (600 to 1200 HP), while the other will cause a big tornado. The latter will take time to charge, and you'll see the area of influence. Try to move as much characters away from that to avoid getting hurt. Use magic for this boss, and obviously the magic that hurts him the most (yellow, blue). Doroshi will leave the party for now. Head back to heal, and then continue your journey. Head down and left first. You'll find a room with a HP-potion. Follow the path to the left for three chests. The left one contains an orb (ADF +30, ATS -1%), the middle one an EP-potion and the right one a few monsters. Head back and go down for a HP-potion. If you walk just a bit further you'll also find an EP-potion. Head all the way back to the beginning (where you fought the boss) and go straight down to find a red orb (STR +6%, DEF -3%) and a HP-potion. Only one path remains, and that's by going back to where you fought the boss, and then head down and to the right. The room you'll pass will contain a gun (STR +130, RNG +4). Keep going down as far as possible. The two rooms you'll see contain a HP-potion and a jacket (DEF +135, ATS +10, ADF +10). Find the path to the left (it's the only one you didn't take) and take the stairs down. The chest here contains a few monsters, and since there is a boss up ahead, you better not use it (or afterwards go back to heal). If you go further, you'll meet another furry boss. *** BOSS: Furry Leecher, 130, 50, 130, 0, 8649 *** 2x Robots, 100, 150, 150, 100, 787 2x Storms, 100, 150, 150, 100, 787 As you can notice, this time the leecher has some friends to play with. Frankly, this fight is a bit harder. Take care of the storms first, as they are easy to destroy (magic works the best). The robots will boost everyone when they die, but destroying them makes the battle easier anyway. Klose can resurrect/heal people with her super-ability, so don't worry too much about someone getting killed. When only the leecher remains, spread everyone to a side of the room. This will make the boss go from one to the other, plus making it less likely for him to hit anyone with his tornado. You can go left and right after this battle. Head left first, and you'll be able to take three paths. Left will give you a HP-potion, down will bring you to a room with a HP-potion and the path up will lead to two HP-potions. Go back to where you fought the boss and go right. Keep going to the right and you'll find a chest with shoes (DEF +45, MOV +2, SP+2, AGL +2). Go back and head up and keep going right for a S-HP-potion. Walk back and find the path up for an EP-potion and healing-station. Heal yourself and prepare for a hard fight. The "ghost" you saw at Janis Royal School isn't a real ghost, but just a masked man, who is someone you met before (although I don't know where or who, since I never play the original Legend of Heroes VI). You won't fight him though, that'd be too easy for him. No, you battle a giant robot instead. *** BOSS: Two-sworded Robot, 120, 120, 50, 0, 13777 *** 4x Robots, 100, 120, 100, 80, 1144 Once again, some friends are here to join the fun too. Take care of three of the four robots, but let the last one live. If you destroy it, the robot will just get another one. After you took care of that, it's time to focus on the real boss. He has a few attacks, but only one is really dangerous. He'll charge it, and you'll notice that the area of influence is really big - too big too avoid. Heal everyone and make sure has at least 1500 HP. When it attacks, it'll cause about 1500 HP damage to every single member of your party. If Klose is able to do the special-ability after this attack, don't hesitate to do so. Attack with all you can, and don't hold back on the EP-potions this time. The robot is destroyed, but the masked man isn't. He'll throw knives that'll slow you all down. The bird of Klose flies in, but gets hit too. However, the cure is near - the camera of Doroshi. However, the man managed to escape. Don't worry - at least you finished the first chapter. ------------------------------------------------------------------------------ Chapter 2 [SC.04.04] ------------------------------------------------------------------------------ The phanton-man has a chat with Leonhardt, but once they head something, they'll flee. Kevin is the one who made the noise, and he seems glad that they didn't find him ;p Once the talking is done, you're in Ruan. Before starting the real chapter 2, you can still do two Bracers side-quests that belong to chapter 1 (and yet can't be activated earlier): * Casino Scam - Get this quest from the board in the Bracers Guild. Walk into the casino, and save your game (because if you fail, you can't retry it). Talk with the woman next to the stairs and accept the quest. She'll give you 1000 tokens to bet with and beat the (cheating) man. Upstairs, Estelle will start first. Choice the first option twice, and Oliver will give it a spin. Choice the second option twice and he'll fold. Scherazard will also try it. Select the second option to cheat and beat the man. With the doubled number of tokens, talk to the woman to finish this quest. * Hotel Investigation - Enter the hotel and find Doroshi in the basement. Go upstairs again to start the quest. When I tell you to talk to someone, make sure you ask about all the options (the last one will exit, so skip that one). Talk with the man with the red hair first, then head to the basement and talk with the man with the blonde hair. Back to the red-haired man again. Head downstairs and try to get up again - Oliver and Scherazard will come down. The lady behind the reception seems to know more about this matter. Walk down to the basement, and go outside to find a boatman. Talk with him and head back to the woman at the reception. Go to the upper floor and have a chat with everyone. Back to the blonde man for some questions, and after that the boatman. The blonde man again, and then have a chat with everyone in the hotel (not Scherazard, Oliver, Doroshi and Nanoria). Go talk with Scherazard and select the second option, the second to last option (it's the one above the "exit" option) and then keep answering the second option to finish this quest. When you're done, head to the east and talk with the lady inside the kiosk. Select the second option to leave Ruan and head for Zeiss. Note that all the side-quests from chapter 1 will become invalid when you do this. * The Airliner "Cecilia" Talk with Oliver two times to get the third volume of the Gambling Teacher books. Then have a chat with Scherazard and Klose and head inside again to arrive in Zeiss. * Zeiss City A big amount of snow (or something) seems to block the way out of the city, so you're bound to stay inside. Inside the Bracers Guild you can find five new quests. Head outside and check the board that hangs there to start the investigation about the missing board side-quest. Go back inside and talk with the woman about it. You probably want some new equipment now, and the store here has great weapons for sale. When you're done, enter the house in the lowerleft corner. * The Russell Factory Enter the door where the voice comes from and you'll be reunited with two characters from the original Legend of Heroes VI; Tita & Dr. Russell. They'll go take care of the snow, which allows you to leave the town. However, let's first do a few side-quests, shall we? Head towards the exit in the east, but don't leave. Instead, check the back of the clock (yes, the back) to find a card. Head towards the Research Center after this (take the escalators up) and first head to B1. We got two new demon hunting side-quests, and we'll take care of the first one now. In B1, take the path to the left and follow it into the cave. At the first fork, head left and find the normal chest for some bait. The fancy looking chest contains monsters. Continue and go left at the next fork again to find a pair of shoes (DEF +55, MOV +1). Head back and keep going until you find the demon (looks like a frog). *** Optional BOSS: Female Frog, 100, 100, 100, 80, 4300 *** 4x Male Frog, 100, 100, 100, 80, 2450 At the beginning ONLY focus at the female, because she can spawn male frogs, and won't stop doing this until she's killed. The male frogs can spawn weak enemies too, but those aren't a real bother. So the other - female frog, male frogs, remaining enemies. Head back to the Research Center and take the elevator (or stairs) to the third level. Find the professor and he'll give you a gun. Let Oliver equip it. The objective is to win a couple of battles somewhere outside the facility, so just keep checking back on it and return when the journal says it's done. At the fifth level find the computer and check all the options to find a clue for the investigation side-quest. Leave the Research Center and head towards the inn. Check the four chimneys to find the final clue. On the card is a code, which a woman on floor B1 of the Research Center can use to find the board. Aah... two side-quests solved. You can go east of town and do the soldier side-quest and while it may be a bit hard, you can't do it when you go on with the main quest. So, leave to the east and then head north until you reach the fortress. Talk with the man twice (save before talking a second time) and then battle the wave of soldiers. You can't heal in between, and you should use all the super-abilities on the lieutenant. *** Optional BOSS: 4x Soldier, 100, 100, 100, 100, 1550 *** *** Optional BOSS: 3x Soldier, 100, 100, 100, 100, 1550 *** 1x Vice-Captain, 100, 100, 100, 100, 3111 *** Optional BOSS: 2x Soldier, 100, 100, 100, 100, 1550 *** 1x Vice-Captain, 100, 100, 100, 100, 3111 1x Lieutenant, 100, 100, 100, 100, 9743 If you won the battle, you'll get yourself a ring. Head back to town, and this time head south. As soon as you find a fork, head east. You'll pass a chest with a fishing rod. If you keep going east, you'll end up at a big field. Don't leave the screen, but try to look for a big plant. It's a demon you need to defeat. *** Optional BOSS: 3x Demon Plant, 100, 100, 120, 120, 3451 *** This fight isn't all that hard. The most annoying of these guys is that they can leech (although they keep the damage low) and hurt a few of your characters with one attack. Keep the health up and the fight is yours. Head back to the main path and follow it to find the fort you need to be at for the main quest. Note that at this point you are NOT able to finish the Soldier Training side-quest anymore. Also it's suggested that you finish the Gun Experimental side-quest as well. * The Wolf Fort Enter the building on the left and find the captain. Talk with everyone at the fort and then return to the captain again. Nothing seems to work, so just leave the screen. * Sanktheim Gate Look for the warehouse (second room, main floor, upper row) and talk with the soldier. Select the second option and then head to the roof. Have a chat with the soldier here, and then head down to the kitchen and talk with the woman. Time to head back to Zeiss. Inside the Bracers Guild the Russell family will greet you. Not just that, but the 12 year-old girl, Tita, will join your party. However, this means one member will have to leave your party - Oliver or Klose. Since Klose is great at healing, and Oliver doesn't do too much damage (not to mention Tita has a ranged weapon too), I suggest to select Klose. Be sure to check the billboard for a few new side-quests, and then leave the building. Note that if you don't pick Oliver for the party, you'll not be able to finish the Experimental Gun side-quest. Enter the Research Center, and talk with the man that sells orbs (when you enter, on the right side behind a desk). He has a quest for you, which is for you to search for parts. Talk with the man who gave you the gun-quest a bit earlier. In this room, check these locations using the hand-item you got: 1. Right from the door are some shelves with a ladder. Stand in front of the ladder. 2. The desk with the blueprint (which is white) on it. 3. At the upperright corner is a machine, with a railing in front of it. Stand between there. Head to the fourth floor, and enter the medical room. Check the cat using the hand-item. There is one other room on this floor, go there and check these locations: 1. Walk into the greenhouse as far as possible. 2. The bottom left corner of the left table. 3. On the right side is a grey cabinet of some sort. Stand on the right side of it. 4. On the right table stands an Erlenmeyer. Stand on the right of it. With all these items, return to the man to get your reward. Because you got all the parts, he'll give you an amulet as bonus. Remember where you fought the demon frog? Head back in that direction again until you got to the bridge (if you forget - head down to B1 and go inside the cave and follow it). Select the first option to install the device. Anelace and Agate will show up for a second, but disappear soon enough (I like Anelace :( ). That's all for now. A quick note - you need to head to the Leiston Fortress (where you perhaps did the Soldier Training side-quest) for the second part of the main quest. You'll also meet a new demon there. Finally head to the direction where you had a fight with the demon plant. More detailed information coming soon. ============================================================================== Side-Quests [SC.05.01] ============================================================================== Finished the quests the Bracers Guild gives, will earn you BP (Bracers Points) which will improve your rank. Each time your rank increases, you'll get a free item. Not only that, but you'll also get money and most important - experience by doing it. A list of items will come later. ------------------------------------------------------------------------------ Gambling Teacher Books [SC.05.02] ------------------------------------------------------------------------------ I don't know what the benefit is of collecting these books, but it's always fun, right? 01 - In the prologue, after you got back from the Saint-Croix forest and no one is in the lodge, enter the room that was locked before. On the bed you'll find the first volume. 02 - In the first chapter, enter the casino. For 200 medals (5 Mira for every medal, or just win them) you can get the second volume. 03 - When inside the floating ship when heading from Ruan to Zeiss (after chapter one), talk with Oliver two times to get the third volume. More to follow. ------------------------------------------------------------------------------ Chapter 1 [SC.05.03] ------------------------------------------------------------------------------ Name: Food Hunter Where: Bracers Guild in Ruan How: Head to Magnolia Village. Enter the inn and talk with the man on the top floor. He'll give you a list of food he wants. This takes quite a while to collect, so if anyone knows the exact locations, let me know. Reward: 1500 Mira, ? BP Name: Blue Tower Where: Bracers Guild in Ruan How: Talk with the man in the top floor of the hotel in Ruan. He'll give you a hand-item. Once Doroshi joined your party (although not required) head towards the tower south of Ruan and head to the top. Use the hand-item on the path where the grass touches the stone and select the second, second (if Doroshi came along) and second option. Head back to Ruan and hand in the picture, Reward: 2500 Mira, 2 BP, Amulet Name: Demon Hunting 1 Where: Bracers Guild in Ruan How: Head north of Ruan until you can go east towards the Royal School. Go there until you find a path that splits. Take the right path to find two snakes. Defeat them to finish this quest. Reward: 1500 Mira, 2 BP Name: Demon Hunting 2 Where: Bracers Guild in Ruan How: Head north of Ruan until you get to the second screen with a beach. Walk onto the beach until you find a wolf. Defeat the three wolves to finish this quest. Reward: 2500 Mira, 3 BP Name: Church Lecture Where: Bracers Guild in Ruan How: Head to the church in Ruan and talk with the nun. Answer these questions with these answers - 2, 1, 3, 3, 2, 2, 2, 2, 2, 3.. Reward: 1000 Mira, ? BP Name: Demon Hunting 3 Where: Bracers Guild in Ruan How: Head north of Ruan, through Mangolia Village, past the lighthouse until you reach a scorpion. Fight the two scorpions to finish this quest. Reward: 2000 Mira, 2 BP Name: Demon Hunting 4 Where: Bracers Guild in Ruan How: Head south of Ruan, towards the signs that indicate where the tower and Air-Leffen is. You'll find a wolf near. Fight the three wolves to finish this quest. Reward: 3000 Mira, 3 BP Name: Casino Scam Where: Bracers Guild in Ruan, after beating the first chapter How: Head into the casino and talk with the woman next to the stairs. Then for Estelle pick the first two options, for Oliver the second two option and the second option for Scherazard. Reward: 2000 Mira, ? BP Name: Lighthouse Where: Lighthouse How: Head towards the lighthouse (north of Mangolia Village, then find the sign and follow it) and enter it. Talk with the man and put the machines in these positions (closest to the stairs is 1): 2 - Low, 3 - Low, 1 - On, 2 - Medium, 3 - Medium, 2 - High, 3 - High, 4 - On. Reward: 1500 Mira, 2 BP Name: Hotel Investigation Where: Hotel in Ruan, after beating the first chapter How: Enter the hotel and find Doroshi in the basement. Go upstairs again to start the quest. When I tell you to talk to someone, make sure you ask about all the options (the last one will exit, so skip that one). Talk with the man with the red hair first, then head to the basement and talk with the man with the blonde hair. Back to the red-haired man again. Head downstairs and try to get up again - Oliver and Scherazard will come down. The lady behind the reception seems to know more about this matter. Walk down to the basement, and go outside to find a boatman. Talk with him and head back to the woman at the reception. Go to the upper floor and have a chat with everyone. Back to the blonde man for some questions, and after that the boatman. The blonde man again, and then have a chat with everyone in the hotel (not Scherazard, Oliver, Doroshi and Nanoria). Go talk with Scherazard and select the second option, the second to last option (it's the one above the "exit" option) and then keep answering the second option to finish this quest. Reward: 5000 Mira, 5 BP ------------------------------------------------------------------------------ Chapter 2 [SC.05.04] ------------------------------------------------------------------------------ Name: Signboard Investigation Where: Bracers Guild in Zeiss How: Walk outside and check the missing board (well... where it should be). Check the back of the clock in the eastern part of town, and then check all the options of the computer at level 5 of the Research Center. After that, check the chimneys of the inn and give the card to the woman at level B1 of the Research Center. Reward: 2000 Mira, 4 BP Name: Soldier Training Where: Bracers Guild in Zeiss How: Leave Zeiss from the east and when you get to the fork, follow the road to the north. Talk with the man at the gate two times to get into the battle. Survive three waves of soldiers to win. Reward: 2500 Mira, 3 BP Name: Experimental Gun Where: Bracers Guild in Zeiss How: Talk with the professor at floor 3 of the Research Center and let Oliver equip the gun. Keep checking your journal and return when the test is done. Reward: 2500 Mira, 2 BP Name: Demon Hunting 5 Where: Bracers Guild in Zeiss How: Head to floor B1 of the Research Center and enter the cave. Follow it until you are very close to Air-Letten to find this demon - it looks like a frog. Defeat the female frog first, then the male frogs and last the remaining enemies. Reward: 3000 Mira, 3 BP Name: Demon Hunting 6 Where: Bracers Guild in Zeiss How: Head south of Zeiss, and go east at the fork. When you reach a big field, search for a big plant. Defeat the three plants to finish this quest. Reward: 3500 Mira, ? BP Name: Part Detection Where: Bracers Guild in Zeiss after visiting Sanktheim Gate. How: Enter the Research Center, and talk with the man that sells orbs (when you enter, on the right side behind a desk). He has a quest for you, which is for you to search for parts. Talk with the man who gave you the gun-quest a bit earlier. In this room, check these locations using the hand-item you got: 1. Right from the door are some shelves with a ladder. Stand in front of the ladder. 2. The desk with the blueprint (which is white) on it. 3. At the upperright corner is a machine, with a railing in front of it. Stand between there. Head to the fourth floor, and enter the medical room. Check the cat using the hand-item. There is one other room on this floor, go there and check these locations: 1. Walk into the greenhouse as far as possible. 2. The bottom left corner of the left table. 3. On the right side is a grey cabinet of some sort. Stand on the right side of it. 4. On the right table stands an Erlenmeyer. Stand on the right of it. With all these items, return to the man to get your reward. Because you got all the parts, he'll give you an amulet as bonus. Reward: 2000 Mira, 2 BP Name: Peeping Pervert Where: Bracers Guild in Zeiss after visiting Sanktheim Gate. How: Coming soon. Reward: 2500 Mira, 3 BP Name: Demon Hunting 7 Where: Bracers Guild in Zeiss after visiting Sanktheim Gate. How: Coming soon. Reward: 3500 Mira, ? BP Name: Demon Hunting 8 Where: Bracers Guild in Zeiss after visiting Sanktheim Gate. How: Coming soon. Reward: 4500 Mira, 5 BP More coming soon. ============================================================================== FAQ [SC.06.01] ============================================================================== Q: What does the item do you can get at the beginning if you use your old savegames of Legend of Heroes VI? A: This is currently unknown. Q: How do I know where everything is? The map is in Japanese! A: Check my site (www.grawl.nl) for a translated world map. ============================================================================== Conclusion [SC.07.01] ============================================================================== I hope you enjoyed my guide, since I put a lot of work in it. If you encounter problems, feel free to mail me. Also suggestions, feedback, comment etc. are accepted, the mail addy is on top of this file. Thanks-list: Temporal, Teioh And especially you, for reading this. For other guides, you can check this link: http://www.grawl.nl http://www.gamefaqs.com/features/recognition/13739.html ============================================================================== Copyright (c) 2006 by Grawl. All rights reserved.